Printable · GCSE Foundation · ages 14-16
Algebra worksheet — GCSE Foundation
Fifteen questions across the algebra statements at Foundation tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
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Algebra worksheet — GCSE Foundation
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- 1.A theatre's front row has 18 seats. Each row behind has 4 more seats than the row in front. Which row has exactly 62 seats?
- 2.The point P has coordinates (0, 12). Write down the axis that P lies on and the y-coordinate of P.
- 3.Which of these is an equation, rather than an expression, a formula or an identity?
- 4.p = 4. Work out the value of 2p³.
- 5.A wall is tiled in rows, and every row uses the same number of tiles. One row uses 10 tiles, two rows use 20 tiles and three rows use 30 tiles. Work out how many tiles are needed for 7 rows.
- 6.The first five square numbers are 1, 4, 9, 16, 25. Write down the next square number in the sequence.
- 7.y = 5 − 2x. Work out the value of x when y = 11.
- 8.A ball is thrown in the air. Its height, h metres, above the ground after t seconds is given in this table: when t = 0, h = 0; when t = 1, h = 15; when t = 2, h = 20; when t = 3, h = 15; when t = 4, h = 0. Use the table to find the two times, in seconds, at which the ball is at ground level.
- 9.Make p the subject of the formula n = p/3.
- 10.Solve the simultaneous equations 3x + y = 14 and x + y = 6. Work out the value of x.
- 11.Factorise fully 5x + 5y − 5
- 12.A number machine adds 5 to its input. Work out the output when the input is 0.
- 13.Solve 2x² = 18.
- 14.Write down the coefficient of p in the expression 7 − 4p + 9q.
- 15.The graph of y = (x − 2)(x + 5) crosses the x-axis at two points. Work out the x-coordinates of these two points.
Answer key
- (d) 12 — Method: write the nth term of the sequence, 18 + 4(n − 1), set it equal to 62, and solve for n. Working: 18 + 4(n − 1) = 62, so 4(n − 1) = 44, giving n − 1 = 11, so n = 12. Answer: row 12. 11 comes from using 18 + 4n = 62 instead of 18 + 4(n − 1) = 62, an off-by-one error, giving n = 11. 48 comes from correctly simplifying to 4n = 48 but stopping there, without dividing by 4 to find n. 15.5 comes from dividing 62 by 4 directly, ignoring the 18 seats already in the front row.
- (d) the y-axis, and 12 — Method: coordinates are written (x, y), so the first number is the distance across and the second the distance up; a point whose first coordinate is 0 has not moved across from the origin and therefore lies on the vertical axis. Working: in (0, 12) the first number is 0, so P is on the y-axis, and the second number, 12, is the y-coordinate of P. Answer: the y-axis, and 12. The distractors: 'the x-axis, and 12' comes from mixing up which axis the condition 'the first coordinate is 0' describes; 'the y-axis, and 0' comes from placing P correctly but reading the pair the wrong way round, so that the first number is quoted as the y-coordinate; 'the x-axis, and 0' comes from making both of those mistakes at once.
- (c) 3x + 5 = 17 — An equation contains an equals sign and is true only for particular value(s) of the unknown — solving 3x + 5 = 17 gives the single value x = 4. 3x + 5 is an expression: it has no equals sign, so it cannot be solved, only simplified or evaluated. A = πr² is a formula: it shows the general relationship between different quantities (area and radius), rather than asking for one unknown value. 3(x + 5) ≡ 3x + 15 is an identity: the ≡ sign shows it is true for every value of x, not just one. The equation is 3x + 5 = 17.
- (d) 128 — In 2p³ the index belongs to p only, so cube p first and multiply by the coefficient afterwards. Cubing gives 4 × 4 × 4 = 64, and then 2 × 64 = 128. Cubing the coefficient as well would mean working out (2 × 4)³, which is 512. Reading the index as an instruction to multiply by 3 gives 2 × 4 × 3 = 24, and ignoring the coefficient altogether leaves 64.
- (c) 70 — Method: the numbers of tiles form a sequence in which the same amount is added for each extra row, so the total for a number of rows is that amount multiplied by the number of rows. Working: 20 − 10 = 10 and 30 − 20 = 10, so each row adds 10 tiles; 7 rows therefore need 7 lots of 10, that is 7 × 10. Answer: 70. The distractors: 80 comes from counting one row too many and giving the total for 8 rows; 17 comes from adding the 10 tiles to the 7 rows instead of multiplying; 10 comes from giving the number of tiles in a single row rather than the total for all the rows.
- (a) 36 — Square numbers are n² for n = 1, 2, 3, ...; the fifth term, 25, is 5². The sixth square number is 6² = 36. A candidate who mislabels 25 as the sixth square number would compute 7² = 49 instead. A candidate who repeats an earlier difference between terms (5, from 4 to 9) rather than the correct next difference (11, since the differences are the odd numbers 3, 5, 7, 9, 11) would reach 30. A candidate who instead adds 10 would reach 35.
- (d) −3 — Substitute y = 11 into y = 5 − 2x, giving 11 = 5 − 2x. Subtracting 5 from both sides gives 6 = −2x, so x = 6 ÷ (−2) = −3. A candidate who mishandles the negative sign when rearranging, treating the equation as 6 = 2x, gets x = 3. A candidate who correctly finds −2x = 6 but forgets to divide by 2 at all gets x = 6. A candidate who adds 5 and 11 instead of subtracting, getting 2x = 16, gets x = 8.
- (a) t = 0 or t = 4 — The ball is at ground level exactly when h = 0. From the table, h = 0 at t = 0 and at t = 4, so those are the two times. Distractor origins: t = 1 or t = 3 picks the times with equal (but non-zero) height instead of ground level; t = 2 picks the time of maximum height instead of ground level; t = 0 finds only the starting time and misses the second one.
- (b) p = 3n — n = p/3 means p has been divided by 3, so to make p the subject, multiply both sides by 3: p = 3n. Writing p = n/3 leaves the formula exactly as it was, without undoing the division. Writing p = n − 3 mistakes division for subtraction and takes 3 away from n instead of multiplying. Writing p = 3/n incorrectly flips the fraction upside down rather than multiplying n by 3. The correct rearrangement is p = 3n.
- (d) 4 — Subtracting the second equation from the first: the y-terms cancel, and the x-terms combine as 3x − x = 2x; the right-hand sides give 14 − 6 = 8. This gives 2x = 8, so x = 4. A candidate who subtracts in the wrong order would get 2x = 6 − 14 = −8, so x = −4. A candidate who uses only the first equation, dividing 14 by 3 as if y were 0, would get x ≈ 4.67. A candidate who reports the value of y instead of x would get y = 6 − 4 = 2.
- (c) 5(x + y − 1) — Method: take out the highest common factor of all three terms and divide every term by it, the number term included. Working: the highest common factor of 5x, 5y and −5 is 5; dividing gives 5x ÷ 5 = x, 5y ÷ 5 = y and −5 ÷ 5 = −1, so the bracket holds x + y − 1. Answer: 5(x + y − 1), which multiplies back out to 5x + 5y − 5. The distractors: 5(x + y + 1) comes from dividing −5 by 5 and losing the minus sign; 5(x + y − 5) comes from dividing only the terms containing a letter by 5 and carrying the −5 into the bracket unchanged; 5(xy − 1) comes from collecting the unlike terms 5x and 5y as 5xy before factorising.
- (a) 5 — Method: apply the machine's operation to the input, and treat zero as an input like any other. Working: the machine gives 0 + 5, and counting on 5 from zero leaves the 5 unchanged. Answer: 5. The distractors: 0 comes from assuming that an input of 0 must give an output of 0, which is true for a machine that multiplies but not for one that adds; −5 comes from subtracting 5 instead of adding it; 6 comes from treating the input as 1 rather than 0 and working out 1 + 5.
- (d) x = 3 or x = −3 — Method: get x² on its own with a coefficient of 1, then take the square root of both sides and keep both the positive and the negative root. Working: dividing 2x² = 18 by 2 gives x² = 9, and the square root of 9 is 3, so x = 3 or x = −3; both check, because 2 × 9 = 18 either way. Answer: x = 3 or x = −3. The distractors: x = 9 or x = −9 comes from dividing by 2 and then forgetting to take the square root; x = 4 or x = −4 comes from subtracting 2 from 18 instead of dividing by it, giving x² = 16; x = 6 or x = −6 comes from multiplying by 2 instead of dividing, giving x² = 36.
- (d) −4 — The coefficient of a letter is the number multiplying it, taken with the sign written in front of that number. The term containing p is being subtracted, so the term is −4p and the number multiplying p is −4. Quoting 4 drops the sign; 7 is a constant term with no letter attached to it; 9 is the number multiplying q, which is a different letter.
- (b) x = 2 and x = −5 — Set each factor equal to zero: x − 2 = 0 gives x = 2, and x + 5 = 0 gives x = −5, so the graph crosses the x-axis at x = 2 and x = −5. Writing x = −2 and x = 5 flips the sign of both roots. Writing x = 2 and x = 5 keeps the first root correct but forgets to flip the sign for the second factor, using +5 instead of solving x + 5 = 0. Writing x = −2 and x = −5 flips the sign of the first root only, from solving x − 2 = 0 as x = −2.
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