Printable · GCSE Foundation · ages 14-16
Algebra worksheet — GCSE Foundation
Fifteen questions across the algebra statements at Foundation tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
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Algebra worksheet — GCSE Foundation
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- 1.A formula is F = 4s. A pupil says that when s = 5 the value of F is 9, because they added 4 and 5 instead of multiplying. Work out the correct value of F when s = 5.
- 2.Which of these rules generates the sequence 6, 11, 16, 21, …?
- 3.The formula for the perimeter of a square is P = 4s, where s is the side length. Make s the subject of the formula.
- 4.a = 2 and b = 5. Work out the value of ab².
- 5.Solve the inequality 9 − 2x ≥ 1.
- 6.A table shows values of y = x² − x − 6 for x from −3 to 4: at x = −3, y = 6; x = −2, y = 0; x = −1, y = −4; x = 0, y = −6; x = 1, y = −6; x = 2, y = −4; x = 3, y = 0; x = 4, y = 6. Using the table, write down the two roots of x² − x − 6 = 0.y = x²
- 7.A recipe gives the cooking time, in minutes, for a chicken as T = 40m + 20, where m is the mass in kg. A chicken has a mass of 1.8 kg. Work out the cooking time in hours and minutes.
- 8.A number machine multiplies its input by 3 and then adds 7. The output is 1. Work out the input.
- 9.Solve x/4 + 1 = 3
- 10.Solve x² = 81.
- 11.A rule turns each input x into an output y. An input of 1 gives an output of 1, an input of 2 gives an output of 4 and an input of 3 gives an output of 9. Work out the rule.
- 12.The point A is at (5, −3). In which quadrant does A lie?
- 13.A square has sides of length y cm. Write down an expression for the perimeter of the square.
- 14.A ball is dropped and bounces. The height of each bounce after the first is 8 cm less than the bounce before it. The first bounce reaches 60 cm. Work out the height of the 5th bounce.
- 15.Work out the gradient of the straight line that passes through the points (−1, 5) and (3, −7).
Answer key
- (b) 20 — F = 4s, so when s = 5, F = 4 × 5 = 20. 9 comes from adding 4 and 5 instead of multiplying, the mistake described in the question. 25 comes from squaring s (5²) instead of multiplying by 4. 45 comes from writing the digits 4 and 5 next to each other instead of carrying out the multiplication.
- (c) 5n + 1 — Method: find the common difference, then use it as the coefficient of n in the position-to-term rule, and find the constant by checking against the first term. Working: the common difference is 5, so the rule has the form 5n + c. Using the 1st term: 5(1) + c = 6, so c = 1. The rule is 5n + 1. Answer: 5n + 1. 5n − 1 uses the correct coefficient but the wrong sign for the constant. 6n comes from using the first term as the coefficient of n instead of the common difference — it matches the 1st term by coincidence but fails from the 2nd term onward. n + 5 swaps the coefficient and the constant around, using the common difference as the constant instead of the coefficient of n.
- (c) s = P / 4 — Method: undo the multiplication by 4 by dividing both sides by 4. Working: P = 4s, so dividing both sides by 4 gives s = P / 4. The value s = 4P comes from multiplying by 4 instead of dividing — using the wrong inverse operation. The value s = P + 4 comes from adding 4 instead of dividing. The value s = P − 4 comes from subtracting 4 instead of dividing.
- (a) 50 — Method: in ab², only the b is squared, so square b first, then multiply by a. Working: b² = 5² = 25, then a × b² = 2 × 25 = 50. Answer: 50. 100 comes from squaring the product ab instead of just b: (2 × 5)² = 100. 20 comes from squaring a instead of b: a² × b = 4 × 5 = 20. 10 comes from ignoring the square altogether and working out a × b = 2 × 5 = 10.
- (c) x ≤ 4 — Subtract 9 from both sides: −2x ≥ 1 − 9 = −8. Divide both sides by −2, flipping the inequality: x ≤ 4. A candidate who divides by −2 but forgets to flip the inequality gets x ≥ 4. A candidate who divides −8 by −2 but keeps a negative sign gets x ≤ −4. A candidate who miscalculates 1 − 9 as −10 gets x ≤ 5.
- (d) x = −2 and x = 3 — The roots are the x-values where y = 0. Reading the table, y = 0 at x = −2 and at x = 3, so these are the two roots. Choosing x = −3 and x = 4 picks the endpoints of the table, where y = 6, not where y = 0. Choosing x = −1 and x = 2 picks values near the curve's lowest points, where y = −4, not where the curve crosses the axis. Choosing x = 0 and x = 1 picks the two x-values in the middle of the table without checking their y-values, which are both −6, not 0.
- (d) 1 hour 32 minutes — T = 40 × 1.8 + 20 = 72 + 20 = 92 minutes. Since 92 = 60 + 32, the cooking time is 1 hour 32 minutes. A candidate who rounds the mass to 2 kg before substituting gets 40 × 2 + 20 = 100 minutes = 1 hour 40 minutes. A candidate who forgets to add the 20 minutes gets 40 × 1.8 = 72 minutes = 1 hour 12 minutes. A candidate who multiplies the mass by (40 + 20) = 60 instead of substituting into the formula gets 1.8 × 60 = 108 minutes = 1 hour 48 minutes.
- (d) −2 — Method: run the machine backwards, undoing the operations in the opposite order and swapping each one for its inverse. Working: the machine added 7 last, so take 7 off the output: 1 − 7 = −6; before that the machine had multiplied by 3, so divide: −6 ÷ 3, and a negative divided by a positive stays negative. Answer: −2, which checks because 3 × (−2) + 7 = −6 + 7 = 1. The distractors: 2 comes from dividing 6 by 3 and losing the minus sign; −6 comes from taking the 7 off and stopping there, never undoing the multiplication; −18 comes from multiplying −6 by 3 instead of dividing by 3.
- (b) x = 8 — Method: undo the addition first, then undo the division by 4. Working: subtracting 1 from both sides gives x/4 = 2, and multiplying both sides by 4 gives x = 8. Answer: x = 8. The distractors: x = 2 comes from stopping at x/4 = 2 and writing 2 as the value of x; x = 16 comes from adding 1 to both sides instead of subtracting it, giving x/4 = 4; x = 0.5 comes from dividing by 4 instead of multiplying by 4 at the last step.
- (d) x = 9 or x = −9 — Taking the square root of both sides of x² = 81 gives x = ±9, i.e. x = 9 or x = −9, since both 9² and (−9)² equal 81. A candidate who forgets the negative square root gives only x = 9. A candidate who halves 81 instead of taking its square root gets x = 40.5. A candidate who squares 81 instead of taking its square root gets x = 6561.
- (c) y = x² — Method: test a candidate rule against every pair given, not just one — a rule that fits one pair and fails another is not the rule. Working: the outputs 1, 4, 9 rise by 3 and then by 5, so they are not going up in equal steps and the input is not simply multiplied by a fixed number; comparing each output with its own input gives 1 × 1 = 1, 2 × 2 = 4 and 3 × 3 = 9, and all three pairs fit. Answer: y = x². The distractors: y = 3x comes from fitting only the last pair, where 3 × 3 = 9, and reading that 3 as a multiplier; y = 3x − 2 comes from assuming a multiply-then-add rule and using the first step in the outputs, 4 − 1 = 3, as the multiplier — it fits the first two pairs and fails the third; y = 2x comes from fitting only the pair 2 and 4 and reading every output as double its input.
- (c) the fourth quadrant — Method: read the sign of each coordinate in turn, then count round the regions, which are numbered anticlockwise from the one where both coordinates are positive. Working: the x-coordinate 5 is positive, so A is to the right of the y-axis; the y-coordinate −3 is negative, so A is below the x-axis; right of the y-axis and below the x-axis is the fourth of the four regions. Answer: the fourth quadrant. The distractors: 'the first quadrant' comes from ignoring the minus sign on the y-coordinate and treating the point as (5, 3); 'the second quadrant' comes from writing the pair the wrong way round and locating (−3, 5) instead; 'the third quadrant' comes from assuming that any point with a negative coordinate belongs to the region where the minus signs are, without checking the other coordinate.
- (d) 4y — Method: the perimeter is the total distance round the outside of the shape, and a square has four sides all of the same length. Working: the four sides are y, y, y and y, so the perimeter is y + y + y + y, which is written as 4y. Answer: 4y. The distractors: 2y comes from adding only two of the four sides, as if the square were being treated like a rectangle with one length and one width; y² comes from working out the area of the square, y × y, instead of its perimeter; y + 4 comes from adding 4 to the side length instead of multiplying the side length by 4.
- (d) 28 — The height decreases by 8 cm at each bounce after the first, so the nth bounce reaches 60−(n−1)×8 cm. For the 5th bounce: 60−4×8=60−32=28. A candidate who subtracts 8 one time too many, five times instead of four, would compute 60−5×8=20. A candidate who adds the decrease instead of subtracting it, a sign error, would compute 60+4×8=92. A candidate who works out only the total decrease and forgets to include the starting height of 60 cm would compute just 5×8=40.
- (b) −3 — Method: the gradient of a straight line is the change in y divided by the change in x, with the two coordinates taken in the same order in the numerator as in the denominator. Working: going from (−1, 5) to (3, −7), the change in y is −7 − 5 = −12 and the change in x is 3 − (−1) = 4, so the gradient is −12 ÷ 4 = −3. Answer: −3. The distractors: 3 comes from subtracting the y-coordinates in one order and the x-coordinates in the other, giving 12 ÷ 4; −1/3 comes from dividing the change in x by the change in y instead of the other way round, giving 4 ÷ (−12); −6 comes from working out 3 − (−1) as 3 − 1 = 2, so that the change in y is divided by 2 rather than by 4.
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