Printable · GCSE Foundation · ages 14-16
Algebra worksheet — GCSE Foundation
Fifteen questions across the algebra statements at Foundation tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
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Algebra worksheet — GCSE Foundation
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- 1.A rule turns each input x into an output y. The inputs are x = −1, 0, 1, 2 and the matching outputs are y = 5, 3, 1, −1. Work out the rule.
- 2.In which quadrant does the point (−3, 0.5) lie?
- 3.A speed-time graph for a car shows the speed increasing steadily from 5 m/s to 17 m/s over 6 seconds. Work out the acceleration of the car, in m/s².
- 4.Make p the subject of the formula n = p/3.
- 5.Work out the value of 3b − 4 when b = 6
- 6.The formula for the perimeter of a rectangle is P = 2(l + w). One rectangle has l = 9 cm and w = 4 cm. A second rectangle has l = 6 cm and w = 5 cm. Work out how many cm greater the perimeter of the first rectangle is than the perimeter of the second.
- 7.A plumber charges a call-out fee of £30 plus £25 for each hour worked. The total bill for a job was £130. Work out how many hours the plumber worked.
- 8.A geometric sequence starts at 3, and each term after that is found by multiplying the term before it by 2. Write down the first four terms.
- 9.To rearrange the formula y = 3x − 8 to make x the subject, Priya writes: 'Add 8 to both sides to get y + 8 = 3x, then divide both sides by 3 to get x = y + 8 ÷ 3.' Work out the correct expression for x.y = 3x − 8
- 10.Write down the expression that means the same as 'subtract 5 from n, then divide the result by 2'.
- 11.Solve x/4 + 1 = 3
- 12.y = x + 10. Work out the value of y when x = 0.y = x + 10
- 13.A straight line passes through the points (1, 3) and (2, 5). Work out the equation of the line.
- 14.p = 4. Work out the value of 2p³.
- 15.Solve the simultaneous equations 2x + y = 7 and x − y = 2.
Answer key
- (a) y = −2x + 3 — Method: find the step in the outputs for each step of 1 in the input — falling outputs mean a negative multiplier — then read off the output when the input is 0, because that is the number added on. Working: the outputs 5, 3, 1, −1 fall by 2 each time x rises by 1, so x is multiplied by −2; the output at x = 0 is 3, so 3 is added. Answer: y = −2x + 3, checked at x = 2 by −2 × 2 + 3 = −1. The distractors: y = 2x + 3 comes from taking the size of the step, 2, as the multiplier and ignoring the fact that the outputs are falling; y = −2x − 3 comes from using the correct multiplier but writing the number added on as −3 instead of the output 3 listed at x = 0; y = −x + 4 comes from taking the multiplier as −1, its size read from the step of 1 in the inputs instead of the step of 2 in the outputs and its sign from the fact that the outputs fall, and then fitting the number added on to the pair x = −1, y = 5.
- (a) the second quadrant — Method: the quadrant is settled by the signs of the two coordinates, not by their size; the quadrants are numbered anticlockwise, starting from the region where both coordinates are positive. Working: the x-coordinate −3 is negative, so the point lies to the left of the y-axis; the y-coordinate 0.5 is positive, so it lies above the x-axis; the region that is both left of the y-axis and above the x-axis is the second. Answer: the second quadrant. The distractors: 'the first quadrant' comes from ignoring the minus sign on −3; 'the third quadrant' comes from treating 0.5 as a negative value because it is smaller than 1, when in fact any number above zero is positive; 'the fourth quadrant' comes from reading the pair the wrong way round, as though the point were (0.5, −3).
- (a) 2 m/s² — Method: acceleration = change in speed ÷ time = (17 − 5) ÷ 6 = 12 ÷ 6 = 2 m/s². Distractor origins: 12 m/s² stops after finding the change in speed and forgets to divide by the time; 22 m/s² adds the two speeds instead of subtracting them, and also forgets to divide by time (5 + 17 = 22); 72 m/s² multiplies the change in speed by the time instead of dividing (12 × 6 = 72).
- (b) p = 3n — n = p/3 means p has been divided by 3, so to make p the subject, multiply both sides by 3: p = 3n. Writing p = n/3 leaves the formula exactly as it was, without undoing the division. Writing p = n − 3 mistakes division for subtraction and takes 3 away from n instead of multiplying. Writing p = 3/n incorrectly flips the fraction upside down rather than multiplying n by 3. The correct rearrangement is p = 3n.
- (c) 14 — Substitute b = 6 into 3b − 4: 3 × 6 − 4 = 18 − 4 = 14. 5 comes from treating 3b as 3 + b instead of 3 × b, giving 3 + 6 − 4. 6 comes from subtracting 4 from b before multiplying by 3, 3 × (6 − 4). 18 comes from working out 3 × 6 correctly but forgetting to subtract the 4.
- (a) 4 — Rectangle 1: P = 2(9 + 4) = 2 × 13 = 26 cm. Rectangle 2: P = 2(6 + 5) = 2 × 11 = 22 cm. Difference = 26 − 22 = 4 cm. 2 comes from finding the difference between (l + w) for each rectangle, 13 − 11 = 2, but forgetting to double it. 26 comes from giving rectangle 1's whole perimeter instead of the difference between the two. 6 comes from doubling only the change in length, 2 × (9 − 6), and ignoring that the width also changed.
- (b) 4 — Method: form the equation 30 + 25h = 130, where h is the number of hours, then solve for h. Working: subtract the call-out fee from the total bill: 25h = 130 − 30 = 100. Divide by the hourly rate: h = 100 ÷ 25 = 4. Answer: 4 hours. 5.2 comes from dividing the whole bill by the hourly rate without subtracting the fixed fee first, 130 ÷ 25. 3.5 comes from swapping the fee and the rate, subtracting the rate from the bill and dividing by the fee, (130 − 25) ÷ 30. 6.4 comes from adding the call-out fee to the bill instead of subtracting it, before dividing by the rate, (130 + 30) ÷ 25.
- (d) 3, 6, 12, 24 — Method: a term-to-term rule is applied to the term just written, so start with the first term and use the rule three more times. Working: the first term is 3; 3 × 2 = 6 is the second; 6 × 2 = 12 is the third; 12 × 2 = 24 is the fourth. Answer: 3, 6, 12, 24. The distractors: 3, 5, 7, 9 comes from adding 2 each time instead of multiplying by 2; 3, 9, 27, 81 comes from multiplying by the first term, 3, instead of by the multiplier 2 the rule gives; 6, 12, 24, 48 comes from doubling before writing anything down, so the list starts one term too late and the given first term is missing.
- (d) x = (y + 8) / 3 — Method: add 8 to both sides, then divide the whole side by 3. Working: y = 3x − 8, so adding 8 to both sides gives y + 8 = 3x, then dividing both sides by 3 gives x = (y + 8) / 3. The value x = y + 8 / 3 is Priya's version, which comes from dividing only the 8 by 3 instead of dividing the whole expression y + 8 by 3. The value x = (y − 8) / 3 comes from a sign error, keeping −8 instead of moving it to +8. The value x = 3(y + 8) comes from multiplying by 3 instead of dividing.
- (a) (n − 5)/2 — Method: do the subtraction first, keep it together as a single bracket, then divide that whole bracket by 2. Working: 'subtract 5 from n' is (n − 5); 'divide the result by 2' means the whole bracket goes over 2, giving (n − 5)/2. Answer: (n − 5)/2. n/2 − 5 comes from dividing n by 2 first and only then subtracting 5, the wrong order. 2(n − 5) comes from multiplying by 2 instead of dividing. (5 − n)/2 comes from subtracting n from 5 instead of subtracting 5 from n, the wrong way round.
- (b) x = 8 — Method: undo the addition first, then undo the division by 4. Working: subtracting 1 from both sides gives x/4 = 2, and multiplying both sides by 4 gives x = 8. Answer: x = 8. The distractors: x = 2 comes from stopping at x/4 = 2 and writing 2 as the value of x; x = 16 comes from adding 1 to both sides instead of subtracting it, giving x/4 = 4; x = 0.5 comes from dividing by 4 instead of multiplying by 4 at the last step.
- (b) 10 — Method: substitute the value of x into the rule and carry out the addition; only the term containing x becomes zero. Working: y = 0 + 10, and adding to zero leaves the 10 unchanged. Answer: y = 10. The distractors: 0 comes from assuming that an input of x = 0 makes the whole rule zero, which is only true when nothing is added on; 11 comes from substituting x = 1 instead of x = 0; −10 comes from reading the rule as y = x − 10.
- (c) y = 2x + 1 — Method: the gradient of the line through two points is the change in y divided by the change in x, and the constant is then found by substituting one of the points into y = mx + c. Working: m = (5 − 3) ÷ (2 − 1) = 2 ÷ 1 = 2, so the line is y = 2x + c; substituting x = 1 and y = 3 gives 3 = 2 × 1 + c, so c = 3 − 2 = 1. Answer: y = 2x + 1. The distractors: y = x + 2 comes from taking the gradient as the change in x, 2 − 1 = 1, and then substituting (1, 3) to reach a constant of 2; y = 2x − 1 comes from working out the constant as mx − y, 2 × 1 − 3 = −1, instead of y − mx; y = 2x + 3 comes from using the y-coordinate of (1, 3) as the constant without substituting at all.
- (d) 128 — In 2p³ the index belongs to p only, so cube p first and multiply by the coefficient afterwards. Cubing gives 4 × 4 × 4 = 64, and then 2 × 64 = 128. Cubing the coefficient as well would mean working out (2 × 4)³, which is 512. Reading the index as an instruction to multiply by 3 gives 2 × 4 × 3 = 24, and ignoring the coefficient altogether leaves 64.
- (c) x = 3, y = 1 — Method: the y terms are +y and −y, so adding the two equations removes y and leaves an equation in x alone. Working: adding 2x + y = 7 and x − y = 2 gives 3x = 9, so x = 3; substituting x = 3 into x − y = 2 gives 3 − y = 2, so y = 1. Answer: x = 3, y = 1, which also satisfies 2 × 3 + 1 = 7. The distractors: x = 1, y = 3 comes from finding the two values correctly and then writing them against the wrong letters; x = 3, y = 2 comes from substituting x = 3 into 2x + y = 7 as 2 + 3 + y = 7, adding the coefficient instead of multiplying by it; x = 3, y = −1 comes from substituting into x − y = 2 as though it read x + y = 2.
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