Printable · GCSE Foundation · ages 14-16
Algebra worksheet — GCSE Foundation
Fifteen questions across the algebra statements at Foundation tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
Non-calculator
Algebra worksheet — GCSE Foundation
MathsUKwww.geekhero.co.uk
- 1.For the graph of y = 1/x, where x cannot be zero, which of these statements is correct?
- 2.Solve 4x² − 9 = 0.
- 3.Work out the equation of the straight line that passes through (−2, 3) and (4, −9).
- 4.A scout leader is 44 years old and one of the scouts is 16 years old. Work out how many years it will be until the leader is exactly twice as old as the scout.
- 5.The first five terms of a quadratic sequence are 2, 5, 10, 17, 26. Work out the next term in the sequence.
- 6.A rectangular garden has length (x + 7) m and width (x − 7) m. Work out an expression for the area of the garden, giving your answer in its simplest form.
- 7.Solve x² − 5x + 6 = 0 by factorising.
- 8.The graph of y = (x − 2)(x + 5) crosses the x-axis at two points. Work out the x-coordinates of these two points.
- 9.A number machine multiplies its input by 2 and then subtracts 5. Work out the output when the input is 6.
- 10.A number machine multiplies its input by 3. The output is 15. Work out the input.
- 11.Solve the inequality 2(3x − 1) ≥ 4x + 8.
- 12.The formula for the volume of a cuboid is V = lwh, where l is the length, w is the width and h is the height. Make h the subject of the formula.
- 13.Which expression is equivalent to 0.5(4x + 6) − x?
- 14.Which expression is equivalent to 5x − (x + 3)?
- 15.A ball is thrown in the air. Its height, h metres, above the ground after t seconds is given in this table: when t = 0, h = 0; when t = 1, h = 15; when t = 2, h = 20; when t = 3, h = 15; when t = 4, h = 0. Use the table to find the two times, in seconds, at which the ball is at ground level.
Answer key
- (d) The graph never crosses either axis — Since x ≠ 0, there is no point on the graph where x = 0, so it cannot cross the y-axis; likewise 1/x is never equal to 0 for any x, so it cannot cross the x-axis either — the graph never touches either axis. A candidate who forgets the restriction x ≠ 0 might think the graph behaves like other graphs and passes through the origin, (0, 0). A candidate who correctly rules out the x-axis but forgets that x = 0 is also excluded might say the graph crosses the y-axis but never the x-axis. A candidate who only pictures the branch where x and y are both positive might say the graph has only one branch, in quadrant 1, forgetting the second branch where x and y are both negative.
- (a) x = 3/2 or x = −3/2 — Method: the equation has an x² term and a number but no x term, so make x² the subject and then take the square root of both sides, keeping the negative root as well as the positive one. Working: adding 9 to both sides of 4x² − 9 = 0 gives 4x² = 9, and dividing both sides by 4 gives x² = 9/4. Square-rooting the top and the bottom of 9/4 gives 3/2, so x = 3/2 or x = −3/2, and each value checks out because 4 × 9/4 − 9 = 0. Answer: x = 3/2 or x = −3/2. The distractors: x = 3 or x = −3 comes from square-rooting both sides of 4x² = 9 without first dividing by the 4, so the coefficient of x² is ignored; x = 9/4 or x = −9/4 comes from stopping at x² = 9/4 and writing that value down as x, leaving the square root undone; x = 3/2 only comes from taking the positive square root of 9/4 and losing the negative solution.
- (a) y = −2x − 1 — Method: the gradient is the change in y divided by the change in x with both differences taken in the same order, and the constant then comes from substituting either point into y = mx + c. Working: m = (−9 − 3) ÷ (4 − (−2)) = (−12) ÷ 6 = −2, so the line is y = −2x + c; substituting (−2, 3) gives 3 = −2 × (−2) + c = 4 + c, so c = 3 − 4 = −1. Answer: y = −2x − 1. The distractors: y = −2x + 1 comes from rearranging 3 = 4 + c the wrong way round and taking the constant as 4 − 3; y = 2x + 7 comes from losing the minus sign when −12 is divided by 6 and then substituting correctly, 3 = 2 × (−2) + c; y = −(1/2)x + 2 comes from writing the gradient upside down as the change in x over the change in y, 6 ÷ (−12).
- (b) 12 years — Method: call the number of years t, add t to both ages, and form an equation from the comparison at that future time. Working: in t years the leader will be 44 + t and the scout will be 16 + t, so 44 + t = 2(16 + t); expanding gives 44 + t = 32 + 2t, and subtracting t and 32 from both sides gives t = 12. Checking: in 12 years the leader will be 56 and the scout 28, and 56 = 2 × 28. Answer: 12 years. The distractors: 6 years comes from halving the leader's present age instead, so that the scout has to reach 22, which takes 6 years; 14 years comes from halving the 28-year gap between the two ages; 28 years comes from giving the age gap itself as the number of years.
- (c) 37 — The first differences are 3, 5, 7, 9 — they increase by 2 each time (the second difference), so the next first difference is 11, giving 26+11=37. A candidate who repeats the last first difference (9) instead of increasing it would reach 26+9=35. A candidate who increases the difference by 4 instead of 2 would reach 26+13=39. A candidate who adds only the second difference (2) to the last term, instead of the next first difference, would reach 26+2=28.
- (d) x² − 49 — Area = length × width = (x + 7)(x − 7). Expanding: x × x = x², x × (−7) = −7x, 7 × x = 7x, 7 × (−7) = −49. The two middle terms −7x and 7x cancel, leaving x² − 49. A candidate who misremembers the difference-of-two-squares result as a sum gets x² + 49. A candidate who makes a sign error and treats both middle terms as −7x instead of cancelling gets x² − 14x − 49. A candidate who confuses area with perimeter and simply adds the length and width gets 2x.
- (c) x = 2 or x = 3 — Method: factorise into two brackets whose numbers multiply to the constant term and add to the coefficient of x, then set each bracket equal to zero. Working: two numbers that multiply to 6 and add to −5 are −2 and −3, so x² − 5x + 6 = (x − 2)(x − 3) = 0; then x − 2 = 0 gives x = 2 and x − 3 = 0 gives x = 3. Answer: x = 2 or x = 3. The distractors: x = −2 or x = −3 comes from reading the numbers inside the brackets as the solutions instead of changing their signs; x = 1 or x = 6 comes from taking the first factor pair of 6 without checking that the pair adds to −5; x = 5 or x = 6 comes from reading the solutions straight off the 5 and the 6 in the equation.
- (b) x = 2 and x = −5 — Set each factor equal to zero: x − 2 = 0 gives x = 2, and x + 5 = 0 gives x = −5, so the graph crosses the x-axis at x = 2 and x = −5. Writing x = −2 and x = 5 flips the sign of both roots. Writing x = 2 and x = 5 keeps the first root correct but forgets to flip the sign for the second factor, using +5 instead of solving x + 5 = 0. Writing x = −2 and x = −5 flips the sign of the first root only, from solving x − 2 = 0 as x = −2.
- (a) 7 — Multiply the input by 2: 6 × 2 = 12. Then subtract 5: 12 − 5 = 7. A candidate who does the operations in the wrong order, subtracting 5 first and then multiplying by 2, gets (6 − 5) × 2 = 2. A candidate who only carries out the multiplication and forgets to subtract gets 12. A candidate who adds 5 instead of subtracting gets 6 × 2 + 5 = 17.
- (d) 5 — Method: running a machine backwards means undoing its operation, and the operation that undoes multiplying by 3 is dividing by 3. Working: the input multiplied by 3 gives 15, so the input is 15 ÷ 3. Answer: 5, which checks because 3 × 5 = 15. The distractors: 45 comes from running the machine forwards on the output, 15 × 3; 12 comes from subtracting 3 from 15 instead of dividing; 18 comes from adding 3 to 15, which would undo a machine that subtracts rather than one that multiplies.
- (b) x ≥ 5 — Expand the bracket: 2(3x − 1) = 6x − 2, so the inequality is 6x − 2 ≥ 4x + 8. Subtract 4x from both sides and add 2 to both sides: 2x ≥ 10. Divide both sides by 2: x ≥ 5. A candidate who only multiplies the 3x by 2 and forgets to multiply the −1 gets 6x − 1 ≥ 4x + 8, leading to x ≥ 4.5. A candidate who adds 4x instead of subtracting it gets 10x ≥ 10, leading to x ≥ 1. A candidate who multiplies by 2 instead of dividing gets x ≥ 20.
- (c) h = V / (lw) — Method: undo the multiplication by lw by dividing both sides by lw. Working: V = lwh, so dividing both sides by lw gives h = V / (lw). The value h = V − lw comes from subtracting lw instead of dividing by it. The value h = Vlw comes from multiplying by lw instead of dividing. The value h = lw / V comes from inverting the fraction, dividing lw by V instead of V by lw.
- (c) x + 3 — Expand the bracket: 0.5(4x + 6) = 2x + 3. Then subtract the x: 2x + 3 − x = x + 3. The option 2x + 3 comes from expanding the bracket correctly but then forgetting to subtract the x at all. The option x + 6 comes from forgetting to multiply the 6 inside the bracket by 0.5 (treating it as 2x + 6), then subtracting x. The option 3x + 3 comes from adding the x instead of subtracting it: 2x + 3 + x = 3x + 3.
- (c) 4x − 3 — Subtract each term inside the bracket: 5x − (x + 3) = 5x − x − 3 = 4x − 3. Writing 4x + 3 comes from subtracting the x but not the 3, keeping its sign positive. Writing 6x − 3 comes from adding the x term, 5x + x = 6x, instead of subtracting it. Writing 5x − 3 comes from ignoring the x term inside the bracket and only subtracting the 3.
- (a) t = 0 or t = 4 — The ball is at ground level exactly when h = 0. From the table, h = 0 at t = 0 and at t = 4, so those are the two times. Distractor origins: t = 1 or t = 3 picks the times with equal (but non-zero) height instead of ground level; t = 2 picks the time of maximum height instead of ground level; t = 0 finds only the starting time and misses the second one.
Build your own mix at the worksheet builder.