Printable · GCSE Foundation · ages 14-16
Algebra worksheet — GCSE Foundation
Fifteen questions across the algebra statements at Foundation tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
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Algebra worksheet — GCSE Foundation
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- 1.The point F has x-coordinate −1 and lies 6 units above the x-axis. Write down the coordinates of F.
- 2.Which of these quadratic graphs does NOT cross the x-axis at all?
- 3.Solve the inequality 5x − 3 > 2x + 9.
- 4.Solve x² − 2x − 24 = 0.
- 5.The graph of y = x² − 5x + 6 crosses the x-axis at two points. By factorising, work out the x-coordinates of these two points.y = x² − 5x + 6
- 6.Which of these equations gives a graph shaped like a U, symmetrical about a vertical line?
- 7.The diagram shows the graph of a function. Which equation could it represent?
- 8.Tom buys 2 notebooks and 6 pencils on Monday, priced at p pence each for a notebook and q pence each for a pencil. On Tuesday he buys 3 more notebooks and 1 more pencil. Write a simplified expression, in pence, for the total amount Tom has spent on notebooks and pencils.
- 9.The nth term of a sequence is n² + 3. Work out the first term of the sequence that is greater than 50.
- 10.Which expression means 'y squared, multiplied by 3'?
- 11.Solve 6x + 4 = 28
- 12.A number machine adds 5 to its input. Work out the output when the input is 0.
- 13.A water tank empties according to y = −5x + 200, where y is the number of litres left after x minutes. Work out the coordinates of the point where this graph crosses the x-axis.y = -5x + 200
- 14.Solve x² − 6x = 0.
- 15.The first five terms of a quadratic sequence are 2, 5, 10, 17, 26. Work out the next term in the sequence.
Answer key
- (b) (−1, 6) — '6 units above the x-axis' gives a y-coordinate of 6, and the x-coordinate is given as −1, so F = (−1, 6). (6, −1) comes from swapping the x- and y-coordinates. (−1, −6) comes from treating 'above' as a negative direction instead of positive. (1, 6) comes from dropping the negative sign on the given x-coordinate.
- (a) y = (x − 2)² + 3 — Since (x − 2)² is never negative, (x − 2)² + 3 is always at least 3, so y can never equal 0 and the graph never crosses the x-axis. The other three graphs are all given in a factorised or difference-of-squares form that shows two real roots: y = (x − 2)(x + 3) crosses at x = 2 and x = −3; y = x² − 9 = (x − 3)(x + 3) crosses at x = 3 and x = −3; y = (x + 4)(x − 1) crosses at x = −4 and x = 1.
- (a) x > 4 — Subtract 2x from both sides: 3x − 3 > 9. Add 3 to both sides: 3x > 12. Divide both sides by 3: x > 4. A candidate who subtracts 3 from 9 instead of adding gets 3x > 6, so x > 2. A candidate who divides correctly but wrongly flips the inequality (as if dividing by a negative) gets x < 4. A candidate who multiplies by 3 instead of dividing gets x > 36.
- (a) x = 6 or x = −4 — We need two numbers that multiply to −24 and add to −2: these are −6 and 4, since −6 × 4 = −24 and −6 + 4 = −2. So x² − 2x − 24 = (x − 6)(x + 4) = 0, giving x = 6 or x = −4. A candidate who swaps the signs, using 6 and −4 the wrong way round in the brackets, gets x = −6 or x = 4. A candidate who picks the wrong factor pair, 8 and −3 (which multiply to −24 but add to +5, not −2), gets (x + 8)(x − 3) = 0 and answers x = −8 or x = 3. A candidate who makes both factors negative gets x = −6 or x = −4, which would require the constant term to be +24, not −24.
- (c) x = 2 and x = 3 — x² − 5x + 6 factorises as (x − 2)(x − 3), since −2 and −3 multiply to give 6 and add to give −5. The graph crosses the x-axis where each bracket equals zero: x − 2 = 0 gives x = 2, and x − 3 = 0 gives x = 3. The option x = −2 and x = −3 comes from reading the signs inside the brackets directly instead of solving x − 2 = 0 and x − 3 = 0. The option x = 2 and x = −3 mixes up the sign of only one root. The option x = −1 and x = −6 comes from picking the wrong pair of factors of 6 (1 and 6 instead of 2 and 3) and then reading their signs directly from the brackets.
- (a) y = x² + 2 — A quadratic equation, with x², gives a graph shaped like a symmetrical U (or an upside-down U). Of the four equations, y = x² + 2 is quadratic, so it gives this U-shape. y = x³ + 2 is cubic, giving an S-shaped curve rather than a symmetrical U. y = 2x + 2 is linear, giving a straight line. y = 2/x is reciprocal, giving two separate curved branches rather than a single U-shape.
- (b) $y = x^3 - 4x$ — Method: count how many times the curve crosses the x-axis and check whether it is a cubic (an S-shape with up to three crossing points) rather than a lower power, and note which way it runs overall from bottom-left to top-right or the reverse. Working: the curve crosses the x-axis at three points, x = −2, 0 and 2, and runs from bottom-left to top-right, which matches y = x³ − 4x = x(x − 2)(x + 2). Answer: y = x³ − 4x. Distractor refutation: y = −x³ + 4x comes from a sign error on every term, which would flip the curve so it ran from top-left to bottom-right instead. y = x³ + 4x comes from a sign error on the x term only, which removes two of the three crossing points, since x(x² + 4) has only x = 0 as a real root. y = x² − 4x comes from dropping the cubic term altogether, giving a parabola with only two crossing points instead of an S-shaped curve with three.
- (a) 5p + 7q — Tom's total spend combines like terms: (2p + 6q) + (3p + q) = 5p + 7q, adding the notebook terms (2p + 3p = 5p) and the pencil terms (6q + q = 7q) separately. Answering 12pq adds every coefficient together (2 + 6 + 3 + 1 = 12) and multiplies the letters, combining unlike terms as though notebooks and pencils were the same item. Answering 5p + 6q correctly combines the notebook terms but forgets to add Tuesday's extra pencil to the 6q. Answering 2p + 7q correctly combines the pencil terms but forgets to add Tuesday's 3 extra notebooks to the 2p. The total amount Tom has spent is 5p + 7q pence.
- (a) 52 — Test successive terms: n=6 gives 6²+3=39, which is not greater than 50. n=7 gives 7²+3=52, which is greater than 50, so the first term greater than 50 is 52. A candidate who stops at n=6, before checking whether 39 actually exceeds 50, would give 39. A candidate who solves n²>50 instead of n²+3>50, ignoring the +3 in the search, would find n=8 is the first value with n²>50 (since 7²=49) and compute 8²+3=67. A candidate who computes n² by doubling n instead of squaring it would compute 2×7+3=17.
- (a) 3y² — 'y squared, multiplied by 3' means the square is applied to y only, and the result is then multiplied by 3, written as 3y². Writing y³ mistakes the multiplication by 3 for an extra factor of y, adding to the power instead of using a coefficient. Writing (3y)² squares the whole of 3y, including the 3, which gives 9y² rather than 3y² — the square should apply to y alone. Writing 3 + y² adds the 3 instead of multiplying by it. The expression for 'y squared, multiplied by 3' is 3y².
- (a) x = 4 — Method: undo the addition of 4 first, then undo the multiplication by 6. Working: subtracting 4 from both sides gives 6x = 24, and dividing both sides by 6 gives x = 4. Checking: 6 × 4 + 4 = 28. Answer: x = 4. The distractors: x = 24 comes from stopping at 6x = 24 and writing 24 as the value of x; x = 18 comes from subtracting 6 from 24 instead of dividing by 6; x = 144 comes from multiplying 24 by 6 instead of dividing by 6.
- (a) 5 — Method: apply the machine's operation to the input, and treat zero as an input like any other. Working: the machine gives 0 + 5, and counting on 5 from zero leaves the 5 unchanged. Answer: 5. The distractors: 0 comes from assuming that an input of 0 must give an output of 0, which is true for a machine that multiplies but not for one that adds; −5 comes from subtracting 5 instead of adding it; 6 comes from treating the input as 1 rather than 0 and working out 1 + 5.
- (a) (40, 0) — Method: a graph crosses the x-axis where y = 0, which in this context is the moment the tank holds no water, so substituting y = 0 and solving gives the time. Working: 0 = −5x + 200 gives 5x = 200, so x = 200 ÷ 5 = 40 and the crossing point is (40, 0); the tank is empty after 40 minutes. Answer: (40, 0). The distractors: (0, 200) is the y-axis crossing, the 200 litres in the tank at the start, found by substituting x = 0 instead of y = 0; (200, 0) comes from reading the constant 200 as the x-coordinate without dividing by the 5 litres lost each minute; (0, 40) has the right number in the wrong place, with the time written as a y-coordinate.
- (d) x = 0 or x = 6 — Method: factorise by taking out the common factor x: x(x − 6) = 0, so x = 0 or x − 6 = 0, giving x = 0 or x = 6. Distractor origins: x = 6 comes from dividing both sides by x, which loses the solution x = 0; x = 0 stops after finding only one factor; x = 3 comes from halving the coefficient of x instead of factorising.
- (c) 37 — The first differences are 3, 5, 7, 9 — they increase by 2 each time (the second difference), so the next first difference is 11, giving 26+11=37. A candidate who repeats the last first difference (9) instead of increasing it would reach 26+9=35. A candidate who increases the difference by 4 instead of 2 would reach 26+13=39. A candidate who adds only the second difference (2) to the last term, instead of the next first difference, would reach 26+2=28.
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