Printable · GCSE Foundation · ages 14-16
Algebra worksheet — GCSE Foundation
Fifteen questions across the algebra statements at Foundation tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
Non-calculator
Algebra worksheet — GCSE Foundation
MathsUKwww.geekhero.co.uk
- 1.Solve the simultaneous equations 2x + y = 7 and x − y = 2.
- 2.Solve 5x − 9 = 16
- 3.A charity's fundraising total, T pounds, over d days follows T = (d − 3)(30 − d) for 3 ≤ d ≤ 30, where T = 0 marks the start and end of the campaign. Work out how many days the campaign runs for, from start to end.
- 4.Solve the inequality 5x − 3 > 2x + 9.
- 5.Three vertices of a rectangle are (−4, −1), (2, −1) and (2, 3). The sides of the rectangle are parallel to the axes. Write down the coordinates of the fourth vertex.
- 6.Which expression is equivalent to 4(x − 2) + 10?
- 7.Which of these points lies in the first quadrant?
- 8.Work out the equation of the straight line that passes through (−2, 3) and (4, −9).
- 9.A number machine adds 1 to its input. Isla says that an input of 5 gives an output of 6. Which statement is correct?
- 10.In a sequence, each term is half the term before it. The sequence begins 100, 50, 25. Write down the next term.
- 11.Point P has coordinates (5, 2). Point P is rotated 180° about the origin to point Q. Write down the coordinates of Q.
- 12.A table of values is being drawn for the graph of y = x³. Work out the value of y when x = −2.y = x
- 13.Solve the inequality 2(3x − 1) ≥ 4x + 8.
- 14.Which expression means the same as 3 × a × b?
- 15.y = 5 − 2x. Work out the value of x when y = 11.
Answer key
- (c) x = 3, y = 1 — Method: the y terms are +y and −y, so adding the two equations removes y and leaves an equation in x alone. Working: adding 2x + y = 7 and x − y = 2 gives 3x = 9, so x = 3; substituting x = 3 into x − y = 2 gives 3 − y = 2, so y = 1. Answer: x = 3, y = 1, which also satisfies 2 × 3 + 1 = 7. The distractors: x = 1, y = 3 comes from finding the two values correctly and then writing them against the wrong letters; x = 3, y = 2 comes from substituting x = 3 into 2x + y = 7 as 2 + 3 + y = 7, adding the coefficient instead of multiplying by it; x = 3, y = −1 comes from substituting into x − y = 2 as though it read x + y = 2.
- (b) 5 — Method: add 9 to both sides, then divide by 5. Working: 5x = 16 + 9 = 25, so x = 25 ÷ 5 = 5. Answer: 5. 3.2 comes from dividing 16 by 5 directly, without adding 9 first. 1.4 comes from a sign error, subtracting 9 from 16 instead of adding it, then dividing by 5. 25 comes from correctly working out 5x = 25 but stopping there, without dividing by 5 to find x.
- (c) 27 days — The campaign starts at d = 3 and ends at d = 30, so it runs for 30 − 3 = 27 days. Getting 33 days comes from adding the two values, 3 + 30 = 33, instead of subtracting them. Getting 30 days uses only the end day and ignores that the campaign did not start at day 0. Getting 24 days comes from subtracting the start day twice, 30 − 3 − 3 = 24, instead of once.
- (a) x > 4 — Subtract 2x from both sides: 3x − 3 > 9. Add 3 to both sides: 3x > 12. Divide both sides by 3: x > 4. A candidate who subtracts 3 from 9 instead of adding gets 3x > 6, so x > 2. A candidate who divides correctly but wrongly flips the inequality (as if dividing by a negative) gets x < 4. A candidate who multiplies by 3 instead of dividing gets x > 36.
- (b) (−4, 3) — Method: in a rectangle whose sides are parallel to the axes only two different x-coordinates and two different y-coordinates appear, and each of them is shared by a pair of vertices, so the missing vertex takes the x-coordinate and the y-coordinate that so far appear only once. Working: the x-coordinates given are −4, 2 and 2, so 2 is already used twice and −4 is used once; the y-coordinates given are −1, −1 and 3, so −1 is already used twice and 3 is used once; the fourth vertex therefore has x = −4 and y = 3. Answer: (−4, 3). The distractors: (3, −4) comes from picking the two unpaired coordinates correctly and then writing them in the wrong order; (−4, −5) comes from matching the 4-unit vertical side but measuring it downwards from (−4, −1) instead of upwards; (8, 3) comes from carrying on round the shape with the horizontal step used earlier, adding 6 to the x-coordinate of (2, 3) instead of closing the rectangle.
- (a) 4x + 2 — Expand the bracket: 4(x − 2) = 4x − 8. Then add the 10 that follows the bracket: 4x − 8 + 10 = 4x + 2. The option 4x − 8 comes from expanding the bracket correctly but then forgetting to add the 10. The option 4x + 8 comes from forgetting to multiply the 2 inside the bracket by 4 (treating it as 4x − 2 instead of 4x − 8), then adding 10. The option 4x + 18 comes from a sign error when expanding — treating 4 × (−2) as +8 instead of −8, giving 4x + 8, then adding 10.
- (d) (3, 5) — Method: the quadrant a point lies in is decided by the signs of its two coordinates, and in the first quadrant both coordinates are positive. Working: (−2, 3) has a negative x-coordinate, so it sits to the left of the y-axis; (4, −1) has a negative y-coordinate, so it sits below the x-axis; (−1, −4) has both coordinates negative; only (3, 5) has a positive x-coordinate and a positive y-coordinate. Answer: (3, 5). The distractors: (−2, 3) is chosen by candidates who check only the y-coordinate and take a positive height as enough; (4, −1) is chosen by those who check only the x-coordinate; (−1, −4) is chosen by those who number the quadrants from the bottom left, so that the region with two negative coordinates is called the first.
- (a) y = −2x − 1 — Method: the gradient is the change in y divided by the change in x with both differences taken in the same order, and the constant then comes from substituting either point into y = mx + c. Working: m = (−9 − 3) ÷ (4 − (−2)) = (−12) ÷ 6 = −2, so the line is y = −2x + c; substituting (−2, 3) gives 3 = −2 × (−2) + c = 4 + c, so c = 3 − 4 = −1. Answer: y = −2x − 1. The distractors: y = −2x + 1 comes from rearranging 3 = 4 + c the wrong way round and taking the constant as 4 − 3; y = 2x + 7 comes from losing the minus sign when −12 is divided by 6 and then substituting correctly, 3 = 2 × (−2) + c; y = −(1/2)x + 2 comes from writing the gradient upside down as the change in x over the change in y, 6 ÷ (−12).
- (d) Isla is right, because 5 + 1 = 6 — Method: put the input through the machine yourself, then compare what comes out with the output claimed, and check that the reason given with the verdict is itself true. Working: the machine adds 1 to whatever is put in, so an input of 5 gives 5 + 1 = 6, which is exactly the output claimed. Answer: Isla is right, and the reason is that 5 + 1 = 6. The distractors: the statement that the machine adds 1 to its output describes a different machine — this one adds 1 to what goes in — so the verdict is right but the reason is false; 5 − 1 = 4 comes from running the machine backwards and subtracting instead of adding; 5 × 1 = 5 comes from reading ‘adds 1’ as ‘multiplies by 1’, which leaves the input unchanged.
- (b) 12.5 — Method: apply the term-to-term rule to the term just written, and keep the exact value even when halving does not give a whole number. Working: the term before the one wanted is 25, and halving it means working out 25 ÷ 2, which is 12 with 1 left over to share, giving a half. Answer: 12.5. The distractors: 12 comes from halving 25 and then cutting the result down to a whole number; 0 comes from treating the sequence as one with a constant difference and taking 25 away from 25; 6.25 comes from halving twice and giving the term after the next one.
- (b) (−5, −2) — A rotation of 180° about the origin reverses the sign of both coordinates, so Q = (−5, −2). A candidate who reverses the sign of only the y-coordinate, as if reflecting in the x-axis, gets (5, −2). A candidate who reverses the sign of only the x-coordinate, as if reflecting in the y-axis, gets (−5, 2). A candidate who swaps the coordinates instead of reversing their signs gets (2, 5).
- (c) −8 — (−2)³ = (−2) × (−2) × (−2) = −8, since multiplying three negative numbers gives a negative result. A candidate who forgets the sign of a negative number when cubing it might treat (−2)³ as if it were 2³ = 8. A candidate who multiplies −2 by 3 instead of cubing it might get −2 × 3 = −6. A candidate who combines both mistakes — multiplying by 3 and dropping the sign — might get 2 × 3 = 6.
- (b) x ≥ 5 — Expand the bracket: 2(3x − 1) = 6x − 2, so the inequality is 6x − 2 ≥ 4x + 8. Subtract 4x from both sides and add 2 to both sides: 2x ≥ 10. Divide both sides by 2: x ≥ 5. A candidate who only multiplies the 3x by 2 and forgets to multiply the −1 gets 6x − 1 ≥ 4x + 8, leading to x ≥ 4.5. A candidate who adds 4x instead of subtracting it gets 10x ≥ 10, leading to x ≥ 1. A candidate who multiplies by 2 instead of dividing gets x ≥ 20.
- (a) 3ab — 3 × a × b means 3, a and b are all multiplied together, and in algebraic notation this is written with no multiplication signs: 3ab. Writing 3 + a + b turns every multiplication into an addition, giving a completely different expression. Writing a³b misreads the 3 as a power on a rather than as a coefficient in front of both letters. Writing 3a + b multiplies the 3 by a correctly but then adds b instead of also multiplying it in. The expression that means 3 × a × b is 3ab.
- (d) −3 — Substitute y = 11 into y = 5 − 2x, giving 11 = 5 − 2x. Subtracting 5 from both sides gives 6 = −2x, so x = 6 ÷ (−2) = −3. A candidate who mishandles the negative sign when rearranging, treating the equation as 6 = 2x, gets x = 3. A candidate who correctly finds −2x = 6 but forgets to divide by 2 at all gets x = 6. A candidate who adds 5 and 11 instead of subtracting, getting 2x = 16, gets x = 8.
Build your own mix at the worksheet builder.