Printable · GCSE Foundation · ages 14-16
Algebra worksheet — GCSE Foundation
Fifteen questions across the algebra statements at Foundation tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
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Algebra worksheet — GCSE Foundation
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- 1.A rule turns each input x into an output y. The inputs are x = −1, 0, 1, 2 and the matching outputs are y = 5, 3, 1, −1. Work out the rule.
- 2.Expand and simplify 2(a + 6) − 2(a − 7)
- 3.Solve x² − 2x − 24 = 0.
- 4.A speed-time graph for a car shows the speed increasing steadily from 5 m/s to 17 m/s over 6 seconds. Work out the acceleration of the car, in m/s².
- 5.A number machine multiplies its input by 3. The output is 15. Work out the input.
- 6.Solve 2x + 1 = 9
- 7.Solve x² − 5x + 6 = 0 by factorising.
- 8.Write down the gradient of the line with equation y = −x + 3.y = −x + 3
- 9.A sequence begins at 60, and each term after that is found by subtracting 7 from the term before it. Work out the 5th term of the sequence.
- 10.The triangular numbers begin 1, 3, 6, 10, 15, ... Work out the next term in the sequence.
- 11.Solve x − 4 = −9
- 12.Solve 4x − (2x − 6) = 18
- 13.A packet contains s sweets. The sweets are shared equally between f friends. Write an expression for the number of sweets each friend receives.
- 14.A straight line has equation y = 2x − 7. Write down the coordinates of the point where the line crosses the y-axis.y = 2x − 7
- 15.A triangle has vertices at (1, 1), (1, 5) and (6, 1). Work out the area of the triangle.
Answer key
- (a) y = −2x + 3 — Method: find the step in the outputs for each step of 1 in the input — falling outputs mean a negative multiplier — then read off the output when the input is 0, because that is the number added on. Working: the outputs 5, 3, 1, −1 fall by 2 each time x rises by 1, so x is multiplied by −2; the output at x = 0 is 3, so 3 is added. Answer: y = −2x + 3, checked at x = 2 by −2 × 2 + 3 = −1. The distractors: y = 2x + 3 comes from taking the size of the step, 2, as the multiplier and ignoring the fact that the outputs are falling; y = −2x − 3 comes from using the correct multiplier but writing the number added on as −3 instead of the output 3 listed at x = 0; y = −x + 4 comes from taking the multiplier as −1, its size read from the step of 1 in the inputs instead of the step of 2 in the outputs and its sign from the fact that the outputs fall, and then fitting the number added on to the pair x = −1, y = 5.
- (d) 26 — Method: expand both brackets, treating the second as multiplication by −2 so that both of its terms change sign, then collect like terms. Working: 2(a + 6) = 2a + 12 and −2(a − 7) = −2a + 14, so the expression becomes 2a + 12 − 2a + 14; the a terms give 2a − 2a = 0, so no term in a survives, and the numbers give 12 + 14 = 26. Answer: 26. The distractors: −2 comes from expanding the second bracket as −2a − 14, so that the numbers give 12 − 14; 4a − 2 comes from adding 2(a − 7) instead of subtracting it, giving 2a + 12 + 2a − 14; 13 comes from multiplying the 2 over only the first term of each bracket, giving 2a + 6 − 2a + 7.
- (a) x = 6 or x = −4 — We need two numbers that multiply to −24 and add to −2: these are −6 and 4, since −6 × 4 = −24 and −6 + 4 = −2. So x² − 2x − 24 = (x − 6)(x + 4) = 0, giving x = 6 or x = −4. A candidate who swaps the signs, using 6 and −4 the wrong way round in the brackets, gets x = −6 or x = 4. A candidate who picks the wrong factor pair, 8 and −3 (which multiply to −24 but add to +5, not −2), gets (x + 8)(x − 3) = 0 and answers x = −8 or x = 3. A candidate who makes both factors negative gets x = −6 or x = −4, which would require the constant term to be +24, not −24.
- (a) 2 m/s² — Method: acceleration = change in speed ÷ time = (17 − 5) ÷ 6 = 12 ÷ 6 = 2 m/s². Distractor origins: 12 m/s² stops after finding the change in speed and forgets to divide by the time; 22 m/s² adds the two speeds instead of subtracting them, and also forgets to divide by time (5 + 17 = 22); 72 m/s² multiplies the change in speed by the time instead of dividing (12 × 6 = 72).
- (d) 5 — Method: running a machine backwards means undoing its operation, and the operation that undoes multiplying by 3 is dividing by 3. Working: the input multiplied by 3 gives 15, so the input is 15 ÷ 3. Answer: 5, which checks because 3 × 5 = 15. The distractors: 45 comes from running the machine forwards on the output, 15 × 3; 12 comes from subtracting 3 from 15 instead of dividing; 18 comes from adding 3 to 15, which would undo a machine that subtracts rather than one that multiplies.
- (c) x = 4 — Method: undo the addition of 1 first, then undo the multiplication by 2. Working: subtracting 1 from both sides gives 2x = 8, and dividing both sides by 2 gives x = 4. Answer: x = 4. The distractors: x = 8 comes from stopping at 2x = 8 and writing 8 as the value of x; x = 5 comes from adding 1 to both sides instead of subtracting it, giving 2x = 10; x = 16 comes from multiplying 8 by 2 instead of dividing by 2.
- (c) x = 2 or x = 3 — Method: factorise into two brackets whose numbers multiply to the constant term and add to the coefficient of x, then set each bracket equal to zero. Working: two numbers that multiply to 6 and add to −5 are −2 and −3, so x² − 5x + 6 = (x − 2)(x − 3) = 0; then x − 2 = 0 gives x = 2 and x − 3 = 0 gives x = 3. Answer: x = 2 or x = 3. The distractors: x = −2 or x = −3 comes from reading the numbers inside the brackets as the solutions instead of changing their signs; x = 1 or x = 6 comes from taking the first factor pair of 6 without checking that the pair adds to −5; x = 5 or x = 6 comes from reading the solutions straight off the 5 and the 6 in the equation.
- (b) −1 — Method: in the form y = mx + c the gradient m is the number multiplying x, and an x term written with no number in front of it has a coefficient of 1. Working: y = −x + 3 is the same equation as y = (−1)x + 3, so comparing it with y = mx + c gives m = −1 and c = 3. Answer: −1. The distractors: 1 comes from taking the coefficient as 1 and leaving the minus sign out of the answer; 3 comes from reading the constant as the gradient, confusing m with c; −3 comes from moving the minus sign across to the constant term and then reading the gradient off that term instead of the x term.
- (c) 32 — The terms are 60, 53, 46, 39, 32 — each found by subtracting 7 from the term before, so the 5th term is 32. Subtracting 7 five times from the first term instead of four times, 60 − 7 × 5 = 25, treats the first term as if it came before the sequence starts. Adding 7 four times instead of subtracting, 60 + 7 × 4 = 88, uses the wrong operation. Stopping one term early gives the 4th term, 39.
- (d) 21 — The differences between consecutive triangular numbers increase by 1 each time: 3−1=2, 6−3=3, 10−6=4, 15−10=5. So the next difference is 6, giving 15+6=21. A candidate who keeps the difference the same as the previous step (adding 5 again) would reach 20. A candidate who uses a constant difference of 3 throughout would reach 18. A candidate who instead finds the square of the term number (5²=25, since 15 is the 5th term) would reach 25 — that is the rule for square numbers, not triangular numbers.
- (c) x = −5 — Method: 4 is being subtracted from x, so add 4 to both sides; adding a positive number to a negative one moves to the right along the number line. Working: adding 4 to both sides gives x = −9 + 4, and −9 + 4 = −5. Answer: x = −5. The distractors: x = −13 comes from subtracting 4 from both sides instead of adding it, giving −9 − 4; x = 5 comes from working out −9 + 4 correctly and then writing the result without its minus sign; x = 13 comes from reading the right-hand side as 9 rather than −9 and adding 4 to it.
- (a) x = 6 — Method: a minus sign in front of a bracket changes the sign of every term inside it, so expand the bracket first and then simplify. Working: expanding gives 4x − 2x + 6 = 18, which simplifies to 2x + 6 = 18; subtracting 6 from both sides gives 2x = 12, and dividing both sides by 2 gives x = 6. Answer: x = 6. The distractors: x = 12 comes from leaving the −6 unchanged when the bracket is removed, giving 4x − 2x − 6 = 18 and so 2x = 24; x = 24 comes from reaching 2x = 12 correctly and then multiplying by 2 instead of dividing by 2; x = 3 comes from dividing by 2 too early, at 2x + 6 = 18, and dividing only the 2x and the 18 while leaving the 6 untouched, which gives x + 6 = 9.
- (a) s/f — Sharing s sweets equally between f friends means dividing the total by the number of friends, written as a fraction: s/f. Writing f/s divides the wrong way round, sharing the number of friends between the sweets instead of the sweets between the friends. Writing s − f mistakes sharing for taking away, subtracting the number of friends from the number of sweets. Writing sf multiplies the two quantities together, which would make the total larger rather than splitting it into smaller equal parts. The number of sweets each friend receives is s/f.
- (d) (0, −7) — At the y-axis, x = 0, so y = 2(0) − 7 = −7, giving the point (0, −7). A candidate who drops the negative sign on the constant term would write (0, 7). A candidate who swaps the coordinates, confusing the y-intercept with an x-intercept, would write (−7, 0). A candidate who uses the gradient, 2, as the x-coordinate instead of 0 would write (2, −7).
- (d) 10 — The right angle is at (1, 1). The vertical side has length 5 − 1 = 4 and the horizontal side has length 6 − 1 = 5, so the area is (4 × 5) ÷ 2 = 20 ÷ 2 = 10. A candidate who forgets to halve the product of the two sides gets 4 × 5 = 20. A candidate who forgets to subtract the shared vertex's coordinate and uses the raw coordinates 6 and 5 as the side lengths gets (6 × 5) ÷ 2 = 30 ÷ 2 = 15. A candidate who uses only one side length as the area gets 5.
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