Printable · GCSE Foundation · ages 14-16
Algebra worksheet — GCSE Foundation
Fifteen questions across the algebra statements at Foundation tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
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Algebra worksheet — GCSE Foundation
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- 1.The formula connecting distance (d), speed (s) and time (t) is d = st. Make s the subject of the formula.
- 2.The first four terms of a sequence are 18, 15, 12, 9. Work out an expression, in terms of n, for the nth term.
- 3.Factorise fully 12x² + 18x.
- 4.Kai writes the expression 8 − 3x + 5x² and says it has three terms. Ryan says it only has two terms because a number on its own is not a term. Work out the correct number of terms in the expression.
- 5.Simplify 5a/6 − a/3
- 6.A fundraising chain letter starts with 3 people taking part in round 1. Each following round has 4 times as many people taking part as the round before. Work out the number of people taking part in round 4.
- 7.For the equation 2x + 3 = 11, and the inequality 2x + 3 > 11, which statement correctly compares their solutions?
- 8.A candle is 30 cm tall when lit and burns at a constant rate. After burning for 5 minutes, its height is 20 cm. The height h cm after t minutes is given by h = 30 − mt. Work out the value of m.
- 9.Expand 4(2x − 3).
- 10.A rule multiplies the input by a fixed number and then adds a fixed number. An input of 1 gives an output of 5, and an input of 3 gives an output of 11. Work out the rule, writing the input as x and the output as y.
- 11.The point A is at (5, −3). In which quadrant does A lie?
- 12.A ball's height, h metres, t seconds after being thrown follows h = (t − 1)(9 − t). Given that the ball is at ground level at t = 1 and t = 9, work out at what time t the ball reaches its maximum height, using symmetry.
- 13.Solve 4x² − 9 = 0.
- 14.A rule turns each input into an output. An input of 0 gives an output of −1, an input of 1 gives an output of 1, and an input of 2 gives an output of 3. Work out the rule, writing the input as x and the output as y.
- 15.The point (−4, 7) is moved 4 units to the right and 9 units down. Write down the coordinates of the point it reaches.
Answer key
- (b) s = d / t — Method: undo the multiplication by t by dividing both sides by t. Working: d = st, so dividing both sides by t gives s = d / t. The value s = dt comes from multiplying by t instead of dividing. The value s = t / d comes from inverting the fraction, dividing t by d instead of d by t. The value s = d − t comes from subtracting t instead of dividing by it.
- (d) 21 − 3n — Method: find the common difference, then find the constant that fits the first term. Working: 15 − 18 = −3, 12 − 15 = −3, 9 − 12 = −3, so the terms decrease by 3 each time and the nth term has the form c − 3n. Substituting n = 1: c − 3(1) = 18, so c = 21. Answer: the nth term is 21 − 3n. The value 18 − 3n comes from using the first term as c directly, without adding back the difference that was removed. The value 3n − 21 comes from a sign error that flips the whole expression. The value −3n comes from using only the common difference and leaving out the constant.
- (c) 6x(2x + 3) — The highest common factor of 12x² and 18x is 6x. Dividing each term by 6x gives 12x² ÷ 6x = 2x and 18x ÷ 6x = 3, so 12x² + 18x = 6x(2x + 3). A candidate who only takes out the number 6 (missing the x) gets 6(2x² + 3x), which is not fully factorised. A candidate who only takes out 2x (missing the extra factor of 3 in 6) gets 2x(6x + 9), also not fully factorised — the bracket still shares a common factor. A candidate who takes out 3x instead of the full 6x gets 3x(4x + 6), which again is not fully factorised since 4x + 6 shares a common factor of 2.
- (b) 3 — Method: a term is any part of an expression separated from the rest by a + or − sign, including a number on its own. Working: 8 − 3x + 5x² splits at the + and − signs into 8, −3x and 5x² — that is three separate terms. Answer: 3. Ryan's answer of 2 comes from wrongly excluding the number 8, thinking a term must contain a letter. 5 comes from miscounting by treating the coefficients and powers as separate terms as well as the letters. 1 comes from treating the whole expression as a single term because it is written without brackets.
- (d) a/2 — Method: write both terms over the same denominator, subtract the numerators, then cancel the fraction down. Working: 6 is a multiple of 3, so a/3 is rewritten as 2a/6; the calculation becomes 5a/6 − 2a/6 = 3a/6, and dividing numerator and denominator by 3 gives a/2. Answer: a/2. The distractors: 4a/3 comes from subtracting the denominators as well as the numerators, giving (5 − 1)a over (6 − 3); 2a/3 comes from subtracting 1 from 5 without first rewriting a/3 as 2a/6, giving 4a/6; 7a/6 comes from adding the two fractions instead of subtracting them, giving 5a/6 + 2a/6.
- (b) 192 — This is a geometric sequence with first term 3 and common ratio 4: round 2 has 3 × 4 = 12, round 3 has 12 × 4 = 48, round 4 has 48 × 4 = 192. A candidate who applies the ×4 multiplier four times instead of three gets 3 × 4⁴ = 768. A candidate who wrongly treats the growth as arithmetic, taking the round 2 figure of 12 as a fixed amount added each round, gets 3, 15, 27, 39. A candidate who forgets the starting 3 people and just works out 4⁴ gets 256.
- (a) The equation has one solution; the inequality has many. — Method: solve each statement. From 2x + 3 = 11, 2x = 8, so x = 4 — a single value. From 2x + 3 > 11, 2x > 8, so x > 4 — every number greater than 4 makes the inequality true, so there are many solutions. So the equation has one solution and the inequality has many. Distractor origins: swapping the two round gives the range to the equation and the single value to the inequality; saying both have exactly one solution treats the > sign as if it were an = sign; saying both have many solutions treats the equation as if it were an inequality.
- (a) 2 — The candle's height falls from 30 cm to 20 cm, a drop of 10 cm, over 5 minutes, so m = 10 ÷ 5 = 2. 10 comes from using the drop in height but forgetting to divide by the time. 0.5 comes from dividing the time by the drop instead of the drop by the time (5 ÷ 10). 4 comes from dividing the final height by the time, 20 ÷ 5, instead of using the drop in height.
- (c) 8x − 12 — Multiply each term inside the bracket by 4: 4 × 2x = 8x and 4 × (−3) = −12, so 4(2x − 3) = 8x − 12. A candidate who forgets to multiply the second term by 4 gets 8x − 3. A candidate who makes a sign error, treating 4 × (−3) as +12, gets 8x + 12. A candidate who adds 4 to the bracket instead of multiplying gets 2x + 1.
- (c) y = 3x + 2 — Method: divide the change in the outputs by the change in the inputs to find the multiplier, then put one pair of values into the rule to find the number added on. Working: the output rises by 11 − 5 = 6 while the input rises by 3 − 1 = 2, so the multiplier is 6 ÷ 2 = 3; with an input of 1, 3 × 1 = 3 and the output is 5, so 2 is added. Answer: y = 3x + 2, checked against the second pair by 3 × 3 + 2 = 11. The distractors: y = 3x − 2 comes from finding the multiplier 3 and then subtracting the 2 instead of adding it; y = 2x + 3 comes from swapping the multiplier and the number added on; y = x + 4 comes from assuming the input is multiplied by 1 and using 5 − 1 = 4 as the number added on.
- (c) the fourth quadrant — Method: read the sign of each coordinate in turn, then count round the regions, which are numbered anticlockwise from the one where both coordinates are positive. Working: the x-coordinate 5 is positive, so A is to the right of the y-axis; the y-coordinate −3 is negative, so A is below the x-axis; right of the y-axis and below the x-axis is the fourth of the four regions. Answer: the fourth quadrant. The distractors: 'the first quadrant' comes from ignoring the minus sign on the y-coordinate and treating the point as (5, 3); 'the second quadrant' comes from writing the pair the wrong way round and locating (−3, 5) instead; 'the third quadrant' comes from assuming that any point with a negative coordinate belongs to the region where the minus signs are, without checking the other coordinate.
- (d) t = 5 — The maximum height occurs halfway between the two times when the ball is at ground level: the midpoint of t = 1 and t = 9 is (1 + 9) ÷ 2 = 5, so the ball reaches its maximum height at t = 5 seconds. Getting t = 4 comes from halving the DIFFERENCE between the times, 9 − 1 = 8, then 8 ÷ 2 = 4, instead of finding their midpoint. Getting t = 8 uses that difference, 9 − 1 = 8, as if the gap between the two times were itself the time of the maximum. Getting t = 10 adds the two times, 1 + 9 = 10, but forgets to divide by 2.
- (a) x = 3/2 or x = −3/2 — Method: the equation has an x² term and a number but no x term, so make x² the subject and then take the square root of both sides, keeping the negative root as well as the positive one. Working: adding 9 to both sides of 4x² − 9 = 0 gives 4x² = 9, and dividing both sides by 4 gives x² = 9/4. Square-rooting the top and the bottom of 9/4 gives 3/2, so x = 3/2 or x = −3/2, and each value checks out because 4 × 9/4 − 9 = 0. Answer: x = 3/2 or x = −3/2. The distractors: x = 3 or x = −3 comes from square-rooting both sides of 4x² = 9 without first dividing by the 4, so the coefficient of x² is ignored; x = 9/4 or x = −9/4 comes from stopping at x² = 9/4 and writing that value down as x, leaving the square root undone; x = 3/2 only comes from taking the positive square root of 9/4 and losing the negative solution.
- (b) y = 2x − 1 — Method: in a rule that multiplies and then adds, the multiplier is the step in the outputs for each step of 1 in the input, and the number added on is the output when the input is 0. Working: the inputs 0, 1, 2 rise in ones while the outputs −1, 1, 3 rise by 2 each time, so the input is multiplied by 2; an input of 0 gives 2 × 0 = 0 and the output must be −1, so 1 is subtracted. Answer: y = 2x − 1, checked against the last pair by 2 × 2 − 1 = 3. The distractors: y = 2x + 1 comes from finding the multiplier 2 correctly and then reading the output at an input of 0 as +1 instead of −1; y = x − 1 comes from taking the multiplier as 1 because the inputs go up in ones, instead of using the step in the outputs; y = 3x − 1 comes from reading the largest output, 3, as the multiplier.
- (b) (0, −2) — Method: a translation acts on the two coordinates separately: moving right or left changes the x-coordinate only, moving up or down changes the y-coordinate only, and right and up add while left and down subtract. Working: the point starts at (−4, 7); moving 4 units to the right gives an x-coordinate of −4 + 4 = 0; moving 9 units down gives a y-coordinate of 7 − 9 = −2. Answer: (0, −2). The distractors: (5, 3) comes from pairing each number with the wrong coordinate, adding 9 to −4 and taking 4 from 7; (0, 16) comes from treating 'down' as an addition, giving 7 + 9 = 16 for the second coordinate; (−8, −2) comes from treating 'to the right' as a subtraction, giving −4 − 4 = −8 for the first coordinate.
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