Printable · GCSE Foundation · ages 14-16
Algebra worksheet — GCSE Foundation
Fifteen questions across the algebra statements at Foundation tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
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Algebra worksheet — GCSE Foundation
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- 1.Two numbers have a sum of 24. Their difference is 6. Work out the two numbers.
- 2.A square has vertices at (−2, 3), (−2, −3) and (4, −3). Write down the coordinates of the fourth vertex.
- 3.A charity's fundraising total, T pounds, over d days follows T = (d − 3)(30 − d) for 3 ≤ d ≤ 30, where T = 0 marks the start and end of the campaign. Work out how many days the campaign runs for, from start to end.
- 4.A straight line passes through the points (2, 7) and (5, 16). Work out the value of y when x = 0.
- 5.A plant is 4 cm tall in week 1. Each week after that, its height increases by 5 cm. Work out the first week in which the plant is taller than 30 cm.
- 6.Solve 5x + 2 = 17.
- 7.A graph has equation y = −2x² + 5. Which statement about its shape is correct?y = -2x² + 5
- 8.Which expression means 'y squared, multiplied by 3'?
- 9.A number machine adds 5 to its input. Work out the output when the input is 0.
- 10.A ball's height, h metres, t seconds after being thrown follows h = (t − 1)(9 − t). Given that the ball is at ground level at t = 1 and t = 9, work out at what time t the ball reaches its maximum height, using symmetry.
- 11.Line C passes through (0, 0) and (4, 2). Line D passes through (0, 0) and (2, 2). Write down which of the two lines is the steeper.
- 12.A number, n, is tripled and then 4.5 is added. The result is 22.5. Form an equation and solve it to find n.
- 13.Work out the coordinates of the point where the graph of y = 2x − 6 crosses the x-axis.y = 2x − 6
- 14.A table shows values of y = x² − x − 6 for x from −3 to 4: at x = −3, y = 6; x = −2, y = 0; x = −1, y = −4; x = 0, y = −6; x = 1, y = −6; x = 2, y = −4; x = 3, y = 0; x = 4, y = 6. Using the table, write down the two roots of x² − x − 6 = 0.y = x²
- 15.Solve the simultaneous equations 2x + y = 7 and x − y = 2.
Answer key
- (c) 15 and 9 — Method: write the two facts as two equations in the same pair of letters and add them, because the letter with opposite signs cancels. Working: with x the larger number and y the smaller, x + y = 24 and x − y = 6; adding gives 2x = 30, so x = 15, and substituting into x + y = 24 gives y = 9. Answer: 15 and 9, which add to 24 and differ by 6. The distractors: 18 and 6 come from halving 24 to 12 and then adding and subtracting the whole difference of 6 instead of half of it, which leaves a difference of 12; 15 and 21 come from finding the larger number correctly and then adding 6 to it instead of subtracting; 15 and 6 come from finding the larger number and then taking the 6 in the question to be the smaller number itself.
- (d) (4, 3) — The sides are parallel to the axes: the missing vertex must share the y-coordinate 3 with (−2, 3) and the x-coordinate 4 with (4, −3), giving (4, 3). (−4, 3) comes from a sign error on the x-coordinate. (4, −9) comes from continuing the pattern of the given points by subtracting 6 from the y-coordinate again instead of matching it to (−2, 3). (3, 4) comes from swapping the x- and y-coordinates.
- (c) 27 days — The campaign starts at d = 3 and ends at d = 30, so it runs for 30 − 3 = 27 days. Getting 33 days comes from adding the two values, 3 + 30 = 33, instead of subtracting them. Getting 30 days uses only the end day and ignores that the campaign did not start at day 0. Getting 24 days comes from subtracting the start day twice, 30 − 3 − 3 = 24, instead of once.
- (a) 1 — Method: the value of y when x = 0 is where the line meets the y-axis, which is the constant c in y = mx + c, so the gradient is worked out from the two given points first and the constant follows by substituting one of them. Working: m = (16 − 7) ÷ (5 − 2) = 9 ÷ 3 = 3, so the line is y = 3x + c; substituting x = 2 and y = 7 gives 7 = 3 × 2 + c, so c = 7 − 6 = 1, and the value of y when x = 0 is that constant. Answer: 1. The distractors: 3 comes from stopping at the gradient and offering it as the intercept; 4 comes from stepping back from x = 2 to x = 0 by one unit of x instead of two, 7 − 3 = 4; −1 comes from working the constant out as mx − y, 3 × 2 − 7 = −1, instead of y − mx.
- (b) Week 7 — The height after n weeks is 4 + 5(n − 1) = 5n − 1. The plant is taller than 30 cm when its height, 5n − 1, is more than 30, written 5n − 1 > 30; add 1 to both sides (5n > 31) and divide by 5, which gives n > 6.2, so the first whole week is week 7, where the height is 5 × 7 − 1 = 34 cm. Rounding 6.2 down to week 6 without checking gives a height of only 5 × 6 − 1 = 29 cm, which is not yet taller than 30 cm. Counting one week too many gives week 8. Working out 30 ÷ 5 = 6 and then subtracting 1 from the week number instead of from the height gives week 5.
- (a) 3 — Method: subtract the constant term from both sides first, then divide by the coefficient of x. Working: 5x = 17 − 2 = 15; x = 15 ÷ 5 = 3. Answer: x = 3. 3.8 comes from adding 2 instead of subtracting it: (17 + 2) ÷ 5 = 3.8. 1.4 comes from dividing by 5 before subtracting the 2, the wrong order: 17 ÷ 5 = 3.4, then 3.4 − 2 = 1.4. 15 comes from correctly subtracting the 2 but then forgetting to divide by 5.
- (d) It is n-shaped, since the x² coefficient is negative. — The coefficient of x² is −2, which is negative, so the quadratic curve opens downward — shaped like an n, with a maximum turning point. Saying it is U-shaped focuses only on x² being non-negative and ignores that the −2 in front of it flips the whole curve to open downward. Saying it is a straight line confuses having a constant term with being linear — any equation with an x² term is a curve, not a line. Saying it repeatedly rises and falls like a wave describes a trigonometric graph such as y = sin x, not a quadratic.
- (a) 3y² — 'y squared, multiplied by 3' means the square is applied to y only, and the result is then multiplied by 3, written as 3y². Writing y³ mistakes the multiplication by 3 for an extra factor of y, adding to the power instead of using a coefficient. Writing (3y)² squares the whole of 3y, including the 3, which gives 9y² rather than 3y² — the square should apply to y alone. Writing 3 + y² adds the 3 instead of multiplying by it. The expression for 'y squared, multiplied by 3' is 3y².
- (a) 5 — Method: apply the machine's operation to the input, and treat zero as an input like any other. Working: the machine gives 0 + 5, and counting on 5 from zero leaves the 5 unchanged. Answer: 5. The distractors: 0 comes from assuming that an input of 0 must give an output of 0, which is true for a machine that multiplies but not for one that adds; −5 comes from subtracting 5 instead of adding it; 6 comes from treating the input as 1 rather than 0 and working out 1 + 5.
- (d) t = 5 — The maximum height occurs halfway between the two times when the ball is at ground level: the midpoint of t = 1 and t = 9 is (1 + 9) ÷ 2 = 5, so the ball reaches its maximum height at t = 5 seconds. Getting t = 4 comes from halving the DIFFERENCE between the times, 9 − 1 = 8, then 8 ÷ 2 = 4, instead of finding their midpoint. Getting t = 8 uses that difference, 9 − 1 = 8, as if the gap between the two times were itself the time of the maximum. Getting t = 10 adds the two times, 1 + 9 = 10, but forgets to divide by 2.
- (c) Line D — Method: the steeper of two lines is the one whose gradient is greater, and the gradient of a line through two points is the change in y divided by the change in x. Working: line C rises 2 for a run of 4, so its gradient is 2 ÷ 4 = 1/2; the other line rises 2 for a run of 2, so its gradient is 2 ÷ 2 = 1; since 1 is greater than 1/2, it is line D that is the steeper. Answer: Line D. The distractors: Line C is chosen by comparing the x-coordinates and calling the line that reaches further along the x-axis the steeper one; They are equally steep comes from comparing only the y-coordinates, which are both 2, without dividing by the two different runs; There is not enough information comes from believing that a gradient can only be measured off a drawn graph, when two points on a line are enough to work it out.
- (b) 6 — 3n + 4.5 = 22.5, so 3n = 18 and n = 6. A candidate who divides 22.5 by 3 first and ignores the 4.5 gets n = 7.5. A candidate who makes a sign error and forms the equation 3n − 4.5 = 22.5 gets 3n = 27 and n = 9. A candidate who divides by 3 before subtracting the 4.5, working out 22.5 ÷ 3 + 4.5, gets n = 12.
- (d) (3, 0) — Method: every point on the x-axis has y-coordinate 0, so substituting y = 0 into the equation and solving gives the x-coordinate of the crossing point. Working: 0 = 2x − 6 gives 2x = 6, so x = 6 ÷ 2 = 3 and the graph crosses the x-axis at (3, 0). Answer: (3, 0). The distractors: (0, −6) is where the graph crosses the y-axis, found by substituting x = 0 rather than y = 0; (−3, 0) comes from moving the 6 across the equals sign without changing its sign, giving 2x = −6; (6, 0) comes from reading the constant straight off as the crossing point and never dividing by the gradient 2.
- (d) x = −2 and x = 3 — The roots are the x-values where y = 0. Reading the table, y = 0 at x = −2 and at x = 3, so these are the two roots. Choosing x = −3 and x = 4 picks the endpoints of the table, where y = 6, not where y = 0. Choosing x = −1 and x = 2 picks values near the curve's lowest points, where y = −4, not where the curve crosses the axis. Choosing x = 0 and x = 1 picks the two x-values in the middle of the table without checking their y-values, which are both −6, not 0.
- (c) x = 3, y = 1 — Method: the y terms are +y and −y, so adding the two equations removes y and leaves an equation in x alone. Working: adding 2x + y = 7 and x − y = 2 gives 3x = 9, so x = 3; substituting x = 3 into x − y = 2 gives 3 − y = 2, so y = 1. Answer: x = 3, y = 1, which also satisfies 2 × 3 + 1 = 7. The distractors: x = 1, y = 3 comes from finding the two values correctly and then writing them against the wrong letters; x = 3, y = 2 comes from substituting x = 3 into 2x + y = 7 as 2 + 3 + y = 7, adding the coefficient instead of multiplying by it; x = 3, y = −1 comes from substituting into x − y = 2 as though it read x + y = 2.
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