Printable · GCSE Foundation · ages 14-16
Algebra worksheet — GCSE Foundation
Fifteen questions across the algebra statements at Foundation tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
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Algebra worksheet — GCSE Foundation
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- 1.The graph of y = 24/x is drawn for x > 0. Work out the value of y when x = 6.
- 2.x = 5. Work out the value of 3x² − 4.
- 3.Make b the subject of the formula a = 5b.
- 4.A geometric sequence starts at 4, and each term after that is found by multiplying the term before it by 3. Write down the first four terms of the sequence.
- 5.The graph of y = x² − 2x − 8 crosses the x-axis at x = −2 and x = 4. Work out the x-coordinate of the turning point of the curve, using the symmetry of the graph.y = x² − 2x − 8
- 6.Explain why the equation 4x + 3 = 4x + 10 has no solution for x.
- 7.A Fibonacci-type sequence begins 3, 5, 8, 13, ... where each term after the second is the sum of the two terms before it. Work out the 7th term of the sequence.
- 8.y = 5 − 2x. Work out the value of x when y = 11.
- 9.Which expression means 'triple c, then add double d'?
- 10.a = 2 and b = 5. Work out the value of ab².
- 11.For the graph of y = 1/x, where x cannot be zero, which of these statements is correct?
- 12.A cinema sells adult tickets for £10 and child tickets for £6. A family group buys 9 tickets in total, spending £74. Work out how many adult tickets were bought.
- 13.A ball is thrown in the air. Its height, h metres, above the ground after t seconds is given in this table: when t = 0, h = 0; when t = 1, h = 15; when t = 2, h = 20; when t = 3, h = 15; when t = 4, h = 0. Use the table to find the two times, in seconds, at which the ball is at ground level.
- 14.a = 2 and b = 5. Work out the value of a²b.
- 15.The point (−4, 7) is moved 4 units to the right and 9 units down. Write down the coordinates of the point it reaches.
Answer key
- (d) y = 4 — Method: substitute x = 6 into y = 24/x: y = 24 ÷ 6 = 4. Distractor origins: y = 18 subtracts instead of dividing (24 − 6 = 18); y = 144 multiplies instead of dividing (24 × 6 = 144); y = 30 adds instead of dividing (24 + 6 = 30).
- (c) 71 — Method: square x first, then multiply by 3, then subtract 4, following the order of operations. Working: x² = 5² = 25; 3 × 25 = 75; 75 − 4 = 71. Answer: 71. 221 comes from squaring (3x) as a whole first: (3 × 5)² = 225, then − 4 = 221, squaring the coefficient along with x. 75 comes from correctly working out 3x² but forgetting to subtract the 4. 3 comes from subtracting the 4 from x before squaring: (5 − 4)² × 3 = 3, doing the operations in the wrong order.
- (b) b = a/5 — Writing 5b means 5 × b, so b has been multiplied by 5. The inverse of multiplying by 5 is dividing by 5, and dividing both sides by 5 gives a/5 = b, which is written b = a/5. Multiplying both sides by 5 instead gives 5a, which applies the operation a second time; treating the 5 as though it were added gives a − 5; writing 5/a turns the fraction upside down.
- (b) 4, 12, 36, 108 — Method: multiply the previous term by 3 each time, starting from the first term. Working: 4 × 3 = 12, 12 × 3 = 36, 36 × 3 = 108. Answer: 4, 12, 36, 108. 4, 7, 10, 13 comes from adding 3 each time instead of multiplying by 3, confusing this with an arithmetic sequence. 4, 12, 15, 18 comes from multiplying correctly to get the second term, then switching to adding 3 for the rest. 12, 36, 108, 324 comes from listing the terms after the first term, missing off the starting value of 4.
- (d) x = 1 — A quadratic graph is symmetrical about its turning point, so the turning point's x-coordinate is the midpoint of the two roots: (−2 + 4) ÷ 2 = 2 ÷ 2 = 1. The option x = 2 comes from adding the two roots but forgetting to divide by 2. The option x = −1 makes a sign error when adding the roots, treating −2 + 4 as −2. The option x = 3 comes from subtracting the roots instead of adding them: (4 − (−2)) ÷ 2 = 3.
- (a) Subtracting 4x gives 3 = 10, which is never true. — Method: try to solve the equation as normal and see what happens. Working: subtract 4x from both sides: 4x + 3 − 4x = 4x + 10 − 4x, giving 3 = 10. This statement is false for every value of x, so the equation has no solution. Answer: subtracting 4x gives 3 = 10, which is never true. "x would have to be negative" invents a constraint on x that the equation never states. "It's true for every x" confuses this equation with an identity, where both sides would simplify to the same expression. "x = 7" misreads the false statement 3 = 10 as something to solve for x, rather than recognising it means no solution exists.
- (c) 55 — Continuing the pattern: 8+13=21 (5th term), 13+21=34 (6th term), 21+34=55 (7th term). A candidate who miscounts the position and stops one term early would give 34, the 6th term. A candidate who doubles the most recent term instead of adding the two before it would compute 34×2=68. A candidate who adds a non-adjacent pair — the 4th and 6th terms, skipping the 5th — would compute 13+34=47.
- (d) −3 — Substitute y = 11 into y = 5 − 2x, giving 11 = 5 − 2x. Subtracting 5 from both sides gives 6 = −2x, so x = 6 ÷ (−2) = −3. A candidate who mishandles the negative sign when rearranging, treating the equation as 6 = 2x, gets x = 3. A candidate who correctly finds −2x = 6 but forgets to divide by 2 at all gets x = 6. A candidate who adds 5 and 11 instead of subtracting, getting 2x = 16, gets x = 8.
- (c) 3c + 2d — Method: 'triple c' is 3c, 'double d' is 2d, and 'add' joins the two separate terms with a plus sign. Working: 3c + 2d. Answer: 3c + 2d. 2c + 3d comes from swapping which letter gets tripled and which gets doubled. 6cd comes from multiplying the two terms together instead of adding them, and also multiplying the coefficients (3 × 2 = 6). 5(c + d) comes from adding the coefficients (3 + 2 = 5) and applying that single number to both letters together, as if c and d always came as a pair.
- (a) 50 — Method: in ab², only the b is squared, so square b first, then multiply by a. Working: b² = 5² = 25, then a × b² = 2 × 25 = 50. Answer: 50. 100 comes from squaring the product ab instead of just b: (2 × 5)² = 100. 20 comes from squaring a instead of b: a² × b = 4 × 5 = 20. 10 comes from ignoring the square altogether and working out a × b = 2 × 5 = 10.
- (d) The graph never crosses either axis — Since x ≠ 0, there is no point on the graph where x = 0, so it cannot cross the y-axis; likewise 1/x is never equal to 0 for any x, so it cannot cross the x-axis either — the graph never touches either axis. A candidate who forgets the restriction x ≠ 0 might think the graph behaves like other graphs and passes through the origin, (0, 0). A candidate who correctly rules out the x-axis but forgets that x = 0 is also excluded might say the graph crosses the y-axis but never the x-axis. A candidate who only pictures the branch where x and y are both positive might say the graph has only one branch, in quadrant 1, forgetting the second branch where x and y are both negative.
- (c) 5 — Method: let a be the number of adult tickets, so the number of child tickets is 9 − a. Form the equation 10a + 6(9 − a) = 74. Working: expand the bracket: 10a + 54 − 6a = 74, so 4a = 20, giving a = 5. Answer: 5 adult tickets. 4 comes from correctly finding the number of child tickets but reporting it instead of the number of adult tickets asked for. 1.25 comes from a sign error expanding the bracket, writing 10a + 54 + 6a = 74 instead of subtracting, which gives 16a = 20. 7.4 comes from dividing the total takings by the adult ticket price only, ignoring the children entirely, 74 ÷ 10.
- (a) t = 0 or t = 4 — The ball is at ground level exactly when h = 0. From the table, h = 0 at t = 0 and at t = 4, so those are the two times. Distractor origins: t = 1 or t = 3 picks the times with equal (but non-zero) height instead of ground level; t = 2 picks the time of maximum height instead of ground level; t = 0 finds only the starting time and misses the second one.
- (b) 20 — a²b means a² multiplied by b: a² = 2² = 4, and 4 × 5 = 20. Reading the expression as (ab)² instead of a²b gives (2 × 5)² = 100. Squaring b instead of a, 2 × 5² = 50, squares the wrong letter. Adding a² and b instead of multiplying them, 2² + 5 = 9, uses the wrong operation.
- (b) (0, −2) — Method: a translation acts on the two coordinates separately: moving right or left changes the x-coordinate only, moving up or down changes the y-coordinate only, and right and up add while left and down subtract. Working: the point starts at (−4, 7); moving 4 units to the right gives an x-coordinate of −4 + 4 = 0; moving 9 units down gives a y-coordinate of 7 − 9 = −2. Answer: (0, −2). The distractors: (5, 3) comes from pairing each number with the wrong coordinate, adding 9 to −4 and taking 4 from 7; (0, 16) comes from treating 'down' as an addition, giving 7 + 9 = 16 for the second coordinate; (−8, −2) comes from treating 'to the right' as a subtraction, giving −4 − 4 = −8 for the first coordinate.
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