Printable · GCSE Foundation · ages 14-16
Algebra worksheet — GCSE Foundation
Fifteen questions across the algebra statements at Foundation tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
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Algebra worksheet — GCSE Foundation
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- 1.Solve 4x² − 9 = 0.
- 2.Simplify p + p + p.
- 3.The simultaneous equations y = 3 and 4x − y = 9 are given. Work out the value of x.
- 4.A quadratic curve has a minimum turning point at (3, −4). Which of these statements about the curve must be true?
- 5.Simplify (5x² + 3x − 2) − (2x² − x + 5)
- 6.Solve the simultaneous equations 3x + 2y = 16 and x + y = 7. Work out the value of y.
- 7.Which of these equations gives a graph shaped like a U, symmetrical about a vertical line?
- 8.Solve the simultaneous equations 2x + y = 7 and x − y = 2.
- 9.A rectangular photo has length (x + 3) cm and width x cm. Its area is 40 cm². Work out the value of x.
- 10.A point has coordinates (x, y), where x + y = 0 and x is not 0. In which two quadrants could this point lie?
- 11.A sequence has the position-to-term rule: the term is the square of the position number. Its first four terms are 1, 4, 9, 16. Work out the 10th term.
- 12.Meera writes the statement 3(x + 4) = 3x + 12. Which of these correctly describes what she has written, with a reason?
- 13.The simultaneous equations x = 2 and x + y = 9 are given. Work out the value of y.
- 14.Solve the simultaneous equations x + y = 1 and 2x + y = 5.
- 15.A charity's fundraising total, T pounds, over d days follows T = (d − 3)(30 − d) for 3 ≤ d ≤ 30, where T = 0 marks the start and end of the campaign. Work out how many days the campaign runs for, from start to end.
Answer key
- (a) x = 3/2 or x = −3/2 — Method: the equation has an x² term and a number but no x term, so make x² the subject and then take the square root of both sides, keeping the negative root as well as the positive one. Working: adding 9 to both sides of 4x² − 9 = 0 gives 4x² = 9, and dividing both sides by 4 gives x² = 9/4. Square-rooting the top and the bottom of 9/4 gives 3/2, so x = 3/2 or x = −3/2, and each value checks out because 4 × 9/4 − 9 = 0. Answer: x = 3/2 or x = −3/2. The distractors: x = 3 or x = −3 comes from square-rooting both sides of 4x² = 9 without first dividing by the 4, so the coefficient of x² is ignored; x = 9/4 or x = −9/4 comes from stopping at x² = 9/4 and writing that value down as x, leaving the square root undone; x = 3/2 only comes from taking the positive square root of 9/4 and losing the negative solution.
- (b) 3p — p + p + p means three lots of p added together, and repeated addition of the same term is written as a coefficient: 3p. Writing p³ mistakes the repeated addition for repeated multiplication, as if the expression had been p × p × p. Writing 3 + p adds the number of terms (3) onto p as a separate constant, instead of writing 3 as a coefficient of p. Writing just p forgets to count the terms at all, as though repeating the same letter makes no difference. The simplified expression is 3p.
- (c) 3 — Substituting y = 3 into 4x − y = 9 gives 4x − 3 = 9, so 4x = 12, and x = 3. A candidate who adds 3 instead of subtracting it, making a sign error when substituting, would get 4x + 3 = 9, so 4x = 6 and x = 1.5. A candidate who forgets to divide by 4 after finding 4x = 12 would write x = 12. A candidate who subtracts 4 instead of dividing by it would get 12 − 4 = 8.
- (b) It crosses the x-axis, since the minimum is below it. — A minimum turning point at (3, −4) means the lowest value the curve reaches is y = −4, which is below the x-axis (y = 0); since the curve opens upward from there, it must rise up through y = 0 on both sides, crossing the x-axis twice. Saying it does not cross confuses 'the minimum is negative' with 'the whole curve stays negative' — a minimum below the axis guarantees the curve rises above it elsewhere. Saying it touches the x-axis once at (3, −4) mistakes the turning point itself for a root — the turning point is not on the x-axis at all here, since its y-coordinate is −4, not 0. Saying it is impossible to tell ignores that the two facts given — that the turning point is a minimum, and that its y-coordinate is negative — are together enough to decide the number of crossings without knowing the equation.
- (d) 3x² + 4x − 7 — Method: the minus sign in front of the second bracket changes the sign of every term inside it; then collect like terms. Working: removing the brackets gives 5x² + 3x − 2 − 2x² + x − 5; the squared terms give 5x² − 2x² = 3x², the x terms give 3x + x = 4x, and the number terms give −2 − 5 = −7. Answer: 3x² + 4x − 7. The distractors: 7x² + 2x + 3 comes from adding the two brackets instead of subtracting, giving 5x² + 2x², 3x − x and −2 + 5; 3x² + 2x + 3 comes from applying the minus sign to 2x² only, leaving −x and +5 unchanged so that 3x − x = 2x and −2 + 5 = 3; 3x² + 4x + 3 comes from changing the signs of the terms with letters but leaving +5 as it stood, so the number terms give −2 + 5 = 3.
- (b) 5 — From x + y = 7, x = 7 − y. Substituting into 3x + 2y = 16: 3(7 − y) + 2y = 16, so 21 − 3y + 2y = 16, giving 21 − y = 16, so y = 5 (then x = 2). A candidate who forgets to multiply the y-term inside the bracket by 3 would write 21 − y + 2y = 16, giving 21 + y = 16, so y = −5. A candidate who subtracts the two equations directly, (3x + 2y) − (x + y) = 16 − 7, gets 2x + y = 9, and if they wrongly treat this as giving y alone, ignoring the x term, they would answer 9. A candidate who reports the value of x instead of y would answer 2.
- (a) y = x² + 2 — A quadratic equation, with x², gives a graph shaped like a symmetrical U (or an upside-down U). Of the four equations, y = x² + 2 is quadratic, so it gives this U-shape. y = x³ + 2 is cubic, giving an S-shaped curve rather than a symmetrical U. y = 2x + 2 is linear, giving a straight line. y = 2/x is reciprocal, giving two separate curved branches rather than a single U-shape.
- (c) x = 3, y = 1 — Method: the y terms are +y and −y, so adding the two equations removes y and leaves an equation in x alone. Working: adding 2x + y = 7 and x − y = 2 gives 3x = 9, so x = 3; substituting x = 3 into x − y = 2 gives 3 − y = 2, so y = 1. Answer: x = 3, y = 1, which also satisfies 2 × 3 + 1 = 7. The distractors: x = 1, y = 3 comes from finding the two values correctly and then writing them against the wrong letters; x = 3, y = 2 comes from substituting x = 3 into 2x + y = 7 as 2 + 3 + y = 7, adding the coefficient instead of multiplying by it; x = 3, y = −1 comes from substituting into x − y = 2 as though it read x + y = 2.
- (b) x = 5 — Area = length × width, so x(x + 3) = 40, which rearranges to x² + 3x − 40 = 0. This factorises as (x + 8)(x − 5) = 0: the two numbers in the brackets must multiply to −40 and add to +3, and the pair 8 and −5 does both. This gives x = −8 or x = 5. Since x is a length, it cannot be negative, so x = 5. A candidate who gives both solutions without rejecting the negative one, which cannot be a length, answers x = 5 or x = −8. A candidate who picks the wrong factor pair of 40, such as 10 and −4 instead of 8 and −5, gets (x + 10)(x − 4) = 0 and answers x = 4. A candidate who rejects the wrong root, keeping the negative solution instead of the positive one, answers x = −8.
- (c) Second and fourth — If x + y = 0 then y = −x, so x and y always have opposite signs, one positive and one negative. A point with a negative x and a positive y lies in the second quadrant, and a point with a positive x and a negative y lies in the fourth quadrant, so the point lies in the second or the fourth. A candidate who reads x + y = 0 as meaning x and y have the same sign picks First and third, which is where x × y is positive, not where x + y = 0. A candidate who decides that y must be the positive coordinate picks the two quadrants above the x-axis, First and second. A candidate who decides that y must be the negative coordinate picks the two quadrants below the x-axis, Third and fourth.
- (c) 100 — Method: apply the position-to-term rule straight to the position asked for, since it does not depend on the term before it. Working: the rule squares the position number and the position is 10, so the term is 10², which means 10 × 10. Answer: 100. The distractors: 81 comes from squaring 9 instead of 10, one position short; 20 comes from multiplying the position by 2 instead of squaring it; 1000 comes from cubing the position, 10 × 10 × 10, instead of squaring it.
- (a) An identity, true for every value of x — Expanding the bracket on the left gives 3x + 12, which matches the right-hand side exactly, so the statement is true for every value of x — this makes it an identity. A candidate who reasons that any statement with an equals sign must be an equation picks that option, missing that an equation is only true for particular value(s) of x, not all of them. A candidate who confuses an identity with a formula, because both relate two expressions, picks the formula option — but a formula connects two different quantities, such as area and side length, not two equivalent forms of the same expression. A candidate who assumes it can be solved for a single value of x, as with a normal equation, picks that option, not realising there is no single solution here.
- (b) y = 7 — Method: one of the equations already gives the value of x, so that value is substituted into the other equation. Working: replacing x with 2 in x + y = 9 gives 2 + y = 9, so y = 9 − 2 = 7. Answer: y = 7, and the pair x = 2 with y = 7 satisfies both equations. The distractors: y = 11 comes from rearranging x + y = 9 as y = 9 + x and adding instead of subtracting; y = 9 comes from ignoring the x term and reading the total as the value of y; y = 4.5 comes from halving 9, as though x and y had to be equal.
- (a) x = 4, y = −3 — Method: both equations contain +y with the same coefficient, so subtracting one equation from the other removes y. Working: (2x + y) − (x + y) = 5 − 1 gives x = 4; substituting x = 4 into x + y = 1 gives 4 + y = 1, so y = −3. Answer: x = 4, y = −3, which also satisfies 8 − 3 = 5. The distractors: x = 4, y = 5 comes from rearranging x + y = 1 as y = 1 + x; x = −2, y = 3 comes from eliminating x by doubling the first equation and then reading −y = 3 as y = 3; x = 6, y = −5 comes from adding the constants instead of subtracting them while eliminating y, taking x as 5 + 1.
- (c) 27 days — The campaign starts at d = 3 and ends at d = 30, so it runs for 30 − 3 = 27 days. Getting 33 days comes from adding the two values, 3 + 30 = 33, instead of subtracting them. Getting 30 days uses only the end day and ignores that the campaign did not start at day 0. Getting 24 days comes from subtracting the start day twice, 30 − 3 − 3 = 24, instead of once.
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