Printable · GCSE Foundation · ages 14-16
Algebra worksheet — GCSE Foundation
Fifteen questions across the algebra statements at Foundation tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
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Algebra worksheet — GCSE Foundation
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- 1.Solve the inequality 2(3x − 1) ≥ 4x + 8.
- 2.The point A lies on the x-axis. Which statement about A must be true?
- 3.A geometric sequence starts at 4, and each term after that is found by multiplying the term before it by 3. Write down the first four terms of the sequence.
- 4.A sequence has the position-to-term rule: the term is the square of the position number. Its first four terms are 1, 4, 9, 16. Work out the 10th term.
- 5.The graph of t = 240 ÷ s shows how the time, t hours, taken for a car journey of 240 miles depends on its average speed, s mph. Use the relationship to work out the time taken when the average speed is 48 mph.
- 6.x = 5. Work out the value of 3x² − 4.
- 7.A sequence has the position-to-term rule: the term is the position number multiplied by itself. Its first five terms are 1, 4, 9, 16, 25. Work out the 8th term.
- 8.A student solves the simultaneous equations 2x + y = 11 and x − y = 1 by elimination, adding the two equations together. Which of these is the correct result of that step?
- 9.The first four terms of a sequence are 11, 18, 25, 32. Ravi thinks the nth term is 7n. Work out the correct expression for the nth term.
- 10.A cycle route is 84 km long. Freya sets off along it at a steady 14 km/h. Write down the function for the distance y, in kilometres, that is still to be cycled after x hours.
- 11.Expand 2(x − 13)
- 12.A number machine multiplies its input by 3 and then adds 7. The output is 1. Work out the input.
- 13.The formula y = x² + 1 gives y in terms of x. Work out the value of y when x = −2.y = x² + 1
- 14.The solution to an inequality is n ≤ 5. Write down the largest integer value of n that satisfies this inequality.
- 15.Simplify x + x + 4
Answer key
- (b) x ≥ 5 — Expand the bracket: 2(3x − 1) = 6x − 2, so the inequality is 6x − 2 ≥ 4x + 8. Subtract 4x from both sides and add 2 to both sides: 2x ≥ 10. Divide both sides by 2: x ≥ 5. A candidate who only multiplies the 3x by 2 and forgets to multiply the −1 gets 6x − 1 ≥ 4x + 8, leading to x ≥ 4.5. A candidate who adds 4x instead of subtracting it gets 10x ≥ 10, leading to x ≥ 1. A candidate who multiplies by 2 instead of dividing gets x ≥ 20.
- (a) y = 0 — Method: in the pair (x, y) the first coordinate measures how far left or right of the origin a point is and the second how far above or below the x-axis it is, so a point on an axis has one of those measurements equal to zero. Working: the x-axis is the horizontal line through the origin, so a point sitting on it is neither above nor below that line and its second coordinate is zero, while its first coordinate may be positive, negative or zero. Answer: y = 0. The distractors: x = 0 is the condition for lying on the y-axis, the other axis; x > 0 comes from assuming a point on the x-axis must be to the right of the origin, which is true only of part of that axis; x = y holds only at the origin, which is one point of the x-axis rather than a property shared by all of them.
- (b) 4, 12, 36, 108 — Method: multiply the previous term by 3 each time, starting from the first term. Working: 4 × 3 = 12, 12 × 3 = 36, 36 × 3 = 108. Answer: 4, 12, 36, 108. 4, 7, 10, 13 comes from adding 3 each time instead of multiplying by 3, confusing this with an arithmetic sequence. 4, 12, 15, 18 comes from multiplying correctly to get the second term, then switching to adding 3 for the rest. 12, 36, 108, 324 comes from listing the terms after the first term, missing off the starting value of 4.
- (c) 100 — Method: apply the position-to-term rule straight to the position asked for, since it does not depend on the term before it. Working: the rule squares the position number and the position is 10, so the term is 10², which means 10 × 10. Answer: 100. The distractors: 81 comes from squaring 9 instead of 10, one position short; 20 comes from multiplying the position by 2 instead of squaring it; 1000 comes from cubing the position, 10 × 10 × 10, instead of squaring it.
- (c) 5 hours — Substitute s = 48 into the relationship: t = 240 ÷ 48 = 5 hours. Inverting the relationship, s ÷ 240 = 48 ÷ 240 = 0.2, gives 0.2 hours. Misplacing the decimal point in the division, 240 ÷ 48 read as 4.8, gives 4.8 hours. Halving the speed to 24 mph by mistake before dividing, 240 ÷ 24 = 10, gives 10 hours.
- (c) 71 — Method: square x first, then multiply by 3, then subtract 4, following the order of operations. Working: x² = 5² = 25; 3 × 25 = 75; 75 − 4 = 71. Answer: 71. 221 comes from squaring (3x) as a whole first: (3 × 5)² = 225, then − 4 = 221, squaring the coefficient along with x. 75 comes from correctly working out 3x² but forgetting to subtract the 4. 3 comes from subtracting the 4 from x before squaring: (5 − 4)² × 3 = 3, doing the operations in the wrong order.
- (b) 64 — Method: a position-to-term rule is applied straight to the position number, so a term far along the sequence can be found without writing out the terms in between. Working: the rule multiplies the position by itself and the position asked for is 8, so the term is 8 × 8. Answer: 64. The distractors: 16 comes from multiplying the position by 2 instead of by itself; 81 comes from working out 9 × 9, one position too far along; 8 comes from writing down the position number itself as the term.
- (a) 3x = 12 — Adding the two equations: the y-terms, +y and −y, have opposite signs, so they cancel; the x-terms combine to 2x + x = 3x; and the right-hand sides add to 11 + 1 = 12. This gives 3x = 12. A candidate who forgets that the y-terms cancel, and instead adds them as if they had the same sign, would write 3x + 2y = 12. A candidate who subtracts the right-hand sides instead of adding them would get 3x = 10. A candidate who correctly reaches 3x = 12 but then treats 12 itself as the value of x, skipping the final division, would write x = 12.
- (a) 7n + 4 — Method: find the common difference, then find the constant that fits the first term. Working: 18 − 11 = 7, 25 − 18 = 7, 32 − 25 = 7, so the terms increase by 7 each time and the nth term has the form 7n + c. Substituting n = 1: 7(1) + c = 11, so c = 4. Answer: the correct nth term is 7n + 4. The value 7n is Ravi's value, which comes from using only the common difference and leaving out the constant. The value 7n + 11 comes from using the first term as the constant directly, without subtracting the common difference first. The value 11n + 7 comes from swapping the roles of the first term and the common difference — using the first term, 11, as the coefficient of n and the difference, 7, as the constant.
- (b) y = 84 − 14x — Method: the distance still to go is the whole route minus the distance already covered, and at a steady speed the distance covered after x hours is the speed multiplied by x. Working: after x hours Freya has cycled 14x km, so the distance remaining is the 84 km route take away 14x, giving y = 84 − 14x, a straight line with intercept 84 and gradient −14. Answer: y = 84 − 14x. The distractors: y = 84 + 14x comes from adding the distance cycled to the length of the route rather than taking it away, so the ride would grow longer the further she goes; y = 14x − 84 comes from carrying out the subtraction the wrong way round, which is negative for the whole of the ride; y = 14 − 84x comes from swapping the two numbers over, treating 84 km as the hourly speed and 14 km as the length of the route.
- (d) 2x − 26 — Method: multiply each term inside the bracket by the 2 in front of it, and keep the sign that belongs to each term. Working: 2 × x = 2x and 2 × 13 = 26; the bracket contains a subtraction, so the second term is subtracted. Answer: 2x − 26. The distractors: 2x − 13 comes from multiplying only the x by 2 and copying the 13 across unchanged; 2x + 26 comes from multiplying both terms correctly but losing the minus sign that belongs to the second term; 2x − 11 comes from subtracting 2 from 13 instead of multiplying 13 by 2.
- (d) −2 — Method: run the machine backwards, undoing the operations in the opposite order and swapping each one for its inverse. Working: the machine added 7 last, so take 7 off the output: 1 − 7 = −6; before that the machine had multiplied by 3, so divide: −6 ÷ 3, and a negative divided by a positive stays negative. Answer: −2, which checks because 3 × (−2) + 7 = −6 + 7 = 1. The distractors: 2 comes from dividing 6 by 3 and losing the minus sign; −6 comes from taking the 7 off and stopping there, never undoing the multiplication; −18 comes from multiplying −6 by 3 instead of dividing by 3.
- (c) 5 — Method: substitute the value into the formula, work out the index first and the addition afterwards. Working: x² = (−2) × (−2) = 4, so y = 4 + 1 = 5. Answer: 5. The distractors: −3 comes from squaring only the 2 and keeping the minus sign outside the index, giving −4 + 1; 1 comes from adding the 1 to x before squaring, giving (−2 + 1)²; 4 comes from squaring correctly but stopping there and never adding the 1.
- (a) 5 — The symbol ≤ means n can equal 5 or any number less than 5, so 5 is included and is the largest integer value. A candidate who treats the inequality as strict, as if it were n < 5, answers 4. A candidate who confuses ≤ with ≥ and looks for a value just above the boundary answers 6. A candidate who makes a sign error and reads the inequality as n ≤ −5 answers −5.
- (d) 2x + 4 — Method: collect the like terms, which here are the two terms in x, and leave the number term on its own because a number and a term in x are unlike. Working: x + x is one lot of x added to one more lot of x, which is 2x; the 4 has nothing like it to join with, so it is written after the 2x. Answer: 2x + 4. The distractors: x² + 4 comes from multiplying the two x terms instead of adding them; x + 4 comes from treating x + x as a single x, as though the repeated letter counted only once; 6x comes from collecting the unlike terms together, adding 1 + 1 + 4 and attaching the letter to that total.
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