Printable · GCSE Foundation · ages 14-16
Algebra worksheet — GCSE Foundation
Fifteen questions across the algebra statements at Foundation tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
Algebra worksheet — GCSE Foundation
MathsUKwww.geekhero.co.uk
- 1.p = 4. Work out the value of 2p³.
- 2.A taxi firm charges a fixed fee of £3.50 plus £2.20 per mile. Work out the total cost of a journey of 6 miles.
- 3.To solve 6x − 4 = 2x + 20, Yusuf's first step is to subtract 2x from both sides. Work out what equation this gives.
- 4.Which of these numbers is a cube number?
- 5.Write down the coordinates of the point that is 4 units to the left of the origin and 7 units up.
- 6.Solve 3(2x − 1) = 27
- 7.A point lies on the y-axis. What can be said about the x-coordinate of that point?
- 8.A number machine multiplies its input by 3. The output is 15. Work out the input.
- 9.y = 5 − 2x. Work out the value of x when y = 11.
- 10.Expand 2(x − 13)
- 11.The point P has coordinates (0, 12). Write down the axis that P lies on and the y-coordinate of P.
- 12.There are 50 adults on a coach to the Lake District. Every adult is either a man or a woman. There are 10 more men than women. Work out the number of men.
- 13.Work out the value of a² − 2b when a = −3 and b = 4.
- 14.Work out the value of 3b − 4 when b = 6
- 15.Make x the subject of the formula y = 4x − 3.y = 4x − 3
Answer key
- (d) 128 — In 2p³ the index belongs to p only, so cube p first and multiply by the coefficient afterwards. Cubing gives 4 × 4 × 4 = 64, and then 2 × 64 = 128. Cubing the coefficient as well would mean working out (2 × 4)³, which is 512. Reading the index as an instruction to multiply by 3 gives 2 × 4 × 3 = 24, and ignoring the coefficient altogether leaves 64.
- (d) £16.70 — The mileage charge is 2.20 × 6 = £13.20. Adding the fixed fee: £13.20 + £3.50 = £16.70. A candidate who forgets the fixed fee gives just the mileage charge, £13.20. A candidate who adds the fixed fee to the per-mile rate before multiplying by the number of miles, (3.50 + 2.20) × 6, gets £34.20. A candidate who rounds £2.20 down to £2 gets 2 × 6 + 3.50 = £15.50.
- (b) 4x − 4 = 20 — Method: subtract 2x from both sides of the equation, and simplify each side separately. Working: left side: 6x − 4 − 2x = 4x − 4. Right side: 2x + 20 − 2x = 20. Answer: 4x − 4 = 20. 4x = 20 drops the −4 from the left side, as though subtracting 2x also removes the constant term. 8x − 4 = 20 comes from moving the 2x across to the left without changing its sign: it is taken off the right side correctly, leaving 20, but added to the left side instead of subtracted, giving 6x + 2x = 8x. 4x − 4 = 2x + 20 comes from subtracting 2x from the left-hand side only and leaving the right-hand side unchanged; whatever is done to one side must be done to the other.
- (b) 27 — 27 = 3³ (3 × 3 × 3), so it is a cube number. The other three, 9 = 3², 16 = 4² and 25 = 5², are all square numbers, not cube numbers — each is reached by multiplying a whole number by itself only twice, not three times.
- (c) (−4, 7) — Left of the origin means negative x, and up means positive y, so the point is (−4, 7). (4, 7) comes from forgetting that 'left' means the x-coordinate is negative. (−4, −7) comes from treating 'up' as a negative direction instead of positive. (7, −4) comes from swapping the x- and y-coordinates.
- (b) 5 — Method: expand the bracket first, then solve the resulting linear equation. Working: 3(2x − 1) = 6x − 3, so 6x − 3 = 27. Add 3 to both sides: 6x = 30. Divide by 6: x = 5. Answer: 5. 4 2/3 comes from multiplying only the 2x inside the bracket by 3 and forgetting to multiply the −1 as well, giving 6x − 1 = 27. 4 comes from a sign error when expanding, writing 6x + 3 instead of 6x − 3. 4.5 comes from dividing 27 by 3 to get 2x − 1 = 9, then forgetting to add 1 back before dividing by 2, using 2x = 9 instead of 2x = 10.
- (b) x = 0 — Method: the first coordinate of a point measures how far to the left or right of the origin it is, so a point that is neither left nor right of the origin has a first coordinate of zero. Working: the y-axis is the vertical line through the origin; every point on it lies directly above or directly below the origin with no sideways movement at all, so its first coordinate is zero while its second coordinate may take any value. Answer: x = 0. The distractors: y = 0 is the condition for lying on the x-axis, the other axis; x = 1 comes from confusing the y-axis with the vertical line one unit to the right of it; x = y is the condition for the diagonal through the origin, which meets the y-axis at the origin only.
- (d) 5 — Method: running a machine backwards means undoing its operation, and the operation that undoes multiplying by 3 is dividing by 3. Working: the input multiplied by 3 gives 15, so the input is 15 ÷ 3. Answer: 5, which checks because 3 × 5 = 15. The distractors: 45 comes from running the machine forwards on the output, 15 × 3; 12 comes from subtracting 3 from 15 instead of dividing; 18 comes from adding 3 to 15, which would undo a machine that subtracts rather than one that multiplies.
- (d) −3 — Substitute y = 11 into y = 5 − 2x, giving 11 = 5 − 2x. Subtracting 5 from both sides gives 6 = −2x, so x = 6 ÷ (−2) = −3. A candidate who mishandles the negative sign when rearranging, treating the equation as 6 = 2x, gets x = 3. A candidate who correctly finds −2x = 6 but forgets to divide by 2 at all gets x = 6. A candidate who adds 5 and 11 instead of subtracting, getting 2x = 16, gets x = 8.
- (d) 2x − 26 — Method: multiply each term inside the bracket by the 2 in front of it, and keep the sign that belongs to each term. Working: 2 × x = 2x and 2 × 13 = 26; the bracket contains a subtraction, so the second term is subtracted. Answer: 2x − 26. The distractors: 2x − 13 comes from multiplying only the x by 2 and copying the 13 across unchanged; 2x + 26 comes from multiplying both terms correctly but losing the minus sign that belongs to the second term; 2x − 11 comes from subtracting 2 from 13 instead of multiplying 13 by 2.
- (d) the y-axis, and 12 — Method: coordinates are written (x, y), so the first number is the distance across and the second the distance up; a point whose first coordinate is 0 has not moved across from the origin and therefore lies on the vertical axis. Working: in (0, 12) the first number is 0, so P is on the y-axis, and the second number, 12, is the y-coordinate of P. Answer: the y-axis, and 12. The distractors: 'the x-axis, and 12' comes from mixing up which axis the condition 'the first coordinate is 0' describes; 'the y-axis, and 0' comes from placing P correctly but reading the pair the wrong way round, so that the first number is quoted as the y-coordinate; 'the x-axis, and 0' comes from making both of those mistakes at once.
- (d) 30 — Method: give each group a letter, turn each sentence of the stem into an equation in those letters, then eliminate one letter by adding the two equations. Working: let m be the number of men and w the number of women. The 50 adults give m + w = 50, and 10 more men than women gives m − w = 10. Adding the two equations term by term cancels w: (m + w) + (m − w) = 50 + 10, so 2m = 60 and m = 30. Substituting back into m + w = 50 gives w = 20, and 30 − 20 = 10 as required. Answer: 30. The distractors: 20 comes from subtracting the equations instead of adding them, which cancels m and gives 2w = 40, so w = 20 — the other unknown, not the one asked for; 40 comes from forming the second equation as w = 10, reading '10 more men than women' as '10 women', and then getting m = 50 − 10 from the first equation; 35 comes from using m + w = 50 alone with m = w, giving 25 each, and then adding the whole difference of 10 to the men instead of splitting it between the two groups, which leaves a difference of 20 rather than 10.
- (a) 1 — a² − 2b = (−3)² − 2(4) = 9 − 8 = 1. A candidate who squares −3 but keeps the negative sign gets −9 − 8 = −17. A candidate who forgets to square a and substitutes it as −3 gets −3 − 8 = −11. A candidate who adds instead of subtracting 2b gets 9 + 8 = 17.
- (c) 14 — Substitute b = 6 into 3b − 4: 3 × 6 − 4 = 18 − 4 = 14. 5 comes from treating 3b as 3 + b instead of 3 × b, giving 3 + 6 − 4. 6 comes from subtracting 4 from b before multiplying by 3, 3 × (6 − 4). 18 comes from working out 3 × 6 correctly but forgetting to subtract the 4.
- (d) x = (y + 3)/4 — Two operations have been applied to x: it has been multiplied by 4 and then 3 has been subtracted. Undo them in the opposite order. Adding 3 to both sides gives y + 3 = 4x. Dividing both sides by 4 then gives (y + 3)/4 = x, so x = (y + 3)/4. The bracket matters: writing y/4 + 3 divides only the y by 4 and leaves the 3 untouched. Writing (y − 3)/4 subtracts the 3 instead of adding it, and writing 4(y + 3) multiplies by 4 rather than dividing.
Build your own mix at the worksheet builder.