Printable · GCSE Foundation · ages 14-16
Algebra worksheet — GCSE Foundation
Fifteen questions across the algebra statements at Foundation tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
Algebra worksheet — GCSE Foundation
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- 1.Solve x² = 49.
- 2.Which of these statements is an identity?
- 3.The graph of y = x² + 2x − 15 crosses the x-axis at two points. By factorising, work out the x-coordinates of these two points.y = x² + 2x − 15
- 4.Which expression means 'add 3 to n, then multiply the result by 4'?
- 5.The formula for the energy stored in a stretched spring is E = (1/2)kx², where E is in joules, k is the spring constant in N/m and x is the extension in m. A spring with a spring constant of 40 N/m is stretched so that its extension is 0.3 m. Work out the energy stored in the spring.
- 6.x = 5. Work out the value of 3x² − 4.
- 7.Which of these is an equation, rather than an expression, a formula or an identity?
- 8.A straight line has equation y = 2x − 7. Write down the coordinates of the point where the line crosses the y-axis.y = 2x − 7
- 9.Write down the gradient of the line with equation y = 6 + 4x.
- 10.The area of a circle is given by the formula A = πr², where r is the radius. Rearrange the formula to make r the subject.
- 11.Solve 3(2x − 1) = 27
- 12.Which of these equations gives a graph shaped like a U, symmetrical about a vertical line?
- 13.A number machine multiplies its input by 3. The output is 15. Work out the input.
- 14.A straight line passes through the points (2, 7) and (5, 16). Work out the value of y when x = 0.
- 15.The nth term of a sequence is 3n + 2. Work out the 4th term of the sequence.
Answer key
- (d) x = 7 or x = −7 — Method: take the square root of both sides, remembering a square root can be positive or negative. Since x² = 49, x = √49 or x = −√49, so x = 7 or x = −7. Distractor origins: x = 7 forgets the negative root; x = −7 keeps only the negative root and drops the positive one; x = 24.5 comes from dividing 49 by 2 instead of taking a square root.
- (c) 2(x + 4) ≡ 2x + 8 — 2(x + 4) ≡ 2x + 8 is an identity because expanding the bracket on the left gives exactly the right-hand side for every value of x — try any number and both sides match. 2(x + 4) = 20 is an equation: expanding gives 2x + 8 = 20, which is only true for the single value x = 6. 2(x + 4) = 2x + 4 is not true for any value of x at all: expanding the left side gives 2x + 8, which can never equal 2x + 4 since 8 ≠ 4. x + 4 = 2x is also an equation, true only for the single value x = 4. The identity is 2(x + 4) ≡ 2x + 8.
- (c) x = 3 and x = −5 — To factorise x² + 2x − 15, find two numbers that multiply to −15 and add to 2: these are 5 and −3, since 5 × (−3) = −15 and 5 + (−3) = 2. So x² + 2x − 15 = (x + 5)(x − 3). Setting each factor to zero gives x = −5 and x = 3. Choosing x = −3 and x = 5 comes from swapping the signs of the correct roots. Choosing x = 5 and x = 3 uses the right pair of numbers, 5 and 3, but forgets that one of them must be negative for the product to equal −15. Choosing x = −15 and x = 1 mistakes the constant term, −15, for one of the roots, and pairs it oddly with x = 1.
- (c) 4(n + 3) — 'Add 3 to n' must happen before 'multiply the result by 4', so the addition needs brackets to show it happens first: 4(n + 3). Writing 4n + 3 multiplies n by 4 immediately and only adds the 3 afterwards, which reverses the order the words describe. Writing n + 3 × 4 only multiplies the 3 by 4, and adds n as a separate, unmultiplied term — it treats 'the result' as just the 3, not the whole of n + 3. Writing 3(n + 4) keeps the correct structure but swaps which number is added and which is multiplied. The expression for 'add 3 to n, then multiply the result by 4' is 4(n + 3).
- (a) 1.8 — E = (1/2)kx² = 0.5 × 40 × 0.3² = 0.5 × 40 × 0.09 = 1.8 joules. 3.6 comes from forgetting the (1/2) at the front, 40 × 0.09. 72 comes from squaring kx together instead of squaring only x, 0.5 × (40 × 0.3)² = 0.5 × 144 = 72. 6 comes from using x instead of x², 0.5 × 40 × 0.3.
- (c) 71 — Method: square x first, then multiply by 3, then subtract 4, following the order of operations. Working: x² = 5² = 25; 3 × 25 = 75; 75 − 4 = 71. Answer: 71. 221 comes from squaring (3x) as a whole first: (3 × 5)² = 225, then − 4 = 221, squaring the coefficient along with x. 75 comes from correctly working out 3x² but forgetting to subtract the 4. 3 comes from subtracting the 4 from x before squaring: (5 − 4)² × 3 = 3, doing the operations in the wrong order.
- (c) 3x + 5 = 17 — An equation contains an equals sign and is true only for particular value(s) of the unknown — solving 3x + 5 = 17 gives the single value x = 4. 3x + 5 is an expression: it has no equals sign, so it cannot be solved, only simplified or evaluated. A = πr² is a formula: it shows the general relationship between different quantities (area and radius), rather than asking for one unknown value. 3(x + 5) ≡ 3x + 15 is an identity: the ≡ sign shows it is true for every value of x, not just one. The equation is 3x + 5 = 17.
- (d) (0, −7) — At the y-axis, x = 0, so y = 2(0) − 7 = −7, giving the point (0, −7). A candidate who drops the negative sign on the constant term would write (0, 7). A candidate who swaps the coordinates, confusing the y-intercept with an x-intercept, would write (−7, 0). A candidate who uses the gradient, 2, as the x-coordinate instead of 0 would write (2, −7).
- (d) 4 — Method: compare the equation with the general form y = mx + c after writing the x term first, then read off the coefficient of x. Working: y = 6 + 4x can be written as y = 4x + 6, so comparing with y = mx + c gives m = 4. Answer: the gradient is 4. The value 6 comes from reading off the constant, written first in the equation, and treating it as the gradient because it comes before the x term. The value 10 comes from adding the two numbers in the equation, 6 + 4, instead of reading off the coefficient of x. The value 24 comes from multiplying the two numbers in the equation, 6 × 4, instead of reading off the coefficient of x.
- (c) r = √(A/π) — A = πr² means r has been squared and then multiplied by π. To make r the subject, first divide both sides by π to get A/π = r², then take the square root of both sides: r = √(A/π). Writing r = A/π stops after dividing by π and forgets that r is still squared — it never undoes the square. Writing r = √A/π takes the square root before dividing by π, which square-roots only the A and not the whole of A/π. Writing r = (A/π)² squares A/π instead of taking its square root — the opposite of what is needed to undo r². The correct rearrangement is r = √(A/π).
- (b) 5 — Method: expand the bracket first, then solve the resulting linear equation. Working: 3(2x − 1) = 6x − 3, so 6x − 3 = 27. Add 3 to both sides: 6x = 30. Divide by 6: x = 5. Answer: 5. 4 2/3 comes from multiplying only the 2x inside the bracket by 3 and forgetting to multiply the −1 as well, giving 6x − 1 = 27. 4 comes from a sign error when expanding, writing 6x + 3 instead of 6x − 3. 4.5 comes from dividing 27 by 3 to get 2x − 1 = 9, then forgetting to add 1 back before dividing by 2, using 2x = 9 instead of 2x = 10.
- (a) y = x² + 2 — A quadratic equation, with x², gives a graph shaped like a symmetrical U (or an upside-down U). Of the four equations, y = x² + 2 is quadratic, so it gives this U-shape. y = x³ + 2 is cubic, giving an S-shaped curve rather than a symmetrical U. y = 2x + 2 is linear, giving a straight line. y = 2/x is reciprocal, giving two separate curved branches rather than a single U-shape.
- (d) 5 — Method: running a machine backwards means undoing its operation, and the operation that undoes multiplying by 3 is dividing by 3. Working: the input multiplied by 3 gives 15, so the input is 15 ÷ 3. Answer: 5, which checks because 3 × 5 = 15. The distractors: 45 comes from running the machine forwards on the output, 15 × 3; 12 comes from subtracting 3 from 15 instead of dividing; 18 comes from adding 3 to 15, which would undo a machine that subtracts rather than one that multiplies.
- (a) 1 — Method: the value of y when x = 0 is where the line meets the y-axis, which is the constant c in y = mx + c, so the gradient is worked out from the two given points first and the constant follows by substituting one of them. Working: m = (16 − 7) ÷ (5 − 2) = 9 ÷ 3 = 3, so the line is y = 3x + c; substituting x = 2 and y = 7 gives 7 = 3 × 2 + c, so c = 7 − 6 = 1, and the value of y when x = 0 is that constant. Answer: 1. The distractors: 3 comes from stopping at the gradient and offering it as the intercept; 4 comes from stepping back from x = 2 to x = 0 by one unit of x instead of two, 7 − 3 = 4; −1 comes from working the constant out as mx − y, 3 × 2 − 7 = −1, instead of y − mx.
- (b) 14 — Substitute n=4 into 3n+2: 3×4+2=14. A candidate who adds 3 and n instead of multiplying would compute 3+4+2=9. A candidate who substitutes the wrong term number, n=3, would reach 3×3+2=11. A candidate who forgets to add the constant term would compute just 3×4=12.
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