Printable · GCSE Foundation · ages 14-16
Algebra worksheet — GCSE Foundation
Fifteen questions across the algebra statements at Foundation tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
Algebra worksheet — GCSE Foundation
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- 1.Work out the value of 3x² − 4x when x = −2.
- 2.Make x the subject of the formula y = (x − 4)/5.
- 3.Solve x² − 6x = 0.
- 4.In the expression 5x² − 3x + 7, which of these is a single term of the expression?
- 5.Mia buys 3 identical notebooks and a pen costing £1.50. She pays a total of £9.90. Form an equation using n for the cost of one notebook, and solve it to find n.
- 6.In which quadrant does the point (−3, 0.5) lie?
- 7.A straight line has equation y = 2x − 7. Write down the coordinates of the point where the line crosses the y-axis.y = 2x − 7
- 8.Work out the value of 4p² − 3 when p = 2.5
- 9.Noah says that y = 3 is the solution of the equation y + 10 = 12. Noah is wrong. Work out the correct value of y.
- 10.Work out the value of 5a + 2 when a = 3
- 11.The point A is at (5, −3). In which quadrant does A lie?
- 12.A number machine multiplies its input by 3. The output is 15. Work out the input.
- 13.A gym charges a reduced price for the first month of membership and a standard price for every month after that. The total cost is £5 for 1 month, £12 for 2 months, £19 for 3 months and £26 for 4 months. Work out an expression, in terms of n, for the total cost, in pounds, of n months of membership.
- 14.Which of these points lies in the first quadrant?
- 15.Work out the value of 2x² when x = −3
Answer key
- (b) 20 — 3x² − 4x = 3(−2)² − 4(−2) = 3(4) − (−8) = 12 + 8 = 20. A candidate who makes a sign error on −4x, treating −4 × −2 as −8 instead of +8, gets 12 − 8 = 4. A candidate who squares −2 but keeps the result negative, using 3 × (−4) = −12 for the first term, but correctly works out −4x = −4 × (−2) = 8, gets −12 + 8 = −4. A candidate who squares the whole term 3x, working out (3 × −2)² − 4 × (−2), gets (−6)² + 8 = 36 + 8 = 44.
- (d) x = 5y + 4 — To make x the subject of y = (x − 4)/5, first multiply both sides by 5 to clear the fraction: 5y = x − 4, then add 4 to both sides: x = 5y + 4. Writing x = 5y − 4 multiplies correctly but keeps the minus sign on the 4 instead of changing it to a plus when moving it across. Writing x = y/5 + 4 divides by 5 instead of multiplying, the wrong inverse of the fraction. Writing x = 5(y + 4) adds 4 before multiplying by 5, reversing the correct order of the two steps. The correct rearrangement is x = 5y + 4.
- (d) x = 0 or x = 6 — Method: factorise by taking out the common factor x: x(x − 6) = 0, so x = 0 or x − 6 = 0, giving x = 0 or x = 6. Distractor origins: x = 6 comes from dividing both sides by x, which loses the solution x = 0; x = 0 stops after finding only one factor; x = 3 comes from halving the coefficient of x instead of factorising.
- (c) 5x² — A term is one part of an expression, separated from the others by a + or − sign. The expression 5x² − 3x + 7 has three terms: 5x², −3x and 7. Distractor origins: 5x² − 3x combines two terms together, not a single term; −3x + 7 also combines two terms together; 5x² − 3x + 7 gives the whole expression, not a single term.
- (c) £2.80 — 3n + 1.50 = 9.90, so 3n = 8.40 and n = 2.80, so each notebook costs £2.80. A candidate who forgets to subtract the cost of the pen and divides the total by 3 gets n = 9.90 ÷ 3 = £3.30. A candidate who adds the cost of the pen instead of subtracting it gets 3n = 11.40 and n = £3.80. A candidate who treats the pen as a fourth notebook and divides the total by 4 gets n = 9.90 ÷ 4 = £2.48 (2 d.p.).
- (a) the second quadrant — Method: the quadrant is settled by the signs of the two coordinates, not by their size; the quadrants are numbered anticlockwise, starting from the region where both coordinates are positive. Working: the x-coordinate −3 is negative, so the point lies to the left of the y-axis; the y-coordinate 0.5 is positive, so it lies above the x-axis; the region that is both left of the y-axis and above the x-axis is the second. Answer: the second quadrant. The distractors: 'the first quadrant' comes from ignoring the minus sign on −3; 'the third quadrant' comes from treating 0.5 as a negative value because it is smaller than 1, when in fact any number above zero is positive; 'the fourth quadrant' comes from reading the pair the wrong way round, as though the point were (0.5, −3).
- (d) (0, −7) — At the y-axis, x = 0, so y = 2(0) − 7 = −7, giving the point (0, −7). A candidate who drops the negative sign on the constant term would write (0, 7). A candidate who swaps the coordinates, confusing the y-intercept with an x-intercept, would write (−7, 0). A candidate who uses the gradient, 2, as the x-coordinate instead of 0 would write (2, −7).
- (c) 22 — p² means p × p. Substitute p = 2.5: p² = 6.25, so 4p² = 4 × 6.25 = 25, and 25 − 3 = 22. 97 comes from squaring 4p together instead of just p, (4 × 2.5)² − 3 = 10² − 3 = 97. 7 comes from using p instead of p², 4 × 2.5 − 3. 1 comes from squaring the 3 instead of the p, 4 × 2.5 − 3².
- (c) y = 2 — Method: substituting Noah's value shows why it fails, and the equation is then solved by undoing the addition. Working: substituting y = 3 gives 3 + 10 = 13, which is not 12, so Noah's value is not a solution; subtracting 10 from both sides of y + 10 = 12 gives y = 2, and substituting back gives 2 + 10 = 12. Answer: y = 2. The distractors: y = 22 comes from adding 10 to both sides instead of subtracting it; y = −2 comes from carrying out the subtraction the wrong way round, 10 − 12 rather than 12 − 10; y = 12 comes from copying the right-hand side as the value of y and ignoring the 10 that is added to it.
- (a) 17 — Substitute a = 3 into 5a + 2: 5 × 3 + 2 = 15 + 2 = 17. 10 comes from treating 5a as 5 + a instead of 5 × a, giving 5 + 3 + 2. 25 comes from adding the 2 to a before multiplying by 5, 5 × (3 + 2). 15 comes from working out 5 × 3 correctly but forgetting to add the 2.
- (c) the fourth quadrant — Method: read the sign of each coordinate in turn, then count round the regions, which are numbered anticlockwise from the one where both coordinates are positive. Working: the x-coordinate 5 is positive, so A is to the right of the y-axis; the y-coordinate −3 is negative, so A is below the x-axis; right of the y-axis and below the x-axis is the fourth of the four regions. Answer: the fourth quadrant. The distractors: 'the first quadrant' comes from ignoring the minus sign on the y-coordinate and treating the point as (5, 3); 'the second quadrant' comes from writing the pair the wrong way round and locating (−3, 5) instead; 'the third quadrant' comes from assuming that any point with a negative coordinate belongs to the region where the minus signs are, without checking the other coordinate.
- (d) 5 — Method: running a machine backwards means undoing its operation, and the operation that undoes multiplying by 3 is dividing by 3. Working: the input multiplied by 3 gives 15, so the input is 15 ÷ 3. Answer: 5, which checks because 3 × 5 = 15. The distractors: 45 comes from running the machine forwards on the output, 15 × 3; 12 comes from subtracting 3 from 15 instead of dividing; 18 comes from adding 3 to 15, which would undo a machine that subtracts rather than one that multiplies.
- (d) 7n − 2 — Method: find how much the total cost rises each month, then find the constant that fits the cost for one month. Working: the cost rises by £7 for each extra month (12 − 5 = 7, 19 − 12 = 7, 26 − 19 = 7), so the cost has the form 7n + c. Substituting n = 1: 7(1) + c = 5, so c = −2. Answer: the total cost in pounds is 7n − 2. The value 7n comes from leaving out the constant. The value 7n + 5 comes from using the cost of one month as the constant directly, without subtracting the monthly rise first. The value 5n + 7 comes from swapping the roles of the cost of one month, £5, and the monthly rise, £7 — using the cost of one month as the coefficient of n and the rise as the constant.
- (d) (3, 5) — Method: the quadrant a point lies in is decided by the signs of its two coordinates, and in the first quadrant both coordinates are positive. Working: (−2, 3) has a negative x-coordinate, so it sits to the left of the y-axis; (4, −1) has a negative y-coordinate, so it sits below the x-axis; (−1, −4) has both coordinates negative; only (3, 5) has a positive x-coordinate and a positive y-coordinate. Answer: (3, 5). The distractors: (−2, 3) is chosen by candidates who check only the y-coordinate and take a positive height as enough; (4, −1) is chosen by those who check only the x-coordinate; (−1, −4) is chosen by those who number the quadrants from the bottom left, so that the region with two negative coordinates is called the first.
- (a) 18 — Method: substitute the value, apply the index before the multiplication, and remember that a negative number multiplied by itself gives a positive result. Working: x² = (−3) × (−3) = 9, and then 2 × 9 = 18. Answer: 18. The distractors: −18 comes from squaring only the 3 and leaving the minus sign outside the index, giving 2 × (−9); 36 comes from multiplying 2 by −3 first and squaring afterwards, giving (−6)²; −12 comes from reading x² as 2x, so that the calculation becomes 2 × 2 × (−3).
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