Printable · GCSE Foundation · ages 14-16
Algebra worksheet — GCSE Foundation
Fifteen questions across the algebra statements at Foundation tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
Algebra worksheet — GCSE Foundation
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- 1.The equation 3(2x − 1) = 4x + 9 is rearranged by expanding the brackets. Which of these is the correctly expanded equation?
- 2.The graph of y = (x − 4)(x + 1) crosses the x-axis. Which pair gives the correct roots and reasoning?
- 3.A straight line passes through the points (1, 3) and (2, 5). Work out the equation of the line.
- 4.Write down the y-intercept of the line with equation y = 3x + 8.y = 3x + 8
- 5.Solve the simultaneous equations 4x + 3y = 25 and 4x − y = 1. Work out the value of y.
- 6.Here are the first five terms of an arithmetic sequence: 2, 5, 8, 11, 14. Work out the 8th term.
- 7.Solve 3x + 14 = 8x − 6
- 8.A car's speed increases steadily while it accelerates. Its speed v m/s after t seconds is given by v = u + at, where u is the starting speed in m/s and a is the acceleration in m/s². A car starts at u = 4 m/s and accelerates at a = 2 m/s² until it reaches v = 20 m/s. Work out t, the time taken in seconds.
- 9.A wall is tiled in rows, and every row uses the same number of tiles. One row uses 10 tiles, two rows use 20 tiles and three rows use 30 tiles. Work out how many tiles are needed for 7 rows.
- 10.A runner's journey is shown on a distance-time graph: she runs 8 km in the first hour, rests for 30 minutes with no distance gained, then runs a further 4 km in the next 30 minutes. Work out her average speed for the whole journey, in kilometres per hour.
- 11.Solve 4x − (2x − 6) = 18
- 12.Make a the subject of the formula b = 20 − a.
- 13.Work out the value of m² + 3m when m = −2
- 14.Work out the y-intercept of the graph of y = x² + 3x − 10.y = x² + 3x − 10
- 15.Matchsticks are laid out as a row of squares, with each new square sharing a side with the square before it. The first square uses 4 matchsticks and every extra square uses 3 more. Work out how many matchsticks a row of 4 squares uses.
Answer key
- (b) 6x − 3 = 4x + 9 — Method: multiply every term inside the bracket by the number outside it; the right-hand side stays as it is given. Working: 3 × 2x = 6x and 3 × (−1) = −3, so 3(2x − 1) = 6x − 3. Answer: 6x − 3 = 4x + 9. 6x − 1 = 4x + 9 comes from multiplying only the 2x by 3 and leaving the −1 unchanged. 5x − 3 = 4x + 9 comes from adding the 3 to the 2 instead of multiplying, treating 3 × 2x as (3 + 2)x = 5x. 6x − 4 = 4x + 9 comes from working out 3 × (−1) as −1 − 3 = −4 instead of 3 × (−1) = −3.
- (c) x = 4 and x = −1, because the graph crosses the x-axis where x − 4 = 0 or x + 1 = 0. — The graph crosses the x-axis where y = 0, which happens when either bracket equals zero. Solving x − 4 = 0 gives x = 4, and solving x + 1 = 0 gives x = −1. The option x = −4 and x = 1 incorrectly reverses both signs. The option x = 4 and x = 1 misreads the second bracket, ignoring that x + 1 = 0 requires x to be negative. The option x = −4 and x = −1 wrongly assumes both roots must be the negative of the constants shown, which only matches the second bracket, not the first.
- (c) y = 2x + 1 — Method: the gradient of the line through two points is the change in y divided by the change in x, and the constant is then found by substituting one of the points into y = mx + c. Working: m = (5 − 3) ÷ (2 − 1) = 2 ÷ 1 = 2, so the line is y = 2x + c; substituting x = 1 and y = 3 gives 3 = 2 × 1 + c, so c = 3 − 2 = 1. Answer: y = 2x + 1. The distractors: y = x + 2 comes from taking the gradient as the change in x, 2 − 1 = 1, and then substituting (1, 3) to reach a constant of 2; y = 2x − 1 comes from working out the constant as mx − y, 2 × 1 − 3 = −1, instead of y − mx; y = 2x + 3 comes from using the y-coordinate of (1, 3) as the constant without substituting at all.
- (d) 8 — Method: compare the equation with y = mx + c, where c is the y-intercept. Working: in y = 3x + 8, the constant term is 8. Answer: the y-intercept is 8. 3 comes from confusing the y-intercept with the gradient. −8 comes from a sign error, treating the constant term as negative. 11 comes from wrongly adding the gradient and the constant term together.
- (a) 6 — Subtracting the second equation from the first: the x-terms, 4x and 4x, cancel; the y-terms combine as 3y − (−y) = 4y; and the right-hand sides give 25 − 1 = 24. This gives 4y = 24, so y = 6. A candidate who subtracts in the wrong order would get 4y = 1 − 25 = −24, so y = −6. A candidate who forgets the sign on the −y term, treating 3y − y as 2y, would get 2y = 24, so y = 12. A candidate who divides 24 by 6 instead of 4 would get y = 4.
- (d) 23 — Method: find the number added each time, then add it to the first term once for every step between the first term and the term wanted. Working: 5 − 2 = 3, 8 − 5 = 3 and so on, so 3 is added each time; the 8th term is seven steps on from the 1st term, so it is 2 + 7 × 3 = 2 + 21. Answer: 23, which agrees with counting on from the 5th term: 14, 17, 20 and then one step more. The distractors: 26 comes from adding the common difference eight times instead of seven, 2 + 8 × 3; 20 comes from stopping one term early, at the 7th term; 24 comes from multiplying the position by the common difference, 8 × 3, and ignoring the fact that the sequence starts at 2 rather than at 3.
- (c) x = 4 — Method: with an unknown on both sides, subtract the smaller x term from both sides so that all the x is on one side, then collect the numbers on the other. Working: subtracting 3x from both sides gives 14 = 5x − 6; adding 6 to both sides gives 20 = 5x; dividing both sides by 5 gives x = 4. Checking: 3 × 4 + 14 = 26 and 8 × 4 − 6 = 26. Answer: x = 4. The distractors: x = 2.5 comes from taking 3x off the left-hand side only, leaving 14 = 8x − 6 and so 8x = 20; x = −1.6 comes from changing the sign of the 8x when it is moved across but leaving the sign of the 14 unchanged, giving 3x − 8x = −6 + 14 and so −5x = 8; x = 15 comes from reaching 5x = 20 correctly and then subtracting 5 instead of dividing by 5.
- (b) 8 s — Rearranging v = u + at for t: subtract u from both sides to get v − u = at, then divide by a: t = (v − u)/a. Substituting u = 4, a = 2, v = 20: t = (20 − 4)/2 = 16/2 = 8 s. Answering 12 s comes from adding u instead of subtracting it: (20 + 4)/2 = 12. Answering 32 s comes from multiplying (v − u) by a instead of dividing by it: 16 × 2 = 32. Answering 6 s divides v by a first and then subtracts u, in the wrong order: 20/2 − 4 = 10 − 4 = 6. The time taken is 8 s.
- (c) 70 — Method: the numbers of tiles form a sequence in which the same amount is added for each extra row, so the total for a number of rows is that amount multiplied by the number of rows. Working: 20 − 10 = 10 and 30 − 20 = 10, so each row adds 10 tiles; 7 rows therefore need 7 lots of 10, that is 7 × 10. Answer: 70. The distractors: 80 comes from counting one row too many and giving the total for 8 rows; 17 comes from adding the 10 tiles to the 7 rows instead of multiplying; 10 comes from giving the number of tiles in a single row rather than the total for all the rows.
- (c) 6 km/h — Total distance = 8 + 4 = 12 km. Total time = 1 hour + 0.5 hours resting + 0.5 hours = 2 hours. Average speed = total distance ÷ total time = 12 ÷ 2 = 6 km/h. A speed of 8 km/h comes from leaving the resting time out of the total time: 12 ÷ 1.5 = 8. A speed of 4 km/h comes from dividing by too much time, such as double-counting the rest period: 12 ÷ 3 = 4. A speed of 12 km/h simply gives the total distance and forgets to divide by the total time at all.
- (a) x = 6 — Method: a minus sign in front of a bracket changes the sign of every term inside it, so expand the bracket first and then simplify. Working: expanding gives 4x − 2x + 6 = 18, which simplifies to 2x + 6 = 18; subtracting 6 from both sides gives 2x = 12, and dividing both sides by 2 gives x = 6. Answer: x = 6. The distractors: x = 12 comes from leaving the −6 unchanged when the bracket is removed, giving 4x − 2x − 6 = 18 and so 2x = 24; x = 24 comes from reaching 2x = 12 correctly and then multiplying by 2 instead of dividing by 2; x = 3 comes from dividing by 2 too early, at 2x + 6 = 18, and dividing only the 2x and the 18 while leaving the 6 untouched, which gives x + 6 = 9.
- (a) a = 20 − b — Method: get a on its own by adding a to both sides, then subtracting b from both sides. Working: b = 20 − a, so b + a = 20, so a = 20 − b. Answer: a = 20 − b. a = b − 20 comes from treating the formula as if it read b = 20 + a and then subtracting 20 from both sides. a = 20 + b comes from moving b across from b + a = 20 without changing its sign. a = −20 − b comes from a double sign error, changing the sign of the 20 as well as of b when rearranging.
- (d) −2 — Method: substitute the value into both terms, working out the index and the multiplication before the addition. Working: m² = (−2) × (−2) = 4 and 3m = 3 × (−2) = −6, so the expression becomes 4 + (−6), which is −2. Answer: −2. The distractors: −10 comes from squaring −2 as −4, giving −4 + (−6); 10 comes from working out 3m as +6 and losing the minus sign, giving 4 + 6; −14 comes from working from left to right instead of multiplying first, giving (4 + 3) × (−2).
- (d) (0, −10) — The y-intercept occurs where x = 0. Substituting x = 0 into y = x² + 3x − 10 gives y = 0 + 0 − 10 = −10, so the graph crosses the y-axis at (0, −10). The option (0, 3) mistakenly uses the coefficient of x instead of the constant term. The option (0, 10) makes a sign error, dropping the negative from the constant term. The option (−10, 0) swaps the x- and y-coordinates, which would instead be a point on the x-axis, not the y-axis.
- (d) 13 — Method: the numbers of matchsticks form a sequence with a term-to-term rule, so count the first square in full and then add the repeated amount once for every extra square. Working: one square uses 4 matchsticks; a row of 4 squares has 3 extra squares after the first, and each of those adds 3 matchsticks, giving 3 × 3 = 9 to add on to the 4. Answer: 13. The distractors: 16 comes from counting each square as a separate set of 4 matchsticks, 4 × 4, and ignoring the shared sides; 12 comes from using 3 matchsticks for all four squares, 3 × 4, and forgetting that the first square needs a fourth side; 10 comes from adding the 3 only twice, as though a row of four squares had two extra squares rather than three.
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