Printable · GCSE Foundation · ages 14-16
Algebra worksheet — GCSE Foundation
Fifteen questions across the algebra statements at Foundation tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
Algebra worksheet — GCSE Foundation
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- 1.Solve 2x + 7 = x + 13
- 2.A rule turns each input x into an output y. The inputs are x = −1, 0, 1, 2 and the matching outputs are y = 5, 3, 1, −1. Work out the rule.
- 3.Solve 4x² − 9 = 0.
- 4.A number machine adds 1 to its input. Isla says that an input of 5 gives an output of 6. Which statement is correct?
- 5.The graph of y = 24/x is drawn for x > 0. Work out the value of y when x = 6.
- 6.Which of these is an expression?
- 7.Write down the gradient of the line with equation y = 6 + 4x.
- 8.Solve 3(2x − 1) = 27
- 9.A colony of bacteria doubles in number every hour. At 9am there are 5 bacteria in the colony. Work out how many bacteria there will be at 12 noon.
- 10.A wall is tiled in rows, and every row uses the same number of tiles. One row uses 10 tiles, two rows use 20 tiles and three rows use 30 tiles. Work out how many tiles are needed for 7 rows.
- 11.A point has coordinates (x, y). In which two quadrants is the product x × y positive?
- 12.Write down the coordinates of the point that is 4 units to the left of the origin and 7 units up.
- 13.A student says that (x + 4)² is equivalent to x² + 16. For which value of x do the two expressions give the SAME result, making it look (misleadingly) like the student could be right?
- 14.A car park charges a £4 fixed fee plus £3 for each hour. Kofi has exactly £25 to spend on parking. Using the inequality 4 + 3h ≤ 25, work out the greatest number of whole hours, h, he can park for.
- 15.Which of these equations gives a straight-line graph when plotted?
Answer key
- (d) x = 6 — Method: with an unknown on both sides, first collect the x terms on one side by subtracting the smaller x term from both sides, then deal with the numbers. Working: subtracting x from both sides gives x + 7 = 13, and subtracting 7 from both sides gives x = 6. Answer: x = 6. The distractors: x = 20 comes from adding 7 to 13 instead of subtracting it once the x terms have been collected; x = 2 comes from collecting the x terms by adding them, giving 3x + 7 = 13 and then 3x = 6; x = −6 comes from subtracting 2x from both sides to get 7 = −x + 13, reaching −6 = −x and then copying the sign straight across instead of dividing by −1.
- (a) y = −2x + 3 — Method: find the step in the outputs for each step of 1 in the input — falling outputs mean a negative multiplier — then read off the output when the input is 0, because that is the number added on. Working: the outputs 5, 3, 1, −1 fall by 2 each time x rises by 1, so x is multiplied by −2; the output at x = 0 is 3, so 3 is added. Answer: y = −2x + 3, checked at x = 2 by −2 × 2 + 3 = −1. The distractors: y = 2x + 3 comes from taking the size of the step, 2, as the multiplier and ignoring the fact that the outputs are falling; y = −2x − 3 comes from using the correct multiplier but writing the number added on as −3 instead of the output 3 listed at x = 0; y = −x + 4 comes from taking the multiplier as −1, its size read from the step of 1 in the inputs instead of the step of 2 in the outputs and its sign from the fact that the outputs fall, and then fitting the number added on to the pair x = −1, y = 5.
- (a) x = 3/2 or x = −3/2 — Method: the equation has an x² term and a number but no x term, so make x² the subject and then take the square root of both sides, keeping the negative root as well as the positive one. Working: adding 9 to both sides of 4x² − 9 = 0 gives 4x² = 9, and dividing both sides by 4 gives x² = 9/4. Square-rooting the top and the bottom of 9/4 gives 3/2, so x = 3/2 or x = −3/2, and each value checks out because 4 × 9/4 − 9 = 0. Answer: x = 3/2 or x = −3/2. The distractors: x = 3 or x = −3 comes from square-rooting both sides of 4x² = 9 without first dividing by the 4, so the coefficient of x² is ignored; x = 9/4 or x = −9/4 comes from stopping at x² = 9/4 and writing that value down as x, leaving the square root undone; x = 3/2 only comes from taking the positive square root of 9/4 and losing the negative solution.
- (d) Isla is right, because 5 + 1 = 6 — Method: put the input through the machine yourself, then compare what comes out with the output claimed, and check that the reason given with the verdict is itself true. Working: the machine adds 1 to whatever is put in, so an input of 5 gives 5 + 1 = 6, which is exactly the output claimed. Answer: Isla is right, and the reason is that 5 + 1 = 6. The distractors: the statement that the machine adds 1 to its output describes a different machine — this one adds 1 to what goes in — so the verdict is right but the reason is false; 5 − 1 = 4 comes from running the machine backwards and subtracting instead of adding; 5 × 1 = 5 comes from reading ‘adds 1’ as ‘multiplies by 1’, which leaves the input unchanged.
- (d) y = 4 — Method: substitute x = 6 into y = 24/x: y = 24 ÷ 6 = 4. Distractor origins: y = 18 subtracts instead of dividing (24 − 6 = 18); y = 144 multiplies instead of dividing (24 × 6 = 144); y = 30 adds instead of dividing (24 + 6 = 30).
- (c) 5y − 2 — An expression is a collection of terms with no equals sign and no inequality sign in it: nothing is being claimed about two sides. Here 5y − 2 on its own fits that description. The line with an equals sign and one unknown letter to find is an equation; the line joined by a comparison sign is an inequality; the line that links two different letters so that one can be worked out from the other is a formula.
- (d) 4 — Method: compare the equation with the general form y = mx + c after writing the x term first, then read off the coefficient of x. Working: y = 6 + 4x can be written as y = 4x + 6, so comparing with y = mx + c gives m = 4. Answer: the gradient is 4. The value 6 comes from reading off the constant, written first in the equation, and treating it as the gradient because it comes before the x term. The value 10 comes from adding the two numbers in the equation, 6 + 4, instead of reading off the coefficient of x. The value 24 comes from multiplying the two numbers in the equation, 6 × 4, instead of reading off the coefficient of x.
- (b) 5 — Method: expand the bracket first, then solve the resulting linear equation. Working: 3(2x − 1) = 6x − 3, so 6x − 3 = 27. Add 3 to both sides: 6x = 30. Divide by 6: x = 5. Answer: 5. 4 2/3 comes from multiplying only the 2x inside the bracket by 3 and forgetting to multiply the −1 as well, giving 6x − 1 = 27. 4 comes from a sign error when expanding, writing 6x + 3 instead of 6x − 3. 4.5 comes from dividing 27 by 3 to get 2x − 1 = 9, then forgetting to add 1 back before dividing by 2, using 2x = 9 instead of 2x = 10.
- (a) 40 — From 9am to 12 noon is 3 hours, so the population doubles three times: 5 × 2³ = 40. A candidate who counts the elapsed time as 4 hours (an off-by-one counting error) would reach 5 × 2⁴ = 80. A candidate who counts it as only 2 hours would reach 5 × 2² = 20. A candidate who misreads 'doubles' as 'increases by 2' each hour would compute 5 + 3 × 2 = 11.
- (c) 70 — Method: the numbers of tiles form a sequence in which the same amount is added for each extra row, so the total for a number of rows is that amount multiplied by the number of rows. Working: 20 − 10 = 10 and 30 − 20 = 10, so each row adds 10 tiles; 7 rows therefore need 7 lots of 10, that is 7 × 10. Answer: 70. The distractors: 80 comes from counting one row too many and giving the total for 8 rows; 17 comes from adding the 10 tiles to the 7 rows instead of multiplying; 10 comes from giving the number of tiles in a single row rather than the total for all the rows.
- (b) the first and the third — Method: the sign of a product depends only on the signs of the two numbers multiplied: like signs give a positive product and unlike signs a negative one, so look for the quadrants in which both coordinates carry the same sign. Working: in the first quadrant x and y are both positive, and positive times positive is positive; in the third quadrant both are negative, and negative times negative is positive as well; in the second quadrant x is negative while y is positive, and in the fourth x is positive while y is negative, so each of those gives a negative product. Answer: the first and the third. The distractors: 'the second and the fourth' comes from applying the rule for a NEGATIVE product, unlike signs, to a positive one; 'the first and the second' comes from testing only the y-coordinate and keeping the quadrants where the height is positive; 'the first and the fourth' comes from testing only the x-coordinate in the same way.
- (c) (−4, 7) — Left of the origin means negative x, and up means positive y, so the point is (−4, 7). (4, 7) comes from forgetting that 'left' means the x-coordinate is negative. (−4, −7) comes from treating 'up' as a negative direction instead of positive. (7, −4) comes from swapping the x- and y-coordinates.
- (c) x = 0 — Expand (x + 4)² correctly: (x + 4)² = x² + 8x + 16. This equals x² + 16 only when 8x is zero, i.e. when x = 0 — at every other value of x the two expressions differ by 8x. Choosing x = 4 confuses the constant inside the bracket with the value of x that makes the expressions match. Choosing x = −4 makes the same confusion but with the sign flipped. Choosing x = 8 mistakes the coefficient of the middle term, 8x, for the value of x itself.
- (a) 7 — Subtract 4 from both sides: 3h ≤ 21. Divide both sides by 3: h ≤ 7, so the greatest whole number of hours is 7. A candidate who forgets the £4 fixed fee solves 3h ≤ 25, getting h ≤ 8.33, rounded down to 8. A candidate who adds the £4 instead of subtracting it solves 3h ≤ 29, getting h ≤ 9.67, rounded down to 9. A candidate who reaches h ≤ 7 but wrongly assumes the boundary value cannot be used, thinking that spending the whole £25 is not allowed, answers 6.
- (b) y = 2x − 3 — A straight-line graph has an equation of the form y = mx + c, where x appears only to the power 1. Of the four equations, y = 2x − 3 fits this form, so it gives a straight line. y = x² − 3 has x squared, so it gives a curved (quadratic) graph, not a straight line. y = x³ − 3 has x cubed, so it gives a cubic curve. y = 3/x has x on the bottom of a fraction, so it gives a reciprocal curve with two branches.
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