Printable · GCSE Foundation · ages 14-16
Algebra worksheet — GCSE Foundation
Fifteen questions across the algebra statements at Foundation tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
Algebra worksheet — GCSE Foundation
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- 1.A wall is tiled in rows, and every row uses the same number of tiles. One row uses 10 tiles, two rows use 20 tiles and three rows use 30 tiles. Work out how many tiles are needed for 7 rows.
- 2.A curve has equation y = x³ − 4x. Work out the coordinates of the point where the curve crosses the y-axis.y = x
- 3.Solve 5x − 9 = 16
- 4.Solve 2x + 7 = x + 13
- 5.Three vertices of a rectangle are (−4, −1), (2, −1) and (2, 3). The sides of the rectangle are parallel to the axes. Write down the coordinates of the fourth vertex.
- 6.p = 4. Work out the value of 2p³.
- 7.The expression 6n + 15 is written as 3(2n + 5). Which statement is correct?
- 8.Which of these equations gives a straight-line graph when plotted?
- 9.Work out the value of 5a + 2 when a = 3
- 10.The diagram shows part of the graph of a reciprocal function of the form , passing through the labelled point. Work out the value of k.
- 11.A straight line passes through the points (0, 4) and (1, 9). Write down the gradient of the line.
- 12.Which of these values of x is a solution of x² + 2x − 15 = 0?
- 13.y = x + 4. Work out the value of y when x = 3.y = x + 4
- 14.Which of these is an equation, rather than an expression, a formula or an identity?
- 15.Simplify 2a + 3b − a + 2b − b
Answer key
- (c) 70 — Method: the numbers of tiles form a sequence in which the same amount is added for each extra row, so the total for a number of rows is that amount multiplied by the number of rows. Working: 20 − 10 = 10 and 30 − 20 = 10, so each row adds 10 tiles; 7 rows therefore need 7 lots of 10, that is 7 × 10. Answer: 70. The distractors: 80 comes from counting one row too many and giving the total for 8 rows; 17 comes from adding the 10 tiles to the 7 rows instead of multiplying; 10 comes from giving the number of tiles in a single row rather than the total for all the rows.
- (c) (0, 0) — A curve crosses the y-axis where x = 0. Substituting x = 0 into y = x³ − 4x gives y = 0³ − 4(0) = 0 − 0 = 0, so the curve crosses the y-axis at (0, 0). A candidate who reads off the coefficient of x as the y-intercept, instead of working out the constant term, might write (0, −4). A candidate who swaps the coordinates might write (4, 0). A candidate who takes the coefficient of x but drops its sign might write (0, 4).
- (b) 5 — Method: add 9 to both sides, then divide by 5. Working: 5x = 16 + 9 = 25, so x = 25 ÷ 5 = 5. Answer: 5. 3.2 comes from dividing 16 by 5 directly, without adding 9 first. 1.4 comes from a sign error, subtracting 9 from 16 instead of adding it, then dividing by 5. 25 comes from correctly working out 5x = 25 but stopping there, without dividing by 5 to find x.
- (d) x = 6 — Method: with an unknown on both sides, first collect the x terms on one side by subtracting the smaller x term from both sides, then deal with the numbers. Working: subtracting x from both sides gives x + 7 = 13, and subtracting 7 from both sides gives x = 6. Answer: x = 6. The distractors: x = 20 comes from adding 7 to 13 instead of subtracting it once the x terms have been collected; x = 2 comes from collecting the x terms by adding them, giving 3x + 7 = 13 and then 3x = 6; x = −6 comes from subtracting 2x from both sides to get 7 = −x + 13, reaching −6 = −x and then copying the sign straight across instead of dividing by −1.
- (b) (−4, 3) — Method: in a rectangle whose sides are parallel to the axes only two different x-coordinates and two different y-coordinates appear, and each of them is shared by a pair of vertices, so the missing vertex takes the x-coordinate and the y-coordinate that so far appear only once. Working: the x-coordinates given are −4, 2 and 2, so 2 is already used twice and −4 is used once; the y-coordinates given are −1, −1 and 3, so −1 is already used twice and 3 is used once; the fourth vertex therefore has x = −4 and y = 3. Answer: (−4, 3). The distractors: (3, −4) comes from picking the two unpaired coordinates correctly and then writing them in the wrong order; (−4, −5) comes from matching the 4-unit vertical side but measuring it downwards from (−4, −1) instead of upwards; (8, 3) comes from carrying on round the shape with the horizontal step used earlier, adding 6 to the x-coordinate of (2, 3) instead of closing the rectangle.
- (d) 128 — In 2p³ the index belongs to p only, so cube p first and multiply by the coefficient afterwards. Cubing gives 4 × 4 × 4 = 64, and then 2 × 64 = 128. Cubing the coefficient as well would mean working out (2 × 4)³, which is 512. Reading the index as an instruction to multiply by 3 gives 2 × 4 × 3 = 24, and ignoring the coefficient altogether leaves 64.
- (c) 3 and 2n + 5 are both factors of 6n + 15 — Factors are the parts multiplied together to make an expression; terms are the parts added together. In 3(2n + 5) the 3 and the bracket 2n + 5 are multiplied, so both of them are factors of 6n + 15. The parts added together are 6n and 15, and those are its two terms, not its factors. A factor need not be a number: a bracket containing letters is a factor in exactly the same way.
- (b) y = 2x − 3 — A straight-line graph has an equation of the form y = mx + c, where x appears only to the power 1. Of the four equations, y = 2x − 3 fits this form, so it gives a straight line. y = x² − 3 has x squared, so it gives a curved (quadratic) graph, not a straight line. y = x³ − 3 has x cubed, so it gives a cubic curve. y = 3/x has x on the bottom of a fraction, so it gives a reciprocal curve with two branches.
- (a) 17 — Substitute a = 3 into 5a + 2: 5 × 3 + 2 = 15 + 2 = 17. 10 comes from treating 5a as 5 + a instead of 5 × a, giving 5 + 3 + 2. 25 comes from adding the 2 to a before multiplying by 5, 5 × (3 + 2). 15 comes from working out 5 × 3 correctly but forgetting to add the 2.
- (b) 6 — Method: for any point that lies on y = k/x, the value of k is found by multiplying the x-coordinate and the y-coordinate together, since k = x × y. Working: k = 2 × 3 = 6. Answer: k = 6. Distractor refutation: 1.5 comes from dividing the y-coordinate by the x-coordinate instead of multiplying them. 5 comes from adding the two coordinates instead of multiplying them. 9 comes from misreading the point's x-coordinate as 3 instead of 2, then multiplying 3 × 3.
- (c) 5 — Method: gradient = change in y ÷ change in x between the two points. Working: change in y = 9 − 4 = 5, change in x = 1 − 0 = 1, so gradient = 5 ÷ 1 = 5. Answer: the gradient is 5. 13 comes from adding the y-values instead of subtracting them. 4 comes from using the y-value at x = 0 instead of the change in y between the two points. 1/5 comes from inverting the gradient, dividing the change in x by the change in y instead of the other way round.
- (a) x = 3 — Method: factorise x² + 2x − 15 as (x + 5)(x − 3), since 5 × (−3) = −15 and 5 + (−3) = 2. Setting each bracket equal to zero gives x + 5 = 0 or x − 3 = 0, so x = −5 or x = 3. Only x = 3 is offered here. Distractor origins: x = −3 reverses the sign of the factor pair, treating the bracket (x − 3) as giving x = −3 instead of x = 3; x = 5 takes the number from the other factor, (x + 5), but with the wrong sign, giving x = 5 instead of x = −5; x = 15 takes the constant term of the original expression as if it were a root, without factorising at all.
- (a) 7 — Method: substitute the given value of x into the rule and carry out the operation written in it. Working: y = x + 4 with x = 3 gives y = 3 + 4, an addition of two whole numbers. Answer: y = 7. The distractors: 12 comes from multiplying by 4 instead of adding 4; 4 comes from writing down the number in the rule and never using the input at all; 1 comes from subtracting, 4 − 3, instead of adding.
- (c) 3x + 5 = 17 — An equation contains an equals sign and is true only for particular value(s) of the unknown — solving 3x + 5 = 17 gives the single value x = 4. 3x + 5 is an expression: it has no equals sign, so it cannot be solved, only simplified or evaluated. A = πr² is a formula: it shows the general relationship between different quantities (area and radius), rather than asking for one unknown value. 3(x + 5) ≡ 3x + 15 is an identity: the ≡ sign shows it is true for every value of x, not just one. The equation is 3x + 5 = 17.
- (a) a + 4b — Method: collect the terms in a and the terms in b separately, keeping the sign that stands in front of each term. Working: the a terms give 2a − a = a; the b terms give 3b + 2b − b = 4b; a and b are unlike terms, so the two results cannot be joined. Answer: a + 4b. The distractors: 3a + 4b comes from reading −a as +a, so that 2a + a = 3a; a + 6b comes from reading −b as +b, so that 3b + 2b + b = 6b; 5ab comes from combining the unlike terms a and 4b into one term by adding 1 and 4 and joining the letters.
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