Printable · GCSE Foundation · ages 14-16
Algebra worksheet — GCSE Foundation
Fifteen questions across the algebra statements at Foundation tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
Algebra worksheet — GCSE Foundation
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- 1.The first five terms of a sequence are 2, 5, 8, 11, 14. Work out an expression, in terms of n, for the nth term.
- 2.Solve 2x − 2 = 2
- 3.A pattern is made from tiles. Pattern 1 has 7 tiles, pattern 2 has 11 tiles, pattern 3 has 15 tiles, and pattern 4 has 19 tiles, with each new pattern having 4 more tiles than the one before it. Work out an expression, in terms of n, for the number of tiles in pattern n.
- 4.A packet contains s sweets. The sweets are shared equally between f friends. Write an expression for the number of sweets each friend receives.
- 5.A point lies on the y-axis. What can be said about the x-coordinate of that point?
- 6.An arithmetic sequence has first term 40 and common difference −6. Work out the 9th term of the sequence.
- 7.Write down the expression that means the same as w ÷ 6.
- 8.The point A is at (5, −3). In which quadrant does A lie?
- 9.To rearrange y = 2x − 5 to make x the subject, Sam writes: 'Add 5 to both sides to get y + 5 = 2x, then divide both sides by 2 to get x = (y + 5)/2.' Which statement about Sam's method is correct?y = 2x − 5
- 10.A graph has equation y = x² − 6x + 5. A student says its turning point has x-coordinate 6, because that's the coefficient of x. Which statement corrects the student's mistake?y = x² − 6x + 5
- 11.The formula for the profit, £P, made on an item is P = S − C, where S is the selling price and C is the cost price. Make S the subject of the formula.
- 12.A quadratic graph y = ax² + bx + c has its turning point on the y-axis. Which statement about its roots must be true?
- 13.Simplify (5x² + 3x − 2) − (2x² − x + 5)
- 14.A straight line passes through the points (0, 4) and (1, 9). Write down the gradient of the line.
- 15.The graph of y = (x − 2)(x + 5) crosses the x-axis at two points. Work out the x-coordinates of these two points.
Answer key
- (a) 3n − 1 — Method: find the common difference between consecutive terms, then find the constant by adjusting the first term. Working: 5 − 2 = 3, 8 − 5 = 3, 11 − 8 = 3, so the common difference is 3 and the coefficient of n is 3. The constant is the first term minus the common difference: 2 − 3 = −1. Answer: the nth term is 3n − 1. 3n + 2 comes from using the first term, 2, as the constant without subtracting the common difference. 3n − 2 comes from a slip when working out the constant, treating 2 − 3 as −2 instead of −1. 2n + 3 comes from swapping the common difference and the first term.
- (a) x = 2 — Method: undo the subtraction first, then undo the multiplication, doing the same to both sides each time. Working: adding 2 to both sides gives 2x = 4, and dividing both sides by 2 gives x = 2. Answer: x = 2. The distractors: x = 4 comes from stopping at 2x = 4 and writing 4 as the value of x; x = 0 comes from subtracting 2 from both sides instead of adding it, giving 2x = 0; x = 8 comes from multiplying 4 by 2 instead of dividing by 2.
- (c) 4n + 3 — Method: use the given number of extra tiles per pattern as the coefficient of n, then find the constant that fits pattern 1. Working: each pattern adds 4 tiles, so the expression has the form 4n + c. Substituting n = 1: 4(1) + c = 7, so c = 3. Answer: the number of tiles in pattern n is 4n + 3. The value 4n comes from leaving out the constant c altogether. The value 4n + 7 comes from using pattern 1's total, 7, as the constant directly instead of subtracting the difference first. The value 7n + 4 comes from swapping the roles of the number of tiles in pattern 1 and the number added each time.
- (a) s/f — Sharing s sweets equally between f friends means dividing the total by the number of friends, written as a fraction: s/f. Writing f/s divides the wrong way round, sharing the number of friends between the sweets instead of the sweets between the friends. Writing s − f mistakes sharing for taking away, subtracting the number of friends from the number of sweets. Writing sf multiplies the two quantities together, which would make the total larger rather than splitting it into smaller equal parts. The number of sweets each friend receives is s/f.
- (b) x = 0 — Method: the first coordinate of a point measures how far to the left or right of the origin it is, so a point that is neither left nor right of the origin has a first coordinate of zero. Working: the y-axis is the vertical line through the origin; every point on it lies directly above or directly below the origin with no sideways movement at all, so its first coordinate is zero while its second coordinate may take any value. Answer: x = 0. The distractors: y = 0 is the condition for lying on the x-axis, the other axis; x = 1 comes from confusing the y-axis with the vertical line one unit to the right of it; x = y is the condition for the diagonal through the origin, which meets the y-axis at the origin only.
- (c) −8 — The nth term is the first term plus (n − 1) lots of the common difference: 40 + 8 × (−6) = 40 − 48 = −8. A candidate who uses 9 lots of the common difference instead of 8 gets 40 + 9 × (−6) = −14. A candidate who treats the common difference as +6 instead of −6 gets 40 + 8 × 6 = 88. A candidate who uses only 7 lots of the common difference gets 40 + 7 × (−6) = −2.
- (c) w/6 — Method: a ÷ b is written as a fraction a/b, with the number being divided (w) on top. Working: w ÷ 6 = w/6. Answer: w/6. 6/w comes from writing the numbers the wrong way round, putting the 6 on top instead of w. 6w comes from reading the ÷ sign as ×, multiplying instead of dividing. w − 6 comes from reading ÷ as −, subtracting instead of dividing.
- (c) the fourth quadrant — Method: read the sign of each coordinate in turn, then count round the regions, which are numbered anticlockwise from the one where both coordinates are positive. Working: the x-coordinate 5 is positive, so A is to the right of the y-axis; the y-coordinate −3 is negative, so A is below the x-axis; right of the y-axis and below the x-axis is the fourth of the four regions. Answer: the fourth quadrant. The distractors: 'the first quadrant' comes from ignoring the minus sign on the y-coordinate and treating the point as (5, 3); 'the second quadrant' comes from writing the pair the wrong way round and locating (−3, 5) instead; 'the third quadrant' comes from assuming that any point with a negative coordinate belongs to the region where the minus signs are, without checking the other coordinate.
- (c) Yes; x = (y + 5)/2 is right — Sam's method is correct throughout: adding 5 to both sides gives y + 5 = 2x, and dividing both sides by 2 gives x = (y + 5)/2, so Sam is right. The option giving x = (y − 5)/2 assumes 5 should be subtracted again, but 2x − 5 = y means 5 has already been subtracted, so it must be added back, not taken away a second time. The option giving x = y/2 + 5 divides only the y term by 2 and leaves the 5 unhalved, which is not a valid rearrangement. The option agreeing Sam is correct but changing step 2 to x = 2(y + 5) confuses '2x' with 'x divided by 2' — since x is multiplied by 2, the inverse is division, not multiplication. Sam's working, and his final formula x = (y + 5)/2, are both correct.
- (d) The roots of x² − 6x + 5 = 0 are x = 1 and x = 5 (since it factorises to (x − 1)(x − 5)), so by symmetry the turning point has x-coordinate 3, not 6. — Factorising, x² − 6x + 5 = (x − 1)(x − 5), so the roots are x = 1 and x = 5. The turning point lies midway between the roots by symmetry: (1 + 5) ÷ 2 = 3. The coefficient of x has no direct role in locating the turning point this way. The option giving −6 makes an arbitrary sign change with no mathematical basis. The option giving 5 wrongly takes just one of the two roots instead of their midpoint.
- (c) S = P + C — Method: S has C subtracted from it, so undo that subtraction by adding C to both sides. Working: P + C = S − C + C, so P + C = S, which is written S = P + C. Answer: S = P + C. S = P − C repeats the formula's own operation instead of its inverse. S = C − P subtracts the wrong way round. S = PC multiplies the two given quantities instead of adding them.
- (d) If the graph has two real roots, they are equal and opposite in value, so they sum to zero. — A turning point on the y-axis means the graph's axis of symmetry is the line x = 0, so any two roots must be symmetrical about x = 0 — equal in size but opposite in sign, summing to zero. The graph could still have no real roots, but that is not guaranteed just from the turning point's position, so the option claiming it must have none is too strong. The roots do not have to both be positive — if real, one is positive and one negative (or both are zero). The graph does not have to touch the x-axis at exactly one point either; it could cross at two symmetrical points, touch at one point, or miss the x-axis entirely.
- (d) 3x² + 4x − 7 — Method: the minus sign in front of the second bracket changes the sign of every term inside it; then collect like terms. Working: removing the brackets gives 5x² + 3x − 2 − 2x² + x − 5; the squared terms give 5x² − 2x² = 3x², the x terms give 3x + x = 4x, and the number terms give −2 − 5 = −7. Answer: 3x² + 4x − 7. The distractors: 7x² + 2x + 3 comes from adding the two brackets instead of subtracting, giving 5x² + 2x², 3x − x and −2 + 5; 3x² + 2x + 3 comes from applying the minus sign to 2x² only, leaving −x and +5 unchanged so that 3x − x = 2x and −2 + 5 = 3; 3x² + 4x + 3 comes from changing the signs of the terms with letters but leaving +5 as it stood, so the number terms give −2 + 5 = 3.
- (c) 5 — Method: gradient = change in y ÷ change in x between the two points. Working: change in y = 9 − 4 = 5, change in x = 1 − 0 = 1, so gradient = 5 ÷ 1 = 5. Answer: the gradient is 5. 13 comes from adding the y-values instead of subtracting them. 4 comes from using the y-value at x = 0 instead of the change in y between the two points. 1/5 comes from inverting the gradient, dividing the change in x by the change in y instead of the other way round.
- (b) x = 2 and x = −5 — Set each factor equal to zero: x − 2 = 0 gives x = 2, and x + 5 = 0 gives x = −5, so the graph crosses the x-axis at x = 2 and x = −5. Writing x = −2 and x = 5 flips the sign of both roots. Writing x = 2 and x = 5 keeps the first root correct but forgets to flip the sign for the second factor, using +5 instead of solving x + 5 = 0. Writing x = −2 and x = −5 flips the sign of the first root only, from solving x − 2 = 0 as x = −2.
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