Printable · GCSE Foundation · ages 14-16
Algebra worksheet — GCSE Foundation
Fifteen questions across the algebra statements at Foundation tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
Algebra worksheet — GCSE Foundation
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- 1.Solve the inequality 6x ≥ 18.
- 2.ABCD is a parallelogram. A has coordinates (−3, 1), B has coordinates (2, 1) and C has coordinates (4, 4). Work out the coordinates of D.
- 3.A geometric sequence starts at 3, and each term after that is found by multiplying the term before it by 2. Write down the first four terms.
- 4.The first four terms of a sequence are 6, 13, 20, 27. Work out an expression, in terms of n, for the nth term.
- 5.The graph of y = (x − 4)(x + 1) crosses the x-axis. Which pair gives the correct roots and reasoning?
- 6.A straight line passes through the points (2, 5) and (4, 11). Work out the gradient of the line.
- 7.To solve 6x − 4 = 2x + 20, Yusuf's first step is to subtract 2x from both sides. Work out what equation this gives.
- 8.The graph of y = mx + 6 passes through the point (−2, 0). Work out the value of m.
- 9.Work out the coordinates of the midpoint of the line segment joining (−3, 5) and (7, 9).
- 10.A graph has equation y = −2x² + 5. Which statement about its shape is correct?y = -2x² + 5
- 11.Solve 3x + 14 = 8x − 6
- 12.A number machine multiplies its input by 3 and then adds 7. The output is 1. Work out the input.
- 13.The graph of y = x² − 5x + 6 crosses the x-axis at two points. By factorising, work out the x-coordinates of these two points.y = x² − 5x + 6
- 14.Solve 3(2x − 1) = 27
- 15.Expand and simplify 2(a + 6) − 2(a − 7)
Answer key
- (c) x ≥ 3 — Method: x is multiplied by 6, so divide both sides by 6; dividing by a positive number leaves the direction of the inequality unchanged. Working: dividing both sides of 6x ≥ 18 by 6 gives x on the left and 18 ÷ 6 on the right, and 18 ÷ 6 = 3, so x ≥ 3. Answer: x ≥ 3. The distractors: x ≤ 3 comes from turning the sign round on dividing, a step that is needed only when the divisor is negative; x ≥ 12 comes from subtracting 6 from both sides instead of dividing, giving 18 take away 6; x ≤ 12 comes from making both of those mistakes together.
- (d) (−1, 4) — In parallelogram ABCD the side DC is parallel and equal to the side AB, so D = C − AB. The vector from A to B is (2 − (−3), 1 − 1) = (5, 0), so D = (4 − 5, 4 − 0) = (−1, 4). A candidate who adds this vector to C instead of subtracting it gets (4 + 5, 4 + 0) = (9, 4). A candidate who subtracts A's coordinates from C's rather than the vector AB, and drops the minus sign on −3 while doing so, works out (4 − 3, 4 − 1) and gets (1, 3). A candidate who makes only the y-part of that slip, working out 4 − 1 instead of 4 − 0, gets (−1, 3).
- (d) 3, 6, 12, 24 — Method: a term-to-term rule is applied to the term just written, so start with the first term and use the rule three more times. Working: the first term is 3; 3 × 2 = 6 is the second; 6 × 2 = 12 is the third; 12 × 2 = 24 is the fourth. Answer: 3, 6, 12, 24. The distractors: 3, 5, 7, 9 comes from adding 2 each time instead of multiplying by 2; 3, 9, 27, 81 comes from multiplying by the first term, 3, instead of by the multiplier 2 the rule gives; 6, 12, 24, 48 comes from doubling before writing anything down, so the list starts one term too late and the given first term is missing.
- (c) 7n − 1 — Method: find the common difference, then find the constant that fits the first term. Working: 13 − 6 = 7, 20 − 13 = 7, 27 − 20 = 7, so the terms increase by 7 each time and the nth term has the form 7n + c. Substituting n = 1: 7(1) + c = 6, so c = −1. Answer: the nth term is 7n − 1. The value 7n comes from leaving out the constant altogether. The value 7n + 6 comes from using the first term as the constant directly, without subtracting the common difference first. The value 6n + 1 comes from using the first term, 6, as the coefficient of n instead of the common difference, and then attaching +1 with the sign of the constant flipped.
- (c) x = 4 and x = −1, because the graph crosses the x-axis where x − 4 = 0 or x + 1 = 0. — The graph crosses the x-axis where y = 0, which happens when either bracket equals zero. Solving x − 4 = 0 gives x = 4, and solving x + 1 = 0 gives x = −1. The option x = −4 and x = 1 incorrectly reverses both signs. The option x = 4 and x = 1 misreads the second bracket, ignoring that x + 1 = 0 requires x to be negative. The option x = −4 and x = −1 wrongly assumes both roots must be the negative of the constants shown, which only matches the second bracket, not the first.
- (c) 3 — Gradient = (change in y) ÷ (change in x) = (11 − 5) ÷ (4 − 2) = 6 ÷ 2 = 3. A candidate who puts the change in x over the change in y instead would get 2 ÷ 6 = 1/3. A candidate who subtracts the y-coordinates in the reverse order, but not the x-coordinates, would get (5 − 11) ÷ (4 − 2) = −3. A candidate who adds the coordinates instead of subtracting them would get (11 + 5) ÷ (4 + 2) = 16/6 = 8/3.
- (b) 4x − 4 = 20 — Method: subtract 2x from both sides of the equation, and simplify each side separately. Working: left side: 6x − 4 − 2x = 4x − 4. Right side: 2x + 20 − 2x = 20. Answer: 4x − 4 = 20. 4x = 20 drops the −4 from the left side, as though subtracting 2x also removes the constant term. 8x − 4 = 20 comes from moving the 2x across to the left without changing its sign: it is taken off the right side correctly, leaving 20, but added to the left side instead of subtracted, giving 6x + 2x = 8x. 4x − 4 = 2x + 20 comes from subtracting 2x from the left-hand side only and leaving the right-hand side unchanged; whatever is done to one side must be done to the other.
- (c) 3 — Method: a point that lies on a graph makes its equation true, so substituting the coordinates into y = mx + 6 leaves an equation in m alone. Working: substituting x = −2 and y = 0 gives 0 = m × (−2) + 6, which rearranges to −2m = −6, so m = (−6) ÷ (−2) = 3. Answer: 3. The distractors: −3 comes from dividing −6 by 2 and keeping the minus sign, overlooking that the divisor is negative too, so the two signs cancel; −2 comes from writing down the x-coordinate of the given point in place of the gradient; 6 comes from reading the constant in y = mx + 6 as the gradient, confusing m with c.
- (a) (2, 7) — Midpoint = ((x1+x2)/2, (y1+y2)/2) = ((−3+7)/2, (5+9)/2) = (4/2, 14/2) = (2, 7). (4, 14) comes from adding the coordinates correctly but forgetting to divide by 2. (2, 9) comes from correctly averaging the x-coordinates but simply copying the y-coordinate of the second point instead of averaging the y-coordinates. (5, 2) comes from subtracting the coordinates instead of adding them before halving: ((7−(−3))/2, (9−5)/2) = (5, 2).
- (d) It is n-shaped, since the x² coefficient is negative. — The coefficient of x² is −2, which is negative, so the quadratic curve opens downward — shaped like an n, with a maximum turning point. Saying it is U-shaped focuses only on x² being non-negative and ignores that the −2 in front of it flips the whole curve to open downward. Saying it is a straight line confuses having a constant term with being linear — any equation with an x² term is a curve, not a line. Saying it repeatedly rises and falls like a wave describes a trigonometric graph such as y = sin x, not a quadratic.
- (c) x = 4 — Method: with an unknown on both sides, subtract the smaller x term from both sides so that all the x is on one side, then collect the numbers on the other. Working: subtracting 3x from both sides gives 14 = 5x − 6; adding 6 to both sides gives 20 = 5x; dividing both sides by 5 gives x = 4. Checking: 3 × 4 + 14 = 26 and 8 × 4 − 6 = 26. Answer: x = 4. The distractors: x = 2.5 comes from taking 3x off the left-hand side only, leaving 14 = 8x − 6 and so 8x = 20; x = −1.6 comes from changing the sign of the 8x when it is moved across but leaving the sign of the 14 unchanged, giving 3x − 8x = −6 + 14 and so −5x = 8; x = 15 comes from reaching 5x = 20 correctly and then subtracting 5 instead of dividing by 5.
- (d) −2 — Method: run the machine backwards, undoing the operations in the opposite order and swapping each one for its inverse. Working: the machine added 7 last, so take 7 off the output: 1 − 7 = −6; before that the machine had multiplied by 3, so divide: −6 ÷ 3, and a negative divided by a positive stays negative. Answer: −2, which checks because 3 × (−2) + 7 = −6 + 7 = 1. The distractors: 2 comes from dividing 6 by 3 and losing the minus sign; −6 comes from taking the 7 off and stopping there, never undoing the multiplication; −18 comes from multiplying −6 by 3 instead of dividing by 3.
- (c) x = 2 and x = 3 — x² − 5x + 6 factorises as (x − 2)(x − 3), since −2 and −3 multiply to give 6 and add to give −5. The graph crosses the x-axis where each bracket equals zero: x − 2 = 0 gives x = 2, and x − 3 = 0 gives x = 3. The option x = −2 and x = −3 comes from reading the signs inside the brackets directly instead of solving x − 2 = 0 and x − 3 = 0. The option x = 2 and x = −3 mixes up the sign of only one root. The option x = −1 and x = −6 comes from picking the wrong pair of factors of 6 (1 and 6 instead of 2 and 3) and then reading their signs directly from the brackets.
- (b) 5 — Method: expand the bracket first, then solve the resulting linear equation. Working: 3(2x − 1) = 6x − 3, so 6x − 3 = 27. Add 3 to both sides: 6x = 30. Divide by 6: x = 5. Answer: 5. 4 2/3 comes from multiplying only the 2x inside the bracket by 3 and forgetting to multiply the −1 as well, giving 6x − 1 = 27. 4 comes from a sign error when expanding, writing 6x + 3 instead of 6x − 3. 4.5 comes from dividing 27 by 3 to get 2x − 1 = 9, then forgetting to add 1 back before dividing by 2, using 2x = 9 instead of 2x = 10.
- (d) 26 — Method: expand both brackets, treating the second as multiplication by −2 so that both of its terms change sign, then collect like terms. Working: 2(a + 6) = 2a + 12 and −2(a − 7) = −2a + 14, so the expression becomes 2a + 12 − 2a + 14; the a terms give 2a − 2a = 0, so no term in a survives, and the numbers give 12 + 14 = 26. Answer: 26. The distractors: −2 comes from expanding the second bracket as −2a − 14, so that the numbers give 12 − 14; 4a − 2 comes from adding 2(a − 7) instead of subtracting it, giving 2a + 12 + 2a − 14; 13 comes from multiplying the 2 over only the first term of each bracket, giving 2a + 6 − 2a + 7.
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