Printable · GCSE Foundation · ages 14-16
Algebra worksheet — GCSE Foundation
Fifteen questions across the algebra statements at Foundation tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
Algebra worksheet — GCSE Foundation
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- 1.Write down the coordinates of the point that is 4 units to the left of the origin and 7 units up.
- 2.Solve the inequality 9 − 2x ≥ 1.
- 3.A point has coordinates (x, y), where x + y = 0 and x is not 0. In which two quadrants could this point lie?
- 4.The equation 3(2x − 1) = 4x + 9 is rearranged by expanding the brackets. Which of these is the correctly expanded equation?
- 5.Which of these points lies in the first quadrant?
- 6.Solve 5x² − 15x = 0.
- 7.Solve the inequality 5 − x ≤ 2.
- 8.The first five terms of a quadratic sequence are 5, 8, 13, 20, 29. Work out the next term in the sequence.
- 9.Solve the inequality x + 5 < 12.
- 10.Solve 3x − 5 = 4.
- 11.The diagram shows a straight line passing through the origin, drawn on a numbered grid. Which of these points lies on the line?
- 12.Make a the subject of the formula b = 20 − a.
- 13.A geometric sequence starts at 3, and each term after that is found by multiplying the term before it by 2. Write down the first four terms.
- 14.A stack of firewood has 3 logs in the top layer. Each layer below has 4 more logs than the layer above it. Work out the number of logs in the 6th layer from the top.
- 15.The nth term of a sequence is 4n + 2. A term in the sequence has value 30. Work out its position, n, in the sequence.
Answer key
- (c) (−4, 7) — Left of the origin means negative x, and up means positive y, so the point is (−4, 7). (4, 7) comes from forgetting that 'left' means the x-coordinate is negative. (−4, −7) comes from treating 'up' as a negative direction instead of positive. (7, −4) comes from swapping the x- and y-coordinates.
- (c) x ≤ 4 — Subtract 9 from both sides: −2x ≥ 1 − 9 = −8. Divide both sides by −2, flipping the inequality: x ≤ 4. A candidate who divides by −2 but forgets to flip the inequality gets x ≥ 4. A candidate who divides −8 by −2 but keeps a negative sign gets x ≤ −4. A candidate who miscalculates 1 − 9 as −10 gets x ≤ 5.
- (c) Second and fourth — If x + y = 0 then y = −x, so x and y always have opposite signs, one positive and one negative. A point with a negative x and a positive y lies in the second quadrant, and a point with a positive x and a negative y lies in the fourth quadrant, so the point lies in the second or the fourth. A candidate who reads x + y = 0 as meaning x and y have the same sign picks First and third, which is where x × y is positive, not where x + y = 0. A candidate who decides that y must be the positive coordinate picks the two quadrants above the x-axis, First and second. A candidate who decides that y must be the negative coordinate picks the two quadrants below the x-axis, Third and fourth.
- (b) 6x − 3 = 4x + 9 — Method: multiply every term inside the bracket by the number outside it; the right-hand side stays as it is given. Working: 3 × 2x = 6x and 3 × (−1) = −3, so 3(2x − 1) = 6x − 3. Answer: 6x − 3 = 4x + 9. 6x − 1 = 4x + 9 comes from multiplying only the 2x by 3 and leaving the −1 unchanged. 5x − 3 = 4x + 9 comes from adding the 3 to the 2 instead of multiplying, treating 3 × 2x as (3 + 2)x = 5x. 6x − 4 = 4x + 9 comes from working out 3 × (−1) as −1 − 3 = −4 instead of 3 × (−1) = −3.
- (d) (3, 5) — Method: the quadrant a point lies in is decided by the signs of its two coordinates, and in the first quadrant both coordinates are positive. Working: (−2, 3) has a negative x-coordinate, so it sits to the left of the y-axis; (4, −1) has a negative y-coordinate, so it sits below the x-axis; (−1, −4) has both coordinates negative; only (3, 5) has a positive x-coordinate and a positive y-coordinate. Answer: (3, 5). The distractors: (−2, 3) is chosen by candidates who check only the y-coordinate and take a positive height as enough; (4, −1) is chosen by those who check only the x-coordinate; (−1, −4) is chosen by those who number the quadrants from the bottom left, so that the region with two negative coordinates is called the first.
- (c) x = 0 or x = 3 — Method: take out the common factor 5x: 5x(x − 3) = 0, so 5x = 0 or x − 3 = 0, giving x = 0 or x = 3. Distractor origins: x = 0 or x = 15 comes from forgetting to divide the second term by the common factor 5x correctly, leaving 15 instead of 3; x = 3 loses the solution x = 0 by dividing both sides by x; x = 5 or x = 3 mistakes the coefficient 5 itself for one of the solutions.
- (c) x ≥ 3 — Method: collect the number terms first; the x term is negative, so the final step multiplies both sides by −1, and that is the one step that turns the inequality sign round. Working: subtracting 5 from both sides of 5 − x ≤ 2 gives −x ≤ −3; multiplying both sides by −1 turns −x into x and −3 into 3, and because the multiplier is negative the ≤ becomes ≥, so x ≥ 3. Answer: x ≥ 3. The distractors: x ≤ 3 comes from multiplying by −1 without turning the sign round, the commonest slip on this type; x ≤ −3 comes from reading −x ≤ −3 as though the minus sign could simply be rubbed off the left-hand side; x ≥ −3 comes from turning the sign round correctly but leaving the right-hand side at −3 instead of multiplying it by −1 as well.
- (b) 40 — The differences between consecutive terms are 3, 5, 7, 9, increasing by 2 each time, so the next difference is 11, giving 29 + 11 = 40. A candidate who reuses the last difference of 9 without increasing it gets 29 + 9 = 38. A candidate who increases the difference by only 1 instead of 2 gets 29 + 10 = 39. A candidate who reuses the first difference of 3 instead of the pattern gets 29 + 3 = 32.
- (a) x < 7 — Subtract 5 from both sides: x < 12 − 5, so x < 7. A candidate who adds 5 instead of subtracting gets x < 17. A candidate who subtracts the wrong way round gets x < −7. A candidate who correctly finds 7 but wrongly flips the inequality (as if dividing by a negative had happened) writes x > 7.
- (d) 3 — Method: add the constant term to both sides first, then divide by the coefficient of x. Working: 3x = 4 + 5 = 9; x = 9 ÷ 3 = 3. Answer: x = 3. −1/3 comes from a sign error when moving the 5, subtracting instead of adding: 3x = 4 − 5 = −1, then x = −1/3. 6 comes from subtracting the coefficient 3 instead of dividing by it: 9 − 3 = 6. 9 comes from correctly finding 3x = 9 but forgetting to divide by 3.
- (c) (2, 6) — Method: substitute the x-coordinate of each point into the rule for the line (y = 3 × x) and compare it with the point's y-coordinate. Working: the line passes through the origin and rises 3 squares for every 1 square across, so at x = 2 the line's y-value is 3 × 2 = 6, giving the point (2, 6). Answer: (2, 6). Distractor refutation: (2, 3) comes from counting only 3 squares up in total between the origin and x = 2, instead of 3 squares up for every 1 square across, halving the true rise. (3, 2) comes from swapping the x-coordinate and the y-coordinate round. (2, 5) comes from a miscounted gridline, landing one square below the line.
- (a) a = 20 − b — Method: get a on its own by adding a to both sides, then subtracting b from both sides. Working: b = 20 − a, so b + a = 20, so a = 20 − b. Answer: a = 20 − b. a = b − 20 comes from treating the formula as if it read b = 20 + a and then subtracting 20 from both sides. a = 20 + b comes from moving b across from b + a = 20 without changing its sign. a = −20 − b comes from a double sign error, changing the sign of the 20 as well as of b when rearranging.
- (d) 3, 6, 12, 24 — Method: a term-to-term rule is applied to the term just written, so start with the first term and use the rule three more times. Working: the first term is 3; 3 × 2 = 6 is the second; 6 × 2 = 12 is the third; 12 × 2 = 24 is the fourth. Answer: 3, 6, 12, 24. The distractors: 3, 5, 7, 9 comes from adding 2 each time instead of multiplying by 2; 3, 9, 27, 81 comes from multiplying by the first term, 3, instead of by the multiplier 2 the rule gives; 6, 12, 24, 48 comes from doubling before writing anything down, so the list starts one term too late and the given first term is missing.
- (a) 23 — The number of logs increases by 4 for each layer down, starting from 3 in the top layer, so the nth layer has 3+(n−1)×4 logs. For the 6th layer: 3+5×4=3+20=23. A candidate who adds the difference of 4 six times instead of five, treating the top layer as needing an addition too, would compute 3+6×4=27. A candidate who uses 4n instead of 4n−1, omitting the adjustment for the first layer, would compute 4×6=24. A candidate who subtracts the common difference, 4, instead of 1 when adjusting the multiplier would compute 4×6−4=20.
- (c) 7 — To reverse the rule, subtract the constant then divide by the coefficient: 30−2=28, then 28÷4=7, so n=7. A candidate who adds the constant instead of subtracting it, a sign error when rearranging, would compute (30+2)÷4=32÷4=8. A candidate who subtracts the constant correctly but then forgets to divide by the coefficient would stop at 30−2=28. A candidate who treats 4n+2 as a single term 6n, adding the coefficient and constant together, would compute 30÷6=5.
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