Printable · GCSE Foundation · ages 14-16
Algebra worksheet — GCSE Foundation
Fifteen questions across the algebra statements at Foundation tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
Algebra worksheet — GCSE Foundation
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- 1.Which of these is a formula, rather than an expression, an equation, or an identity?
- 2.Solve x² = 49.
- 3.Four sequences are shown below. Sequence P: 4, 8, 16, 32, ... Sequence Q: 4, 8, 12, 16, ... Sequence R: 4, 7, 12, 19, ... Sequence S: 4, 9, 16, 25, ... Work out which of the sequences P, Q, R and S is geometric.
- 4.A quadratic graph has roots at x = −3 and x = 5, and it crosses the y-axis at (0, −15). Work out the equation of the curve in the form y = (x − a)(x − b).
- 5.Solve 2x + 7 = x + 13
- 6.A straight line has equation y = 4 − 3x. Work out the gradient of the line.
- 7.Solve 2x² − 32 = 0.
- 8.Solve 2x − 2 = 2
- 9.Work out the value of (x − 4)/2 + 3 when x = 10
- 10.Simplify (5x² + 3x − 2) − (2x² − x + 5)
- 11.Which of these is a term, rather than a whole expression, an equation, or a formula?
- 12.Amelia is buying books. Each book costs £5 and she has at most £30 to spend. Write down an inequality for x, the number of books she can buy.
- 13.A geometric sequence has first term 3 and common ratio 2. Work out the 5th term of the sequence.
- 14.Work out the coordinates of the point where the graph of y = 2x − 6 crosses the x-axis.y = 2x − 6
- 15.A number machine multiplies its input by 5. Work out the output when the input is −1.
Answer key
- (d) V = lwh — V = lwh is a formula: it relates one quantity, the volume V, to others, the length, width and height, in a way that is true generally. A candidate who picks lwh has chosen the expression, not a full statement relating two quantities. A candidate who picks lwh = 60 has chosen an equation, since it is only true for particular values of l, w and h that multiply to 60. A candidate who picks 2(l + w) ≡ 2l + 2w has chosen an identity, mistaking the identity symbol ≡ for a sign that makes a statement a formula.
- (d) x = 7 or x = −7 — Method: take the square root of both sides, remembering a square root can be positive or negative. Since x² = 49, x = √49 or x = −√49, so x = 7 or x = −7. Distractor origins: x = 7 forgets the negative root; x = −7 keeps only the negative root and drops the positive one; x = 24.5 comes from dividing 49 by 2 instead of taking a square root.
- (c) P — Sequence P has a common ratio of 2 (4 × 2 = 8, 8 × 2 = 16, 16 × 2 = 32), so it is geometric. Sequence Q has a common difference of 4, which is arithmetic, not geometric — a candidate who confuses a constant difference with a constant ratio picks Q. Sequence R has increasing differences of 3, 5, 7, a quadratic sequence, not geometric — a candidate who assumes any fast-growing sequence must be geometric picks R. Sequence S is the square numbers from 2² onwards (2², 3², 4², 5²), which is also quadratic, not geometric — a candidate who thinks squaring always means geometric growth picks S.
- (d) y = (x + 3)(x − 5) — A root at x = −3 means the matching bracket must be zero when x = −3, so the bracket is (x − (−3)) = (x + 3). A root at x = 5 means the other bracket is (x − 5). So the equation is y = (x + 3)(x − 5); checking the y-intercept, (0 + 3)(0 − 5) = 3 × (−5) = −15, which matches the given value. The option (x − 3)(x + 5) swaps the signs of both roots. The option (x + 3)(x + 5) keeps the correct sign for the first root but gets the second wrong. The option (x − 3)(x − 5) gets the first root's sign wrong.
- (d) x = 6 — Method: with an unknown on both sides, first collect the x terms on one side by subtracting the smaller x term from both sides, then deal with the numbers. Working: subtracting x from both sides gives x + 7 = 13, and subtracting 7 from both sides gives x = 6. Answer: x = 6. The distractors: x = 20 comes from adding 7 to 13 instead of subtracting it once the x terms have been collected; x = 2 comes from collecting the x terms by adding them, giving 3x + 7 = 13 and then 3x = 6; x = −6 comes from subtracting 2x from both sides to get 7 = −x + 13, reaching −6 = −x and then copying the sign straight across instead of dividing by −1.
- (d) −3 — Method: rewrite the equation in the form y = mx + c, then read off the gradient. Working: y = 4 − 3x can be written as y = −3x + 4, so comparing with y = mx + c gives m = −3. Answer: the gradient is −3. The value 3 comes from ignoring the negative sign on the x term. The value 4 comes from reading off the y-intercept instead of the gradient. The value −4 comes from a sign error, applying the negative sign to the intercept instead of the gradient.
- (d) x = 4 or x = −4 — Method: divide both sides by 2 to get x² = 16, then take the square root of both sides: x = 4 or x = −4. Distractor origins: x = 4 forgets the negative root; x = 8 comes from halving 16 instead of taking its square root; x = 16 stops at x² = 16 without ever taking the square root.
- (a) x = 2 — Method: undo the subtraction first, then undo the multiplication, doing the same to both sides each time. Working: adding 2 to both sides gives 2x = 4, and dividing both sides by 2 gives x = 2. Answer: x = 2. The distractors: x = 4 comes from stopping at 2x = 4 and writing 4 as the value of x; x = 0 comes from subtracting 2 from both sides instead of adding it, giving 2x = 0; x = 8 comes from multiplying 4 by 2 instead of dividing by 2.
- (c) 6 — Method: substitute the value, work out the top of the fraction first, then the division, and add the 3 last. Working: the top gives 10 − 4 = 6, dividing by 2 gives 6 ÷ 2 = 3, and adding 3 gives 3 + 3 = 6. Answer: 6. The distractors: 11 comes from dividing only the 4 by 2 instead of the whole of the top, giving 10 − 2 + 3; 4.5 comes from dividing the + 3 by 2 as well, giving (10 − 4 + 3) ÷ 2; 0 comes from subtracting the wrong way round on the top, giving (4 − 10) ÷ 2 = −3 and then −3 + 3.
- (d) 3x² + 4x − 7 — Method: the minus sign in front of the second bracket changes the sign of every term inside it; then collect like terms. Working: removing the brackets gives 5x² + 3x − 2 − 2x² + x − 5; the squared terms give 5x² − 2x² = 3x², the x terms give 3x + x = 4x, and the number terms give −2 − 5 = −7. Answer: 3x² + 4x − 7. The distractors: 7x² + 2x + 3 comes from adding the two brackets instead of subtracting, giving 5x² + 2x², 3x − x and −2 + 5; 3x² + 2x + 3 comes from applying the minus sign to 2x² only, leaving −x and +5 unchanged so that 3x − x = 2x and −2 + 5 = 3; 3x² + 4x + 3 comes from changing the signs of the terms with letters but leaving +5 as it stood, so the number terms give −2 + 5 = 3.
- (d) 5x² — 5x² is a single term: a product of a number and a power of a letter, with no + or − sign attached to anything else. A candidate who picks 5x² + 3x is choosing the expression that contains that term, rather than the term on its own. A candidate who picks 5x² = 20 is drawn in by the equals sign and misses that this makes it an equation. A candidate who picks A = 5x² thinks any statement with a letter and a number combined must be a formula.
- (d) 5x ≤ 30 — Method: write the total cost as the cost of one book times the number of books, then turn the limit into an inequality sign; 'at most' allows the limit to be reached but not passed. Working: x books at £5 each cost 5x pounds; that total must not go above £30, and spending exactly £30 is allowed, so the two sides are joined by ≤ and the inequality is 5x ≤ 30. Answer: 5x ≤ 30. The distractors: 5x ≥ 30 comes from reading 'at most' as 'at least', which reverses the condition; x + 5 ≤ 30 comes from adding the price of a book to the number of books instead of multiplying; 5x < 30 comes from reading 'at most £30' as 'less than £30', which wrongly rules out spending the whole £30.
- (d) 48 — Each term is found by multiplying the previous term by the common ratio, 2: 3, 6, 12, 24, 48 — the 5th term is 48. A candidate who mistakes the common ratio for a common difference, and adds 2 four times, would reach 3+4×2=11. A candidate who works out the multiplier 2⁴=16 but forgets to multiply it by the first term would give 16. A candidate who multiplies one time too many (finding the 6th term instead of the 5th) would reach 3×2⁵=96.
- (d) (3, 0) — Method: every point on the x-axis has y-coordinate 0, so substituting y = 0 into the equation and solving gives the x-coordinate of the crossing point. Working: 0 = 2x − 6 gives 2x = 6, so x = 6 ÷ 2 = 3 and the graph crosses the x-axis at (3, 0). Answer: (3, 0). The distractors: (0, −6) is where the graph crosses the y-axis, found by substituting x = 0 rather than y = 0; (−3, 0) comes from moving the 6 across the equals sign without changing its sign, giving 2x = −6; (6, 0) comes from reading the constant straight off as the crossing point and never dividing by the gradient 2.
- (a) −5 — Method: apply the machine's operation to the input, and carry the sign of the input through the multiplication. Working: the machine gives 5 × (−1); a positive number multiplied by a negative number gives a negative result, and 5 × 1 = 5, so the output is 5 below zero. Answer: −5, which is one lot of −1 taken five times. The distractors: 5 comes from working out 5 × 1 and losing the minus sign of the input; 4 comes from adding 5 to −1 instead of multiplying; −6 comes from subtracting 5 from −1 instead of multiplying.
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