Printable · GCSE Foundation · ages 14-16
Algebra worksheet — GCSE Foundation
Fifteen questions across the algebra statements at Foundation tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
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Answer key: Algebra worksheet — GCSE Foundation
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- (c) 4x − 3 — Subtract each term inside the bracket: 5x − (x + 3) = 5x − x − 3 = 4x − 3. Writing 4x + 3 comes from subtracting the x but not the 3, keeping its sign positive. Writing 6x − 3 comes from adding the x term, 5x + x = 6x, instead of subtracting it. Writing 5x − 3 comes from ignoring the x term inside the bracket and only subtracting the 3.
- (b) p = 3n — n = p/3 means p has been divided by 3, so to make p the subject, multiply both sides by 3: p = 3n. Writing p = n/3 leaves the formula exactly as it was, without undoing the division. Writing p = n − 3 mistakes division for subtraction and takes 3 away from n instead of multiplying. Writing p = 3/n incorrectly flips the fraction upside down rather than multiplying n by 3. The correct rearrangement is p = 3n.
- (b) m = w + 8 — To make m the subject of w = m − 8, add 8 to both sides so the subtraction is undone: m = w + 8. Writing m = w − 8 forgets to change the operation at all — it just relabels the equation without moving the 8 across. Writing m = 8 − w swaps the order and puts the wrong sign on w, as if the equation had been w = 8 − m instead. Writing m = w/8 mistakes subtraction for a scaling relationship and divides by 8 instead of adding it. The correct rearrangement is m = w + 8.
- (a) 2 m/s² — Method: acceleration = change in speed ÷ time = (17 − 5) ÷ 6 = 12 ÷ 6 = 2 m/s². Distractor origins: 12 m/s² stops after finding the change in speed and forgets to divide by the time; 22 m/s² adds the two speeds instead of subtracting them, and also forgets to divide by time (5 + 17 = 22); 72 m/s² multiplies the change in speed by the time instead of dividing (12 × 6 = 72).
- (d) x = 2 or x = −5 — Method: find two numbers that multiply to give −10 and add to give 3 — these are 5 and −2. So x² + 3x − 10 = (x + 5)(x − 2) = 0, giving x = −5 or x = 2. Distractor origins: x = −2 or x = 5 swaps the signs of the two roots; x = 2 or x = 5 makes both roots positive, ignoring the sign of −10; x = −5 or x = −2 makes both roots negative.
- (a) 23 — The number of logs increases by 4 for each layer down, starting from 3 in the top layer, so the nth layer has 3+(n−1)×4 logs. For the 6th layer: 3+5×4=3+20=23. A candidate who adds the difference of 4 six times instead of five, treating the top layer as needing an addition too, would compute 3+6×4=27. A candidate who uses 4n instead of 4n−1, omitting the adjustment for the first layer, would compute 4×6=24. A candidate who subtracts the common difference, 4, instead of 1 when adjusting the multiplier would compute 4×6−4=20.
- (d) 4 — Method: collect the x terms on one side and the number terms on the other. Working: subtract 3x from both sides: 4x − 5 = 11. Add 5 to both sides: 4x = 16. Divide by 4: x = 4. Answer: 4. 0.6 comes from adding the x terms instead of subtracting when collecting them, 7x + 3x = 10x, and also subtracting the constants the wrong way round, 11 − 5 = 6, giving 10x = 6. 1.5 comes from correctly collecting the x terms as 4x but subtracting the constants the wrong way round, 11 − 5 instead of 11 + 5. −4 comes from moving the x terms to the wrong side, giving 3x − 7x instead of 7x − 3x, along with a matching sign error on the constants.
- (d) 2x + 4 — Method: collect the like terms, which here are the two terms in x, and leave the number term on its own because a number and a term in x are unlike. Working: x + x is one lot of x added to one more lot of x, which is 2x; the 4 has nothing like it to join with, so it is written after the 2x. Answer: 2x + 4. The distractors: x² + 4 comes from multiplying the two x terms instead of adding them; x + 4 comes from treating x + x as a single x, as though the repeated letter counted only once; 6x comes from collecting the unlike terms together, adding 1 + 1 + 4 and attaching the letter to that total.
- (d) 5 — Method: running a machine backwards means undoing its operation, and the operation that undoes multiplying by 3 is dividing by 3. Working: the input multiplied by 3 gives 15, so the input is 15 ÷ 3. Answer: 5, which checks because 3 × 5 = 15. The distractors: 45 comes from running the machine forwards on the output, 15 × 3; 12 comes from subtracting 3 from 15 instead of dividing; 18 comes from adding 3 to 15, which would undo a machine that subtracts rather than one that multiplies.
- (a) 16 — k = 8m ÷ 5 = (8 × 10) ÷ 5 = 80 ÷ 5 = 16. A candidate who multiplies 8 by 10 but forgets to divide by 5 gets 80. A candidate who divides 10 by 8 and multiplies by 5, using the fraction upside down, gets 10 × 5 ÷ 8 = 6.25. A candidate who adds instead of substituting into the formula gets 8 + 10 = 18.
- (d) An inequality, because ≤ compares the two sides — The symbol ≤ means 'is less than or equal to', so the statement compares the sizes of the two sides instead of saying they are equal: that makes it an inequality. Solving it gives n ≤ 5, a whole range of values rather than the single value an equation would give. An identity has to be true for every value of the letter, and this fails at n = 6, so it is not one. A formula works one quantity out from another, and there is only one letter here.
- (d) The graph never crosses either axis — Since x ≠ 0, there is no point on the graph where x = 0, so it cannot cross the y-axis; likewise 1/x is never equal to 0 for any x, so it cannot cross the x-axis either — the graph never touches either axis. A candidate who forgets the restriction x ≠ 0 might think the graph behaves like other graphs and passes through the origin, (0, 0). A candidate who correctly rules out the x-axis but forgets that x = 0 is also excluded might say the graph crosses the y-axis but never the x-axis. A candidate who only pictures the branch where x and y are both positive might say the graph has only one branch, in quadrant 1, forgetting the second branch where x and y are both negative.
- (d) Isla is right, because 5 + 1 = 6 — Method: put the input through the machine yourself, then compare what comes out with the output claimed, and check that the reason given with the verdict is itself true. Working: the machine adds 1 to whatever is put in, so an input of 5 gives 5 + 1 = 6, which is exactly the output claimed. Answer: Isla is right, and the reason is that 5 + 1 = 6. The distractors: the statement that the machine adds 1 to its output describes a different machine — this one adds 1 to what goes in — so the verdict is right but the reason is false; 5 − 1 = 4 comes from running the machine backwards and subtracting instead of adding; 5 × 1 = 5 comes from reading ‘adds 1’ as ‘multiplies by 1’, which leaves the input unchanged.
- (c) 2(x + 4) ≡ 2x + 8 — 2(x + 4) ≡ 2x + 8 is an identity because expanding the bracket on the left gives exactly the right-hand side for every value of x — try any number and both sides match. 2(x + 4) = 20 is an equation: expanding gives 2x + 8 = 20, which is only true for the single value x = 6. 2(x + 4) = 2x + 4 is not true for any value of x at all: expanding the left side gives 2x + 8, which can never equal 2x + 4 since 8 ≠ 4. x + 4 = 2x is also an equation, true only for the single value x = 4. The identity is 2(x + 4) ≡ 2x + 8.
- (b) 25 — Substitute n = 7: 4 × 7 − 3 = 28 − 3 = 25. Forgetting to subtract 3 gives 4 × 7 = 28. Subtracting 3 from 7 before multiplying by 4, 4 × (7 − 3) = 16, applies the operations in the wrong order. Substituting n = 8 by miscounting the position gives 4 × 8 − 3 = 29.
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