Printable · GCSE Foundation · ages 14-16
Algebra worksheet — GCSE Foundation
Fifteen questions across the algebra statements at Foundation tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
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Answer key: Algebra worksheet — GCSE Foundation
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- (d) 12 — Method: write the nth term of the sequence, 18 + 4(n − 1), set it equal to 62, and solve for n. Working: 18 + 4(n − 1) = 62, so 4(n − 1) = 44, giving n − 1 = 11, so n = 12. Answer: row 12. 11 comes from using 18 + 4n = 62 instead of 18 + 4(n − 1) = 62, an off-by-one error, giving n = 11. 48 comes from correctly simplifying to 4n = 48 but stopping there, without dividing by 4 to find n. 15.5 comes from dividing 62 by 4 directly, ignoring the 18 seats already in the front row.
- (a) (−6, −3) — Reflecting in the y-axis changes the sign of the x-coordinate and keeps the y-coordinate the same: (−6, −3). (6, 3) comes from reflecting in the x-axis instead, which changes the sign of the y-coordinate. (−6, 3) comes from reflecting in both axes. (6, −3) comes from not applying the reflection at all.
- (a) y = 2 — Method: make x the subject of the simpler equation, substitute it into the other equation and then read off the letter the question asks for. Working: x − y = 1 gives x = y + 1, so 2x + 3y = 12 becomes 2(y + 1) + 3y = 12, that is 2y + 2 + 3y = 12, so 5y = 10 and y = 2. Answer: y = 2, and the matching value x = 3 checks in 2 × 3 + 3 × 2 = 12. The distractors: y = 3 comes from solving the pair correctly and then writing down the value of x; y = 2.2 comes from expanding 2(y + 1) as 2y + 1, which leaves 5y = 11; y = 10 comes from rearranging x − y = 1 as x = 1 − y, which turns the first equation into 2 + y = 12.
- (c) x = 2, y = 3 — Method: no letter cancels straight away, so make one letter the subject of one equation and substitute that expression into the other. Working: 2x + y = 7 gives y = 7 − 2x, so x + 2y = 8 becomes x + 2(7 − 2x) = 8, that is x + 14 − 4x = 8, so −3x = −6 and x = 2; substituting back gives y = 7 − 4 = 3. Answer: x = 2, y = 3, which checks in 2 + 6 = 8. The distractors: x = 3, y = 2 comes from adding the equations to x + y = 5 and then subtracting them the wrong way round, writing x − y = 1 instead of x − y = −1; x = 2, y = 5 comes from substituting x = 2 into 2x + y = 7 as 2 + y = 7, dropping the coefficient; x = −2, y = 11 comes from dividing −3x = −6 as though two minus signs gave a negative answer.
- (b) 10 — Method: substitute the value of x into the rule and carry out the addition; only the term containing x becomes zero. Working: y = 0 + 10, and adding to zero leaves the 10 unchanged. Answer: y = 10. The distractors: 0 comes from assuming that an input of x = 0 makes the whole rule zero, which is only true when nothing is added on; 11 comes from substituting x = 1 instead of x = 0; −10 comes from reading the rule as y = x − 10.
- (d) −2 — Method: run the machine backwards, undoing the operations in the opposite order and swapping each one for its inverse. Working: the machine added 7 last, so take 7 off the output: 1 − 7 = −6; before that the machine had multiplied by 3, so divide: −6 ÷ 3, and a negative divided by a positive stays negative. Answer: −2, which checks because 3 × (−2) + 7 = −6 + 7 = 1. The distractors: 2 comes from dividing 6 by 3 and losing the minus sign; −6 comes from taking the 7 off and stopping there, never undoing the multiplication; −18 comes from multiplying −6 by 3 instead of dividing by 3.
- (d) 2n + 7 > 15 — An inequality compares two expressions using a symbol other than an equals sign, such as < or >. "2n + 7" is just an expression — it has no equals or inequality sign at all, so a candidate mistaking any bare expression for an inequality would choose this. "2n + 7 = 15" is an equation: it uses an equals sign and is only true for one particular value of n, so a candidate confusing an equation with an inequality would choose this. "P = 2n + 7" is a formula, since it relates two different letters, P and n, with an equals sign, so a candidate confusing a formula with an inequality would choose this. "2n + 7 > 15" is an inequality: it compares an expression with a number using a > sign.
- (a) y = 0 — Method: in the pair (x, y) the first coordinate measures how far left or right of the origin a point is and the second how far above or below the x-axis it is, so a point on an axis has one of those measurements equal to zero. Working: the x-axis is the horizontal line through the origin, so a point sitting on it is neither above nor below that line and its second coordinate is zero, while its first coordinate may be positive, negative or zero. Answer: y = 0. The distractors: x = 0 is the condition for lying on the y-axis, the other axis; x > 0 comes from assuming a point on the x-axis must be to the right of the origin, which is true only of part of that axis; x = y holds only at the origin, which is one point of the x-axis rather than a property shared by all of them.
- (d) x = (y + 3)/4 — Two operations have been applied to x: it has been multiplied by 4 and then 3 has been subtracted. Undo them in the opposite order. Adding 3 to both sides gives y + 3 = 4x. Dividing both sides by 4 then gives (y + 3)/4 = x, so x = (y + 3)/4. The bracket matters: writing y/4 + 3 divides only the y by 4 and leaves the 3 untouched. Writing (y − 3)/4 subtracts the 3 instead of adding it, and writing 4(y + 3) multiplies by 4 rather than dividing.
- (b) x = 4 — Method: every point on a vertical line has the same x-coordinate, so its equation sets x equal to a number, and that number is the x-coordinate of any point known to be on the line. Working: the line is vertical and passes through (4, 7), whose x-coordinate is 4, so every point on the line has x-coordinate 4 and the equation is x = 4. Answer: x = 4. The distractors: y = 7 is the horizontal line through the same point, obtained by fixing the y-coordinate instead of the x-coordinate; x = 7 uses the right form but takes the y-coordinate of the point rather than its x-coordinate; y = 4x treats the 4 as a gradient and gives a sloping line through the origin, which does not pass through (4, 7) at all.
- (c) x = 0 — Expand (x + 4)² correctly: (x + 4)² = x² + 8x + 16. This equals x² + 16 only when 8x is zero, i.e. when x = 0 — at every other value of x the two expressions differ by 8x. Choosing x = 4 confuses the constant inside the bracket with the value of x that makes the expressions match. Choosing x = −4 makes the same confusion but with the sign flipped. Choosing x = 8 mistakes the coefficient of the middle term, 8x, for the value of x itself.
- (c) (3, 9) — Reflecting in the horizontal line y = 2 keeps the x-coordinate the same and maps y to 2 × 2 − y = 4 − (−5) = 9, so S = (3, 9). A candidate who uses k − y instead of 2k − y gets 2 − (−5) = 7, giving (3, 7). A candidate who reflects in the x-axis instead of the line y = 2, simply changing the sign of y, gets (3, 5). A candidate who also changes the sign of the x-coordinate, as if reflecting in both axes, gets (−3, 9).
- (d) x = 3 or x = −3 — Method: get x² on its own with a coefficient of 1, then take the square root of both sides and keep both the positive and the negative root. Working: dividing 2x² = 18 by 2 gives x² = 9, and the square root of 9 is 3, so x = 3 or x = −3; both check, because 2 × 9 = 18 either way. Answer: x = 3 or x = −3. The distractors: x = 9 or x = −9 comes from dividing by 2 and then forgetting to take the square root; x = 4 or x = −4 comes from subtracting 2 from 18 instead of dividing by it, giving x² = 16; x = 6 or x = −6 comes from multiplying by 2 instead of dividing, giving x² = 36.
- (c) 100 — Method: apply the position-to-term rule straight to the position asked for, since it does not depend on the term before it. Working: the rule squares the position number and the position is 10, so the term is 10², which means 10 × 10. Answer: 100. The distractors: 81 comes from squaring 9 instead of 10, one position short; 20 comes from multiplying the position by 2 instead of squaring it; 1000 comes from cubing the position, 10 × 10 × 10, instead of squaring it.
- (a) 1 — Method: the value of y when x = 0 is where the line meets the y-axis, which is the constant c in y = mx + c, so the gradient is worked out from the two given points first and the constant follows by substituting one of them. Working: m = (16 − 7) ÷ (5 − 2) = 9 ÷ 3 = 3, so the line is y = 3x + c; substituting x = 2 and y = 7 gives 7 = 3 × 2 + c, so c = 7 − 6 = 1, and the value of y when x = 0 is that constant. Answer: 1. The distractors: 3 comes from stopping at the gradient and offering it as the intercept; 4 comes from stepping back from x = 2 to x = 0 by one unit of x instead of two, 7 − 3 = 4; −1 comes from working the constant out as mx − y, 3 × 2 − 7 = −1, instead of y − mx.
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