Printable · GCSE Foundation · ages 14-16
Algebra worksheet — GCSE Foundation
Fifteen questions across the algebra statements at Foundation tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
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Answer key: Algebra worksheet — GCSE Foundation
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- (a) x = −1.8 and x = 2.8 — Method: the solutions of x² − x − 2 = 3 are the x-coordinates of the points where the curve y = x² − x − 2 meets the line y = 3, read off the grid to 1 decimal place. Working: the curve meets the line y = 3 at approximately x = −1.8 and at x = 2.8. Answer: x ≈ −1.8 and x ≈ 2.8. Distractor refutation: x = −1.0 and x = 2.0 comes from reading where the curve crosses the x-axis (y = 0), solving x² − x − 2 = 0, instead of where it meets the line y = 3. x = −3.0 and x = 4.0 comes from taking the two ends of the drawn curve as the intersection points, instead of finding where it actually crosses the line y = 3. x = 1.8 and x = 2.8 comes from a sign slip on the left-hand intersection, reading it as positive instead of negative.
- (d) x = 3 — Method: undo the operations on the left in reverse order — deal with the subtraction of 1 first, then with the multiplication by 3. Working: adding 1 to both sides gives 3x = 9, and dividing both sides by 3 gives x = 3. Answer: x = 3. The distractors: x = 9 comes from stopping at 3x = 9 and writing 9 as the value of x; x = 6 comes from subtracting 3 from 9 instead of dividing by 3; x = 27 comes from multiplying 9 by 3 instead of dividing by 3.
- (d) 3x² + 4x − 7 — Method: the minus sign in front of the second bracket changes the sign of every term inside it; then collect like terms. Working: removing the brackets gives 5x² + 3x − 2 − 2x² + x − 5; the squared terms give 5x² − 2x² = 3x², the x terms give 3x + x = 4x, and the number terms give −2 − 5 = −7. Answer: 3x² + 4x − 7. The distractors: 7x² + 2x + 3 comes from adding the two brackets instead of subtracting, giving 5x² + 2x², 3x − x and −2 + 5; 3x² + 2x + 3 comes from applying the minus sign to 2x² only, leaving −x and +5 unchanged so that 3x − x = 2x and −2 + 5 = 3; 3x² + 4x + 3 comes from changing the signs of the terms with letters but leaving +5 as it stood, so the number terms give −2 + 5 = 3.
- (b) 20 — F = 4s, so when s = 5, F = 4 × 5 = 20. 9 comes from adding 4 and 5 instead of multiplying, the mistake described in the question. 25 comes from squaring s (5²) instead of multiplying by 4. 45 comes from writing the digits 4 and 5 next to each other instead of carrying out the multiplication.
- (c) S = P + C — Method: S has C subtracted from it, so undo that subtraction by adding C to both sides. Working: P + C = S − C + C, so P + C = S, which is written S = P + C. Answer: S = P + C. S = P − C repeats the formula's own operation instead of its inverse. S = C − P subtracts the wrong way round. S = PC multiplies the two given quantities instead of adding them.
- (d) $y = x^2 - 2x - 3$ — Method: read the two x-intercepts (roots) from the graph, write the quadratic as the product of the corresponding factors, then expand. Working: the curve crosses the x-axis at x = −1 and x = 3, so the equation factorises as (x + 1)(x − 3), which expands to x² − 2x − 3. Answer: y = x² − 2x − 3. Distractor refutation: y = x² − x − 6 comes from misreading the left-hand crossing point as x = −2 instead of x = −1, giving factors (x + 2)(x − 3). y = x² − x − 2 comes from misreading the right-hand crossing point as x = 2 instead of x = 3, giving factors (x + 1)(x − 2). y = x² + 2x − 3 comes from writing the factors as (x − 1)(x + 3), swapping which root gets the plus sign and which gets the minus sign, giving the wrong sign on the x term.
- (d) 4n + 2 — Method: find the common difference, then find the constant by adjusting the first term. Working: 10 − 6 = 4, 14 − 10 = 4, so the common difference is 4 and the coefficient of n is 4. The constant is the first term minus the common difference: 6 − 4 = 2. Answer: the nth term is 4n + 2. 4n + 6 comes from using the first term, 6, as the constant without subtracting the common difference. 4n − 2 comes from working out the constant the wrong way round, as the common difference minus the first term (4 − 6 = −2) instead of the first term minus the common difference. 6n + 4 comes from swapping the common difference and the first term.
- (b) x ≥ 5 — Expand the bracket: 2(3x − 1) = 6x − 2, so the inequality is 6x − 2 ≥ 4x + 8. Subtract 4x from both sides and add 2 to both sides: 2x ≥ 10. Divide both sides by 2: x ≥ 5. A candidate who only multiplies the 3x by 2 and forgets to multiply the −1 gets 6x − 1 ≥ 4x + 8, leading to x ≥ 4.5. A candidate who adds 4x instead of subtracting it gets 10x ≥ 10, leading to x ≥ 1. A candidate who multiplies by 2 instead of dividing gets x ≥ 20.
- (c) 18 km/h — A straight line on a distance–time graph means a steady speed, so the speed is the distance gained divided by the time taken. First convert 40 minutes to hours: 40 ÷ 60 = 2/3 of an hour. Speed is distance ÷ time, so speed = 12 ÷ (2/3) = 12 × 3/2 = 18 km/h. The option 8 km/h comes from multiplying the distance by the time in hours instead of dividing: 12 × 2/3 = 8. The option 30 km/h comes from scaling the distance-per-minute rate by 100 instead of 60: 12 ÷ 40 = 0.3, then 0.3 × 100 = 30. The option 16 km/h comes from mistakenly treating 40 minutes as three-quarters of an hour instead of two-thirds: 12 ÷ 0.75 = 16.
- (a) y = (x − 2)² + 3 — Since (x − 2)² is never negative, (x − 2)² + 3 is always at least 3, so y can never equal 0 and the graph never crosses the x-axis. The other three graphs are all given in a factorised or difference-of-squares form that shows two real roots: y = (x − 2)(x + 3) crosses at x = 2 and x = −3; y = x² − 9 = (x − 3)(x + 3) crosses at x = 3 and x = −3; y = (x + 4)(x − 1) crosses at x = −4 and x = 1.
- (d) 7 — Method: substitute both values, work out the two multiplications first, and only then subtract. Working: 3a = 3 × 5 = 15 and 2b = 2 × 4 = 8, so the expression becomes 15 − 8 = 7. Answer: 7. The distractors: 23 comes from adding the two products instead of subtracting, giving 15 + 8; −7 comes from subtracting the wrong way round and working out 8 − 15; 52 comes from working from left to right instead of following the order of operations, giving 3 × 5 = 15, then 15 − 2 = 13, then 13 × 4.
- (a) 4x + 2 — Expand the bracket: 4(x − 2) = 4x − 8. Then add the 10 that follows the bracket: 4x − 8 + 10 = 4x + 2. The option 4x − 8 comes from expanding the bracket correctly but then forgetting to add the 10. The option 4x + 8 comes from forgetting to multiply the 2 inside the bracket by 4 (treating it as 4x − 2 instead of 4x − 8), then adding 10. The option 4x + 18 comes from a sign error when expanding — treating 4 × (−2) as +8 instead of −8, giving 4x + 8, then adding 10.
- (d) m³n — m × m × m × n means three m's multiplied together, then multiplied by n, which is written as m³n. Putting the power of 3 on n instead of m, mn³, puts the power on the wrong letter. Writing 3mn treats the repeated multiplication as if it were repeated addition, as if it meant 3 × m × n. Writing m³ + n adds the n instead of multiplying it in.
- (a) An identity, true for every value of x — Expanding the bracket on the left gives 3x + 12, which matches the right-hand side exactly, so the statement is true for every value of x — this makes it an identity. A candidate who reasons that any statement with an equals sign must be an equation picks that option, missing that an equation is only true for particular value(s) of x, not all of them. A candidate who confuses an identity with a formula, because both relate two expressions, picks the formula option — but a formula connects two different quantities, such as area and side length, not two equivalent forms of the same expression. A candidate who assumes it can be solved for a single value of x, as with a normal equation, picks that option, not realising there is no single solution here.
- (b) (0, −2) — Method: a translation acts on the two coordinates separately: moving right or left changes the x-coordinate only, moving up or down changes the y-coordinate only, and right and up add while left and down subtract. Working: the point starts at (−4, 7); moving 4 units to the right gives an x-coordinate of −4 + 4 = 0; moving 9 units down gives a y-coordinate of 7 − 9 = −2. Answer: (0, −2). The distractors: (5, 3) comes from pairing each number with the wrong coordinate, adding 9 to −4 and taking 4 from 7; (0, 16) comes from treating 'down' as an addition, giving 7 + 9 = 16 for the second coordinate; (−8, −2) comes from treating 'to the right' as a subtraction, giving −4 − 4 = −8 for the first coordinate.
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