Printable · GCSE Foundation · ages 14-16
Algebra worksheet — GCSE Foundation
Fifteen questions across the algebra statements at Foundation tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
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Answer key: Algebra worksheet — GCSE Foundation
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- (a) y + 1 — The brother's age now is y − 4. In 5 years' time this becomes y − 4 + 5 = y + 1. A candidate who adds 4 instead of subtracting it, then adds 5, gets y + 4 + 5 = y + 9. A candidate who subtracts 5 instead of adding it gets y − 4 − 5 = y − 9. A candidate who works out the brother's current age but forgets to add on the 5 years gets y − 4.
- (b) h = 2A/b — The height has been multiplied by the base and the result then divided by 2, so undo the division first. Multiplying both sides by 2 gives 2A = bh. Undoing the multiplication by the base comes next: dividing both sides by b gives 2A/b = h, so h = 2A/b. Dividing by 2 instead of multiplying gives A/(2b), a quarter of the correct height; multiplying by the base instead of dividing gives 2Ab; writing b/(2A) turns the final fraction upside down.
- (c) y = 2 — Method: substituting Noah's value shows why it fails, and the equation is then solved by undoing the addition. Working: substituting y = 3 gives 3 + 10 = 13, which is not 12, so Noah's value is not a solution; subtracting 10 from both sides of y + 10 = 12 gives y = 2, and substituting back gives 2 + 10 = 12. Answer: y = 2. The distractors: y = 22 comes from adding 10 to both sides instead of subtracting it; y = −2 comes from carrying out the subtraction the wrong way round, 10 − 12 rather than 12 − 10; y = 12 comes from copying the right-hand side as the value of y and ignoring the 10 that is added to it.
- (b) It crosses the x-axis, since the minimum is below it. — A minimum turning point at (3, −4) means the lowest value the curve reaches is y = −4, which is below the x-axis (y = 0); since the curve opens upward from there, it must rise up through y = 0 on both sides, crossing the x-axis twice. Saying it does not cross confuses 'the minimum is negative' with 'the whole curve stays negative' — a minimum below the axis guarantees the curve rises above it elsewhere. Saying it touches the x-axis once at (3, −4) mistakes the turning point itself for a root — the turning point is not on the x-axis at all here, since its y-coordinate is −4, not 0. Saying it is impossible to tell ignores that the two facts given — that the turning point is a minimum, and that its y-coordinate is negative — are together enough to decide the number of crossings without knowing the equation.
- (a) the second quadrant — Method: the quadrant is settled by the signs of the two coordinates, not by their size; the quadrants are numbered anticlockwise, starting from the region where both coordinates are positive. Working: the x-coordinate −3 is negative, so the point lies to the left of the y-axis; the y-coordinate 0.5 is positive, so it lies above the x-axis; the region that is both left of the y-axis and above the x-axis is the second. Answer: the second quadrant. The distractors: 'the first quadrant' comes from ignoring the minus sign on −3; 'the third quadrant' comes from treating 0.5 as a negative value because it is smaller than 1, when in fact any number above zero is positive; 'the fourth quadrant' comes from reading the pair the wrong way round, as though the point were (0.5, −3).
- (d) Formula A gives £39 and Formula B gives £39, and since 3(2n + 5) expands to 6n + 15 for every value of n, the stallholder is correct. — Formula A: 3(2 × 4 + 5) = 3 × 13 = £39. Formula B: 6 × 4 + 15 = 24 + 15 = £39. Expanding Formula A algebraically gives 3(2n + 5) = 6n + 15, which is identical to Formula B for every value of n, not just n = 4, so the stallholder is correct — this is an identity, not a coincidence. The option giving £29 for Formula A comes from multiplying only the 2n by 3 and forgetting to also multiply the 5, then adding the unmultiplied 5: 3 × 2 × 4 = 24, + 5 = 29. The two options that reach the correct numbers but reject the stallholder's claim both use faulty reasoning — matching values at one value of n, or counting terms, does not decide whether two expressions are identical for every n; expanding the bracket does.
- (c) x = 0 or x = −7 — Factorising: x² + 7x = x(x + 7) = 0, so x = 0 or x + 7 = 0, giving x = 0 or x = −7. A candidate who divides both sides of the original equation by x, which loses the solution x = 0, gets only x = −7. A candidate who makes a sign error solving x + 7 = 0 gets x = 0 or x = 7. A candidate who misreads the coefficient and doubles it gets x = 0 or x = −14.
- (c) 8n + 7 — Method: find the weekly increase, then find the constant by adjusting the week 1 total. Working: the total goes up by £8 each week (23 − 15 = 8), so the coefficient of n is 8. The constant is the week 1 total minus the common difference: 15 − 8 = 7. Answer: the nth term is 8n + 7. 8n + 15 comes from using the week 1 total, 15, as the constant without subtracting the common difference. 8n − 1 comes from a slip in working out the constant, subtracting the common difference twice (15 − 8 − 8 = −1) instead of once. 7n + 8 comes from swapping the weekly increase and the constant.
- (a) 3y² — 'y squared, multiplied by 3' means the square is applied to y only, and the result is then multiplied by 3, written as 3y². Writing y³ mistakes the multiplication by 3 for an extra factor of y, adding to the power instead of using a coefficient. Writing (3y)² squares the whole of 3y, including the 3, which gives 9y² rather than 3y² — the square should apply to y alone. Writing 3 + y² adds the 3 instead of multiplying by it. The expression for 'y squared, multiplied by 3' is 3y².
- (d) x = 3 — The table is symmetrical about the turning point: y = 0 at both x = 1 and x = 5, and the lowest value, y = −4, occurs exactly halfway between them, at x = 3. Choosing x = 5 picks one of the roots rather than the midpoint between them. Choosing x = 1 picks the other root for the same reason. Choosing x = 6 picks the x-value where y returns to its starting value of 5, which is not the turning point.
- (c) L/5 − 3 — Each of the 5 equal pieces is L/5 metres long, and removing 3 metres from one piece gives L/5 − 3. Subtracting the 3 metres before dividing by 5, (L − 3)/5, divides the removed length between all 5 pieces instead of taking it from just one. Dividing only the 3 by 5 instead of dividing L by 5, L − 3/5, divides the wrong number. Writing 5/L − 3 inverts the fraction, swapping which number is the numerator.
- (d) (−1, 4) — In parallelogram ABCD the side DC is parallel and equal to the side AB, so D = C − AB. The vector from A to B is (2 − (−3), 1 − 1) = (5, 0), so D = (4 − 5, 4 − 0) = (−1, 4). A candidate who adds this vector to C instead of subtracting it gets (4 + 5, 4 + 0) = (9, 4). A candidate who subtracts A's coordinates from C's rather than the vector AB, and drops the minus sign on −3 while doing so, works out (4 − 3, 4 − 1) and gets (1, 3). A candidate who makes only the y-part of that slip, working out 4 − 1 instead of 4 − 0, gets (−1, 3).
- (a) t = 0 or t = 4 — The ball is at ground level exactly when h = 0. From the table, h = 0 at t = 0 and at t = 4, so those are the two times. Distractor origins: t = 1 or t = 3 picks the times with equal (but non-zero) height instead of ground level; t = 2 picks the time of maximum height instead of ground level; t = 0 finds only the starting time and misses the second one.
- (d) 7a + 56 — Method: multiplying a single term over a bracket means every term inside the bracket is multiplied by the term outside. Working: 7 × a = 7a and 7 × 8 = 56, and the two products are added because the bracket contains an addition. Answer: 7a + 56. The distractors: 7a + 15 comes from adding 7 and 8 instead of multiplying them; 7a + 8 comes from multiplying only the first term inside the bracket and copying the 8 across unchanged; a + 56 comes from multiplying only the 8 and copying the a across unchanged.
- (b) (−2, 0) — Method: a graph meets the x-axis where the y-value is 0, so setting y = 0 turns the equation into a linear equation in x. Working: 0 = 3x + 6 gives 3x = −6, so x = (−6) ÷ 3 = −2 and the meeting point is (−2, 0). Answer: (−2, 0). The distractors: (2, 0) comes from solving 3x = −6 and then dropping the minus sign from the result; (0, 6) is the y-axis crossing, found by substituting x = 0 instead of y = 0; (6, 0) comes from reading the constant 6 straight off as the x-coordinate, without dividing by 3 and without changing its sign.
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