Printable · GCSE Foundation · ages 14-16
Algebra worksheet — GCSE Foundation
Fifteen questions across the algebra statements at Foundation tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
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Answer key: Algebra worksheet — GCSE Foundation
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- (c) 5 — Method: gradient = change in y ÷ change in x between the two points. Working: change in y = 9 − 4 = 5, change in x = 1 − 0 = 1, so gradient = 5 ÷ 1 = 5. Answer: the gradient is 5. 13 comes from adding the y-values instead of subtracting them. 4 comes from using the y-value at x = 0 instead of the change in y between the two points. 1/5 comes from inverting the gradient, dividing the change in x by the change in y instead of the other way round.
- (a) 5 — Method: apply the machine's operation to the input, and treat zero as an input like any other. Working: the machine gives 0 + 5, and counting on 5 from zero leaves the 5 unchanged. Answer: 5. The distractors: 0 comes from assuming that an input of 0 must give an output of 0, which is true for a machine that multiplies but not for one that adds; −5 comes from subtracting 5 instead of adding it; 6 comes from treating the input as 1 rather than 0 and working out 1 + 5.
- (a) 12 km/h — Method: convert 15 minutes to hours: 15 ÷ 60 = 0.25 h. Speed = distance ÷ time = 3 ÷ 0.25 = 12 km/h. Distractor origins: 9 km/h is the speed for the second section (3 km in 20 minutes) instead of the first; 8 km/h is the average speed for the whole journey (6 km in 45 minutes) instead of just the first section; 0.2 km/h divides 3 km by 15 without converting the minutes into hours.
- (a) a = 20 − b — Method: get a on its own by adding a to both sides, then subtracting b from both sides. Working: b = 20 − a, so b + a = 20, so a = 20 − b. Answer: a = 20 − b. a = b − 20 comes from treating the formula as if it read b = 20 + a and then subtracting 20 from both sides. a = 20 + b comes from moving b across from b + a = 20 without changing its sign. a = −20 − b comes from a double sign error, changing the sign of the 20 as well as of b when rearranging.
- (a) x = 6 or x = −4 — We need two numbers that multiply to −24 and add to −2: these are −6 and 4, since −6 × 4 = −24 and −6 + 4 = −2. So x² − 2x − 24 = (x − 6)(x + 4) = 0, giving x = 6 or x = −4. A candidate who swaps the signs, using 6 and −4 the wrong way round in the brackets, gets x = −6 or x = 4. A candidate who picks the wrong factor pair, 8 and −3 (which multiply to −24 but add to +5, not −2), gets (x + 8)(x − 3) = 0 and answers x = −8 or x = 3. A candidate who makes both factors negative gets x = −6 or x = −4, which would require the constant term to be +24, not −24.
- (d) (0, −10) — The y-intercept occurs where x = 0. Substituting x = 0 into y = x² + 3x − 10 gives y = 0 + 0 − 10 = −10, so the graph crosses the y-axis at (0, −10). The option (0, 3) mistakenly uses the coefficient of x instead of the constant term. The option (0, 10) makes a sign error, dropping the negative from the constant term. The option (−10, 0) swaps the x- and y-coordinates, which would instead be a point on the x-axis, not the y-axis.
- (d) 4 — Method: compare the equation with the general form y = mx + c after writing the x term first, then read off the coefficient of x. Working: y = 6 + 4x can be written as y = 4x + 6, so comparing with y = mx + c gives m = 4. Answer: the gradient is 4. The value 6 comes from reading off the constant, written first in the equation, and treating it as the gradient because it comes before the x term. The value 10 comes from adding the two numbers in the equation, 6 + 4, instead of reading off the coefficient of x. The value 24 comes from multiplying the two numbers in the equation, 6 × 4, instead of reading off the coefficient of x.
- (b) 28 — Method: find the common difference, then use the position-to-term rule (or extend the sequence) to reach the 9th term. Working: the common difference is 7 − 4 = 3, so the nth term is 4 + 3(n − 1). For n = 9: 4 + 3 × 8 = 4 + 24 = 28. Answer: 28. 27 comes from using 3n instead of 3n + 1, dropping the constant term from the rule, 3 × 9 = 27. 31 comes from extending from the 5th term by one step too many, adding 3 five times instead of four, 16 + 3 × 5. 25 comes from extending by one step too few, adding 3 three times instead of four, 16 + 3 × 3.
- (d) 4x + 5 — A minus sign directly before a bracket changes the sign of both terms inside it: 6x − (2x − 5) = 6x − 2x + 5 = 4x + 5. The option 4x − 5 comes from only changing the sign of the 2x term and not the −5, giving 6x − 2x − 5. The option 8x − 5 comes from adding 2x instead of subtracting it, as if the minus sign did not apply to the bracket, giving 6x + 2x − 5. The option 8x + 5 repeats that same addition mistake and also changes the sign of the −5 term.
- (b) 32 km — Method: work out the scale factor connecting the two mile values: 20 miles is 4 times 5 miles (20 ÷ 5 = 4), so multiply the km value by 4 too: 8 × 4 = 32 km. Distractor origins: 24 km comes from subtracting the mile values (20 − 5 = 15), dividing by 5 to get a wrong scale factor of 3, then multiplying 8 × 3; 23 km comes from adding the difference in miles, 15, directly to the km value, 8; 16 km comes from using a scale factor of 2, doubling the km value once instead of scaling by the correct factor of 4.
- (c) x ≥ 3 — Method: x is multiplied by 6, so divide both sides by 6; dividing by a positive number leaves the direction of the inequality unchanged. Working: dividing both sides of 6x ≥ 18 by 6 gives x on the left and 18 ÷ 6 on the right, and 18 ÷ 6 = 3, so x ≥ 3. Answer: x ≥ 3. The distractors: x ≤ 3 comes from turning the sign round on dividing, a step that is needed only when the divisor is negative; x ≥ 12 comes from subtracting 6 from both sides instead of dividing, giving 18 take away 6; x ≤ 12 comes from making both of those mistakes together.
- (a) 11 — 2n − 7 = 15, so adding 7 to both sides gives 2n = 22, and dividing by 2 gives n = 11. A candidate who makes a sign error and forms the equation 2n + 7 = 15 gets 2n = 8 and n = 4. A candidate who correctly adds 7 to get 2n = 22 but forgets to divide by 2 gets n = 22. A candidate who ignores the −7 altogether and solves 2n = 15 gets n = 7.5.
- (d) 128 — In 2p³ the index belongs to p only, so cube p first and multiply by the coefficient afterwards. Cubing gives 4 × 4 × 4 = 64, and then 2 × 64 = 128. Cubing the coefficient as well would mean working out (2 × 4)³, which is 512. Reading the index as an instruction to multiply by 3 gives 2 × 4 × 3 = 24, and ignoring the coefficient altogether leaves 64.
- (c) x = 4 and x = −1, because the graph crosses the x-axis where x − 4 = 0 or x + 1 = 0. — The graph crosses the x-axis where y = 0, which happens when either bracket equals zero. Solving x − 4 = 0 gives x = 4, and solving x + 1 = 0 gives x = −1. The option x = −4 and x = 1 incorrectly reverses both signs. The option x = 4 and x = 1 misreads the second bracket, ignoring that x + 1 = 0 requires x to be negative. The option x = −4 and x = −1 wrongly assumes both roots must be the negative of the constants shown, which only matches the second bracket, not the first.
- (d) 48 — Each term is found by multiplying the previous term by the common ratio, 2: 3, 6, 12, 24, 48 — the 5th term is 48. A candidate who mistakes the common ratio for a common difference, and adds 2 four times, would reach 3+4×2=11. A candidate who works out the multiplier 2⁴=16 but forgets to multiply it by the first term would give 16. A candidate who multiplies one time too many (finding the 6th term instead of the 5th) would reach 3×2⁵=96.
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