Printable · GCSE Foundation · ages 14-16
Algebra worksheet — GCSE Foundation
Fifteen questions across the algebra statements at Foundation tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
Non-calculator
Answer key: Algebra worksheet — GCSE Foundation
MathsUKwww.geekhero.co.uk
- (b) 20 — F = 4s, so when s = 5, F = 4 × 5 = 20. 9 comes from adding 4 and 5 instead of multiplying, the mistake described in the question. 25 comes from squaring s (5²) instead of multiplying by 4. 45 comes from writing the digits 4 and 5 next to each other instead of carrying out the multiplication.
- (d) the third quadrant — Method: only the signs of the coordinates matter, so two coordinates equal in size still have to be read separately, one for each axis. Working: both coordinates of (−2, −2) are negative, so B lies to the left of the y-axis and below the x-axis; counting anticlockwise from the region where both coordinates are positive, left and below is the third region. Answer: the third quadrant. The distractors: 'the first quadrant' comes from ignoring both minus signs and treating the point as (2, 2); 'the second quadrant' comes from applying the minus sign to the x-coordinate only, as though the point were (−2, 2); 'the fourth quadrant' comes from applying it to the y-coordinate only, as though the point were (2, −2).
- (a) the second quadrant — Method: the quadrant is settled by the signs of the two coordinates, not by their size; the quadrants are numbered anticlockwise, starting from the region where both coordinates are positive. Working: the x-coordinate −3 is negative, so the point lies to the left of the y-axis; the y-coordinate 0.5 is positive, so it lies above the x-axis; the region that is both left of the y-axis and above the x-axis is the second. Answer: the second quadrant. The distractors: 'the first quadrant' comes from ignoring the minus sign on −3; 'the third quadrant' comes from treating 0.5 as a negative value because it is smaller than 1, when in fact any number above zero is positive; 'the fourth quadrant' comes from reading the pair the wrong way round, as though the point were (0.5, −3).
- (a) 3x = 12 — Adding the two equations: the y-terms, +y and −y, have opposite signs, so they cancel; the x-terms combine to 2x + x = 3x; and the right-hand sides add to 11 + 1 = 12. This gives 3x = 12. A candidate who forgets that the y-terms cancel, and instead adds them as if they had the same sign, would write 3x + 2y = 12. A candidate who subtracts the right-hand sides instead of adding them would get 3x = 10. A candidate who correctly reaches 3x = 12 but then treats 12 itself as the value of x, skipping the final division, would write x = 12.
- (d) x² − 49 — Area = length × width = (x + 7)(x − 7). Expanding: x × x = x², x × (−7) = −7x, 7 × x = 7x, 7 × (−7) = −49. The two middle terms −7x and 7x cancel, leaving x² − 49. A candidate who misremembers the difference-of-two-squares result as a sum gets x² + 49. A candidate who makes a sign error and treats both middle terms as −7x instead of cancelling gets x² − 14x − 49. A candidate who confuses area with perimeter and simply adds the length and width gets 2x.
- (c) 5n + 7 — Method: find the common difference between the rows, then find the constant by adjusting the first row's total. Working: each row has 5 more seats than the last, so the coefficient of n is 5. The constant is the first row's total minus the common difference: 12 − 5 = 7. Answer: the nth term is 5n + 7. 5n + 12 comes from using row 1's total, 12, as the constant without subtracting the common difference. 5n + 2 comes from a slip in working out the constant, subtracting the common difference twice (12 − 5 − 5 = 2) instead of once. 7n + 5 comes from swapping the common difference and the constant.
- (d) 4 — Method: collect the x terms on one side and the number terms on the other. Working: subtract 3x from both sides: 4x − 5 = 11. Add 5 to both sides: 4x = 16. Divide by 4: x = 4. Answer: 4. 0.6 comes from adding the x terms instead of subtracting when collecting them, 7x + 3x = 10x, and also subtracting the constants the wrong way round, 11 − 5 = 6, giving 10x = 6. 1.5 comes from correctly collecting the x terms as 4x but subtracting the constants the wrong way round, 11 − 5 instead of 11 + 5. −4 comes from moving the x terms to the wrong side, giving 3x − 7x instead of 7x − 3x, along with a matching sign error on the constants.
- (d) 12 — Method: substitute the value into both terms, remembering that subtracting a negative number has the same effect as adding the matching positive number. Working: n² = (−3) × (−3) = 9, and subtracting n means subtracting −3, which adds 3, so the calculation is 9 + 3 = 12. Answer: 12. The distractors: 6 comes from subtracting 3 rather than subtracting −3, giving 9 − 3; −6 comes from squaring −3 as −9 while still adding the 3, giving −9 + 3; −3 comes from reading n² as 2n, giving 2 × (−3) = −6 and then −6 + 3.
- (b) 64 — Method: a position-to-term rule is applied straight to the position number, so a term far along the sequence can be found without writing out the terms in between. Working: the rule multiplies the position by itself and the position asked for is 8, so the term is 8 × 8. Answer: 64. The distractors: 16 comes from multiplying the position by 2 instead of by itself; 81 comes from working out 9 × 9, one position too far along; 8 comes from writing down the position number itself as the term.
- (b) (−5, −2) — A rotation of 180° about the origin reverses the sign of both coordinates, so Q = (−5, −2). A candidate who reverses the sign of only the y-coordinate, as if reflecting in the x-axis, gets (5, −2). A candidate who reverses the sign of only the x-coordinate, as if reflecting in the y-axis, gets (−5, 2). A candidate who swaps the coordinates instead of reversing their signs gets (2, 5).
- (a) −10 — Method: multiply each bracket out, treating the second bracket as being multiplied by −3 because it is subtracted, then collect like terms. Working: 4(2x − 1) = 8x − 4 and −3(x + 2) = −3x − 6, so the expression becomes 8x − 4 − 3x − 6 − 5x; the x terms give 8x − 3x − 5x = 0, so no term in x survives, and the numbers give −4 − 6 = −10. Answer: −10. The distractors: 2 comes from expanding −3(x + 2) as −3x + 6, leaving the numbers −4 + 6; 5x − 10 comes from forgetting the final −5x, so the x terms give 8x − 3x = 5x; −7 comes from multiplying the 4 over only the first term of its bracket, giving 8x − 1 and so the numbers −1 − 6.
- (b) 1215 — Method: generate the terms one at a time with the term-to-term rule and compare each with 1000 as you go, stopping at the first one that passes it. Working: the terms are 5, then 5 × 3 = 15, then 45, then 135, then 405, and 405 × 3 = 1215; 405 is still below 1000 while 1215 is above it. Answer: 1215. The distractors: 405 comes from stopping at the last term that is still below 1000 instead of giving the first one above it; 3645 comes from carrying on one term too far, past the first term that passes 1000; 2187 comes from using the multiplier 3 as the first term as well, generating 3, 9, 27, 81, 243, 729, 2187 instead of the sequence described.
- (d) 6 — Method: write an expression for each person's savings after w weeks, and set them equal. Working: 40 + 6w = 10 + 11w. Subtract 6w from both sides: 40 = 10 + 5w. Subtract 10: 30 = 5w, so w = 6. Answer: 6 weeks. 0 comes from setting only the weekly amounts equal, 6w = 11w, and ignoring the different starting amounts entirely. 10 comes from adding the two starting amounts and dividing by the difference in weekly amounts, (40 + 10) ÷ (11 − 6), instead of forming and solving the correct equation. 1.76 comes from adding the two weekly amounts instead of subtracting them when rearranging, (40 − 10) ÷ (11 + 6).
- (c) (2, 6) — Method: substitute the x-coordinate of each point into the rule for the line (y = 3 × x) and compare it with the point's y-coordinate. Working: the line passes through the origin and rises 3 squares for every 1 square across, so at x = 2 the line's y-value is 3 × 2 = 6, giving the point (2, 6). Answer: (2, 6). Distractor refutation: (2, 3) comes from counting only 3 squares up in total between the origin and x = 2, instead of 3 squares up for every 1 square across, halving the true rise. (3, 2) comes from swapping the x-coordinate and the y-coordinate round. (2, 5) comes from a miscounted gridline, landing one square below the line.
- (d) (3, 5) — Method: the quadrant a point lies in is decided by the signs of its two coordinates, and in the first quadrant both coordinates are positive. Working: (−2, 3) has a negative x-coordinate, so it sits to the left of the y-axis; (4, −1) has a negative y-coordinate, so it sits below the x-axis; (−1, −4) has both coordinates negative; only (3, 5) has a positive x-coordinate and a positive y-coordinate. Answer: (3, 5). The distractors: (−2, 3) is chosen by candidates who check only the y-coordinate and take a positive height as enough; (4, −1) is chosen by those who check only the x-coordinate; (−1, −4) is chosen by those who number the quadrants from the bottom left, so that the region with two negative coordinates is called the first.
Build your own mix at the worksheet builder.