Printable · GCSE Foundation · ages 14-16
Algebra worksheet — GCSE Foundation
Fifteen questions across the algebra statements at Foundation tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
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Answer key: Algebra worksheet — GCSE Foundation
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- (a) 36 — Square numbers are n² for n = 1, 2, 3, ...; the fifth term, 25, is 5². The sixth square number is 6² = 36. A candidate who mislabels 25 as the sixth square number would compute 7² = 49 instead. A candidate who repeats an earlier difference between terms (5, from 4 to 9) rather than the correct next difference (11, since the differences are the odd numbers 3, 5, 7, 9, 11) would reach 30. A candidate who instead adds 10 would reach 35.
- (a) 2 m/s² — Method: acceleration = change in speed ÷ time = (17 − 5) ÷ 6 = 12 ÷ 6 = 2 m/s². Distractor origins: 12 m/s² stops after finding the change in speed and forgets to divide by the time; 22 m/s² adds the two speeds instead of subtracting them, and also forgets to divide by time (5 + 17 = 22); 72 m/s² multiplies the change in speed by the time instead of dividing (12 × 6 = 72).
- (a) 45 — a²b means a × a × b, so the index applies to a only and b is multiplied on afterwards. Substituting the values gives 3 × 3 = 9, then 9 × 5 = 45. Reading a²b as (ab)² gives (3 × 5)², which is 15² = 225 and squares b as well. Substituting the two values the wrong way round works out 5 × 5 × 3 = 75, and reading the letters written side by side as an addition gives 9 + 5 = 14.
- (d) 12 — Method: substitute the value into both terms, remembering that subtracting a negative number has the same effect as adding the matching positive number. Working: n² = (−3) × (−3) = 9, and subtracting n means subtracting −3, which adds 3, so the calculation is 9 + 3 = 12. Answer: 12. The distractors: 6 comes from subtracting 3 rather than subtracting −3, giving 9 − 3; −6 comes from squaring −3 as −9 while still adding the 3, giving −9 + 3; −3 comes from reading n² as 2n, giving 2 × (−3) = −6 and then −6 + 3.
- (a) −5 — Method: apply the machine's operation to the input, and carry the sign of the input through the multiplication. Working: the machine gives 5 × (−1); a positive number multiplied by a negative number gives a negative result, and 5 × 1 = 5, so the output is 5 below zero. Answer: −5, which is one lot of −1 taken five times. The distractors: 5 comes from working out 5 × 1 and losing the minus sign of the input; 4 comes from adding 5 to −1 instead of multiplying; −6 comes from subtracting 5 from −1 instead of multiplying.
- (d) −4 — The coefficient of a letter is the number multiplying it, taken with the sign written in front of that number. The term containing p is being subtracted, so the term is −4p and the number multiplying p is −4. Quoting 4 drops the sign; 7 is a constant term with no letter attached to it; 9 is the number multiplying q, which is a different letter.
- (c) L/5 − 3 — Each of the 5 equal pieces is L/5 metres long, and removing 3 metres from one piece gives L/5 − 3. Subtracting the 3 metres before dividing by 5, (L − 3)/5, divides the removed length between all 5 pieces instead of taking it from just one. Dividing only the 3 by 5 instead of dividing L by 5, L − 3/5, divides the wrong number. Writing 5/L − 3 inverts the fraction, swapping which number is the numerator.
- (d) x = 0 or x = 6 — Method: factorise by taking out the common factor x: x(x − 6) = 0, so x = 0 or x − 6 = 0, giving x = 0 or x = 6. Distractor origins: x = 6 comes from dividing both sides by x, which loses the solution x = 0; x = 0 stops after finding only one factor; x = 3 comes from halving the coefficient of x instead of factorising.
- (d) £40 — Method: add the two prices to make one expression in x, turn 'at least' into ≥, solve the inequality, then read the lowest possible price off the boundary of the solution set. Working: the two items cost x + (2x + 30) = 3x + 30 pounds, so 3x + 30 ≥ 150; subtracting 30 from both sides gives 3x ≥ 120; dividing both sides by 3 gives x ≥ 40, and the smallest value the shirt price is allowed to take is the boundary, £40. Answer: £40. The distractors: £50 comes from leaving the £30 out of the total and solving 3x ≥ 150; £60 comes from using the trousers expression on its own, 2x + 30 ≥ 150; £120 comes from stopping at 3x ≥ 120 and reading the 120 as the price of the shirt without dividing by 3.
- (b) 1 — Method: replace the letter with its value, work out the multiplication first and the subtraction afterwards. Working: 3n = 3 × 1 = 3, so the expression becomes 3 − 2, which is 1. Answer: 1. The distractors: 3 comes from substituting into 3n but stopping before the 2 is taken away; −1 comes from subtracting the wrong way round and working out 2 − 3; 5 comes from adding the 2 instead of subtracting it, giving 3 + 2.
- (b) c = k/6 — k = 6c means c has been multiplied by 6, so to make c the subject, divide both sides by 6: c = k/6. Writing c = 6k multiplies by 6 again instead of undoing the multiplication. Writing c = k − 6 mistakes multiplying for adding, and subtracts 6 rather than dividing. Writing c = 6 − k reverses the order as well as the operation. The correct rearrangement is c = k/6.
- (a) 7 — Method: multiply both sides by 3 to clear the fraction, then solve the resulting equation. Working: 2x + 1 = 5 × 3 = 15. Subtract 1: 2x = 14. Divide by 2: x = 7. Answer: 7. 2 comes from ignoring the denominator altogether, treating the equation as 2x + 1 = 5 without multiplying by 3 first. 8 comes from a sign error, adding 1 to 15 instead of subtracting it, giving 2x = 16. 14 comes from correctly reaching 2x = 14 but stopping there, without dividing by 2 to find x.
- (d) 5x² — 5x² is a single term: a product of a number and a power of a letter, with no + or − sign attached to anything else. A candidate who picks 5x² + 3x is choosing the expression that contains that term, rather than the term on its own. A candidate who picks 5x² = 20 is drawn in by the equals sign and misses that this makes it an equation. A candidate who picks A = 5x² thinks any statement with a letter and a number combined must be a formula.
- (b) x = 2 and x = −5 — Set each factor equal to zero: x − 2 = 0 gives x = 2, and x + 5 = 0 gives x = −5, so the graph crosses the x-axis at x = 2 and x = −5. Writing x = −2 and x = 5 flips the sign of both roots. Writing x = 2 and x = 5 keeps the first root correct but forgets to flip the sign for the second factor, using +5 instead of solving x + 5 = 0. Writing x = −2 and x = −5 flips the sign of the first root only, from solving x − 2 = 0 as x = −2.
- (c) x = 3, y = 1 — Method: the y terms are +y and −y, so adding the two equations removes y and leaves an equation in x alone. Working: adding 2x + y = 7 and x − y = 2 gives 3x = 9, so x = 3; substituting x = 3 into x − y = 2 gives 3 − y = 2, so y = 1. Answer: x = 3, y = 1, which also satisfies 2 × 3 + 1 = 7. The distractors: x = 1, y = 3 comes from finding the two values correctly and then writing them against the wrong letters; x = 3, y = 2 comes from substituting x = 3 into 2x + y = 7 as 2 + 3 + y = 7, adding the coefficient instead of multiplying by it; x = 3, y = −1 comes from substituting into x − y = 2 as though it read x + y = 2.
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