Printable · GCSE Foundation · ages 14-16
Algebra worksheet — GCSE Foundation
Fifteen questions across the algebra statements at Foundation tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
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Answer key: Algebra worksheet — GCSE Foundation
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- (a) 2 — The candle's height falls from 30 cm to 20 cm, a drop of 10 cm, over 5 minutes, so m = 10 ÷ 5 = 2. 10 comes from using the drop in height but forgetting to divide by the time. 0.5 comes from dividing the time by the drop instead of the drop by the time (5 ÷ 10). 4 comes from dividing the final height by the time, 20 ÷ 5, instead of using the drop in height.
- (d) $y = x^2 + 3$ — Method: a point lies on a curve only if substituting its x-coordinate into the equation gives back its y-coordinate, so read one or two points off curve B and test each equation. Working: curve B crosses the y-axis at (0, 3), and its lowest point is also (0, 3); substituting x = 0 into y = x² + 3 gives 0² + 3 = 3, which matches. Checking a second point: at x = 2 curve B is at y = 7, and 2² + 3 = 4 + 3 = 7, which matches as well. Answer: curve B has equation y = x² + 3. Distractor refutation: y = x² − 3 comes from reading the 3 as a move down instead of a move up; substituting x = 0 gives −3, so that curve would cross the y-axis three squares below the origin, while curve B crosses it three squares above. y = (x − 3)² comes from putting the 3 inside the brackets; substituting x = 0 gives (−3)² = 9, and that curve's lowest point is at (3, 0), three squares to the right along the x-axis, whereas curve B has its lowest point on the y-axis. y = x² + 3x comes from attaching the 3 to the x term instead of writing it on its own; substituting x = 0 gives 0² + 3 × 0 = 0, so that curve passes through the origin, and curve B does not pass through the origin.
- (c) 6 — Method: substitute the value, work out the top of the fraction first, then the division, and add the 3 last. Working: the top gives 10 − 4 = 6, dividing by 2 gives 6 ÷ 2 = 3, and adding 3 gives 3 + 3 = 6. Answer: 6. The distractors: 11 comes from dividing only the 4 by 2 instead of the whole of the top, giving 10 − 2 + 3; 4.5 comes from dividing the + 3 by 2 as well, giving (10 − 4 + 3) ÷ 2; 0 comes from subtracting the wrong way round on the top, giving (4 − 10) ÷ 2 = −3 and then −3 + 3.
- (d) Isla is right, because 5 + 1 = 6 — Method: put the input through the machine yourself, then compare what comes out with the output claimed, and check that the reason given with the verdict is itself true. Working: the machine adds 1 to whatever is put in, so an input of 5 gives 5 + 1 = 6, which is exactly the output claimed. Answer: Isla is right, and the reason is that 5 + 1 = 6. The distractors: the statement that the machine adds 1 to its output describes a different machine — this one adds 1 to what goes in — so the verdict is right but the reason is false; 5 − 1 = 4 comes from running the machine backwards and subtracting instead of adding; 5 × 1 = 5 comes from reading ‘adds 1’ as ‘multiplies by 1’, which leaves the input unchanged.
- (d) 6 — Method: collect the x-terms on one side and the constants on the other, then divide by the remaining coefficient of x. Working: 6x − 3x = 13 + 5, so 3x = 18, x = 18 ÷ 3 = 6. Answer: x = 6. 2.67 comes from a sign error when moving the 5, subtracting instead of adding: 3x = 13 − 5 = 8, x = 8 ÷ 3 ≈ 2.67. 2 comes from a sign error when moving the x-term, adding instead of subtracting: 9x = 18, x = 2. 18 comes from correctly finding 3x = 18 but forgetting to divide by 3.
- (c) 32 — Using the rule 3n + 4: the 3rd term is 3 × 3 + 4 = 13, and the 5th term is 3 × 5 + 4 = 19, so their sum is 13 + 19 = 32. Forgetting to add the 4 for the 3rd term, 3 × 3 = 9, and adding the correct 5th term, gives 9 + 19 = 28. Rounding the 19 up to 20 to make the addition easier and then forgetting to take the extra 1 back off, 13 + 20 = 33, gives 33. Using the rule 4n + 3 instead of 3n + 4 gives 4 × 3 + 3 = 15 and 4 × 5 + 3 = 23, summing to 38.
- (a) P = 100I / (RT) — Method: undo the operations done to P in reverse order — multiply by 100, then divide by R and by T. Working: I = PRT/100, so 100I = PRT, so P = 100I / (RT). Answer: P = 100I / (RT). P = IRT/100 comes from leaving R and T in the numerator instead of moving them to the denominator. P = 100RT/I comes from swapping P and I when rearranging. P = 100I/R comes from dividing by R only and forgetting to also divide by T.
- (d) 5n + 4 — Method: find the common difference, then find the constant that fits the first term. Working: 14 − 9 = 5, 19 − 14 = 5, 24 − 19 = 5, so the terms increase by 5 each time and the nth term has the form 5n + c. Substituting n = 1: 5(1) + c = 9, so c = 4. Answer: the nth term is 5n + 4. The value 5n comes from leaving out the constant. The value 5n + 9 comes from using the first term as the constant directly, without subtracting the common difference first. The value 9n + 5 comes from swapping the roles of the first term and the common difference — using the first term, 9, as the coefficient of n and the difference, 5, as the constant.
- (c) 4 — Method: the distance of a point from the x-axis is measured vertically, so it is the size of the y-coordinate taken without its sign. Working: the point (−6, 4) has y-coordinate 4, so moving straight down to the x-axis covers 4 units, and a distance is written as a positive number. Answer: 4. The distractors: 6 comes from using the x-coordinate, which measures the distance from the y-axis rather than from the x-axis; −6 comes from that same mistake with the minus sign left in place, although a distance is never negative; 10 comes from adding the two distances, 6 and 4, as though the question asked how far the point is from both axes together.
- (b) It crosses the x-axis, since the minimum is below it. — A minimum turning point at (3, −4) means the lowest value the curve reaches is y = −4, which is below the x-axis (y = 0); since the curve opens upward from there, it must rise up through y = 0 on both sides, crossing the x-axis twice. Saying it does not cross confuses 'the minimum is negative' with 'the whole curve stays negative' — a minimum below the axis guarantees the curve rises above it elsewhere. Saying it touches the x-axis once at (3, −4) mistakes the turning point itself for a root — the turning point is not on the x-axis at all here, since its y-coordinate is −4, not 0. Saying it is impossible to tell ignores that the two facts given — that the turning point is a minimum, and that its y-coordinate is negative — are together enough to decide the number of crossings without knowing the equation.
- (a) (n − 5)/2 — Method: do the subtraction first, keep it together as a single bracket, then divide that whole bracket by 2. Working: 'subtract 5 from n' is (n − 5); 'divide the result by 2' means the whole bracket goes over 2, giving (n − 5)/2. Answer: (n − 5)/2. n/2 − 5 comes from dividing n by 2 first and only then subtracting 5, the wrong order. 2(n − 5) comes from multiplying by 2 instead of dividing. (5 − n)/2 comes from subtracting n from 5 instead of subtracting 5 from n, the wrong way round.
- (d) −2 — Method: run the machine backwards, undoing the operations in the opposite order and swapping each one for its inverse. Working: the machine added 7 last, so take 7 off the output: 1 − 7 = −6; before that the machine had multiplied by 3, so divide: −6 ÷ 3, and a negative divided by a positive stays negative. Answer: −2, which checks because 3 × (−2) + 7 = −6 + 7 = 1. The distractors: 2 comes from dividing 6 by 3 and losing the minus sign; −6 comes from taking the 7 off and stopping there, never undoing the multiplication; −18 comes from multiplying −6 by 3 instead of dividing by 3.
- (c) 3x + 4y — Collect the x terms: 5x − 2x = 3x. Collect the y terms: 3y + y = 4y. So 5x + 3y − 2x + y = 3x + 4y. A candidate who subtracts the y terms instead of adding them (3y − y) gets 3x + 2y. A candidate who adds 2x instead of subtracting it (5x + 2x) gets 7x + 4y. A candidate who wrongly combines the x and y terms into a single term gets 6xy.
- (c) 70 — Method: the numbers of tiles form a sequence in which the same amount is added for each extra row, so the total for a number of rows is that amount multiplied by the number of rows. Working: 20 − 10 = 10 and 30 − 20 = 10, so each row adds 10 tiles; 7 rows therefore need 7 lots of 10, that is 7 × 10. Answer: 70. The distractors: 80 comes from counting one row too many and giving the total for 8 rows; 17 comes from adding the 10 tiles to the 7 rows instead of multiplying; 10 comes from giving the number of tiles in a single row rather than the total for all the rows.
- (d) x = 3 or x = −3 — Method: get x² on its own with a coefficient of 1, then take the square root of both sides and keep both the positive and the negative root. Working: dividing 2x² = 18 by 2 gives x² = 9, and the square root of 9 is 3, so x = 3 or x = −3; both check, because 2 × 9 = 18 either way. Answer: x = 3 or x = −3. The distractors: x = 9 or x = −9 comes from dividing by 2 and then forgetting to take the square root; x = 4 or x = −4 comes from subtracting 2 from 18 instead of dividing by it, giving x² = 16; x = 6 or x = −6 comes from multiplying by 2 instead of dividing, giving x² = 36.
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