Printable · GCSE Foundation · ages 14-16
Algebra worksheet — GCSE Foundation
Fifteen questions across the algebra statements at Foundation tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
Non-calculator
Answer key: Algebra worksheet — GCSE Foundation
MathsUKwww.geekhero.co.uk
- (d) 50/3 — Method: call the smaller number x, write the larger number in terms of x and use the total. Working: the larger number is 2x, so x + 2x = 50, that is 3x = 50 and x = 50/3. Answer: 50/3, since 50/3 added to 100/3 makes 50 and 100/3 is twice 50/3. The distractors: 100/3 is the larger of the two numbers rather than the smaller one asked for; 25 comes from halving 50 and treating the two numbers as equal; 24 comes from reading 'twice the smaller number' as 'two more than the smaller number' and solving x + (x + 2) = 50.
- (d) £195 — Substituting x = 3 into y = 45x + 60 gives y = 45 × 3 + 60 = 135 + 60 = 195. A candidate who forgets to add the call-out fee would get only 45 × 3 = £135. A candidate who adds the hours to the fee and the rate instead of multiplying would get 45 + 60 + 3 = £108. A candidate who multiplies both the hourly rate and the call-out fee by the number of hours would get 45 × 3 + 60 × 3 = £315.
- (b) 6 — 3n + 4.5 = 22.5, so 3n = 18 and n = 6. A candidate who divides 22.5 by 3 first and ignores the 4.5 gets n = 7.5. A candidate who makes a sign error and forms the equation 3n − 4.5 = 22.5 gets 3n = 27 and n = 9. A candidate who divides by 3 before subtracting the 4.5, working out 22.5 ÷ 3 + 4.5, gets n = 12.
- (b) y = 7 — Method: one of the equations already gives the value of x, so that value is substituted into the other equation. Working: replacing x with 2 in x + y = 9 gives 2 + y = 9, so y = 9 − 2 = 7. Answer: y = 7, and the pair x = 2 with y = 7 satisfies both equations. The distractors: y = 11 comes from rearranging x + y = 9 as y = 9 + x and adding instead of subtracting; y = 9 comes from ignoring the x term and reading the total as the value of y; y = 4.5 comes from halving 9, as though x and y had to be equal.
- (a) 5 — Method: apply the machine's operation to the input, and treat zero as an input like any other. Working: the machine gives 0 + 5, and counting on 5 from zero leaves the 5 unchanged. Answer: 5. The distractors: 0 comes from assuming that an input of 0 must give an output of 0, which is true for a machine that multiplies but not for one that adds; −5 comes from subtracting 5 instead of adding it; 6 comes from treating the input as 1 rather than 0 and working out 1 + 5.
- (d) x = 6 — Method: with an unknown on both sides, first collect the x terms on one side by subtracting the smaller x term from both sides, then deal with the numbers. Working: subtracting x from both sides gives x + 7 = 13, and subtracting 7 from both sides gives x = 6. Answer: x = 6. The distractors: x = 20 comes from adding 7 to 13 instead of subtracting it once the x terms have been collected; x = 2 comes from collecting the x terms by adding them, giving 3x + 7 = 13 and then 3x = 6; x = −6 comes from subtracting 2x from both sides to get 7 = −x + 13, reaching −6 = −x and then copying the sign straight across instead of dividing by −1.
- (b) 8 — The perimeter is 2(x + (x + 3)) = 4x + 6, so 4x + 6 = 38, which gives 4x = 32 and x = 8. A candidate who forgets the '+3' and treats the rectangle as a square, solving 2(2x) = 38, gets x = 9.5. A candidate who forgets to double the sum of the sides, solving 2x + 3 = 38, gets x = 17.5. A candidate who uses 3x instead of x + 3 for the length, solving 2(x + 3x) = 38, gets x = 4.75.
- (b) (−4, 3) — Method: in a rectangle whose sides are parallel to the axes only two different x-coordinates and two different y-coordinates appear, and each of them is shared by a pair of vertices, so the missing vertex takes the x-coordinate and the y-coordinate that so far appear only once. Working: the x-coordinates given are −4, 2 and 2, so 2 is already used twice and −4 is used once; the y-coordinates given are −1, −1 and 3, so −1 is already used twice and 3 is used once; the fourth vertex therefore has x = −4 and y = 3. Answer: (−4, 3). The distractors: (3, −4) comes from picking the two unpaired coordinates correctly and then writing them in the wrong order; (−4, −5) comes from matching the 4-unit vertical side but measuring it downwards from (−4, −1) instead of upwards; (8, 3) comes from carrying on round the shape with the horizontal step used earlier, adding 6 to the x-coordinate of (2, 3) instead of closing the rectangle.
- (d) An inequality, because ≤ compares the two sides — The symbol ≤ means 'is less than or equal to', so the statement compares the sizes of the two sides instead of saying they are equal: that makes it an inequality. Solving it gives n ≤ 5, a whole range of values rather than the single value an equation would give. An identity has to be true for every value of the letter, and this fails at n = 6, so it is not one. A formula works one quantity out from another, and there is only one letter here.
- (c) 5 — Method: let a be the number of adult tickets, so the number of child tickets is 9 − a. Form the equation 10a + 6(9 − a) = 74. Working: expand the bracket: 10a + 54 − 6a = 74, so 4a = 20, giving a = 5. Answer: 5 adult tickets. 4 comes from correctly finding the number of child tickets but reporting it instead of the number of adult tickets asked for. 1.25 comes from a sign error expanding the bracket, writing 10a + 54 + 6a = 74 instead of subtracting, which gives 16a = 20. 7.4 comes from dividing the total takings by the adult ticket price only, ignoring the children entirely, 74 ÷ 10.
- (b) It crosses the x-axis, since the minimum is below it. — A minimum turning point at (3, −4) means the lowest value the curve reaches is y = −4, which is below the x-axis (y = 0); since the curve opens upward from there, it must rise up through y = 0 on both sides, crossing the x-axis twice. Saying it does not cross confuses 'the minimum is negative' with 'the whole curve stays negative' — a minimum below the axis guarantees the curve rises above it elsewhere. Saying it touches the x-axis once at (3, −4) mistakes the turning point itself for a root — the turning point is not on the x-axis at all here, since its y-coordinate is −4, not 0. Saying it is impossible to tell ignores that the two facts given — that the turning point is a minimum, and that its y-coordinate is negative — are together enough to decide the number of crossings without knowing the equation.
- (b) One turning point. — Every quadratic graph, one with an x² term and no higher power of x, has exactly one turning point, since it is a single U-shaped or n-shaped curve. Saying two turning points describes a cubic graph, which can rise, turn, then turn again. Saying no turning points describes a straight line, which has none. Saying four turning points greatly overestimates how many times a simple quadratic curve changes direction — that would need a much higher power of x.
- (a) 33 — Substitute n=4 into 2n²+1: 2×4²+1=2×16+1=33. A candidate who computes n² as 2×n instead of n×n would compute 2×(2×4)+1=2×8+1=17. A candidate who correctly finds 2×16 but forgets to add the constant 1 would stop at 32. A candidate who squares the whole term 2n, rather than squaring n before multiplying by 2, would compute (2×4)²+1=64+1=65.
- (a) 4 — Method: set up the equation 35 + 20h = 115, then subtract the fixed fee and divide by the hourly rate. Working: 20h = 115 − 35 = 80; h = 80 ÷ 20 = 4. Answer: 4 hours. 5.75 comes from dividing the whole £115 by £20 without first subtracting the fixed fee: 115 ÷ 20 = 5.75. 2.71 comes from swapping the fee and the rate round, subtracting £20 and dividing by £35: (115 − 20) ÷ 35 ≈ 2.71. 7.5 comes from adding the fixed fee instead of subtracting it: (115 + 35) ÷ 20 = 7.5.
- (d) 4y — Method: the perimeter is the total distance round the outside of the shape, and a square has four sides all of the same length. Working: the four sides are y, y, y and y, so the perimeter is y + y + y + y, which is written as 4y. Answer: 4y. The distractors: 2y comes from adding only two of the four sides, as if the square were being treated like a rectangle with one length and one width; y² comes from working out the area of the square, y × y, instead of its perimeter; y + 4 comes from adding 4 to the side length instead of multiplying the side length by 4.
Build your own mix at the worksheet builder.