Printable · GCSE Foundation · ages 14-16
Algebra worksheet — GCSE Foundation
Fifteen questions across the algebra statements at Foundation tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
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Answer key: Algebra worksheet — GCSE Foundation
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- (d) 5 — Method: running a machine backwards means undoing its operation, and the operation that undoes multiplying by 3 is dividing by 3. Working: the input multiplied by 3 gives 15, so the input is 15 ÷ 3. Answer: 5, which checks because 3 × 5 = 15. The distractors: 45 comes from running the machine forwards on the output, 15 × 3; 12 comes from subtracting 3 from 15 instead of dividing; 18 comes from adding 3 to 15, which would undo a machine that subtracts rather than one that multiplies.
- (c) 5x² — A term is one part of an expression, separated from the others by a + or − sign. The expression 5x² − 3x + 7 has three terms: 5x², −3x and 7. Distractor origins: 5x² − 3x combines two terms together, not a single term; −3x + 7 also combines two terms together; 5x² − 3x + 7 gives the whole expression, not a single term.
- (c) x = 4 — Method: undo the addition of 1 first, then undo the multiplication by 2. Working: subtracting 1 from both sides gives 2x = 8, and dividing both sides by 2 gives x = 4. Answer: x = 4. The distractors: x = 8 comes from stopping at 2x = 8 and writing 8 as the value of x; x = 5 comes from adding 1 to both sides instead of subtracting it, giving 2x = 10; x = 16 comes from multiplying 8 by 2 instead of dividing by 2.
- (d) 3 — The expression has three terms separated by + and − signs: 4x², −7x and 3. A candidate who thinks a number on its own does not count as a term says there are 2 terms, missing the 3. A candidate who miscounts the minus sign as creating an extra term says there are 4. A candidate who splits each term into its coefficient and letter part separately (4, x², 7, x, 3) says there are 5.
- (a) 18 — Method: substitute the value, apply the index before the multiplication, and remember that a negative number multiplied by itself gives a positive result. Working: x² = (−3) × (−3) = 9, and then 2 × 9 = 18. Answer: 18. The distractors: −18 comes from squaring only the 3 and leaving the minus sign outside the index, giving 2 × (−9); 36 comes from multiplying 2 by −3 first and squaring afterwards, giving (−6)²; −12 comes from reading x² as 2x, so that the calculation becomes 2 × 2 × (−3).
- (d) x = 3 — Method: undo the operations on the left in reverse order — deal with the subtraction of 1 first, then with the multiplication by 3. Working: adding 1 to both sides gives 3x = 9, and dividing both sides by 3 gives x = 3. Answer: x = 3. The distractors: x = 9 comes from stopping at 3x = 9 and writing 9 as the value of x; x = 6 comes from subtracting 3 from 9 instead of dividing by 3; x = 27 comes from multiplying 9 by 3 instead of dividing by 3.
- (d) x = 4 or x = −4 — Method: divide both sides by 2 to get x² = 16, then take the square root of both sides: x = 4 or x = −4. Distractor origins: x = 4 forgets the negative root; x = 8 comes from halving 16 instead of taking its square root; x = 16 stops at x² = 16 without ever taking the square root.
- (a) 7 — Subtract 4 from both sides: 3h ≤ 21. Divide both sides by 3: h ≤ 7, so the greatest whole number of hours is 7. A candidate who forgets the £4 fixed fee solves 3h ≤ 25, getting h ≤ 8.33, rounded down to 8. A candidate who adds the £4 instead of subtracting it solves 3h ≤ 29, getting h ≤ 9.67, rounded down to 9. A candidate who reaches h ≤ 7 but wrongly assumes the boundary value cannot be used, thinking that spending the whole £25 is not allowed, answers 6.
- (b) p = 3n — n = p/3 means p has been divided by 3, so to make p the subject, multiply both sides by 3: p = 3n. Writing p = n/3 leaves the formula exactly as it was, without undoing the division. Writing p = n − 3 mistakes division for subtraction and takes 3 away from n instead of multiplying. Writing p = 3/n incorrectly flips the fraction upside down rather than multiplying n by 3. The correct rearrangement is p = 3n.
- (a) 20 — Method: the paper has run out when S = 0, so substitute S = 0 into the equation and solve for t. Working: 0 = 480 − 24t, so 24t = 480, and t = 480 / 24 = 20. Answer: it takes 20 minutes. The value 480 comes from giving the starting number of sheets, the intercept of the equation, instead of solving for t. The value 456 comes from working out 480 − 24 and stopping after one step instead of solving the equation fully. The value 0.05 comes from inverting the division, working out 24 / 480 instead of 480 / 24.
- (b) 3 — Method: rearrange the equation into the form y = mx + c first, then read off the gradient. Working: dividing 4y = 12x + 20 by 4 gives y = 3x + 5, so the gradient is 3. The value 12 comes from reading the coefficient of x before dividing the equation by 4. The value 20 comes from using the constant term of the unsimplified equation instead of the gradient. The value 5 comes from finding the y-intercept, 20 / 4 = 5, and giving that instead of the gradient.
- (d) (3, 0) — Method: every point on the x-axis has y-coordinate 0, so substituting y = 0 into the equation and solving gives the x-coordinate of the crossing point. Working: 0 = 2x − 6 gives 2x = 6, so x = 6 ÷ 2 = 3 and the graph crosses the x-axis at (3, 0). Answer: (3, 0). The distractors: (0, −6) is where the graph crosses the y-axis, found by substituting x = 0 rather than y = 0; (−3, 0) comes from moving the 6 across the equals sign without changing its sign, giving 2x = −6; (6, 0) comes from reading the constant straight off as the crossing point and never dividing by the gradient 2.
- (c) r = √(A/π) — A = πr² means r has been squared and then multiplied by π. To make r the subject, first divide both sides by π to get A/π = r², then take the square root of both sides: r = √(A/π). Writing r = A/π stops after dividing by π and forgets that r is still squared — it never undoes the square. Writing r = √A/π takes the square root before dividing by π, which square-roots only the A and not the whole of A/π. Writing r = (A/π)² squares A/π instead of taking its square root — the opposite of what is needed to undo r². The correct rearrangement is r = √(A/π).
- (a) 4n + 1 — Method: find the increase in cost per hour, then find the constant by adjusting the 1-hour cost. Working: the cost goes up by £4 for each extra hour (9 − 5 = 4), so the coefficient of n is 4. The constant is the 1-hour cost minus the common difference: 5 − 4 = 1. Answer: the nth term is 4n + 1. 4n + 5 comes from using the 1-hour cost, 5, as the constant without subtracting the common difference. 4n − 3 comes from a slip in working out the constant, subtracting the common difference twice (5 − 4 − 4 = −3) instead of once. n + 4 comes from swapping the hourly increase and the constant.
- (b) 25 — Substitute n = 7: 4 × 7 − 3 = 28 − 3 = 25. Forgetting to subtract 3 gives 4 × 7 = 28. Subtracting 3 from 7 before multiplying by 4, 4 × (7 − 3) = 16, applies the operations in the wrong order. Substituting n = 8 by miscounting the position gives 4 × 8 − 3 = 29.
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