Printable · GCSE Foundation · ages 14-16
Algebra worksheet — GCSE Foundation
Fifteen questions across the algebra statements at Foundation tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
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Answer key: Algebra worksheet — GCSE Foundation
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- (a) 216 — The cube numbers are formed by cubing 1, 2, 3, 4, 5, ..., so the next one is 6³ = 216. A candidate who squares 6 instead of cubing it gets 6² = 36. A candidate who assumes the sequence doubles each time gets 125 × 2 = 250. A candidate who uses 5 × 6² instead of 6 × 6 × 6 gets 180.
- (d) 1 hour 32 minutes — T = 40 × 1.8 + 20 = 72 + 20 = 92 minutes. Since 92 = 60 + 32, the cooking time is 1 hour 32 minutes. A candidate who rounds the mass to 2 kg before substituting gets 40 × 2 + 20 = 100 minutes = 1 hour 40 minutes. A candidate who forgets to add the 20 minutes gets 40 × 1.8 = 72 minutes = 1 hour 12 minutes. A candidate who multiplies the mass by (40 + 20) = 60 instead of substituting into the formula gets 1.8 × 60 = 108 minutes = 1 hour 48 minutes.
- (c) 4(n + 3) — 'Add 3 to n' must happen before 'multiply the result by 4', so the addition needs brackets to show it happens first: 4(n + 3). Writing 4n + 3 multiplies n by 4 immediately and only adds the 3 afterwards, which reverses the order the words describe. Writing n + 3 × 4 only multiplies the 3 by 4, and adds n as a separate, unmultiplied term — it treats 'the result' as just the 3, not the whole of n + 3. Writing 3(n + 4) keeps the correct structure but swaps which number is added and which is multiplied. The expression for 'add 3 to n, then multiply the result by 4' is 4(n + 3).
- (d) the y-axis, and 12 — Method: coordinates are written (x, y), so the first number is the distance across and the second the distance up; a point whose first coordinate is 0 has not moved across from the origin and therefore lies on the vertical axis. Working: in (0, 12) the first number is 0, so P is on the y-axis, and the second number, 12, is the y-coordinate of P. Answer: the y-axis, and 12. The distractors: 'the x-axis, and 12' comes from mixing up which axis the condition 'the first coordinate is 0' describes; 'the y-axis, and 0' comes from placing P correctly but reading the pair the wrong way round, so that the first number is quoted as the y-coordinate; 'the x-axis, and 0' comes from making both of those mistakes at once.
- (a) 14 — Substituting x = 3: y = 5(3) − 1 = 15 − 1 = 14. A candidate who stops after the multiplication and forgets to subtract 1 gets 15. A candidate who adds 1 instead of subtracting gets 16. A candidate who incorrectly treats the expression as 5 × (3 − 1) gets 10.
- (d) 28 — The height decreases by 8 cm at each bounce after the first, so the nth bounce reaches 60−(n−1)×8 cm. For the 5th bounce: 60−4×8=60−32=28. A candidate who subtracts 8 one time too many, five times instead of four, would compute 60−5×8=20. A candidate who adds the decrease instead of subtracting it, a sign error, would compute 60+4×8=92. A candidate who works out only the total decrease and forgets to include the starting height of 60 cm would compute just 5×8=40.
- (a) a = 20 − b — Method: get a on its own by adding a to both sides, then subtracting b from both sides. Working: b = 20 − a, so b + a = 20, so a = 20 − b. Answer: a = 20 − b. a = b − 20 comes from treating the formula as if it read b = 20 + a and then subtracting 20 from both sides. a = 20 + b comes from moving b across from b + a = 20 without changing its sign. a = −20 − b comes from a double sign error, changing the sign of the 20 as well as of b when rearranging.
- (b) 3 — −6 + 9 = 3. A candidate who ignores the negative sign on the x-coordinate and adds the two positive values gets 6 + 9 = 15. A candidate who treats the y-coordinate as negative too gets −6 + (−9) = −15. A candidate who works out 9 − 6 correctly as 3 but then writes the answer with the wrong sign gets −3.
- (d) 3, 6, 12, 24 — Method: a term-to-term rule is applied to the term just written, so start with the first term and use the rule three more times. Working: the first term is 3; 3 × 2 = 6 is the second; 6 × 2 = 12 is the third; 12 × 2 = 24 is the fourth. Answer: 3, 6, 12, 24. The distractors: 3, 5, 7, 9 comes from adding 2 each time instead of multiplying by 2; 3, 9, 27, 81 comes from multiplying by the first term, 3, instead of by the multiplier 2 the rule gives; 6, 12, 24, 48 comes from doubling before writing anything down, so the list starts one term too late and the given first term is missing.
- (c) x = 4 — Method: undo the addition of 1 first, then undo the multiplication by 2. Working: subtracting 1 from both sides gives 2x = 8, and dividing both sides by 2 gives x = 4. Answer: x = 4. The distractors: x = 8 comes from stopping at 2x = 8 and writing 8 as the value of x; x = 5 comes from adding 1 to both sides instead of subtracting it, giving 2x = 10; x = 16 comes from multiplying 8 by 2 instead of dividing by 2.
- (c) x = 5 — Method: every point on a vertical line has the same x-coordinate however far up or down the line it lies, so the equation of a vertical line fixes x at a number and does not involve y at all. Working: of the four equations only x = 5 fixes x; it is satisfied by (5, 0), (5, 1), (5, 7) and by every other point whose x-coordinate is 5, and those points form a vertical line. Answer: x = 5. The distractors: y = 5 fixes the y-coordinate instead of the x-coordinate, which gives a horizontal line; y = 5x is a line through the origin with gradient 5, steep but not vertical, and it has a different y-value for every x; x = y fixes neither coordinate and is the line through the origin with gradient 1.
- (d) 13 — Method: the numbers of matchsticks form a sequence with a term-to-term rule, so count the first square in full and then add the repeated amount once for every extra square. Working: one square uses 4 matchsticks; a row of 4 squares has 3 extra squares after the first, and each of those adds 3 matchsticks, giving 3 × 3 = 9 to add on to the 4. Answer: 13. The distractors: 16 comes from counting each square as a separate set of 4 matchsticks, 4 × 4, and ignoring the shared sides; 12 comes from using 3 matchsticks for all four squares, 3 × 4, and forgetting that the first square needs a fourth side; 10 comes from adding the 3 only twice, as though a row of four squares had two extra squares rather than three.
- (a) x = 3.5 — Method: clear the fractions by multiplying both sides by 15, expand both brackets, then collect the x terms on one side and the numbers on the other. Working: multiplying both sides by 15 gives 3(3x + 2) = 5(x + 4), which expands to 9x + 6 = 5x + 20; subtracting 5x and 6 from both sides gives 4x = 14, and dividing both sides by 4 gives x = 3.5. Answer: x = 3.5. The distractors: x = 1 comes from collecting the x terms by adding the 5x instead of subtracting it, giving 9x + 5x = 20 − 6 and so 14x = 14; x = 4.5 comes from expanding 3(3x + 2) as 9x + 2, multiplying only the x term by the 3, which leads to 4x = 18; x = 10 comes from reaching 4x = 14 correctly and then subtracting 4 instead of dividing by 4.
- (d) x = −2 and x = 3 — The roots are the x-values where y = 0. Reading the table, y = 0 at x = −2 and at x = 3, so these are the two roots. Choosing x = −3 and x = 4 picks the endpoints of the table, where y = 6, not where y = 0. Choosing x = −1 and x = 2 picks values near the curve's lowest points, where y = −4, not where the curve crosses the axis. Choosing x = 0 and x = 1 picks the two x-values in the middle of the table without checking their y-values, which are both −6, not 0.
- (a) y = −2x + 7 — Using y = −2x + c, and substituting the point (3, 1): 1 = −2(3) + c, so 1 = −6 + c, and c = 7, giving y = −2x + 7. A candidate who uses the y-coordinate of the point directly as the y-intercept, instead of solving for c, would write y = −2x + 1. A candidate who drops the negative sign on the gradient would write y = 2x + 7. A candidate who makes a sign error when isolating c, writing c = 1 − 6 = −5 instead of c = 1 + 6 = 7, would write y = −2x − 5.
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