Printable · GCSE Foundation · ages 14-16
Algebra worksheet — GCSE Foundation
Fifteen questions across the algebra statements at Foundation tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
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Answer key: Algebra worksheet — GCSE Foundation
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- (d) (3, 5) — Method: the quadrant a point lies in is decided by the signs of its two coordinates, and in the first quadrant both coordinates are positive. Working: (−2, 3) has a negative x-coordinate, so it sits to the left of the y-axis; (4, −1) has a negative y-coordinate, so it sits below the x-axis; (−1, −4) has both coordinates negative; only (3, 5) has a positive x-coordinate and a positive y-coordinate. Answer: (3, 5). The distractors: (−2, 3) is chosen by candidates who check only the y-coordinate and take a positive height as enough; (4, −1) is chosen by those who check only the x-coordinate; (−1, −4) is chosen by those who number the quadrants from the bottom left, so that the region with two negative coordinates is called the first.
- (d) x = 9 or x = −9 — Taking the square root of both sides of x² = 81 gives x = ±9, i.e. x = 9 or x = −9, since both 9² and (−9)² equal 81. A candidate who forgets the negative square root gives only x = 9. A candidate who halves 81 instead of taking its square root gets x = 40.5. A candidate who squares 81 instead of taking its square root gets x = 6561.
- (c) y = 3x + 5 — Method: find the gradient from the two points, then substitute one point into y = mx + c to find c. Working: gradient = (14 − 2) ÷ (3 − (−1)) = 12 ÷ 4 = 3. Using the point (3, 14): 14 = 3(3) + c, so 14 = 9 + c, giving c = 5. Answer: y = 3x + 5. y = 6x − 4 comes from mishandling the negative x-coordinate, treating 3 − (−1) as 3 − 1 = 2, so the gradient becomes 12 ÷ 2 = 6, and then c = 14 − 18 = −4. y = 3x + 23 comes from a sign error isolating c, adding 9 to 14 instead of subtracting it: c = 14 + 9 = 23. y = x/3 + 13 comes from dividing the change in x by the change in y instead of the other way round, giving a gradient of 4 ÷ 12 = 1/3, and then c = 14 − 1 = 13.
- (b) h = 2A/b — The height has been multiplied by the base and the result then divided by 2, so undo the division first. Multiplying both sides by 2 gives 2A = bh. Undoing the multiplication by the base comes next: dividing both sides by b gives 2A/b = h, so h = 2A/b. Dividing by 2 instead of multiplying gives A/(2b), a quarter of the correct height; multiplying by the base instead of dividing gives 2Ab; writing b/(2A) turns the final fraction upside down.
- (a) 11 — 2n − 7 = 15, so adding 7 to both sides gives 2n = 22, and dividing by 2 gives n = 11. A candidate who makes a sign error and forms the equation 2n + 7 = 15 gets 2n = 8 and n = 4. A candidate who correctly adds 7 to get 2n = 22 but forgets to divide by 2 gets n = 22. A candidate who ignores the −7 altogether and solves 2n = 15 gets n = 7.5.
- (b) −5 — Method: a point whose x-coordinate is 0 lies on the y-axis, so its y-coordinate is the constant c; once m and c are both known the equation can be written down and x substituted into it. Working: the line passes through (0, 1), so c = 1 and the equation is y = −3x + 1; substituting x = 2 gives y = −3 × 2 + 1 = −6 + 1 = −5. Answer: −5. The distractors: 7 comes from ignoring the minus sign on the gradient and working out 3 × 2 + 1; 5 comes from working out 3 × 2 = 6 and then using the minus sign to take the constant off the product, 6 − 1 = 5; −7 comes from subtracting the constant instead of adding it, −6 − 1 = −7.
- (a) 18 — Method: substitute the value, apply the index before the multiplication, and remember that a negative number multiplied by itself gives a positive result. Working: x² = (−3) × (−3) = 9, and then 2 × 9 = 18. Answer: 18. The distractors: −18 comes from squaring only the 3 and leaving the minus sign outside the index, giving 2 × (−9); 36 comes from multiplying 2 by −3 first and squaring afterwards, giving (−6)²; −12 comes from reading x² as 2x, so that the calculation becomes 2 × 2 × (−3).
- (d) 400 m — The distance travelled equals the area under the speed-time graph. The first 10 seconds form a triangle with base 10 and height 20, giving an area of 0.5 × 10 × 20 = 100 m. The next 15 seconds form a rectangle with base 15 and height 20, giving an area of 15 × 20 = 300 m. The total distance is 100 + 300 = 400 m. The option 500 m treats the whole 25 seconds as travelled at the constant 20 m/s, ignoring that the speed was building up during the first 10 seconds: 25 × 20 = 500. The option 300 m only counts the constant-speed section and forgets the triangle section entirely. The option 200 m comes from working out the triangle's area without halving it (10 × 20 = 200) and forgetting the rectangle altogether.
- (a) 5x − 3 = 12 — 5x − 3 = 12 is an equation with exactly one solution: adding 3 and dividing by 5 gives x = 3, and no other value works. 5x − 3 = 5x − 3 is true for every value of x, since both sides are identical — it has infinitely many solutions, not one. 5x − 3 > 12 is an inequality: any value of x greater than 3 satisfies it, so it has a whole range of solutions, not a single one. 5x − 3 = 5x + 2 has no solution at all, since subtracting 5x from both sides leaves −3 = 2, which is never true. The equation with exactly one solution is 5x − 3 = 12.
- (a) (n − 5)/2 — Method: do the subtraction first, keep it together as a single bracket, then divide that whole bracket by 2. Working: 'subtract 5 from n' is (n − 5); 'divide the result by 2' means the whole bracket goes over 2, giving (n − 5)/2. Answer: (n − 5)/2. n/2 − 5 comes from dividing n by 2 first and only then subtracting 5, the wrong order. 2(n − 5) comes from multiplying by 2 instead of dividing. (5 − n)/2 comes from subtracting n from 5 instead of subtracting 5 from n, the wrong way round.
- (a) P = 100I / (RT) — Method: undo the operations done to P in reverse order — multiply by 100, then divide by R and by T. Working: I = PRT/100, so 100I = PRT, so P = 100I / (RT). Answer: P = 100I / (RT). P = IRT/100 comes from leaving R and T in the numerator instead of moving them to the denominator. P = 100RT/I comes from swapping P and I when rearranging. P = 100I/R comes from dividing by R only and forgetting to also divide by T.
- (b) 12 years — Method: call the number of years t, add t to both ages, and form an equation from the comparison at that future time. Working: in t years the leader will be 44 + t and the scout will be 16 + t, so 44 + t = 2(16 + t); expanding gives 44 + t = 32 + 2t, and subtracting t and 32 from both sides gives t = 12. Checking: in 12 years the leader will be 56 and the scout 28, and 56 = 2 × 28. Answer: 12 years. The distractors: 6 years comes from halving the leader's present age instead, so that the scout has to reach 22, which takes 6 years; 14 years comes from halving the 28-year gap between the two ages; 28 years comes from giving the age gap itself as the number of years.
- (d) n/2 + 5 — Half of n is n ÷ 2, which is written as the fraction n/2. 'More than' means add, and the addition happens after the halving, so the expression is n/2 + 5. Writing (n + 5)/2 halves the 5 as well, because everything inside a bracket is divided; writing 2n + 5 doubles n instead of halving it; writing 5n/2 multiplies half of n by 5 instead of adding 5 to it.
- (b) y = 84 − 14x — Method: the distance still to go is the whole route minus the distance already covered, and at a steady speed the distance covered after x hours is the speed multiplied by x. Working: after x hours Freya has cycled 14x km, so the distance remaining is the 84 km route take away 14x, giving y = 84 − 14x, a straight line with intercept 84 and gradient −14. Answer: y = 84 − 14x. The distractors: y = 84 + 14x comes from adding the distance cycled to the length of the route rather than taking it away, so the ride would grow longer the further she goes; y = 14x − 84 comes from carrying out the subtraction the wrong way round, which is negative for the whole of the ride; y = 14 − 84x comes from swapping the two numbers over, treating 84 km as the hourly speed and 14 km as the length of the route.
- (a) x = 4 — Method: undo the addition of 4 first, then undo the multiplication by 6. Working: subtracting 4 from both sides gives 6x = 24, and dividing both sides by 6 gives x = 4. Checking: 6 × 4 + 4 = 28. Answer: x = 4. The distractors: x = 24 comes from stopping at 6x = 24 and writing 24 as the value of x; x = 18 comes from subtracting 6 from 24 instead of dividing by 6; x = 144 comes from multiplying 24 by 6 instead of dividing by 6.
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