Printable · GCSE Foundation · ages 14-16
Algebra worksheet — GCSE Foundation
Fifteen questions across the algebra statements at Foundation tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
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Answer key: Algebra worksheet — GCSE Foundation
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- (b) (−5, −2) — Both points have the same y-coordinate, so the midpoint lies on the same horizontal line: y = −2. The x-coordinate is the average of −9 and −1: (−9 + (−1)) ÷ 2 = −10 ÷ 2 = −5, giving (−5, −2). (−10, −2) comes from adding the x-coordinates but forgetting to divide by 2. (−4, −2) comes from a sign error on the second x-coordinate, treating −1 as +1: (−9 + 1) ÷ 2 = −4. (5, −2) comes from dropping the negative sign on the x-coordinate.
- (c) 100 — Method: apply the position-to-term rule straight to the position asked for, since it does not depend on the term before it. Working: the rule squares the position number and the position is 10, so the term is 10², which means 10 × 10. Answer: 100. The distractors: 81 comes from squaring 9 instead of 10, one position short; 20 comes from multiplying the position by 2 instead of squaring it; 1000 comes from cubing the position, 10 × 10 × 10, instead of squaring it.
- (b) 1215 — Method: generate the terms one at a time with the term-to-term rule and compare each with 1000 as you go, stopping at the first one that passes it. Working: the terms are 5, then 5 × 3 = 15, then 45, then 135, then 405, and 405 × 3 = 1215; 405 is still below 1000 while 1215 is above it. Answer: 1215. The distractors: 405 comes from stopping at the last term that is still below 1000 instead of giving the first one above it; 3645 comes from carrying on one term too far, past the first term that passes 1000; 2187 comes from using the multiplier 3 as the first term as well, generating 3, 9, 27, 81, 243, 729, 2187 instead of the sequence described.
- (b) x = 4 — Method: every point on a vertical line has the same x-coordinate, so its equation sets x equal to a number, and that number is the x-coordinate of any point known to be on the line. Working: the line is vertical and passes through (4, 7), whose x-coordinate is 4, so every point on the line has x-coordinate 4 and the equation is x = 4. Answer: x = 4. The distractors: y = 7 is the horizontal line through the same point, obtained by fixing the y-coordinate instead of the x-coordinate; x = 7 uses the right form but takes the y-coordinate of the point rather than its x-coordinate; y = 4x treats the 4 as a gradient and gives a sloping line through the origin, which does not pass through (4, 7) at all.
- (c) 3 — Substituting y = 3 into 4x − y = 9 gives 4x − 3 = 9, so 4x = 12, and x = 3. A candidate who adds 3 instead of subtracting it, making a sign error when substituting, would get 4x + 3 = 9, so 4x = 6 and x = 1.5. A candidate who forgets to divide by 4 after finding 4x = 12 would write x = 12. A candidate who subtracts 4 instead of dividing by it would get 12 − 4 = 8.
- (b) 27 — 27 = 3³ (3 × 3 × 3), so it is a cube number. The other three, 9 = 3², 16 = 4² and 25 = 5², are all square numbers, not cube numbers — each is reached by multiplying a whole number by itself only twice, not three times.
- (d) $y = x^2 - 2x - 3$ — Method: read the two x-intercepts (roots) from the graph, write the quadratic as the product of the corresponding factors, then expand. Working: the curve crosses the x-axis at x = −1 and x = 3, so the equation factorises as (x + 1)(x − 3), which expands to x² − 2x − 3. Answer: y = x² − 2x − 3. Distractor refutation: y = x² − x − 6 comes from misreading the left-hand crossing point as x = −2 instead of x = −1, giving factors (x + 2)(x − 3). y = x² − x − 2 comes from misreading the right-hand crossing point as x = 2 instead of x = 3, giving factors (x + 1)(x − 2). y = x² + 2x − 3 comes from writing the factors as (x − 1)(x + 3), swapping which root gets the plus sign and which gets the minus sign, giving the wrong sign on the x term.
- (d) 3 — Method: add the constant term to both sides first, then divide by the coefficient of x. Working: 3x = 4 + 5 = 9; x = 9 ÷ 3 = 3. Answer: x = 3. −1/3 comes from a sign error when moving the 5, subtracting instead of adding: 3x = 4 − 5 = −1, then x = −1/3. 6 comes from subtracting the coefficient 3 instead of dividing by it: 9 − 3 = 6. 9 comes from correctly finding 3x = 9 but forgetting to divide by 3.
- (a) 7 — Subtract 4 from both sides: 3h ≤ 21. Divide both sides by 3: h ≤ 7, so the greatest whole number of hours is 7. A candidate who forgets the £4 fixed fee solves 3h ≤ 25, getting h ≤ 8.33, rounded down to 8. A candidate who adds the £4 instead of subtracting it solves 3h ≤ 29, getting h ≤ 9.67, rounded down to 9. A candidate who reaches h ≤ 7 but wrongly assumes the boundary value cannot be used, thinking that spending the whole £25 is not allowed, answers 6.
- (c) a³ — a × a × a means a multiplied by itself three times, which is written using powers as a³ — the small 3 shows how many times a is multiplied by itself. Writing 3a instead uses the 3 as a coefficient, as if the expression meant a + a + a (three lots of a added together) rather than three a's multiplied together. Writing a² only accounts for two of the three a's being multiplied together, missing one factor. Writing 3 + a treats the repeated multiplication as an addition of 3 and a, which has no connection to the original expression. The expression that means a × a × a is a³.
- (d) 3x² + 4x − 7 — Method: the minus sign in front of the second bracket changes the sign of every term inside it; then collect like terms. Working: removing the brackets gives 5x² + 3x − 2 − 2x² + x − 5; the squared terms give 5x² − 2x² = 3x², the x terms give 3x + x = 4x, and the number terms give −2 − 5 = −7. Answer: 3x² + 4x − 7. The distractors: 7x² + 2x + 3 comes from adding the two brackets instead of subtracting, giving 5x² + 2x², 3x − x and −2 + 5; 3x² + 2x + 3 comes from applying the minus sign to 2x² only, leaving −x and +5 unchanged so that 3x − x = 2x and −2 + 5 = 3; 3x² + 4x + 3 comes from changing the signs of the terms with letters but leaving +5 as it stood, so the number terms give −2 + 5 = 3.
- (d) x = 1 — A quadratic graph is symmetrical about its turning point, so the turning point's x-coordinate is the midpoint of the two roots: (−2 + 4) ÷ 2 = 2 ÷ 2 = 1. The option x = 2 comes from adding the two roots but forgetting to divide by 2. The option x = −1 makes a sign error when adding the roots, treating −2 + 4 as −2. The option x = 3 comes from subtracting the roots instead of adding them: (4 − (−2)) ÷ 2 = 3.
- (d) £16.70 — The mileage charge is 2.20 × 6 = £13.20. Adding the fixed fee: £13.20 + £3.50 = £16.70. A candidate who forgets the fixed fee gives just the mileage charge, £13.20. A candidate who adds the fixed fee to the per-mile rate before multiplying by the number of miles, (3.50 + 2.20) × 6, gets £34.20. A candidate who rounds £2.20 down to £2 gets 2 × 6 + 3.50 = £15.50.
- (c) 5 hours — Substitute s = 48 into the relationship: t = 240 ÷ 48 = 5 hours. Inverting the relationship, s ÷ 240 = 48 ÷ 240 = 0.2, gives 0.2 hours. Misplacing the decimal point in the division, 240 ÷ 48 read as 4.8, gives 4.8 hours. Halving the speed to 24 mph by mistake before dividing, 240 ÷ 24 = 10, gives 10 hours.
- (c) y = 2 — Method: substituting Noah's value shows why it fails, and the equation is then solved by undoing the addition. Working: substituting y = 3 gives 3 + 10 = 13, which is not 12, so Noah's value is not a solution; subtracting 10 from both sides of y + 10 = 12 gives y = 2, and substituting back gives 2 + 10 = 12. Answer: y = 2. The distractors: y = 22 comes from adding 10 to both sides instead of subtracting it; y = −2 comes from carrying out the subtraction the wrong way round, 10 − 12 rather than 12 − 10; y = 12 comes from copying the right-hand side as the value of y and ignoring the 10 that is added to it.
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