Printable · GCSE Foundation · ages 14-16
Algebra worksheet — GCSE Foundation
Fifteen questions across the algebra statements at Foundation tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
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Answer key: Algebra worksheet — GCSE Foundation
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- (c) y = 200 − 8x — Method: in a linear model the amount present at the start is the constant term and the steady rate of change is the gradient, which is negative because the amount is falling. Working: at x = 0 minutes there are 200 litres, so the constant term is 200; 8 litres are lost every minute, so after x minutes 8x litres have gone and the amount left is y = 200 − 8x. Answer: y = 200 − 8x. The distractors: y = 8x + 200 treats the draining as filling, so the butt would gain 8 litres a minute; y = 200x − 8 swaps the two numbers over, using the starting 200 litres as the rate per minute and the 8 litres per minute as the starting amount; y = −8x − 200 makes the starting amount negative as well as the rate, so the butt would begin 200 litres in deficit.
- (a) 16 — Method: the future age is the present age plus the number of years, so form that equation and solve it. Working: 34 + x = 50, and subtracting 34 from both sides gives x = 50 − 34 = 16. Answer: 16. The distractors: 84 comes from adding the two ages instead of subtracting, 34 + 50; 50 comes from giving her future age rather than the number of years that pass; 24 comes from a column subtraction in which the smaller digit is taken from the larger in each column, 4 − 0 and 5 − 3, instead of exchanging.
- (d) an equation — Method: recall what each piece of algebraic vocabulary means and match it to the description given. Working: a statement with an equals sign, one unknown letter, and only particular value(s) making it true is, by definition, an equation. Answer: an equation. A formula also has an equals sign, but it links two or more different letters so that one quantity can be calculated from the others — here there is only one letter. An identity is a statement with an equals sign that is true for every value of the letter, not just particular ones. An expression has no equals sign at all, so it cannot be 'true' or 'false'.
- (b) 2(x + 3) = 2x + 6 — An identity is true for every value of x, not just one. Expanding 2(x + 3) gives 2x + 6, which matches the right-hand side exactly — so the equation holds for every value of x, and it is an identity. Each of the other three is only true for one particular value of x: 5x − 3 = 12 gives x = 3, x + 7 = 15 gives x = 8, and 3x = x + 10 gives x = 5 — these are ordinary equations, not identities.
- (a) 11 — Method: work out each term separately using the rule n² − 3, then subtract. Working: 6th term = 6² − 3 = 36 − 3 = 33. 5th term = 5² − 3 = 25 − 3 = 22. Difference: 33 − 22 = 11. Answer: 11. 8 comes from subtracting the constant −3 once at the end instead of it already being included in both terms, (36 − 25) − 3. 1 comes from working out (6 − 5)² instead of finding 6² and 5² separately and then subtracting. −11 comes from subtracting in the wrong order, the 5th term minus the 6th term instead of the 6th minus the 5th.
- (d) (3, 0) — Method: every point on the x-axis has y-coordinate 0, so substituting y = 0 into the equation and solving gives the x-coordinate of the crossing point. Working: 0 = 2x − 6 gives 2x = 6, so x = 6 ÷ 2 = 3 and the graph crosses the x-axis at (3, 0). Answer: (3, 0). The distractors: (0, −6) is where the graph crosses the y-axis, found by substituting x = 0 rather than y = 0; (−3, 0) comes from moving the 6 across the equals sign without changing its sign, giving 2x = −6; (6, 0) comes from reading the constant straight off as the crossing point and never dividing by the gradient 2.
- (a) the second quadrant — Method: the quadrant is settled by the signs of the two coordinates, not by their size; the quadrants are numbered anticlockwise, starting from the region where both coordinates are positive. Working: the x-coordinate −3 is negative, so the point lies to the left of the y-axis; the y-coordinate 0.5 is positive, so it lies above the x-axis; the region that is both left of the y-axis and above the x-axis is the second. Answer: the second quadrant. The distractors: 'the first quadrant' comes from ignoring the minus sign on −3; 'the third quadrant' comes from treating 0.5 as a negative value because it is smaller than 1, when in fact any number above zero is positive; 'the fourth quadrant' comes from reading the pair the wrong way round, as though the point were (0.5, −3).
- (d) x > 4 — Method: collect the x terms on one side and the numbers on the other, then divide by the coefficient of x; dividing by a positive number leaves the sign as it is. Working: subtracting 2x from both sides of 4x + 1 > 2x + 9 gives 2x + 1 > 9; subtracting 1 from both sides gives 2x > 8; dividing both sides by 2 gives x > 4. Answer: x > 4. The distractors: x < 4 comes from turning the sign round while dividing by 2; x > 5 comes from adding the 1 to the 9 instead of subtracting it, giving 2x > 10; x < 5 comes from making both of those mistakes together.
- (c) 8x − 12 — Multiply each term inside the bracket by 4: 4 × 2x = 8x and 4 × (−3) = −12, so 4(2x − 3) = 8x − 12. A candidate who forgets to multiply the second term by 4 gets 8x − 3. A candidate who makes a sign error, treating 4 × (−3) as +12, gets 8x + 12. A candidate who adds 4 to the bracket instead of multiplying gets 2x + 1.
- (d) 1 — Method: find the step in the outputs for each step of 1 in the input, write the rule from that step and from one pair of values, then apply the rule to the last input. Working: the outputs −5, −3, −1 rise by 2 while x rises in ones, so x is multiplied by 2; at x = 1, 2 × 1 = 2 while y = −5, so 7 is subtracted, giving y = 2x − 7; at x = 4 the rule gives 2 × 4 = 8 and 8 − 7 = 1. Answer: y = 1. The distractors: 3 comes from carrying the outputs on one step too far, to x = 5; 0 comes from assuming the outputs −5, −3, −1 carry on by adding 1 rather than by adding 2; 8 comes from doubling the input and forgetting to subtract the 7.
- (a) y = 0 — Method: in the pair (x, y) the first coordinate measures how far left or right of the origin a point is and the second how far above or below the x-axis it is, so a point on an axis has one of those measurements equal to zero. Working: the x-axis is the horizontal line through the origin, so a point sitting on it is neither above nor below that line and its second coordinate is zero, while its first coordinate may be positive, negative or zero. Answer: y = 0. The distractors: x = 0 is the condition for lying on the y-axis, the other axis; x > 0 comes from assuming a point on the x-axis must be to the right of the origin, which is true only of part of that axis; x = y holds only at the origin, which is one point of the x-axis rather than a property shared by all of them.
- (a) 3 — Method: subtract the constant term from both sides first, then divide by the coefficient of x. Working: 5x = 17 − 2 = 15; x = 15 ÷ 5 = 3. Answer: x = 3. 3.8 comes from adding 2 instead of subtracting it: (17 + 2) ÷ 5 = 3.8. 1.4 comes from dividing by 5 before subtracting the 2, the wrong order: 17 ÷ 5 = 3.4, then 3.4 − 2 = 1.4. 15 comes from correctly subtracting the 2 but then forgetting to divide by 5.
- (a) Tuesday, by 2 km/h — Monday's speed is 15 ÷ 2.5 = 6 km/h and Tuesday's speed is 12 ÷ 1.5 = 8 km/h, so Tuesday was faster, by 8 − 6 = 2 km/h. A candidate who works out the correct speeds but mislabels which day is faster gets Monday, by 2 km/h. A candidate who divides 15 ÷ 2.5 incorrectly as 5 instead of 6 gets a difference of 8 − 5 = 3 km/h, still crediting Tuesday. A candidate who forgets to find Monday's speed and gives Tuesday's speed itself as the difference states Tuesday, by 8 km/h.
- (c) 2x + 12 — Multiply every term inside the bracket by 2: 2 × x = 2x and 2 × 6 = 12, so 2(x + 6) = 2x + 12. Writing 2x + 6 comes from multiplying only the x-term and leaving the 6 unchanged. Writing x + 12 comes from multiplying only the 6 and leaving the x unchanged. Writing 2x + 8 comes from adding 2 and 6 instead of multiplying them.
- (d) −2 — Method: run the machine backwards, undoing the operations in the opposite order and swapping each one for its inverse. Working: the machine added 7 last, so take 7 off the output: 1 − 7 = −6; before that the machine had multiplied by 3, so divide: −6 ÷ 3, and a negative divided by a positive stays negative. Answer: −2, which checks because 3 × (−2) + 7 = −6 + 7 = 1. The distractors: 2 comes from dividing 6 by 3 and losing the minus sign; −6 comes from taking the 7 off and stopping there, never undoing the multiplication; −18 comes from multiplying −6 by 3 instead of dividing by 3.
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