Printable · GCSE Foundation · ages 14-16
Algebra worksheet — GCSE Foundation
Fifteen questions across the algebra statements at Foundation tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
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Answer key: Algebra worksheet — GCSE Foundation
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- (d) −2 — Method: substitute the value into both terms, working out the index and the multiplication before the addition. Working: m² = (−2) × (−2) = 4 and 3m = 3 × (−2) = −6, so the expression becomes 4 + (−6), which is −2. Answer: −2. The distractors: −10 comes from squaring −2 as −4, giving −4 + (−6); 10 comes from working out 3m as +6 and losing the minus sign, giving 4 + 6; −14 comes from working from left to right instead of multiplying first, giving (4 + 3) × (−2).
- (b) 37 — The terms are 7, 13, 19, 25, 31, 37 — each found by adding 6 to the term before, so the 6th term is 37. Adding 6 six times to the first term instead of five times, 7 + 6 × 6 = 43, treats the first term as if it were before the sequence starts. Stopping one term early gives the 5th term, 31. Stopping two terms early gives the 4th term, 25.
- (c) 7 — To reverse the rule, subtract the constant then divide by the coefficient: 30−2=28, then 28÷4=7, so n=7. A candidate who adds the constant instead of subtracting it, a sign error when rearranging, would compute (30+2)÷4=32÷4=8. A candidate who subtracts the constant correctly but then forgets to divide by the coefficient would stop at 30−2=28. A candidate who treats 4n+2 as a single term 6n, adding the coefficient and constant together, would compute 30÷6=5.
- (b) 23 — Term 1 is 2. Term 2 = 2 × 2 + 1 = 5. Term 3 = 2 × 5 + 1 = 11. Term 4 = 2 × 11 + 1 = 23. A candidate who doubles each term but forgets to add 1 gets 2, 4, 8, 16. A candidate who adds 1 before doubling at each step (the wrong order) gets 2, 6, 14, 30. A candidate who forgets to add 1 only on the final step gets 2 × 11 = 22.
- (d) 8 — Since the mean of the four numbers is 12.5, their total is 4 × 12.5 = 50. The three known numbers add up to 8 + 15 + 19 = 42, so n = 50 − 42 = 8. A candidate who multiplies the mean by 3 instead of 4 gets a total of 37.5, giving n = 37.5 − 42 = −4.5. A candidate who forgets to subtract the three known numbers and gives the total itself as n states n = 50. A candidate who subtracts the mean from the total of the three known numbers instead of the other way round gets n = 42 − 12.5 = 29.5.
- (d) x = 4 or x = −4 — Method: divide both sides by 2 to get x² = 16, then take the square root of both sides: x = 4 or x = −4. Distractor origins: x = 4 forgets the negative root; x = 8 comes from halving 16 instead of taking its square root; x = 16 stops at x² = 16 without ever taking the square root.
- (d) x = 2 — Method: expand the bracket by multiplying both terms inside it by 2, then undo the addition and the multiplication in turn. Working: expanding gives 2x + 6 = 10; subtracting 6 from both sides gives 2x = 4; dividing both sides by 2 gives x = 2. Answer: x = 2. The distractors: x = 5 comes from dividing both sides by 2 first, reaching x + 3 = 5 and writing 5 without taking the 3 away; x = 8 comes from adding 6 to both sides instead of subtracting it, giving 2x = 16; x = 3.5 comes from expanding 2(x + 3) as 2x + 3, multiplying only the x by the 2, which leads to 2x = 7.
- (c) r = √(A/π) — A = πr² means r has been squared and then multiplied by π. To make r the subject, first divide both sides by π to get A/π = r², then take the square root of both sides: r = √(A/π). Writing r = A/π stops after dividing by π and forgets that r is still squared — it never undoes the square. Writing r = √A/π takes the square root before dividing by π, which square-roots only the A and not the whole of A/π. Writing r = (A/π)² squares A/π instead of taking its square root — the opposite of what is needed to undo r². The correct rearrangement is r = √(A/π).
- (c) 1, 7, 13, 19 — Method: substitute n = 1, 2, 3, 4 into the rule 6n − 5 in turn. Working: n = 1: 6 − 5 = 1. n = 2: 12 − 5 = 7. n = 3: 18 − 5 = 13. n = 4: 24 − 5 = 19. Answer: 1, 7, 13, 19. 6, 12, 18, 24 comes from using 6n on its own, forgetting to subtract 5. 5, 11, 17, 23 comes from using the rule 6n − 1 instead of 6n − 5, a slip in the constant. 0, 6, 12, 18 comes from using 6(n − 1) instead of 6n − 5, effectively shifting every term one position along.
- (b) £115, and C = 40 + 25h is a formula — Substitute h = 3 into the rule, multiplying before adding. The hours cost 25 × 3 = 75, and adding the call-out fee gives 40 + 75 = 115, so the charge is £115. The rule itself links two different quantities, C and h, and lets one be worked out from the other, so it is a formula; an expression would have no equals sign in it. Adding the fee before multiplying gives 65 × 3 = 195, which charges the call-out fee three times over, and stopping at 40 + 25 leaves £65, the charge for a single hour.
- (c) 70 — Method: the numbers of tiles form a sequence in which the same amount is added for each extra row, so the total for a number of rows is that amount multiplied by the number of rows. Working: 20 − 10 = 10 and 30 − 20 = 10, so each row adds 10 tiles; 7 rows therefore need 7 lots of 10, that is 7 × 10. Answer: 70. The distractors: 80 comes from counting one row too many and giving the total for 8 rows; 17 comes from adding the 10 tiles to the 7 rows instead of multiplying; 10 comes from giving the number of tiles in a single row rather than the total for all the rows.
- (a) 2b — Method: a total cost is the price of one item multiplied by the number of items bought. Working: each pen costs £2 and there are b pens, so the total cost is 2 × b, which is written as 2b. Answer: 2b. The distractors: b + 2 comes from adding the price to the number of pens instead of multiplying, treating £2 as a one-off charge; 2b + 2 comes from multiplying correctly and then adding the £2 a second time as though there were also a fixed charge; b/2 comes from dividing by the price instead of multiplying by it.
- (d) x = 2 or x = −5 — Method: find two numbers that multiply to give −10 and add to give 3 — these are 5 and −2. So x² + 3x − 10 = (x + 5)(x − 2) = 0, giving x = −5 or x = 2. Distractor origins: x = −2 or x = 5 swaps the signs of the two roots; x = 2 or x = 5 makes both roots positive, ignoring the sign of −10; x = −5 or x = −2 makes both roots negative.
- (c) 4 — Method: the distance of a point from the x-axis is measured vertically, so it is the size of the y-coordinate taken without its sign. Working: the point (−6, 4) has y-coordinate 4, so moving straight down to the x-axis covers 4 units, and a distance is written as a positive number. Answer: 4. The distractors: 6 comes from using the x-coordinate, which measures the distance from the y-axis rather than from the x-axis; −6 comes from that same mistake with the minus sign left in place, although a distance is never negative; 10 comes from adding the two distances, 6 and 4, as though the question asked how far the point is from both axes together.
- (b) x = 2 and x = −5 — Set each factor equal to zero: x − 2 = 0 gives x = 2, and x + 5 = 0 gives x = −5, so the graph crosses the x-axis at x = 2 and x = −5. Writing x = −2 and x = 5 flips the sign of both roots. Writing x = 2 and x = 5 keeps the first root correct but forgets to flip the sign for the second factor, using +5 instead of solving x + 5 = 0. Writing x = −2 and x = −5 flips the sign of the first root only, from solving x − 2 = 0 as x = −2.
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