Printable · GCSE Foundation · ages 14-16
Algebra worksheet — GCSE Foundation
Fifteen questions across the algebra statements at Foundation tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
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Answer key: Algebra worksheet — GCSE Foundation
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- (b) £47, and T=15+8h is a formula (relates T and h). — The charge is £15 fixed plus £8 for each hour: T=15+8h, so for h=4, T=15+8×4=15+32=47. Because T=15+8h relates two different quantities, the total charge T and the number of hours h, it is a formula, not an equation — an equation is solved for one particular value of an unknown, but this relationship holds for every value of h a job might last. A candidate who forgets to include the fixed £15 fee would compute only 8×4=32. A candidate who adds the three numbers in the formula together instead of multiplying the hourly rate by the number of hours would compute 15+8+4=27. A candidate who correctly finds the charge but mistakes the formula for an equation, treating it as something to be solved for one specific value of h rather than a general relationship between T and h, would pick the correct charge with the wrong classification.
- (d) 2x = 10 — Method: collect the x-terms on one side and the constants on the other, keeping the equals sign balanced. Working: 5x − 3x = 8 + 2, giving 2x = 10. Answer: 2x = 10. 2x = 6 comes from a sign error moving the constant, subtracting instead of adding: 8 − 2 = 6. 8x = 6 comes from adding the x-terms instead of subtracting them (5x + 3x = 8x), alongside the constant sign error. 2x = −10 comes from a sign error moving the constant the other way: −2 − 8 = −10.
- (a) x = 10 or x = −10 — Rearranging, x² = 100. Taking the square root of both sides gives x = ±10, i.e. x = 10 or x = −10. A candidate who forgets the negative root gives only x = 10. A candidate who halves 100 instead of taking its square root gets x = 50. A candidate who applies the ± sign to 100 itself instead of to its square root gets x = 100 or x = −100.
- (a) (6, 0) — Method: a pair of coordinates records movement from the origin, the across movement written first and the up or down movement second. Working: C is 6 units to the right of the origin, so the across number is 6; it is 0 units up, so the up number is 0; written in order that gives (6, 0), a point on the x-axis. Answer: (6, 0). The distractors: (0, 6) comes from writing the two movements the wrong way round; (0, 0) comes from reading '0 units up' as meaning the point never left the origin at all, which ignores the movement across; (7, 0) comes from counting the origin itself as the first unit while counting 6 units to the right.
- (a) It is 2(w + (w + 3)) = 4w + 6, not 2w + 3. — The perimeter of a rectangle is twice the width plus twice the length: 2 × w + 2 × (w + 3) = 2w + 2w + 6 = 4w + 6, so the gardener's 2w + 3 is wrong. Writing w + (w + 3) = 2w + 3 forgets to double the sides at all, only adding one width and one length once. Writing 4(w + 3) = 4w + 12 wrongly treats all four sides as equal to the length, as if the garden were a square. Writing 3w + 6 comes from doubling the length correctly but adding the width only once instead of doubling it too.
- (a) 5p + 7q — Tom's total spend combines like terms: (2p + 6q) + (3p + q) = 5p + 7q, adding the notebook terms (2p + 3p = 5p) and the pencil terms (6q + q = 7q) separately. Answering 12pq adds every coefficient together (2 + 6 + 3 + 1 = 12) and multiplies the letters, combining unlike terms as though notebooks and pencils were the same item. Answering 5p + 6q correctly combines the notebook terms but forgets to add Tuesday's extra pencil to the 6q. Answering 2p + 7q correctly combines the pencil terms but forgets to add Tuesday's 3 extra notebooks to the 2p. The total amount Tom has spent is 5p + 7q pence.
- (b) the first and the third — Method: the sign of a product depends only on the signs of the two numbers multiplied: like signs give a positive product and unlike signs a negative one, so look for the quadrants in which both coordinates carry the same sign. Working: in the first quadrant x and y are both positive, and positive times positive is positive; in the third quadrant both are negative, and negative times negative is positive as well; in the second quadrant x is negative while y is positive, and in the fourth x is positive while y is negative, so each of those gives a negative product. Answer: the first and the third. The distractors: 'the second and the fourth' comes from applying the rule for a NEGATIVE product, unlike signs, to a positive one; 'the first and the second' comes from testing only the y-coordinate and keeping the quadrants where the height is positive; 'the first and the fourth' comes from testing only the x-coordinate in the same way.
- (c) x = 0 or x = 3 — Method: take out the common factor 5x: 5x(x − 3) = 0, so 5x = 0 or x − 3 = 0, giving x = 0 or x = 3. Distractor origins: x = 0 or x = 15 comes from forgetting to divide the second term by the common factor 5x correctly, leaving 15 instead of 3; x = 3 loses the solution x = 0 by dividing both sides by x; x = 5 or x = 3 mistakes the coefficient 5 itself for one of the solutions.
- (d) 30 — Method: give each group a letter, turn each sentence of the stem into an equation in those letters, then eliminate one letter by adding the two equations. Working: let m be the number of men and w the number of women. The 50 adults give m + w = 50, and 10 more men than women gives m − w = 10. Adding the two equations term by term cancels w: (m + w) + (m − w) = 50 + 10, so 2m = 60 and m = 30. Substituting back into m + w = 50 gives w = 20, and 30 − 20 = 10 as required. Answer: 30. The distractors: 20 comes from subtracting the equations instead of adding them, which cancels m and gives 2w = 40, so w = 20 — the other unknown, not the one asked for; 40 comes from forming the second equation as w = 10, reading '10 more men than women' as '10 women', and then getting m = 50 − 10 from the first equation; 35 comes from using m + w = 50 alone with m = w, giving 25 each, and then adding the whole difference of 10 to the men instead of splitting it between the two groups, which leaves a difference of 20 rather than 10.
- (b) 12 years — Method: call the number of years t, add t to both ages, and form an equation from the comparison at that future time. Working: in t years the leader will be 44 + t and the scout will be 16 + t, so 44 + t = 2(16 + t); expanding gives 44 + t = 32 + 2t, and subtracting t and 32 from both sides gives t = 12. Checking: in 12 years the leader will be 56 and the scout 28, and 56 = 2 × 28. Answer: 12 years. The distractors: 6 years comes from halving the leader's present age instead, so that the scout has to reach 22, which takes 6 years; 14 years comes from halving the 28-year gap between the two ages; 28 years comes from giving the age gap itself as the number of years.
- (c) 70 — Method: the numbers of tiles form a sequence in which the same amount is added for each extra row, so the total for a number of rows is that amount multiplied by the number of rows. Working: 20 − 10 = 10 and 30 − 20 = 10, so each row adds 10 tiles; 7 rows therefore need 7 lots of 10, that is 7 × 10. Answer: 70. The distractors: 80 comes from counting one row too many and giving the total for 8 rows; 17 comes from adding the 10 tiles to the 7 rows instead of multiplying; 10 comes from giving the number of tiles in a single row rather than the total for all the rows.
- (c) x = 3, y = 1 — Method: the y terms are +y and −y, so adding the two equations removes y and leaves an equation in x alone. Working: adding 2x + y = 7 and x − y = 2 gives 3x = 9, so x = 3; substituting x = 3 into x − y = 2 gives 3 − y = 2, so y = 1. Answer: x = 3, y = 1, which also satisfies 2 × 3 + 1 = 7. The distractors: x = 1, y = 3 comes from finding the two values correctly and then writing them against the wrong letters; x = 3, y = 2 comes from substituting x = 3 into 2x + y = 7 as 2 + 3 + y = 7, adding the coefficient instead of multiplying by it; x = 3, y = −1 comes from substituting into x − y = 2 as though it read x + y = 2.
- (d) 1 — Method: find the step in the outputs for each step of 1 in the input, write the rule from that step and from one pair of values, then apply the rule to the last input. Working: the outputs −5, −3, −1 rise by 2 while x rises in ones, so x is multiplied by 2; at x = 1, 2 × 1 = 2 while y = −5, so 7 is subtracted, giving y = 2x − 7; at x = 4 the rule gives 2 × 4 = 8 and 8 − 7 = 1. Answer: y = 1. The distractors: 3 comes from carrying the outputs on one step too far, to x = 5; 0 comes from assuming the outputs −5, −3, −1 carry on by adding 1 rather than by adding 2; 8 comes from doubling the input and forgetting to subtract the 7.
- (a) 11 — Substitute n=6 into 2n−1: 2×6−1=11. A candidate who adds 2 and 6 and then subtracts 1, instead of multiplying 2 by 6 first, would compute 2+6−1=7. A candidate who substitutes the wrong term number, n=5, would reach 2×5−1=9. A candidate who forgets to subtract 1 would compute just 2×6=12.
- (a) x = 4 or x = −3 — Method: find two numbers that multiply to give −12 and add to give −1 — these are −4 and 3. So x² − x − 12 = (x − 4)(x + 3) = 0, giving x = 4 or x = −3. Distractor origins: x = −4 or x = 3 has the signs the wrong way round; x = 4 or x = 3 makes both roots positive, ignoring the sign of −12; x = 12 or x = −1 comes from reading off the coefficient and the constant directly instead of factorising.
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