Printable · GCSE Foundation · ages 14-16
Algebra worksheet — GCSE Foundation
Fifteen questions across the algebra statements at Foundation tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
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Answer key: Algebra worksheet — GCSE Foundation
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- (b) 8 s — Rearranging v = u + at for t: subtract u from both sides to get v − u = at, then divide by a: t = (v − u)/a. Substituting u = 4, a = 2, v = 20: t = (20 − 4)/2 = 16/2 = 8 s. Answering 12 s comes from adding u instead of subtracting it: (20 + 4)/2 = 12. Answering 32 s comes from multiplying (v − u) by a instead of dividing by it: 16 × 2 = 32. Answering 6 s divides v by a first and then subtracts u, in the wrong order: 20/2 − 4 = 10 − 4 = 6. The time taken is 8 s.
- (c) x = 5 — Method: every point on a vertical line has the same x-coordinate however far up or down the line it lies, so the equation of a vertical line fixes x at a number and does not involve y at all. Working: of the four equations only x = 5 fixes x; it is satisfied by (5, 0), (5, 1), (5, 7) and by every other point whose x-coordinate is 5, and those points form a vertical line. Answer: x = 5. The distractors: y = 5 fixes the y-coordinate instead of the x-coordinate, which gives a horizontal line; y = 5x is a line through the origin with gradient 5, steep but not vertical, and it has a different y-value for every x; x = y fixes neither coordinate and is the line through the origin with gradient 1.
- (c) 4 — Method: the distance of a point from the x-axis is measured vertically, so it is the size of the y-coordinate taken without its sign. Working: the point (−6, 4) has y-coordinate 4, so moving straight down to the x-axis covers 4 units, and a distance is written as a positive number. Answer: 4. The distractors: 6 comes from using the x-coordinate, which measures the distance from the y-axis rather than from the x-axis; −6 comes from that same mistake with the minus sign left in place, although a distance is never negative; 10 comes from adding the two distances, 6 and 4, as though the question asked how far the point is from both axes together.
- (d) $y = 2x - 1$ — Method: pick two points the line passes through, work out the gradient as vertical change ÷ horizontal change, and read the y-intercept from where the line crosses the y-axis. Working: the line passes through (0, −1) and (1, 1), so the gradient is (1 − (−1)) ÷ (1 − 0) = 2, and it crosses the y-axis at −1. Answer: y = 2x − 1. Distractor refutation: y = 2x + 1 comes from reading the y-intercept as +1 instead of −1, misreading which side of the origin the line crosses. y = x − 1 comes from taking the gradient as 1, counting the same number of squares across and up instead of checking the rise is twice the run. y = −2x − 1 comes from a sign error on the gradient, treating the line as sloping downward from left to right when it actually rises.
- (b) 12.5 — Method: apply the term-to-term rule to the term just written, and keep the exact value even when halving does not give a whole number. Working: the term before the one wanted is 25, and halving it means working out 25 ÷ 2, which is 12 with 1 left over to share, giving a half. Answer: 12.5. The distractors: 12 comes from halving 25 and then cutting the result down to a whole number; 0 comes from treating the sequence as one with a constant difference and taking 25 away from 25; 6.25 comes from halving twice and giving the term after the next one.
- (a) 3y² — 'y squared, multiplied by 3' means the square is applied to y only, and the result is then multiplied by 3, written as 3y². Writing y³ mistakes the multiplication by 3 for an extra factor of y, adding to the power instead of using a coefficient. Writing (3y)² squares the whole of 3y, including the 3, which gives 9y² rather than 3y² — the square should apply to y alone. Writing 3 + y² adds the 3 instead of multiplying by it. The expression for 'y squared, multiplied by 3' is 3y².
- (c) x = 2, y = 3 — Method: no letter cancels straight away, so make one letter the subject of one equation and substitute that expression into the other. Working: 2x + y = 7 gives y = 7 − 2x, so x + 2y = 8 becomes x + 2(7 − 2x) = 8, that is x + 14 − 4x = 8, so −3x = −6 and x = 2; substituting back gives y = 7 − 4 = 3. Answer: x = 2, y = 3, which checks in 2 + 6 = 8. The distractors: x = 3, y = 2 comes from adding the equations to x + y = 5 and then subtracting them the wrong way round, writing x − y = 1 instead of x − y = −1; x = 2, y = 5 comes from substituting x = 2 into 2x + y = 7 as 2 + y = 7, dropping the coefficient; x = −2, y = 11 comes from dividing −3x = −6 as though two minus signs gave a negative answer.
- (b) x = 2 and x = −5 — Set each factor equal to zero: x − 2 = 0 gives x = 2, and x + 5 = 0 gives x = −5, so the graph crosses the x-axis at x = 2 and x = −5. Writing x = −2 and x = 5 flips the sign of both roots. Writing x = 2 and x = 5 keeps the first root correct but forgets to flip the sign for the second factor, using +5 instead of solving x + 5 = 0. Writing x = −2 and x = −5 flips the sign of the first root only, from solving x − 2 = 0 as x = −2.
- (a) 5 — Method: apply the machine's operation to the input, and treat zero as an input like any other. Working: the machine gives 0 + 5, and counting on 5 from zero leaves the 5 unchanged. Answer: 5. The distractors: 0 comes from assuming that an input of 0 must give an output of 0, which is true for a machine that multiplies but not for one that adds; −5 comes from subtracting 5 instead of adding it; 6 comes from treating the input as 1 rather than 0 and working out 1 + 5.
- (c) (−4, 7) — Left of the origin means negative x, and up means positive y, so the point is (−4, 7). (4, 7) comes from forgetting that 'left' means the x-coordinate is negative. (−4, −7) comes from treating 'up' as a negative direction instead of positive. (7, −4) comes from swapping the x- and y-coordinates.
- (b) s = d / t — Method: undo the multiplication by t by dividing both sides by t. Working: d = st, so dividing both sides by t gives s = d / t. The value s = dt comes from multiplying by t instead of dividing. The value s = t / d comes from inverting the fraction, dividing t by d instead of d by t. The value s = d − t comes from subtracting t instead of dividing by it.
- (a) 2 m/s² — Method: acceleration = change in speed ÷ time = (17 − 5) ÷ 6 = 12 ÷ 6 = 2 m/s². Distractor origins: 12 m/s² stops after finding the change in speed and forgets to divide by the time; 22 m/s² adds the two speeds instead of subtracting them, and also forgets to divide by time (5 + 17 = 22); 72 m/s² multiplies the change in speed by the time instead of dividing (12 × 6 = 72).
- (a) 1 — Method: the value of y when x = 0 is where the line meets the y-axis, which is the constant c in y = mx + c, so the gradient is worked out from the two given points first and the constant follows by substituting one of them. Working: m = (16 − 7) ÷ (5 − 2) = 9 ÷ 3 = 3, so the line is y = 3x + c; substituting x = 2 and y = 7 gives 7 = 3 × 2 + c, so c = 7 − 6 = 1, and the value of y when x = 0 is that constant. Answer: 1. The distractors: 3 comes from stopping at the gradient and offering it as the intercept; 4 comes from stepping back from x = 2 to x = 0 by one unit of x instead of two, 7 − 3 = 4; −1 comes from working the constant out as mx − y, 3 × 2 − 7 = −1, instead of y − mx.
- (d) 2x + 4 — Method: collect the like terms, which here are the two terms in x, and leave the number term on its own because a number and a term in x are unlike. Working: x + x is one lot of x added to one more lot of x, which is 2x; the 4 has nothing like it to join with, so it is written after the 2x. Answer: 2x + 4. The distractors: x² + 4 comes from multiplying the two x terms instead of adding them; x + 4 comes from treating x + x as a single x, as though the repeated letter counted only once; 6x comes from collecting the unlike terms together, adding 1 + 1 + 4 and attaching the letter to that total.
- (a) y = (x − 2)² + 3 — Since (x − 2)² is never negative, (x − 2)² + 3 is always at least 3, so y can never equal 0 and the graph never crosses the x-axis. The other three graphs are all given in a factorised or difference-of-squares form that shows two real roots: y = (x − 2)(x + 3) crosses at x = 2 and x = −3; y = x² − 9 = (x − 3)(x + 3) crosses at x = 3 and x = −3; y = (x + 4)(x − 1) crosses at x = −4 and x = 1.
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