Printable · GCSE Foundation · ages 14-16
Algebra worksheet — GCSE Foundation
Fifteen questions across the algebra statements at Foundation tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
Non-calculator
Answer key: Algebra worksheet — GCSE Foundation
MathsUKwww.geekhero.co.uk
- (d) 47 — To reach the 8th term from the 1st term, the difference of 6 is added 7 times (8 − 1 = 7): 5 + 7 × 6 = 47. A candidate who multiplies by the term number itself, rather than one less, would compute 5 + 8 × 6 = 53. A candidate who uses one step too few (6 instead of 7) would reach 5 + 6 × 6 = 41. A candidate who forgets to include the first term at all would compute just 8 × 6 = 48.
- (a) x = 2 — Method: undo the subtraction first, then undo the multiplication, doing the same to both sides each time. Working: adding 2 to both sides gives 2x = 4, and dividing both sides by 2 gives x = 2. Answer: x = 2. The distractors: x = 4 comes from stopping at 2x = 4 and writing 4 as the value of x; x = 0 comes from subtracting 2 from both sides instead of adding it, giving 2x = 0; x = 8 comes from multiplying 4 by 2 instead of dividing by 2.
- (a) 2 — The candle's height falls from 30 cm to 20 cm, a drop of 10 cm, over 5 minutes, so m = 10 ÷ 5 = 2. 10 comes from using the drop in height but forgetting to divide by the time. 0.5 comes from dividing the time by the drop instead of the drop by the time (5 ÷ 10). 4 comes from dividing the final height by the time, 20 ÷ 5, instead of using the drop in height.
- (b) 7 — Method: compare the equation with y = mx + c, where m is the gradient. Working: in y = 7x − 2, the coefficient of x is 7. Answer: the gradient is 7. −2 comes from confusing the gradient with the y-intercept. −7 comes from a sign error, treating the coefficient of x as negative. 2 comes from using the y-intercept but dropping its sign.
- (d) 23 — Method: let the smallest integer be n, so the three consecutive integers are n, n + 1 and n + 2. Form the equation n + (n + 1) + (n + 2) = 72. Working: simplify the left side: 3n + 3 = 72, so 3n = 69, giving n = 23. Answer: 23. 24 comes from dividing 72 by 3 directly, 72 ÷ 3 = 24, which finds the middle integer rather than realising the three numbers differ. 25 comes from correctly finding n = 23 but reading off the largest integer, n + 2, instead of the smallest as asked. 21 comes from dividing first and subtracting after, (72 ÷ 3) − 3, instead of subtracting 3 before dividing by 3.
- (a) 5k — Method: adding a letter to itself repeatedly means counting how many of that letter you have, written as a coefficient in front of the letter. Working: k + k + k + k + k is five lots of k, written 5k. Answer: 5k. k⁵ comes from treating repeated addition as repeated multiplication (raising to a power) instead of counting copies. 5 + k comes from adding the count of terms (5) to a single k instead of multiplying. k/5 comes from dividing instead of counting how many k's there are.
- (c) x = 5 — Method: every point on a vertical line has the same x-coordinate however far up or down the line it lies, so the equation of a vertical line fixes x at a number and does not involve y at all. Working: of the four equations only x = 5 fixes x; it is satisfied by (5, 0), (5, 1), (5, 7) and by every other point whose x-coordinate is 5, and those points form a vertical line. Answer: x = 5. The distractors: y = 5 fixes the y-coordinate instead of the x-coordinate, which gives a horizontal line; y = 5x is a line through the origin with gradient 5, steep but not vertical, and it has a different y-value for every x; x = y fixes neither coordinate and is the line through the origin with gradient 1.
- (c) Second and fourth — If x + y = 0 then y = −x, so x and y always have opposite signs, one positive and one negative. A point with a negative x and a positive y lies in the second quadrant, and a point with a positive x and a negative y lies in the fourth quadrant, so the point lies in the second or the fourth. A candidate who reads x + y = 0 as meaning x and y have the same sign picks First and third, which is where x × y is positive, not where x + y = 0. A candidate who decides that y must be the positive coordinate picks the two quadrants above the x-axis, First and second. A candidate who decides that y must be the negative coordinate picks the two quadrants below the x-axis, Third and fourth.
- (c) −6 — Method: substitute the value, work out the bracket first, then multiply what the bracket comes to by 2. Working: the bracket gives (−5) + 2 = −3, and multiplying by 2 gives 2 × (−3) = −6. Answer: −6. The distractors: −3 comes from working out the bracket correctly but stopping there and never multiplying by 2; −1 comes from multiplying the 2 inside the bracket by the 2 outside before adding, giving −5 + 4; −8 comes from multiplying only the x by 2 and leaving the 2 inside the bracket unchanged, giving −10 + 2.
- (a) P = 100I / (RT) — Method: undo the operations done to P in reverse order — multiply by 100, then divide by R and by T. Working: I = PRT/100, so 100I = PRT, so P = 100I / (RT). Answer: P = 100I / (RT). P = IRT/100 comes from leaving R and T in the numerator instead of moving them to the denominator. P = 100RT/I comes from swapping P and I when rearranging. P = 100I/R comes from dividing by R only and forgetting to also divide by T.
- (d) x > 4 — Method: collect the x terms on one side and the numbers on the other, then divide by the coefficient of x; dividing by a positive number leaves the sign as it is. Working: subtracting 2x from both sides of 4x + 1 > 2x + 9 gives 2x + 1 > 9; subtracting 1 from both sides gives 2x > 8; dividing both sides by 2 gives x > 4. Answer: x > 4. The distractors: x < 4 comes from turning the sign round while dividing by 2; x > 5 comes from adding the 1 to the 9 instead of subtracting it, giving 2x > 10; x < 5 comes from making both of those mistakes together.
- (d) x = 3 — Method: undo the operations on the left in reverse order — deal with the subtraction of 1 first, then with the multiplication by 3. Working: adding 1 to both sides gives 3x = 9, and dividing both sides by 3 gives x = 3. Answer: x = 3. The distractors: x = 9 comes from stopping at 3x = 9 and writing 9 as the value of x; x = 6 comes from subtracting 3 from 9 instead of dividing by 3; x = 27 comes from multiplying 9 by 3 instead of dividing by 3.
- (c) x = −2 or x = 4 — The solutions of x² − 2x − 8 = 0 are the x-values where y = 0. From the table, y = 0 when x = −2 and when x = 4, so those are the two solutions. Distractor origins: x = −1 or x = 3 picks the pair of x-values that give equal (but non-zero) y-values instead of y = 0; x = 0 or x = −8 mixes up an x-value with its corresponding y-value; x = −2 only reads off one of the two roots and misses the other.
- (a) 9 — Method: the gaps in this sequence are not constant, so work out each of the two terms named from the rule and then subtract the earlier from the later. Working: the 5th term is 5² + 1 = 25 + 1 = 26 and the 4th term is 4² + 1 = 16 + 1 = 17, so the difference is 26 − 17. Answer: 9. The distractors: 7 comes from using the 3rd and 4th terms, one position too early, 17 − 10; 11 comes from using the 5th and 6th terms, one position too late, 37 − 26; 1 comes from subtracting the position numbers, 5 − 4, instead of the terms themselves.
- (a) s/f — Sharing s sweets equally between f friends means dividing the total by the number of friends, written as a fraction: s/f. Writing f/s divides the wrong way round, sharing the number of friends between the sweets instead of the sweets between the friends. Writing s − f mistakes sharing for taking away, subtracting the number of friends from the number of sweets. Writing sf multiplies the two quantities together, which would make the total larger rather than splitting it into smaller equal parts. The number of sweets each friend receives is s/f.
Build your own mix at the worksheet builder.