Printable · GCSE Foundation · ages 14-16
Algebra worksheet — GCSE Foundation
Fifteen questions across the algebra statements at Foundation tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
Answer key: Algebra worksheet — GCSE Foundation
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- (d) (4, 3) — The sides are parallel to the axes: the missing vertex must share the y-coordinate 3 with (−2, 3) and the x-coordinate 4 with (4, −3), giving (4, 3). (−4, 3) comes from a sign error on the x-coordinate. (4, −9) comes from continuing the pattern of the given points by subtracting 6 from the y-coordinate again instead of matching it to (−2, 3). (3, 4) comes from swapping the x- and y-coordinates.
- (d) $y = x^2 - 2x - 3$ — Method: read the two x-intercepts (roots) from the graph, write the quadratic as the product of the corresponding factors, then expand. Working: the curve crosses the x-axis at x = −1 and x = 3, so the equation factorises as (x + 1)(x − 3), which expands to x² − 2x − 3. Answer: y = x² − 2x − 3. Distractor refutation: y = x² − x − 6 comes from misreading the left-hand crossing point as x = −2 instead of x = −1, giving factors (x + 2)(x − 3). y = x² − x − 2 comes from misreading the right-hand crossing point as x = 2 instead of x = 3, giving factors (x + 1)(x − 2). y = x² + 2x − 3 comes from writing the factors as (x − 1)(x + 3), swapping which root gets the plus sign and which gets the minus sign, giving the wrong sign on the x term.
- (d) 4 — Method: collect the x terms on one side and the number terms on the other. Working: subtract 3x from both sides: 4x − 5 = 11. Add 5 to both sides: 4x = 16. Divide by 4: x = 4. Answer: 4. 0.6 comes from adding the x terms instead of subtracting when collecting them, 7x + 3x = 10x, and also subtracting the constants the wrong way round, 11 − 5 = 6, giving 10x = 6. 1.5 comes from correctly collecting the x terms as 4x but subtracting the constants the wrong way round, 11 − 5 instead of 11 + 5. −4 comes from moving the x terms to the wrong side, giving 3x − 7x instead of 7x − 3x, along with a matching sign error on the constants.
- (b) y = 1/x — A graph with two separate curved branches must have a value of x that is excluded from it, creating a break in the curve. For y = 1/x, x = 0 is excluded, so the graph splits into one branch where x and y are both positive, and one where x and y are both negative. y = x² is a single U-shaped curve with no break, even though it has two 'arms'. y = x³ is one continuous curve that passes through the origin without any break. y = 2x + 1 is a single straight line; even though it passes through regions where x and y share the same sign, it is one continuous line, not two separate branches.
- (c) h = V / (lw) — Method: undo the multiplication by lw by dividing both sides by lw. Working: V = lwh, so dividing both sides by lw gives h = V / (lw). The value h = V − lw comes from subtracting lw instead of dividing by it. The value h = Vlw comes from multiplying by lw instead of dividing. The value h = lw / V comes from inverting the fraction, dividing lw by V instead of V by lw.
- (a) It touches the x-axis once, only at x = 4. — (x − 4)² is a square, so it equals zero only when x − 4 = 0, that is at x = 4 — the curve just touches the x-axis there rather than crossing it, since a square cannot be negative on either side to cross through. Saying it crosses at x = 4 and x = −4 wrongly introduces a plus-or-minus, as if taking a square root of x, rather than recognising the bracket is already squared and only zero once. Saying it never touches the x-axis forgets that a squared term CAN equal zero, even though it can never be negative. Saying it crosses at x = 2 and x = −2 confuses (x − 4)² with the different expression x² − 4.
- (b) (−4, 3) — Method: in a rectangle whose sides are parallel to the axes only two different x-coordinates and two different y-coordinates appear, and each of them is shared by a pair of vertices, so the missing vertex takes the x-coordinate and the y-coordinate that so far appear only once. Working: the x-coordinates given are −4, 2 and 2, so 2 is already used twice and −4 is used once; the y-coordinates given are −1, −1 and 3, so −1 is already used twice and 3 is used once; the fourth vertex therefore has x = −4 and y = 3. Answer: (−4, 3). The distractors: (3, −4) comes from picking the two unpaired coordinates correctly and then writing them in the wrong order; (−4, −5) comes from matching the 4-unit vertical side but measuring it downwards from (−4, −1) instead of upwards; (8, 3) comes from carrying on round the shape with the horizontal step used earlier, adding 6 to the x-coordinate of (2, 3) instead of closing the rectangle.
- (d) (3, 0) — Method: every point on the x-axis has y-coordinate 0, so substituting y = 0 into the equation and solving gives the x-coordinate of the crossing point. Working: 0 = 2x − 6 gives 2x = 6, so x = 6 ÷ 2 = 3 and the graph crosses the x-axis at (3, 0). Answer: (3, 0). The distractors: (0, −6) is where the graph crosses the y-axis, found by substituting x = 0 rather than y = 0; (−3, 0) comes from moving the 6 across the equals sign without changing its sign, giving 2x = −6; (6, 0) comes from reading the constant straight off as the crossing point and never dividing by the gradient 2.
- (c) (3, 9) — Reflecting in the horizontal line y = 2 keeps the x-coordinate the same and maps y to 2 × 2 − y = 4 − (−5) = 9, so S = (3, 9). A candidate who uses k − y instead of 2k − y gets 2 − (−5) = 7, giving (3, 7). A candidate who reflects in the x-axis instead of the line y = 2, simply changing the sign of y, gets (3, 5). A candidate who also changes the sign of the x-coordinate, as if reflecting in both axes, gets (−3, 9).
- (d) Yes, since expanding 6(x − 1) gives 6x − 6. — Expand the bracket: 6(x − 1) = 6 × x − 6 × 1 = 6x − 6, which matches the second expression exactly, so the student is correct for every value of x. Saying 6(x − 1) means 6x − 1 comes from multiplying only the x and forgetting to multiply the 1 by 6. Saying brackets always change an expression's value is not true — expanding here gives back an equivalent expression, not a different one. The identity holds for every value of x, not just whole numbers, since both sides are expanded algebraically, not tested by substitution.
- (a) 45 — a²b means a × a × b, so the index applies to a only and b is multiplied on afterwards. Substituting the values gives 3 × 3 = 9, then 9 × 5 = 45. Reading a²b as (ab)² gives (3 × 5)², which is 15² = 225 and squares b as well. Substituting the two values the wrong way round works out 5 × 5 × 3 = 75, and reading the letters written side by side as an addition gives 9 + 5 = 14.
- (a) 6x + 12 — A regular hexagon has 6 equal sides, so the perimeter is 6(x + 2) = 6x + 12. A candidate who multiplies only the x-term by 6 and forgets to multiply the 2 gets 6x + 2. A candidate who multiplies only the number term by 6 and forgets to multiply the x gets x + 12. A candidate who adds 6 and 2 to make a single coefficient of x instead of expanding the brackets gets 8x.
- (c) 4(n + 3) — 'Add 3 to n' must happen before 'multiply the result by 4', so the addition needs brackets to show it happens first: 4(n + 3). Writing 4n + 3 multiplies n by 4 immediately and only adds the 3 afterwards, which reverses the order the words describe. Writing n + 3 × 4 only multiplies the 3 by 4, and adds n as a separate, unmultiplied term — it treats 'the result' as just the 3, not the whole of n + 3. Writing 3(n + 4) keeps the correct structure but swaps which number is added and which is multiplied. The expression for 'add 3 to n, then multiply the result by 4' is 4(n + 3).
- (d) −4 — The coefficient of a letter is the number multiplying it, taken with the sign written in front of that number. The term containing p is being subtracted, so the term is −4p and the number multiplying p is −4. Quoting 4 drops the sign; 7 is a constant term with no letter attached to it; 9 is the number multiplying q, which is a different letter.
- (c) 6 km/h — Total distance = 8 + 4 = 12 km. Total time = 1 hour + 0.5 hours resting + 0.5 hours = 2 hours. Average speed = total distance ÷ total time = 12 ÷ 2 = 6 km/h. A speed of 8 km/h comes from leaving the resting time out of the total time: 12 ÷ 1.5 = 8. A speed of 4 km/h comes from dividing by too much time, such as double-counting the rest period: 12 ÷ 3 = 4. A speed of 12 km/h simply gives the total distance and forgets to divide by the total time at all.
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