Printable · GCSE Foundation · ages 14-16
Algebra worksheet — GCSE Foundation
Fifteen questions across the algebra statements at Foundation tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
Answer key: Algebra worksheet — GCSE Foundation
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- (d) −2 — Method: substitute the value into both terms, working out the index and the multiplication before the addition. Working: m² = (−2) × (−2) = 4 and 3m = 3 × (−2) = −6, so the expression becomes 4 + (−6), which is −2. Answer: −2. The distractors: −10 comes from squaring −2 as −4, giving −4 + (−6); 10 comes from working out 3m as +6 and losing the minus sign, giving 4 + 6; −14 comes from working from left to right instead of multiplying first, giving (4 + 3) × (−2).
- (a) y = 2 — Method: make x the subject of the simpler equation, substitute it into the other equation and then read off the letter the question asks for. Working: x − y = 1 gives x = y + 1, so 2x + 3y = 12 becomes 2(y + 1) + 3y = 12, that is 2y + 2 + 3y = 12, so 5y = 10 and y = 2. Answer: y = 2, and the matching value x = 3 checks in 2 × 3 + 3 × 2 = 12. The distractors: y = 3 comes from solving the pair correctly and then writing down the value of x; y = 2.2 comes from expanding 2(y + 1) as 2y + 1, which leaves 5y = 11; y = 10 comes from rearranging x − y = 1 as x = 1 − y, which turns the first equation into 2 + y = 12.
- (b) x = 7, y = 3 — Method: one equation contains +y and the other −y, so adding them removes y; the value found is then substituted back to get the other letter. Working: adding x + y = 10 and x − y = 4 gives 2x = 14, so x = 7; substituting into x + y = 10 gives 7 + y = 10, so y = 3. Answer: x = 7, y = 3, and 7 − 3 = 4 as required. The distractors: x = 7, y = 4 comes from finding x correctly and then taking the 4 in x − y = 4 to be the value of y; x = 5, y = 5 comes from splitting the total of 10 equally and never using the difference; x = 14, y = −4 comes from adding the equations to 2x = 14 and forgetting to halve, so that x is taken as 14 and y as 10 − 14.
- (d) 1 — Method: find the step in the outputs for each step of 1 in the input, write the rule from that step and from one pair of values, then apply the rule to the last input. Working: the outputs −5, −3, −1 rise by 2 while x rises in ones, so x is multiplied by 2; at x = 1, 2 × 1 = 2 while y = −5, so 7 is subtracted, giving y = 2x − 7; at x = 4 the rule gives 2 × 4 = 8 and 8 − 7 = 1. Answer: y = 1. The distractors: 3 comes from carrying the outputs on one step too far, to x = 5; 0 comes from assuming the outputs −5, −3, −1 carry on by adding 1 rather than by adding 2; 8 comes from doubling the input and forgetting to subtract the 7.
- (b) k − 5 — Method: the width is 5 less than the length, so subtract 5 from the length. Working: length − 5 = k − 5. Answer: k − 5. 5 − k comes from subtracting in the wrong order, taking the length away from 5 instead of the other way round. k + 5 comes from adding instead of subtracting, missing that the width is smaller than the length. 5k comes from multiplying the length by 5 instead of subtracting 5 from it.
- (a) 50 — Method: in ab², only the b is squared, so square b first, then multiply by a. Working: b² = 5² = 25, then a × b² = 2 × 25 = 50. Answer: 50. 100 comes from squaring the product ab instead of just b: (2 × 5)² = 100. 20 comes from squaring a instead of b: a² × b = 4 × 5 = 20. 10 comes from ignoring the square altogether and working out a × b = 2 × 5 = 10.
- (d) an equation — Method: recall what each piece of algebraic vocabulary means and match it to the description given. Working: a statement with an equals sign, one unknown letter, and only particular value(s) making it true is, by definition, an equation. Answer: an equation. A formula also has an equals sign, but it links two or more different letters so that one quantity can be calculated from the others — here there is only one letter. An identity is a statement with an equals sign that is true for every value of the letter, not just particular ones. An expression has no equals sign at all, so it cannot be 'true' or 'false'.
- (c) 26.6 — h² = 1.6² = 2.56, so B = 68 ÷ 2.56 = 26.5625, which rounds to 26.6 (1 d.p.). A candidate who forgets to square the height gets 68 ÷ 1.6 = 42.5. A candidate who squares the mass instead of the height gets 68² ÷ 1.6 = 2890.0. A candidate who truncates 26.5625 instead of rounding it gets 26.5.
- (b) 27 — 27 = 3³ (3 × 3 × 3), so it is a cube number. The other three, 9 = 3², 16 = 4² and 25 = 5², are all square numbers, not cube numbers — each is reached by multiplying a whole number by itself only twice, not three times.
- (c) y = 200 − 8x — Method: in a linear model the amount present at the start is the constant term and the steady rate of change is the gradient, which is negative because the amount is falling. Working: at x = 0 minutes there are 200 litres, so the constant term is 200; 8 litres are lost every minute, so after x minutes 8x litres have gone and the amount left is y = 200 − 8x. Answer: y = 200 − 8x. The distractors: y = 8x + 200 treats the draining as filling, so the butt would gain 8 litres a minute; y = 200x − 8 swaps the two numbers over, using the starting 200 litres as the rate per minute and the 8 litres per minute as the starting amount; y = −8x − 200 makes the starting amount negative as well as the rate, so the butt would begin 200 litres in deficit.
- (d) x = 4 or x = −9 — Since (x − 4)(x + 9) = 0, either x − 4 = 0, giving x = 4, or x + 9 = 0, giving x = −9. A candidate who takes the sign shown in each bracket rather than its opposite gets x = −4 or x = 9. A candidate who makes both solutions negative gets x = −4 or x = −9. A candidate who drops both signs and makes both solutions positive gets x = 4 or x = 9.
- (a) x = 3.5 — Method: clear the fractions by multiplying both sides by 15, expand both brackets, then collect the x terms on one side and the numbers on the other. Working: multiplying both sides by 15 gives 3(3x + 2) = 5(x + 4), which expands to 9x + 6 = 5x + 20; subtracting 5x and 6 from both sides gives 4x = 14, and dividing both sides by 4 gives x = 3.5. Answer: x = 3.5. The distractors: x = 1 comes from collecting the x terms by adding the 5x instead of subtracting it, giving 9x + 5x = 20 − 6 and so 14x = 14; x = 4.5 comes from expanding 3(3x + 2) as 9x + 2, multiplying only the x term by the 3, which leads to 4x = 18; x = 10 comes from reaching 4x = 14 correctly and then subtracting 4 instead of dividing by 4.
- (d) (0, 4) — Method: in the form y = mx + c the constant c is the y-coordinate of the point where the line crosses the y-axis, and every point on that axis has x-coordinate 0. Working: comparing y = 2x + 4 with y = mx + c gives c = 4, and substituting x = 0 confirms y = 2 × 0 + 4 = 4, so the crossing point is (0, 4). Answer: (0, 4). The distractors: (4, 0) is the same pair of numbers written in the wrong order and is a point on the x-axis; (0, 2) comes from reading the gradient 2 as the intercept, confusing m with c; (−2, 0) is where the line crosses the x-axis, found by solving 0 = 2x + 4 instead.
- (d) (3, 0) — Method: every point on the x-axis has y-coordinate 0, so substituting y = 0 into the equation and solving gives the x-coordinate of the crossing point. Working: 0 = 2x − 6 gives 2x = 6, so x = 6 ÷ 2 = 3 and the graph crosses the x-axis at (3, 0). Answer: (3, 0). The distractors: (0, −6) is where the graph crosses the y-axis, found by substituting x = 0 rather than y = 0; (−3, 0) comes from moving the 6 across the equals sign without changing its sign, giving 2x = −6; (6, 0) comes from reading the constant straight off as the crossing point and never dividing by the gradient 2.
- (c) (0, 0) — A curve crosses the y-axis where x = 0. Substituting x = 0 into y = x³ − 4x gives y = 0³ − 4(0) = 0 − 0 = 0, so the curve crosses the y-axis at (0, 0). A candidate who reads off the coefficient of x as the y-intercept, instead of working out the constant term, might write (0, −4). A candidate who swaps the coordinates might write (4, 0). A candidate who takes the coefficient of x but drops its sign might write (0, 4).
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