Printable · GCSE Foundation · ages 14-16
Algebra worksheet — GCSE Foundation
Fifteen questions across the algebra statements at Foundation tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
Answer key: Algebra worksheet — GCSE Foundation
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- (b) 10 km — Method: find the constant speed from the graph (distance ÷ time for any point on the line), then multiply that speed by 20 minutes. Working: the line passes through (4 minutes, 2 km), so the speed is 2 ÷ 4 = 0.5 km per minute; in 20 minutes the cyclist travels 0.5 × 20 = 10 km. Answer: 10 km. Distractor refutation: 3 km comes from reading off the distance shown at the end of the plotted section (6 minutes) and stopping there, instead of extending the line to 20 minutes. 20 km comes from misreading the speed as 1 km per minute instead of 0.5 km per minute, doubling the true rate. 40 km comes from dividing 20 by the speed instead of multiplying by it, a reciprocal mix-up.
- (c) 4x − 3 — Subtract each term inside the bracket: 5x − (x + 3) = 5x − x − 3 = 4x − 3. Writing 4x + 3 comes from subtracting the x but not the 3, keeping its sign positive. Writing 6x − 3 comes from adding the x term, 5x + x = 6x, instead of subtracting it. Writing 5x − 3 comes from ignoring the x term inside the bracket and only subtracting the 3.
- (a) y = −2x + 3 — Method: find the step in the outputs for each step of 1 in the input — falling outputs mean a negative multiplier — then read off the output when the input is 0, because that is the number added on. Working: the outputs 5, 3, 1, −1 fall by 2 each time x rises by 1, so x is multiplied by −2; the output at x = 0 is 3, so 3 is added. Answer: y = −2x + 3, checked at x = 2 by −2 × 2 + 3 = −1. The distractors: y = 2x + 3 comes from taking the size of the step, 2, as the multiplier and ignoring the fact that the outputs are falling; y = −2x − 3 comes from using the correct multiplier but writing the number added on as −3 instead of the output 3 listed at x = 0; y = −x + 4 comes from taking the multiplier as −1, its size read from the step of 1 in the inputs instead of the step of 2 in the outputs and its sign from the fact that the outputs fall, and then fitting the number added on to the pair x = −1, y = 5.
- (d) 8(7x − 3) — Method: find the highest common factor of the two terms, write it in front of a bracket and divide each term by it. Working: 56 = 8 × 7 and 24 = 8 × 3, so the highest common factor is 8; dividing gives 56x ÷ 8 = 7x and 24 ÷ 8 = 3, and the subtraction sign stays between them. Answer: 8(7x − 3), which multiplies back out to 56x − 24. The distractors: 8(7x + 3) comes from dropping the minus sign of −24 while dividing; 8(56x − 3) comes from dividing only the number term by 8 and leaving 56x untouched inside the bracket; 8(7x − 16) comes from subtracting 8 from 24 instead of dividing 24 by 8.
- (b) (−4, 3) — Method: in a rectangle whose sides are parallel to the axes only two different x-coordinates and two different y-coordinates appear, and each of them is shared by a pair of vertices, so the missing vertex takes the x-coordinate and the y-coordinate that so far appear only once. Working: the x-coordinates given are −4, 2 and 2, so 2 is already used twice and −4 is used once; the y-coordinates given are −1, −1 and 3, so −1 is already used twice and 3 is used once; the fourth vertex therefore has x = −4 and y = 3. Answer: (−4, 3). The distractors: (3, −4) comes from picking the two unpaired coordinates correctly and then writing them in the wrong order; (−4, −5) comes from matching the 4-unit vertical side but measuring it downwards from (−4, −1) instead of upwards; (8, 3) comes from carrying on round the shape with the horizontal step used earlier, adding 6 to the x-coordinate of (2, 3) instead of closing the rectangle.
- (d) (3, 5) — Method: the quadrant a point lies in is decided by the signs of its two coordinates, and in the first quadrant both coordinates are positive. Working: (−2, 3) has a negative x-coordinate, so it sits to the left of the y-axis; (4, −1) has a negative y-coordinate, so it sits below the x-axis; (−1, −4) has both coordinates negative; only (3, 5) has a positive x-coordinate and a positive y-coordinate. Answer: (3, 5). The distractors: (−2, 3) is chosen by candidates who check only the y-coordinate and take a positive height as enough; (4, −1) is chosen by those who check only the x-coordinate; (−1, −4) is chosen by those who number the quadrants from the bottom left, so that the region with two negative coordinates is called the first.
- (c) y = x² — Method: test a candidate rule against every pair given, not just one — a rule that fits one pair and fails another is not the rule. Working: the outputs 1, 4, 9 rise by 3 and then by 5, so they are not going up in equal steps and the input is not simply multiplied by a fixed number; comparing each output with its own input gives 1 × 1 = 1, 2 × 2 = 4 and 3 × 3 = 9, and all three pairs fit. Answer: y = x². The distractors: y = 3x comes from fitting only the last pair, where 3 × 3 = 9, and reading that 3 as a multiplier; y = 3x − 2 comes from assuming a multiply-then-add rule and using the first step in the outputs, 4 − 1 = 3, as the multiplier — it fits the first two pairs and fails the third; y = 2x comes from fitting only the pair 2 and 4 and reading every output as double its input.
- (c) 7 — To reverse the rule, subtract the constant then divide by the coefficient: 30−2=28, then 28÷4=7, so n=7. A candidate who adds the constant instead of subtracting it, a sign error when rearranging, would compute (30+2)÷4=32÷4=8. A candidate who subtracts the constant correctly but then forgets to divide by the coefficient would stop at 30−2=28. A candidate who treats 4n+2 as a single term 6n, adding the coefficient and constant together, would compute 30÷6=5.
- (c) 10x − 15 — Expand the bracket first: 3(2x − 5) = 6x − 15. Then add the 4x: 6x − 15 + 4x = 10x − 15. The option 10x − 5 comes from forgetting to multiply the 5 inside the bracket by 3 (treating it as 6x − 5), then adding 4x. The option 10x + 15 comes from a sign error when expanding, treating 3 × (−5) as +15 instead of −15, then adding 4x. The option 6x − 15 comes from expanding the bracket correctly but forgetting to add the 4x term at all.
- (b) y = 1/x — A graph with two separate curved branches must have a value of x that is excluded from it, creating a break in the curve. For y = 1/x, x = 0 is excluded, so the graph splits into one branch where x and y are both positive, and one where x and y are both negative. y = x² is a single U-shaped curve with no break, even though it has two 'arms'. y = x³ is one continuous curve that passes through the origin without any break. y = 2x + 1 is a single straight line; even though it passes through regions where x and y share the same sign, it is one continuous line, not two separate branches.
- (c) x = (y + 24)/4 — Method: expand the bracket first, then undo the operations done to x in reverse order. Working: y = 4(x − 6) = 4x − 24, so y + 24 = 4x, so x = (y + 24)/4. Answer: x = (y + 24)/4. x = (y + 6)/4 comes from expanding the bracket incorrectly, treating 4(x − 6) as 4x − 6 instead of 4x − 24. x = 4y + 96 comes from multiplying by 4 instead of dividing by 4 to undo the multiplication, giving 4(y + 24) = 4y + 96. x = y/4 − 6 comes from dividing by 4 first without expanding the bracket, then subtracting 6 as if the bracket's operation still applied afterwards.
- (a) x = 6 — Method: a minus sign in front of a bracket changes the sign of every term inside it, so expand the bracket first and then simplify. Working: expanding gives 4x − 2x + 6 = 18, which simplifies to 2x + 6 = 18; subtracting 6 from both sides gives 2x = 12, and dividing both sides by 2 gives x = 6. Answer: x = 6. The distractors: x = 12 comes from leaving the −6 unchanged when the bracket is removed, giving 4x − 2x − 6 = 18 and so 2x = 24; x = 24 comes from reaching 2x = 12 correctly and then multiplying by 2 instead of dividing by 2; x = 3 comes from dividing by 2 too early, at 2x + 6 = 18, and dividing only the 2x and the 18 while leaving the 6 untouched, which gives x + 6 = 9.
- (d) the y-axis, and 12 — Method: coordinates are written (x, y), so the first number is the distance across and the second the distance up; a point whose first coordinate is 0 has not moved across from the origin and therefore lies on the vertical axis. Working: in (0, 12) the first number is 0, so P is on the y-axis, and the second number, 12, is the y-coordinate of P. Answer: the y-axis, and 12. The distractors: 'the x-axis, and 12' comes from mixing up which axis the condition 'the first coordinate is 0' describes; 'the y-axis, and 0' comes from placing P correctly but reading the pair the wrong way round, so that the first number is quoted as the y-coordinate; 'the x-axis, and 0' comes from making both of those mistakes at once.
- (b) 3 — Distance from the y-axis is given by the size of the x-coordinate, which is 3. 8 comes from using the size of the y-coordinate instead of the x-coordinate. −8 comes from using the y-coordinate and keeping its negative sign, but a distance is never negative. 11 comes from adding the sizes of both coordinates, 3 + 8, instead of using the x-coordinate alone.
- (b) b = a/5 — Writing 5b means 5 × b, so b has been multiplied by 5. The inverse of multiplying by 5 is dividing by 5, and dividing both sides by 5 gives a/5 = b, which is written b = a/5. Multiplying both sides by 5 instead gives 5a, which applies the operation a second time; treating the 5 as though it were added gives a − 5; writing 5/a turns the fraction upside down.
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