Printable · GCSE Foundation · ages 14-16
Algebra worksheet — GCSE Foundation
Fifteen questions across the algebra statements at Foundation tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
Answer key: Algebra worksheet — GCSE Foundation
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- (b) (x − 5)(x + 2) — We need two numbers that multiply to −10 and add to −3: these are −5 and 2, since −5 × 2 = −10 and −5 + 2 = −3. So x² − 3x − 10 = (x − 5)(x + 2). A candidate who swaps the signs, using +5 and −2, gets (x + 5)(x − 2), which expands to x² + 3x − 10 — the wrong middle term. A candidate who picks the factor pair 1 and 10 instead of 2 and 5 gets (x − 10)(x + 1), which expands to x² − 9x − 10. A candidate who makes both factors negative gets (x − 5)(x − 2), which expands to x² − 7x + 10 — the wrong sign on the constant term.
- (b) y = 2x − 3 — A straight-line graph has an equation of the form y = mx + c, where x appears only to the power 1. Of the four equations, y = 2x − 3 fits this form, so it gives a straight line. y = x² − 3 has x squared, so it gives a curved (quadratic) graph, not a straight line. y = x³ − 3 has x cubed, so it gives a cubic curve. y = 3/x has x on the bottom of a fraction, so it gives a reciprocal curve with two branches.
- (d) (4, 3) — The sides are parallel to the axes: the missing vertex must share the y-coordinate 3 with (−2, 3) and the x-coordinate 4 with (4, −3), giving (4, 3). (−4, 3) comes from a sign error on the x-coordinate. (4, −9) comes from continuing the pattern of the given points by subtracting 6 from the y-coordinate again instead of matching it to (−2, 3). (3, 4) comes from swapping the x- and y-coordinates.
- (d) If the graph has two real roots, they are equal and opposite in value, so they sum to zero. — A turning point on the y-axis means the graph's axis of symmetry is the line x = 0, so any two roots must be symmetrical about x = 0 — equal in size but opposite in sign, summing to zero. The graph could still have no real roots, but that is not guaranteed just from the turning point's position, so the option claiming it must have none is too strong. The roots do not have to both be positive — if real, one is positive and one negative (or both are zero). The graph does not have to touch the x-axis at exactly one point either; it could cross at two symmetrical points, touch at one point, or miss the x-axis entirely.
- (a) 2(3x + 1) = 6x + 2 — Expanding 2(3x + 1) = 6x + 2 gives an expression that matches the right-hand side exactly for every value of x — it is an identity. 4x − 3 = 3x + 5 is an ordinary equation with one solution, x = 8. 7 − x = x − 7 is also an ordinary equation with one solution, x = 7. 5x + 1 = 5(x + 1) never holds for any value of x at all, since expanding the right-hand side gives 5x + 5, and 5x + 1 = 5x + 5 would require 1 = 5, which is impossible.
- (a) x + 14 — Expand each bracket separately: 3(x + 4) = 3x + 12, and −2(x − 1) = −2x + 2 (multiply −2 by both x and −1). Combine: 3x + 12 − 2x + 2 = x + 14. Writing x + 10 comes from taking −2(x − 1) as −2x − 2, not flipping the sign of the −1 inside the bracket. Writing 5x + 10 comes from treating the second bracket as +2(x − 1) instead of subtracting it, so the x-terms are added rather than subtracted. Writing x + 13 comes from only multiplying the 2 by the x, and carrying the −1 across unmultiplied.
- (a) 6x + 12 — A regular hexagon has 6 equal sides, so the perimeter is 6(x + 2) = 6x + 12. A candidate who multiplies only the x-term by 6 and forgets to multiply the 2 gets 6x + 2. A candidate who multiplies only the number term by 6 and forgets to multiply the x gets x + 12. A candidate who adds 6 and 2 to make a single coefficient of x instead of expanding the brackets gets 8x.
- (d) 2x − 26 — Method: multiply each term inside the bracket by the 2 in front of it, and keep the sign that belongs to each term. Working: 2 × x = 2x and 2 × 13 = 26; the bracket contains a subtraction, so the second term is subtracted. Answer: 2x − 26. The distractors: 2x − 13 comes from multiplying only the x by 2 and copying the 13 across unchanged; 2x + 26 comes from multiplying both terms correctly but losing the minus sign that belongs to the second term; 2x − 11 comes from subtracting 2 from 13 instead of multiplying 13 by 2.
- (a) t = 0 or t = 4 — The ball is at ground level exactly when h = 0. From the table, h = 0 at t = 0 and at t = 4, so those are the two times. Distractor origins: t = 1 or t = 3 picks the times with equal (but non-zero) height instead of ground level; t = 2 picks the time of maximum height instead of ground level; t = 0 finds only the starting time and misses the second one.
- (b) One turning point. — Every quadratic graph, one with an x² term and no higher power of x, has exactly one turning point, since it is a single U-shaped or n-shaped curve. Saying two turning points describes a cubic graph, which can rise, turn, then turn again. Saying no turning points describes a straight line, which has none. Saying four turning points greatly overestimates how many times a simple quadratic curve changes direction — that would need a much higher power of x.
- (b) An identity, since both sides are equal for every x. — Expanding the left-hand side: 5(2x−3)=10x−15, which is exactly the same as the right-hand side for every value of x, so it is an identity, not an equation that is only true for one particular x. A candidate who treats every equals-sign statement as an equation, without checking whether it holds for all values of x, would choose the equation option. A candidate who mistakes it for a formula is assuming it relates two different letters or quantities, but only x appears — there is no second variable such as area or cost — so it is not a formula. A candidate who mistakes it for an inequality is assuming the two sides are only equal for particular values of x, but expanding shows they are identical for every value, not just some.
- (d) (3, 5) — Method: the quadrant a point lies in is decided by the signs of its two coordinates, and in the first quadrant both coordinates are positive. Working: (−2, 3) has a negative x-coordinate, so it sits to the left of the y-axis; (4, −1) has a negative y-coordinate, so it sits below the x-axis; (−1, −4) has both coordinates negative; only (3, 5) has a positive x-coordinate and a positive y-coordinate. Answer: (3, 5). The distractors: (−2, 3) is chosen by candidates who check only the y-coordinate and take a positive height as enough; (4, −1) is chosen by those who check only the x-coordinate; (−1, −4) is chosen by those who number the quadrants from the bottom left, so that the region with two negative coordinates is called the first.
- (b) x = y/3 − 2 — The bracket containing x has been multiplied by 3, so divide both sides by 3 first, which gives y/3 = x + 2. Subtracting 2 from both sides then leaves y/3 − 2 = x, so x = y/3 − 2. Taking the 2 away before dividing gives (y − 2)/3, which divides the 2 by 3 as well, although the 2 was never divided in the original formula. Adding 2 rather than subtracting it gives y/3 + 2, and multiplying by 3 instead of dividing gives 3y − 2.
- (a) 7 — Method: multiply both sides by 3 to clear the fraction, then solve the resulting equation. Working: 2x + 1 = 5 × 3 = 15. Subtract 1: 2x = 14. Divide by 2: x = 7. Answer: 7. 2 comes from ignoring the denominator altogether, treating the equation as 2x + 1 = 5 without multiplying by 3 first. 8 comes from a sign error, adding 1 to 15 instead of subtracting it, giving 2x = 16. 14 comes from correctly reaching 2x = 14 but stopping there, without dividing by 2 to find x.
- (a) It is 2(w + (w + 3)) = 4w + 6, not 2w + 3. — The perimeter of a rectangle is twice the width plus twice the length: 2 × w + 2 × (w + 3) = 2w + 2w + 6 = 4w + 6, so the gardener's 2w + 3 is wrong. Writing w + (w + 3) = 2w + 3 forgets to double the sides at all, only adding one width and one length once. Writing 4(w + 3) = 4w + 12 wrongly treats all four sides as equal to the length, as if the garden were a square. Writing 3w + 6 comes from doubling the length correctly but adding the width only once instead of doubling it too.
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