Printable · GCSE Foundation · ages 14-16
Algebra worksheet — GCSE Foundation
Fifteen questions across the algebra statements at Foundation tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
Answer key: Algebra worksheet — GCSE Foundation
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- (d) 3 — The expression has three terms separated by + and − signs: 4x², −7x and 3. A candidate who thinks a number on its own does not count as a term says there are 2 terms, missing the 3. A candidate who miscounts the minus sign as creating an extra term says there are 4. A candidate who splits each term into its coefficient and letter part separately (4, x², 7, x, 3) says there are 5.
- (d) y = 4 — Method: substitute x = 6 into y = 24/x: y = 24 ÷ 6 = 4. Distractor origins: y = 18 subtracts instead of dividing (24 − 6 = 18); y = 144 multiplies instead of dividing (24 × 6 = 144); y = 30 adds instead of dividing (24 + 6 = 30).
- (a) 19 — Each time x increases by 1, y increases by 3 (4, 7, 10, 13 — a constant difference of 3). So at x = 4, y = 13 + 3 = 16, and at x = 5, y = 16 + 3 = 19. A candidate who stops one step early, giving the value for x = 4 instead of x = 5, answers 16. A candidate who overcounts and adds three steps of 3 instead of two from x = 3 gets 13 + 9 = 22. A candidate who mistakes the y-intercept (4) for the common difference and adds 4 twice from x = 3 gets 13 + 8 = 21.
- (b) x = 4 — Method: every point on a vertical line has the same x-coordinate, so its equation sets x equal to a number, and that number is the x-coordinate of any point known to be on the line. Working: the line is vertical and passes through (4, 7), whose x-coordinate is 4, so every point on the line has x-coordinate 4 and the equation is x = 4. Answer: x = 4. The distractors: y = 7 is the horizontal line through the same point, obtained by fixing the y-coordinate instead of the x-coordinate; x = 7 uses the right form but takes the y-coordinate of the point rather than its x-coordinate; y = 4x treats the 4 as a gradient and gives a sloping line through the origin, which does not pass through (4, 7) at all.
- (a) −5 — Method: apply the machine's operation to the input, and carry the sign of the input through the multiplication. Working: the machine gives 5 × (−1); a positive number multiplied by a negative number gives a negative result, and 5 × 1 = 5, so the output is 5 below zero. Answer: −5, which is one lot of −1 taken five times. The distractors: 5 comes from working out 5 × 1 and losing the minus sign of the input; 4 comes from adding 5 to −1 instead of multiplying; −6 comes from subtracting 5 from −1 instead of multiplying.
- (a) −10 — Method: multiply each bracket out, treating the second bracket as being multiplied by −3 because it is subtracted, then collect like terms. Working: 4(2x − 1) = 8x − 4 and −3(x + 2) = −3x − 6, so the expression becomes 8x − 4 − 3x − 6 − 5x; the x terms give 8x − 3x − 5x = 0, so no term in x survives, and the numbers give −4 − 6 = −10. Answer: −10. The distractors: 2 comes from expanding −3(x + 2) as −3x + 6, leaving the numbers −4 + 6; 5x − 10 comes from forgetting the final −5x, so the x terms give 8x − 3x = 5x; −7 comes from multiplying the 4 over only the first term of its bracket, giving 8x − 1 and so the numbers −1 − 6.
- (c) 4 — Method: subtract 3 from both sides, then divide by 4. Working: 4x = 19 − 3 = 16, so x = 16 ÷ 4 = 4. Answer: 4. 4.75 comes from dividing 19 by 4 directly, without subtracting 3 first. 3.75 comes from subtracting 4 instead of 3 before dividing. 5.5 comes from a sign error, adding 3 to 19 instead of subtracting it.
- (c) Second and fourth — If x + y = 0 then y = −x, so x and y always have opposite signs, one positive and one negative. A point with a negative x and a positive y lies in the second quadrant, and a point with a positive x and a negative y lies in the fourth quadrant, so the point lies in the second or the fourth. A candidate who reads x + y = 0 as meaning x and y have the same sign picks First and third, which is where x × y is positive, not where x + y = 0. A candidate who decides that y must be the positive coordinate picks the two quadrants above the x-axis, First and second. A candidate who decides that y must be the negative coordinate picks the two quadrants below the x-axis, Third and fourth.
- (c) 32 — Using the rule 3n + 4: the 3rd term is 3 × 3 + 4 = 13, and the 5th term is 3 × 5 + 4 = 19, so their sum is 13 + 19 = 32. Forgetting to add the 4 for the 3rd term, 3 × 3 = 9, and adding the correct 5th term, gives 9 + 19 = 28. Rounding the 19 up to 20 to make the addition easier and then forgetting to take the extra 1 back off, 13 + 20 = 33, gives 33. Using the rule 4n + 3 instead of 3n + 4 gives 4 × 3 + 3 = 15 and 4 × 5 + 3 = 23, summing to 38.
- (c) 2n + 2 — Method: find the common difference between consecutive terms, then find the constant that fits the first term. Working: 6 − 4 = 2, 8 − 6 = 2, 10 − 8 = 2, so the terms increase by 2 each time and the nth term has the form 2n + c. Substituting n = 1: 2(1) + c = 4, so c = 2. Answer: the nth term is 2n + 2. The value 2n comes from using only the common difference and leaving out the constant c entirely. The value 2n + 4 comes from using the first term itself as c, without subtracting the common difference to find the true constant. The value 2n − 2 comes from a sign error when working out c, giving −2 instead of +2.
- (c) y = 200 − 8x — Method: in a linear model the amount present at the start is the constant term and the steady rate of change is the gradient, which is negative because the amount is falling. Working: at x = 0 minutes there are 200 litres, so the constant term is 200; 8 litres are lost every minute, so after x minutes 8x litres have gone and the amount left is y = 200 − 8x. Answer: y = 200 − 8x. The distractors: y = 8x + 200 treats the draining as filling, so the butt would gain 8 litres a minute; y = 200x − 8 swaps the two numbers over, using the starting 200 litres as the rate per minute and the 8 litres per minute as the starting amount; y = −8x − 200 makes the starting amount negative as well as the rate, so the butt would begin 200 litres in deficit.
- (a) x < 7 — Subtract 5 from both sides: x < 12 − 5, so x < 7. A candidate who adds 5 instead of subtracting gets x < 17. A candidate who subtracts the wrong way round gets x < −7. A candidate who correctly finds 7 but wrongly flips the inequality (as if dividing by a negative had happened) writes x > 7.
- (d) x < 7 — Method: add 10 to both sides to leave x on its own; adding the same number to both sides never changes the direction of an inequality. Working: adding 10 to both sides of x − 10 < −3 leaves x on the left and −3 + 10 on the right, and −3 + 10 = 7, so x < 7. Answer: x < 7. The distractors: x > 7 comes from turning the sign round while adding, as though every move flipped it; x < −13 comes from subtracting 10 from both sides instead of adding it, giving −3 take away 10; x < 13 comes from ignoring the minus sign on −3 and working out 3 + 10 instead.
- (a) (6, 0) — Method: a pair of coordinates records movement from the origin, the across movement written first and the up or down movement second. Working: C is 6 units to the right of the origin, so the across number is 6; it is 0 units up, so the up number is 0; written in order that gives (6, 0), a point on the x-axis. Answer: (6, 0). The distractors: (0, 6) comes from writing the two movements the wrong way round; (0, 0) comes from reading '0 units up' as meaning the point never left the origin at all, which ignores the movement across; (7, 0) comes from counting the origin itself as the first unit while counting 6 units to the right.
- (c) −2 — Method: rearrange the equation into the form y = mx + c, then read off the gradient. Working: 3y = 12 − 6x, so dividing every term by 3 gives y = 4 − 2x, so the gradient is −2. Answer: the gradient is −2. 2 comes from dropping the negative sign after dividing by 3. 4 comes from using the y-intercept, 4, instead of the gradient. −6 comes from reading off the coefficient of x before dividing the whole equation by 3.
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