Printable · GCSE Foundation · ages 14-16
Algebra worksheet — GCSE Foundation
Fifteen questions across the algebra statements at Foundation tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
Answer key: Algebra worksheet — GCSE Foundation
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- (c) 4x − 3 — Subtract each term inside the bracket: 5x − (x + 3) = 5x − x − 3 = 4x − 3. Writing 4x + 3 comes from subtracting the x but not the 3, keeping its sign positive. Writing 6x − 3 comes from adding the x term, 5x + x = 6x, instead of subtracting it. Writing 5x − 3 comes from ignoring the x term inside the bracket and only subtracting the 3.
- (c) 100 — Method: apply the position-to-term rule straight to the position asked for, since it does not depend on the term before it. Working: the rule squares the position number and the position is 10, so the term is 10², which means 10 × 10. Answer: 100. The distractors: 81 comes from squaring 9 instead of 10, one position short; 20 comes from multiplying the position by 2 instead of squaring it; 1000 comes from cubing the position, 10 × 10 × 10, instead of squaring it.
- (c) x = −2 or x = 4 — The solutions of x² − 2x − 8 = 0 are the x-values where y = 0. From the table, y = 0 when x = −2 and when x = 4, so those are the two solutions. Distractor origins: x = −1 or x = 3 picks the pair of x-values that give equal (but non-zero) y-values instead of y = 0; x = 0 or x = −8 mixes up an x-value with its corresponding y-value; x = −2 only reads off one of the two roots and misses the other.
- (a) 6 — Subtracting the second equation from the first: the x-terms, 4x and 4x, cancel; the y-terms combine as 3y − (−y) = 4y; and the right-hand sides give 25 − 1 = 24. This gives 4y = 24, so y = 6. A candidate who subtracts in the wrong order would get 4y = 1 − 25 = −24, so y = −6. A candidate who forgets the sign on the −y term, treating 3y − y as 2y, would get 2y = 24, so y = 12. A candidate who divides 24 by 6 instead of 4 would get y = 4.
- (d) 37.0 — C = 5(98.6 − 32) ÷ 9 = 5 × 66.6 ÷ 9 = 333 ÷ 9 = 37.0. A candidate who forgets to subtract 32 first gets 5 × 98.6 ÷ 9 = 54.8 (1 d.p.). A candidate who forgets the 5 ÷ 9 factor entirely and just works out F − 32 gets 66.6. A candidate who multiplies by 9 ÷ 5 instead of 5 ÷ 9 gets 66.6 × 9 ÷ 5 = 119.9 (1 d.p.).
- (a) 4(x + 3) = 20 and 4x + 3 = 11 when x = 2, so the two expressions are not equivalent, because the bracket means the 3 must be added before multiplying by 4. — Substituting x = 2: 4(x + 3) = 4 × 5 = 20, and 4x + 3 = 8 + 3 = 11. The two values are different, and expanding 4(x + 3) algebraically gives 4x + 12, which can never equal 4x + 3 (that would require 12 = 3) — so the two expressions are never equivalent, for any value of x. The option claiming they become equal for a larger x is wrong: 4x + 12 = 4x + 3 has no solution at all. The option claiming they are equivalent because they share the terms 4x and 3 ignores that the bracket changes the constant term. The option that calculates 4(x + 3) as 11 ignores the bracket completely, applying the 4 only to the x term.
- (b) h = 2A/b — The height has been multiplied by the base and the result then divided by 2, so undo the division first. Multiplying both sides by 2 gives 2A = bh. Undoing the multiplication by the base comes next: dividing both sides by b gives 2A/b = h, so h = 2A/b. Dividing by 2 instead of multiplying gives A/(2b), a quarter of the correct height; multiplying by the base instead of dividing gives 2Ab; writing b/(2A) turns the final fraction upside down.
- (b) (−4, 3) — Method: in a rectangle whose sides are parallel to the axes only two different x-coordinates and two different y-coordinates appear, and each of them is shared by a pair of vertices, so the missing vertex takes the x-coordinate and the y-coordinate that so far appear only once. Working: the x-coordinates given are −4, 2 and 2, so 2 is already used twice and −4 is used once; the y-coordinates given are −1, −1 and 3, so −1 is already used twice and 3 is used once; the fourth vertex therefore has x = −4 and y = 3. Answer: (−4, 3). The distractors: (3, −4) comes from picking the two unpaired coordinates correctly and then writing them in the wrong order; (−4, −5) comes from matching the 4-unit vertical side but measuring it downwards from (−4, −1) instead of upwards; (8, 3) comes from carrying on round the shape with the horizontal step used earlier, adding 6 to the x-coordinate of (2, 3) instead of closing the rectangle.
- (b) 3 — −6 + 9 = 3. A candidate who ignores the negative sign on the x-coordinate and adds the two positive values gets 6 + 9 = 15. A candidate who treats the y-coordinate as negative too gets −6 + (−9) = −15. A candidate who works out 9 − 6 correctly as 3 but then writes the answer with the wrong sign gets −3.
- (a) x = (y + 9) / 2 — Method: undo the subtraction of 9 first, then undo the multiplication by 2. Working: y = 2x − 9, so adding 9 to both sides gives y + 9 = 2x, then dividing both sides by 2 gives x = (y + 9) / 2. The value x = (y − 9) / 2 comes from a sign error, keeping the −9 instead of moving it to +9. The value x = 2(y + 9) comes from multiplying by 2 instead of dividing. The value x = y / 2 + 9 comes from dividing by 2 before adding 9, the wrong order of operations, instead of dividing the whole bracket.
- (a) 18 — Method: substitute the value, apply the index before the multiplication, and remember that a negative number multiplied by itself gives a positive result. Working: x² = (−3) × (−3) = 9, and then 2 × 9 = 18. Answer: 18. The distractors: −18 comes from squaring only the 3 and leaving the minus sign outside the index, giving 2 × (−9); 36 comes from multiplying 2 by −3 first and squaring afterwards, giving (−6)²; −12 comes from reading x² as 2x, so that the calculation becomes 2 × 2 × (−3).
- (c) 3c + 2d — Method: 'triple c' is 3c, 'double d' is 2d, and 'add' joins the two separate terms with a plus sign. Working: 3c + 2d. Answer: 3c + 2d. 2c + 3d comes from swapping which letter gets tripled and which gets doubled. 6cd comes from multiplying the two terms together instead of adding them, and also multiplying the coefficients (3 × 2 = 6). 5(c + d) comes from adding the coefficients (3 + 2 = 5) and applying that single number to both letters together, as if c and d always came as a pair.
- (d) (4, 8) — The other endpoint is found from 2 × midpoint − known endpoint: x = 2 × (−1) − (−6) = −2 + 6 = 4, y = 2 × 5 − 2 = 10 − 2 = 8, giving (4, 8). (−3.5, 3.5) comes from averaging the given endpoint and the midpoint as if they were the two endpoints of a segment, instead of working backwards from the midpoint. (5, 3) comes from working out (−1 − (−6), 5 − 2) instead of doubling the midpoint before subtracting. (4, 5) comes from correctly finding the x-coordinate but copying the midpoint's y-coordinate of 5 instead of doubling it.
- (c) 1, 7, 13, 19 — Method: substitute n = 1, 2, 3, 4 into the rule 6n − 5 in turn. Working: n = 1: 6 − 5 = 1. n = 2: 12 − 5 = 7. n = 3: 18 − 5 = 13. n = 4: 24 − 5 = 19. Answer: 1, 7, 13, 19. 6, 12, 18, 24 comes from using 6n on its own, forgetting to subtract 5. 5, 11, 17, 23 comes from using the rule 6n − 1 instead of 6n − 5, a slip in the constant. 0, 6, 12, 18 comes from using 6(n − 1) instead of 6n − 5, effectively shifting every term one position along.
- (a) 33 — Substitute n=4 into 2n²+1: 2×4²+1=2×16+1=33. A candidate who computes n² as 2×n instead of n×n would compute 2×(2×4)+1=2×8+1=17. A candidate who correctly finds 2×16 but forgets to add the constant 1 would stop at 32. A candidate who squares the whole term 2n, rather than squaring n before multiplying by 2, would compute (2×4)²+1=64+1=65.
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