Printable · GCSE Foundation · ages 14-16
Algebra worksheet — GCSE Foundation
Fifteen questions across the algebra statements at Foundation tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
Answer key: Algebra worksheet — GCSE Foundation
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- (a) 3n − 1 — Method: find the common difference between consecutive terms, then find the constant by adjusting the first term. Working: 5 − 2 = 3, 8 − 5 = 3, 11 − 8 = 3, so the common difference is 3 and the coefficient of n is 3. The constant is the first term minus the common difference: 2 − 3 = −1. Answer: the nth term is 3n − 1. 3n + 2 comes from using the first term, 2, as the constant without subtracting the common difference. 3n − 2 comes from a slip when working out the constant, treating 2 − 3 as −2 instead of −1. 2n + 3 comes from swapping the common difference and the first term.
- (c) 8 — Method: substitute x = 3 into each expression in turn, working out the bracket first in the expression that has one and the multiplication first in the expression that does not. Working: 2(x + 1) gives 2 × (3 + 1) = 2 × 4 = 8, and 2x + 2 gives 2 × 3 + 2 = 6 + 2 = 8, so both expressions take the value 8, as Grace claims. Answer: 8. The distractors: 7 comes from multiplying only the x inside the bracket and then adding the 1, giving 2 × 3 + 1; 10 comes from reading 2x + 2 as 2(x + 2) and working out 2 × 5; 6 comes from substituting into 2x and stopping before the 2 is added.
- (b) y = 2x − 3 — A straight-line graph has an equation of the form y = mx + c, where x appears only to the power 1. Of the four equations, y = 2x − 3 fits this form, so it gives a straight line. y = x² − 3 has x squared, so it gives a curved (quadratic) graph, not a straight line. y = x³ − 3 has x cubed, so it gives a cubic curve. y = 3/x has x on the bottom of a fraction, so it gives a reciprocal curve with two branches.
- (d) −2 — Method: run the machine backwards, undoing the operations in the opposite order and swapping each one for its inverse. Working: the machine added 7 last, so take 7 off the output: 1 − 7 = −6; before that the machine had multiplied by 3, so divide: −6 ÷ 3, and a negative divided by a positive stays negative. Answer: −2, which checks because 3 × (−2) + 7 = −6 + 7 = 1. The distractors: 2 comes from dividing 6 by 3 and losing the minus sign; −6 comes from taking the 7 off and stopping there, never undoing the multiplication; −18 comes from multiplying −6 by 3 instead of dividing by 3.
- (a) Yes — the t² coefficient is negative, giving an n-shape. — The coefficient of t² in h = −5t² + 20t is −5, which is negative, so the graph is n-shaped with a maximum point — this matches the physical story of the rocket rising then falling, but the shape itself is decided by the negative coefficient of t², not by the story alone. Saying the shape comes from the story rather than the coefficient gets the reasoning backwards — the algebra determines the shape, and the story happens to agree with it. Saying it is U-shaped because height starts by increasing confuses the early part of the curve with its overall shape; a U-shaped curve would mean the rocket's height eventually increases again forever, which does not happen here. Saying it is n-shaped only because the rocket lands treats a consequence of the shape as if it were the cause.
- (b) Week 7 — The height after n weeks is 4 + 5(n − 1) = 5n − 1. The plant is taller than 30 cm when its height, 5n − 1, is more than 30, written 5n − 1 > 30; add 1 to both sides (5n > 31) and divide by 5, which gives n > 6.2, so the first whole week is week 7, where the height is 5 × 7 − 1 = 34 cm. Rounding 6.2 down to week 6 without checking gives a height of only 5 × 6 − 1 = 29 cm, which is not yet taller than 30 cm. Counting one week too many gives week 8. Working out 30 ÷ 5 = 6 and then subtracting 1 from the week number instead of from the height gives week 5.
- (b) 3 — Distance from the y-axis is given by the size of the x-coordinate, which is 3. 8 comes from using the size of the y-coordinate instead of the x-coordinate. −8 comes from using the y-coordinate and keeping its negative sign, but a distance is never negative. 11 comes from adding the sizes of both coordinates, 3 + 8, instead of using the x-coordinate alone.
- (d) 13 — Method: the numbers of matchsticks form a sequence with a term-to-term rule, so count the first square in full and then add the repeated amount once for every extra square. Working: one square uses 4 matchsticks; a row of 4 squares has 3 extra squares after the first, and each of those adds 3 matchsticks, giving 3 × 3 = 9 to add on to the 4. Answer: 13. The distractors: 16 comes from counting each square as a separate set of 4 matchsticks, 4 × 4, and ignoring the shared sides; 12 comes from using 3 matchsticks for all four squares, 3 × 4, and forgetting that the first square needs a fourth side; 10 comes from adding the 3 only twice, as though a row of four squares had two extra squares rather than three.
- (d) 5x² — 5x² is a single term: a product of a number and a power of a letter, with no + or − sign attached to anything else. A candidate who picks 5x² + 3x is choosing the expression that contains that term, rather than the term on its own. A candidate who picks 5x² = 20 is drawn in by the equals sign and misses that this makes it an equation. A candidate who picks A = 5x² thinks any statement with a letter and a number combined must be a formula.
- (b) 5 — Method: expand the bracket first, then solve the resulting linear equation. Working: 3(2x − 1) = 6x − 3, so 6x − 3 = 27. Add 3 to both sides: 6x = 30. Divide by 6: x = 5. Answer: 5. 4 2/3 comes from multiplying only the 2x inside the bracket by 3 and forgetting to multiply the −1 as well, giving 6x − 1 = 27. 4 comes from a sign error when expanding, writing 6x + 3 instead of 6x − 3. 4.5 comes from dividing 27 by 3 to get 2x − 1 = 9, then forgetting to add 1 back before dividing by 2, using 2x = 9 instead of 2x = 10.
- (b) 21 — Method: find the gap between neighbouring terms, then add one gap to the last term that is known. Working: 9 − 5 = 4, 13 − 9 = 4 and 17 − 13 = 4, so 4 is added each time; the 5th term is one step on from the 4th term, so it is 17 + 4. Answer: 21. The distractors: 25 comes from adding the 4 twice and landing on the 6th term; 20 comes from multiplying the position by the common difference, 5 × 4, and ignoring the fact that the sequence starts at 5 rather than at 4; 22 comes from adding the first term, 5, to 17 instead of adding the common difference.
- (d) 28 cm — Method: rate = 12 cm ÷ 3 min = 4 cm per minute. Depth after 7 minutes = 4 × 7 = 28 cm. Distractor origins: 84 cm multiplies the given depth by 7 directly, without first finding the rate per minute (12 × 7 = 84); 24 cm simply doubles the given depth instead of scaling correctly by the ratio of times; 16 cm combines the numbers with subtraction and addition (12 − 3 + 7 = 16) instead of finding a rate.
- (a) 1 — Method: the value of y when x = 0 is where the line meets the y-axis, which is the constant c in y = mx + c, so the gradient is worked out from the two given points first and the constant follows by substituting one of them. Working: m = (16 − 7) ÷ (5 − 2) = 9 ÷ 3 = 3, so the line is y = 3x + c; substituting x = 2 and y = 7 gives 7 = 3 × 2 + c, so c = 7 − 6 = 1, and the value of y when x = 0 is that constant. Answer: 1. The distractors: 3 comes from stopping at the gradient and offering it as the intercept; 4 comes from stepping back from x = 2 to x = 0 by one unit of x instead of two, 7 − 3 = 4; −1 comes from working the constant out as mx − y, 3 × 2 − 7 = −1, instead of y − mx.
- (b) 20 — The rate is the gradient: the change in litres divided by the change in time. From 2 to 7 minutes, the tank gains 150 − 50 = 100 litres over 7 − 2 = 5 minutes, so the rate is 100 ÷ 5 = 20 litres per minute. 100 comes from working out the change in litres but forgetting to divide by the change in time. 25 comes from using only the first reading, 50 ÷ 2, and ignoring the second reading entirely. 0.05 comes from dividing the change in time by the change in litres instead of the other way round, 5 ÷ 100.
- (d) x = 3 or x = −3 — Method: get x² on its own with a coefficient of 1, then take the square root of both sides and keep both the positive and the negative root. Working: dividing 2x² = 18 by 2 gives x² = 9, and the square root of 9 is 3, so x = 3 or x = −3; both check, because 2 × 9 = 18 either way. Answer: x = 3 or x = −3. The distractors: x = 9 or x = −9 comes from dividing by 2 and then forgetting to take the square root; x = 4 or x = −4 comes from subtracting 2 from 18 instead of dividing by it, giving x² = 16; x = 6 or x = −6 comes from multiplying by 2 instead of dividing, giving x² = 36.
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