Printable · GCSE Foundation · ages 14-16
Algebra worksheet — GCSE Foundation
Fifteen questions across the algebra statements at Foundation tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
Answer key: Algebra worksheet — GCSE Foundation
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- (c) 5 — Method: gradient = change in y ÷ change in x between the two points. Working: change in y = 9 − 4 = 5, change in x = 1 − 0 = 1, so gradient = 5 ÷ 1 = 5. Answer: the gradient is 5. 13 comes from adding the y-values instead of subtracting them. 4 comes from using the y-value at x = 0 instead of the change in y between the two points. 1/5 comes from inverting the gradient, dividing the change in x by the change in y instead of the other way round.
- (a) 20 — Method: the paper has run out when S = 0, so substitute S = 0 into the equation and solve for t. Working: 0 = 480 − 24t, so 24t = 480, and t = 480 / 24 = 20. Answer: it takes 20 minutes. The value 480 comes from giving the starting number of sheets, the intercept of the equation, instead of solving for t. The value 456 comes from working out 480 − 24 and stopping after one step instead of solving the equation fully. The value 0.05 comes from inverting the division, working out 24 / 480 instead of 480 / 24.
- (c) 8 — Method: substitute x = 3 into each expression in turn, working out the bracket first in the expression that has one and the multiplication first in the expression that does not. Working: 2(x + 1) gives 2 × (3 + 1) = 2 × 4 = 8, and 2x + 2 gives 2 × 3 + 2 = 6 + 2 = 8, so both expressions take the value 8, as Grace claims. Answer: 8. The distractors: 7 comes from multiplying only the x inside the bracket and then adding the 1, giving 2 × 3 + 1; 10 comes from reading 2x + 2 as 2(x + 2) and working out 2 × 5; 6 comes from substituting into 2x and stopping before the 2 is added.
- (d) an equation — Method: recall what each piece of algebraic vocabulary means and match it to the description given. Working: a statement with an equals sign, one unknown letter, and only particular value(s) making it true is, by definition, an equation. Answer: an equation. A formula also has an equals sign, but it links two or more different letters so that one quantity can be calculated from the others — here there is only one letter. An identity is a statement with an equals sign that is true for every value of the letter, not just particular ones. An expression has no equals sign at all, so it cannot be 'true' or 'false'.
- (d) 66 — 6 and (4x + 3) are correct factors of 24x + 18. — Substituting x=2 into 24x+18: 24×2+18=48+18=66. Checking the factorisation: 6×4x=24x and 6×3=18, so 6(4x+3)=24x+18, matching the original expression — 6 and (4x+3) are correctly identified as factors. A candidate who substitutes x=2 into (4x+3) but forgets to multiply by the factor 6 afterwards would compute just 4×2+3=11. A candidate who adds 24 and 18 together before multiplying by x, instead of multiplying 24 by x first, would compute (24+18)×2=84. A candidate who distributes the 6 over only the first term inside the brackets, forgetting the second, would check the factorisation as 6×4x=24x but leave the 3 unmultiplied, getting 24x+3 instead of 24x+18 — and would wrongly conclude that 6 and (4x+3) are not correct factors.
- (c) 2n + 2 — Method: find the common difference between consecutive terms, then find the constant that fits the first term. Working: 6 − 4 = 2, 8 − 6 = 2, 10 − 8 = 2, so the terms increase by 2 each time and the nth term has the form 2n + c. Substituting n = 1: 2(1) + c = 4, so c = 2. Answer: the nth term is 2n + 2. The value 2n comes from using only the common difference and leaving out the constant c entirely. The value 2n + 4 comes from using the first term itself as c, without subtracting the common difference to find the true constant. The value 2n − 2 comes from a sign error when working out c, giving −2 instead of +2.
- (b) One turning point. — Every quadratic graph, one with an x² term and no higher power of x, has exactly one turning point, since it is a single U-shaped or n-shaped curve. Saying two turning points describes a cubic graph, which can rise, turn, then turn again. Saying no turning points describes a straight line, which has none. Saying four turning points greatly overestimates how many times a simple quadratic curve changes direction — that would need a much higher power of x.
- (d) x = 9 or x = −9 — Taking the square root of both sides of x² = 81 gives x = ±9, i.e. x = 9 or x = −9, since both 9² and (−9)² equal 81. A candidate who forgets the negative square root gives only x = 9. A candidate who halves 81 instead of taking its square root gets x = 40.5. A candidate who squares 81 instead of taking its square root gets x = 6561.
- (c) y = −x + 30 — Method: in a linear model the value at the start is the constant term and the steady rate of change is the gradient, which is negative when the quantity is falling. Working: at x = 0 the candle is 30 cm tall, so the constant term is 30; it loses 1 cm every hour, so the gradient is −1 and the height after x hours is y = −x + 30. Answer: y = −x + 30. The distractors: y = x + 30 comes from taking the rate as +1 and making the candle grow rather than shrink; y = 30x − 1 comes from building the model correctly as 30 − 1x and then copying it into the form y = mx + c with the two numbers left where they stood, so the starting height 30 ends up multiplying x and the hourly 1 is left behind as the constant being taken away; y = −30x + 1 comes from reading the two numbers the other way round, taking 30 cm per hour as the rate and 1 cm as the starting height, which burns 30 cm an hour from a candle only 1 cm tall.
- (c) a³ — a × a × a means a multiplied by itself three times, which is written using powers as a³ — the small 3 shows how many times a is multiplied by itself. Writing 3a instead uses the 3 as a coefficient, as if the expression meant a + a + a (three lots of a added together) rather than three a's multiplied together. Writing a² only accounts for two of the three a's being multiplied together, missing one factor. Writing 3 + a treats the repeated multiplication as an addition of 3 and a, which has no connection to the original expression. The expression that means a × a × a is a³.
- (d) x = 5 — Method: expand the bracket by multiplying both terms inside it by 5, then undo the addition and the multiplication in turn. Working: expanding gives 5x + 15 = 40; subtracting 15 from both sides gives 5x = 25; dividing both sides by 5 gives x = 5. Answer: x = 5. The distractors: x = 8 comes from dividing both sides by 5 first, reaching x + 3 = 8 and writing 8 as the value of x without taking the 3 away; x = 11 comes from adding 15 to both sides instead of subtracting it, giving 5x = 55; x = 7.4 comes from expanding 5(x + 3) as 5x + 3, multiplying only the x by the 5, which leads to 5x = 37.
- (c) 4 — Method: the distance of a point from the x-axis is measured vertically, so it is the size of the y-coordinate taken without its sign. Working: the point (−6, 4) has y-coordinate 4, so moving straight down to the x-axis covers 4 units, and a distance is written as a positive number. Answer: 4. The distractors: 6 comes from using the x-coordinate, which measures the distance from the y-axis rather than from the x-axis; −6 comes from that same mistake with the minus sign left in place, although a distance is never negative; 10 comes from adding the two distances, 6 and 4, as though the question asked how far the point is from both axes together.
- (d) x < 7 — Method: add 10 to both sides to leave x on its own; adding the same number to both sides never changes the direction of an inequality. Working: adding 10 to both sides of x − 10 < −3 leaves x on the left and −3 + 10 on the right, and −3 + 10 = 7, so x < 7. Answer: x < 7. The distractors: x > 7 comes from turning the sign round while adding, as though every move flipped it; x < −13 comes from subtracting 10 from both sides instead of adding it, giving −3 take away 10; x < 13 comes from ignoring the minus sign on −3 and working out 3 + 10 instead.
- (c) 496 — d = 0.4v² + 6. First v² = 35 × 35 = 1225. Then 0.4 × 1225 = 490. Add 6: 490 + 6 = 496 m. 490 comes from forgetting to add the 6 at the end. 202 comes from squaring 0.4v together instead of squaring only v, (0.4 × 35)² + 6 = 14² + 6 = 202. 20 comes from using v instead of v², 0.4 × 35 + 6.
- (c) 6 km/h — Total distance = 8 + 4 = 12 km. Total time = 1 hour + 0.5 hours resting + 0.5 hours = 2 hours. Average speed = total distance ÷ total time = 12 ÷ 2 = 6 km/h. A speed of 8 km/h comes from leaving the resting time out of the total time: 12 ÷ 1.5 = 8. A speed of 4 km/h comes from dividing by too much time, such as double-counting the rest period: 12 ÷ 3 = 4. A speed of 12 km/h simply gives the total distance and forgets to divide by the total time at all.
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