Printable · GCSE Foundation · ages 14-16
Algebra worksheet — GCSE Foundation
Fifteen questions across the algebra statements at Foundation tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
Answer key: Algebra worksheet — GCSE Foundation
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- (d) 1 hour 32 minutes — T = 40 × 1.8 + 20 = 72 + 20 = 92 minutes. Since 92 = 60 + 32, the cooking time is 1 hour 32 minutes. A candidate who rounds the mass to 2 kg before substituting gets 40 × 2 + 20 = 100 minutes = 1 hour 40 minutes. A candidate who forgets to add the 20 minutes gets 40 × 1.8 = 72 minutes = 1 hour 12 minutes. A candidate who multiplies the mass by (40 + 20) = 60 instead of substituting into the formula gets 1.8 × 60 = 108 minutes = 1 hour 48 minutes.
- (d) $y = 2x - 1$ — Method: pick two points the line passes through, work out the gradient as vertical change ÷ horizontal change, and read the y-intercept from where the line crosses the y-axis. Working: the line passes through (0, −1) and (1, 1), so the gradient is (1 − (−1)) ÷ (1 − 0) = 2, and it crosses the y-axis at −1. Answer: y = 2x − 1. Distractor refutation: y = 2x + 1 comes from reading the y-intercept as +1 instead of −1, misreading which side of the origin the line crosses. y = x − 1 comes from taking the gradient as 1, counting the same number of squares across and up instead of checking the rise is twice the run. y = −2x − 1 comes from a sign error on the gradient, treating the line as sloping downward from left to right when it actually rises.
- (b) 23 — Term 1 is 2. Term 2 = 2 × 2 + 1 = 5. Term 3 = 2 × 5 + 1 = 11. Term 4 = 2 × 11 + 1 = 23. A candidate who doubles each term but forgets to add 1 gets 2, 4, 8, 16. A candidate who adds 1 before doubling at each step (the wrong order) gets 2, 6, 14, 30. A candidate who forgets to add 1 only on the final step gets 2 × 11 = 22.
- (a) 5p + 7q — Tom's total spend combines like terms: (2p + 6q) + (3p + q) = 5p + 7q, adding the notebook terms (2p + 3p = 5p) and the pencil terms (6q + q = 7q) separately. Answering 12pq adds every coefficient together (2 + 6 + 3 + 1 = 12) and multiplies the letters, combining unlike terms as though notebooks and pencils were the same item. Answering 5p + 6q correctly combines the notebook terms but forgets to add Tuesday's extra pencil to the 6q. Answering 2p + 7q correctly combines the pencil terms but forgets to add Tuesday's 3 extra notebooks to the 2p. The total amount Tom has spent is 5p + 7q pence.
- (d) (x − 8)(x + 8) — x² − 64 = x² − 8², a difference of two squares, which factorises as (x − 8)(x + 8). A candidate who treats it as a perfect square with a repeated negative factor gets (x − 8)(x − 8), which expands to x² − 16x + 64 — wrong on both the middle and constant terms. A candidate who uses a repeated positive factor gets (x + 8)(x + 8), which expands to x² + 16x + 64. A candidate who picks a different factor pair of 64, such as 4 and 16, without checking that the middle term cancels, gets (x − 4)(x + 16), which expands to x² + 12x − 64 — the wrong middle term.
- (c) Second and fourth — If x + y = 0 then y = −x, so x and y always have opposite signs, one positive and one negative. A point with a negative x and a positive y lies in the second quadrant, and a point with a positive x and a negative y lies in the fourth quadrant, so the point lies in the second or the fourth. A candidate who reads x + y = 0 as meaning x and y have the same sign picks First and third, which is where x × y is positive, not where x + y = 0. A candidate who decides that y must be the positive coordinate picks the two quadrants above the x-axis, First and second. A candidate who decides that y must be the negative coordinate picks the two quadrants below the x-axis, Third and fourth.
- (a) y = −2x + 3 — Method: find the step in the outputs for each step of 1 in the input — falling outputs mean a negative multiplier — then read off the output when the input is 0, because that is the number added on. Working: the outputs 5, 3, 1, −1 fall by 2 each time x rises by 1, so x is multiplied by −2; the output at x = 0 is 3, so 3 is added. Answer: y = −2x + 3, checked at x = 2 by −2 × 2 + 3 = −1. The distractors: y = 2x + 3 comes from taking the size of the step, 2, as the multiplier and ignoring the fact that the outputs are falling; y = −2x − 3 comes from using the correct multiplier but writing the number added on as −3 instead of the output 3 listed at x = 0; y = −x + 4 comes from taking the multiplier as −1, its size read from the step of 1 in the inputs instead of the step of 2 in the outputs and its sign from the fact that the outputs fall, and then fitting the number added on to the pair x = −1, y = 5.
- (d) 4n + 2 — Method: find the common difference, then find the constant by adjusting the first term. Working: 10 − 6 = 4, 14 − 10 = 4, so the common difference is 4 and the coefficient of n is 4. The constant is the first term minus the common difference: 6 − 4 = 2. Answer: the nth term is 4n + 2. 4n + 6 comes from using the first term, 6, as the constant without subtracting the common difference. 4n − 2 comes from working out the constant the wrong way round, as the common difference minus the first term (4 − 6 = −2) instead of the first term minus the common difference. 6n + 4 comes from swapping the common difference and the first term.
- (c) 4 — Method: subtract 3 from both sides, then divide by 4. Working: 4x = 19 − 3 = 16, so x = 16 ÷ 4 = 4. Answer: 4. 4.75 comes from dividing 19 by 4 directly, without subtracting 3 first. 3.75 comes from subtracting 4 instead of 3 before dividing. 5.5 comes from a sign error, adding 3 to 19 instead of subtracting it.
- (d) 1 — Method: find the step in the outputs for each step of 1 in the input, write the rule from that step and from one pair of values, then apply the rule to the last input. Working: the outputs −5, −3, −1 rise by 2 while x rises in ones, so x is multiplied by 2; at x = 1, 2 × 1 = 2 while y = −5, so 7 is subtracted, giving y = 2x − 7; at x = 4 the rule gives 2 × 4 = 8 and 8 − 7 = 1. Answer: y = 1. The distractors: 3 comes from carrying the outputs on one step too far, to x = 5; 0 comes from assuming the outputs −5, −3, −1 carry on by adding 1 rather than by adding 2; 8 comes from doubling the input and forgetting to subtract the 7.
- (c) 4n + 3 — Method: use the given number of extra tiles per pattern as the coefficient of n, then find the constant that fits pattern 1. Working: each pattern adds 4 tiles, so the expression has the form 4n + c. Substituting n = 1: 4(1) + c = 7, so c = 3. Answer: the number of tiles in pattern n is 4n + 3. The value 4n comes from leaving out the constant c altogether. The value 4n + 7 comes from using pattern 1's total, 7, as the constant directly instead of subtracting the difference first. The value 7n + 4 comes from swapping the roles of the number of tiles in pattern 1 and the number added each time.
- (c) x = 3 and x = −5 — To factorise x² + 2x − 15, find two numbers that multiply to −15 and add to 2: these are 5 and −3, since 5 × (−3) = −15 and 5 + (−3) = 2. So x² + 2x − 15 = (x + 5)(x − 3). Setting each factor to zero gives x = −5 and x = 3. Choosing x = −3 and x = 5 comes from swapping the signs of the correct roots. Choosing x = 5 and x = 3 uses the right pair of numbers, 5 and 3, but forgets that one of them must be negative for the product to equal −15. Choosing x = −15 and x = 1 mistakes the constant term, −15, for one of the roots, and pairs it oddly with x = 1.
- (d) 7 — Method: substitute both values, work out the two multiplications first, and only then subtract. Working: 3a = 3 × 5 = 15 and 2b = 2 × 4 = 8, so the expression becomes 15 − 8 = 7. Answer: 7. The distractors: 23 comes from adding the two products instead of subtracting, giving 15 + 8; −7 comes from subtracting the wrong way round and working out 8 − 15; 52 comes from working from left to right instead of following the order of operations, giving 3 × 5 = 15, then 15 − 2 = 13, then 13 × 4.
- (b) x = 2 and x = −5 — Set each factor equal to zero: x − 2 = 0 gives x = 2, and x + 5 = 0 gives x = −5, so the graph crosses the x-axis at x = 2 and x = −5. Writing x = −2 and x = 5 flips the sign of both roots. Writing x = 2 and x = 5 keeps the first root correct but forgets to flip the sign for the second factor, using +5 instead of solving x + 5 = 0. Writing x = −2 and x = −5 flips the sign of the first root only, from solving x − 2 = 0 as x = −2.
- (b) 9 — Subtract 14 from both sides: 4s ≤ 36. Divide both sides by 4: s ≤ 9, so the greatest number of tickets is 9. A candidate who forgets the £14 coach cost solves 4s ≤ 50, getting s ≤ 12.5, rounded down to 12. A candidate who adds the £14 instead of subtracting it solves 4s ≤ 64, getting s = 16. A candidate who miscalculates 50 − 14 as 32 solves 4s ≤ 32, getting s = 8.
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