Printable · GCSE Foundation · ages 14-16
Algebra worksheet — GCSE Foundation
Fifteen questions across the algebra statements at Foundation tier. Choose the non-calculator filter to rehearse Paper 1, which counts for a third of the marks.
Answer key: Algebra worksheet — GCSE Foundation
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- (d) 8(7x − 3) — Method: find the highest common factor of the two terms, write it in front of a bracket and divide each term by it. Working: 56 = 8 × 7 and 24 = 8 × 3, so the highest common factor is 8; dividing gives 56x ÷ 8 = 7x and 24 ÷ 8 = 3, and the subtraction sign stays between them. Answer: 8(7x − 3), which multiplies back out to 56x − 24. The distractors: 8(7x + 3) comes from dropping the minus sign of −24 while dividing; 8(56x − 3) comes from dividing only the number term by 8 and leaving 56x untouched inside the bracket; 8(7x − 16) comes from subtracting 8 from 24 instead of dividing 24 by 8.
- (d) x² − 6x + 9 — Method: squaring a bracket means multiplying that bracket by itself, so expand (x − 3)(x − 3) term by term and then collect like terms. Working: x × x = x², x × (−3) = −3x, (−3) × x = −3x and (−3) × (−3) = 9, giving x² − 3x − 3x + 9, and the two middle terms collect to −6x. Answer: x² − 6x + 9. The distractors: x² − 3x + 9 comes from writing down only one of the two middle products instead of both; x² + 6x + 9 comes from treating (−3) × x as +3x, so the middle terms are added rather than subtracted; x² − 9 comes from treating the square as the difference of two squares (x − 3)(x + 3).
- (c) y = 3x + 2 — Method: divide the change in the outputs by the change in the inputs to find the multiplier, then put one pair of values into the rule to find the number added on. Working: the output rises by 11 − 5 = 6 while the input rises by 3 − 1 = 2, so the multiplier is 6 ÷ 2 = 3; with an input of 1, 3 × 1 = 3 and the output is 5, so 2 is added. Answer: y = 3x + 2, checked against the second pair by 3 × 3 + 2 = 11. The distractors: y = 3x − 2 comes from finding the multiplier 3 and then subtracting the 2 instead of adding it; y = 2x + 3 comes from swapping the multiplier and the number added on; y = x + 4 comes from assuming the input is multiplied by 1 and using 5 − 1 = 4 as the number added on.
- (d) 20 km/h — Method: total distance = 9 + 21 = 30 km. Total time = 15 + 45 + 30 = 90 minutes = 1.5 hours. Average speed = total distance ÷ total time = 30 ÷ 1.5 = 20 km/h. Distractor origins: 40 km/h ignores the 45-minute stop, dividing the total distance by the travel time only (30 km ÷ 45 minutes = 40 km/h); 39 km/h averages the two section speeds, 36 km/h and 42 km/h, instead of using total distance over total time; 36 km/h uses only the first section's speed (9 km in 15 minutes), ignoring the second section and the stop.
- (b) 3 + 2m — Method: add the fixed fee to the cost of the miles travelled. Working: the miles cost 2 × m = 2m pounds, and the fixed fee is £3, so the total is 3 + 2m. Answer: 3 + 2m. 2 + 3m comes from swapping which number is the fixed fee and which is the per-mile rate. 5 + m comes from adding the fixed fee and the rate together into one number, 3 + 2 = 5, before adding the miles, instead of multiplying the rate by the number of miles. 5m comes from multiplying that combined total by the miles, treating the whole £5 as if it were a per-mile rate.
- (c) x ≤ 4 — Subtract 9 from both sides: −2x ≥ 1 − 9 = −8. Divide both sides by −2, flipping the inequality: x ≤ 4. A candidate who divides by −2 but forgets to flip the inequality gets x ≥ 4. A candidate who divides −8 by −2 but keeps a negative sign gets x ≤ −4. A candidate who miscalculates 1 − 9 as −10 gets x ≤ 5.
- (d) 28 cm — Method: rate = 12 cm ÷ 3 min = 4 cm per minute. Depth after 7 minutes = 4 × 7 = 28 cm. Distractor origins: 84 cm multiplies the given depth by 7 directly, without first finding the rate per minute (12 × 7 = 84); 24 cm simply doubles the given depth instead of scaling correctly by the ratio of times; 16 cm combines the numbers with subtraction and addition (12 − 3 + 7 = 16) instead of finding a rate.
- (d) 5x² — 5x² is a single term: a product of a number and a power of a letter, with no + or − sign attached to anything else. A candidate who picks 5x² + 3x is choosing the expression that contains that term, rather than the term on its own. A candidate who picks 5x² = 20 is drawn in by the equals sign and misses that this makes it an equation. A candidate who picks A = 5x² thinks any statement with a letter and a number combined must be a formula.
- (d) 4 — Method: collect the x terms on one side and the number terms on the other. Working: subtract 3x from both sides: 4x − 5 = 11. Add 5 to both sides: 4x = 16. Divide by 4: x = 4. Answer: 4. 0.6 comes from adding the x terms instead of subtracting when collecting them, 7x + 3x = 10x, and also subtracting the constants the wrong way round, 11 − 5 = 6, giving 10x = 6. 1.5 comes from correctly collecting the x terms as 4x but subtracting the constants the wrong way round, 11 − 5 instead of 11 + 5. −4 comes from moving the x terms to the wrong side, giving 3x − 7x instead of 7x − 3x, along with a matching sign error on the constants.
- (a) £50 — Substituting x = 200 into y = 0.15x + 20 gives y = 0.15 × 200 + 20 = 30 + 20 = £50. A candidate who forgets to add the standing charge would get only 0.15 × 200 = £30. A candidate who misplaces the decimal point in the rate, using 1.5 instead of 0.15, would get 1.5 × 200 + 20 = £320. A candidate who swaps the roles of the rate and the number of units would work out 0.15 × 20 + 200 = £203.
- (c) 5(x + y − 1) — Method: take out the highest common factor of all three terms and divide every term by it, the number term included. Working: the highest common factor of 5x, 5y and −5 is 5; dividing gives 5x ÷ 5 = x, 5y ÷ 5 = y and −5 ÷ 5 = −1, so the bracket holds x + y − 1. Answer: 5(x + y − 1), which multiplies back out to 5x + 5y − 5. The distractors: 5(x + y + 1) comes from dividing −5 by 5 and losing the minus sign; 5(x + y − 5) comes from dividing only the terms containing a letter by 5 and carrying the −5 into the bracket unchanged; 5(xy − 1) comes from collecting the unlike terms 5x and 5y as 5xy before factorising.
- (d) 37.0 — C = 5(98.6 − 32) ÷ 9 = 5 × 66.6 ÷ 9 = 333 ÷ 9 = 37.0. A candidate who forgets to subtract 32 first gets 5 × 98.6 ÷ 9 = 54.8 (1 d.p.). A candidate who forgets the 5 ÷ 9 factor entirely and just works out F − 32 gets 66.6. A candidate who multiplies by 9 ÷ 5 instead of 5 ÷ 9 gets 66.6 × 9 ÷ 5 = 119.9 (1 d.p.).
- (c) x = 4 — Method: undo the addition of 1 first, then undo the multiplication by 2. Working: subtracting 1 from both sides gives 2x = 8, and dividing both sides by 2 gives x = 4. Answer: x = 4. The distractors: x = 8 comes from stopping at 2x = 8 and writing 8 as the value of x; x = 5 comes from adding 1 to both sides instead of subtracting it, giving 2x = 10; x = 16 comes from multiplying 8 by 2 instead of dividing by 2.
- (a) −5 — Method: apply the machine's operation to the input, and carry the sign of the input through the multiplication. Working: the machine gives 5 × (−1); a positive number multiplied by a negative number gives a negative result, and 5 × 1 = 5, so the output is 5 below zero. Answer: −5, which is one lot of −1 taken five times. The distractors: 5 comes from working out 5 × 1 and losing the minus sign of the input; 4 comes from adding 5 to −1 instead of multiplying; −6 comes from subtracting 5 from −1 instead of multiplying.
- (c) 5 hours — Substitute s = 48 into the relationship: t = 240 ÷ 48 = 5 hours. Inverting the relationship, s ÷ 240 = 48 ÷ 240 = 0.2, gives 0.2 hours. Misplacing the decimal point in the division, 240 ÷ 48 read as 4.8, gives 4.8 hours. Halving the speed to 24 mph by mistake before dividing, 240 ÷ 24 = 10, gives 10 hours.
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